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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/osx/sound_osx.cpp | |
3 | // Purpose: wxSound class common osx code | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 2009-09-01 | |
b5b208a1 | 7 | // RCS-ID: $Id$ |
3b3d8b97 SC |
8 | // Copyright: (c) Stefan Csomor |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #if wxUSE_SOUND | |
16 | ||
17 | #include "wx/sound.h" | |
18 | ||
19 | #ifndef WX_PRECOMP | |
20 | #include "wx/object.h" | |
21 | #include "wx/string.h" | |
22 | #include "wx/intl.h" | |
23 | #include "wx/log.h" | |
24 | #include "wx/timer.h" | |
25 | #endif | |
26 | ||
27 | #include "wx/file.h" | |
28 | ||
29 | #include "wx/vector.h" | |
30 | ||
31 | class wxSoundTimer : public wxTimer | |
32 | { | |
33 | public: | |
34 | wxSoundTimer(wxSoundData* snd) | |
35 | : m_sound(snd) | |
36 | { | |
37 | } | |
38 | ||
39 | virtual ~wxSoundTimer() | |
40 | { | |
41 | Stop(); | |
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42 | if (m_sound) |
43 | m_sound->DoStop(); | |
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44 | } |
45 | ||
46 | void Notify() | |
47 | { | |
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48 | if (m_sound) |
49 | m_sound->SoundTask(); | |
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50 | } |
51 | ||
52 | protected: | |
53 | wxSoundData* m_sound; | |
54 | }; | |
55 | ||
56 | wxVector<wxSoundData*> s_soundsPlaying; | |
57 | ||
58 | wxSoundData::wxSoundData() | |
59 | { | |
60 | m_pTimer = NULL; | |
509da835 | 61 | m_markedForDeletion = false; |
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62 | } |
63 | ||
64 | wxSoundData::~wxSoundData() | |
65 | { | |
66 | } | |
67 | ||
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68 | void wxSoundData::MarkForDeletion() |
69 | { | |
70 | m_markedForDeletion = true; | |
71 | } | |
72 | ||
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73 | void wxSoundData::Stop() |
74 | { | |
75 | DoStop(); | |
5276b0a5 | 76 | wxDELETE(m_pTimer); |
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77 | } |
78 | ||
79 | //Time between timer calls | |
80 | #define MOVIE_DELAY 100 | |
81 | ||
82 | void wxSoundData::SoundTask() | |
83 | { | |
84 | } | |
85 | ||
86 | void wxSoundData::CreateAndStartTimer() | |
87 | { | |
88 | //Start timer and play movie asyncronously | |
89 | m_pTimer = new wxSoundTimer(this); | |
90 | m_pTimer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS); | |
91 | } | |
92 | ||
93 | wxSound::wxSound() | |
94 | { | |
95 | Init(); | |
96 | } | |
97 | ||
98 | wxSound::wxSound(const wxString& sFileName, bool isResource) | |
99 | { | |
100 | Init(); | |
101 | Create(sFileName, isResource); | |
102 | } | |
103 | ||
104 | wxSound::wxSound(int size, const wxByte* data) | |
105 | { | |
106 | Init(); | |
107 | Create( size, data ); | |
108 | } | |
109 | ||
110 | wxSound::~wxSound() | |
111 | { | |
509da835 KO |
112 | // if the sound is in a playing state, just mark it to be deleted and |
113 | // delete it after it plays. Otherwise, async sounds created on the stack | |
114 | // may never get the chance to play. | |
115 | bool isPlaying = false; | |
116 | for ( wxVector<wxSoundData*>::reverse_iterator s = s_soundsPlaying.rbegin(); | |
117 | s != s_soundsPlaying.rend(); ++s ) | |
118 | { | |
119 | if (*s == m_data) | |
120 | { | |
121 | isPlaying = true; | |
122 | break; | |
123 | } | |
124 | } | |
125 | ||
126 | if (isPlaying) | |
127 | m_data->MarkForDeletion(); | |
128 | else | |
129 | delete m_data; | |
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130 | } |
131 | ||
132 | void wxSound::Init() | |
133 | { | |
134 | m_data = NULL; | |
135 | } | |
136 | ||
137 | bool wxSound::DoPlay(unsigned flags) const | |
138 | { | |
139 | if ( m_data ) | |
140 | { | |
141 | s_soundsPlaying.push_back(m_data); | |
142 | if ( !m_data->Play(flags) ) | |
143 | s_soundsPlaying.pop_back(); | |
144 | } | |
145 | ||
146 | return false; | |
147 | } | |
148 | ||
149 | bool wxSound::IsPlaying() | |
150 | { | |
151 | return s_soundsPlaying.size() > 0; | |
152 | } | |
153 | ||
154 | void wxSound::Stop() | |
155 | { | |
156 | for ( wxVector<wxSoundData*>::reverse_iterator s = s_soundsPlaying.rbegin(); | |
157 | s != s_soundsPlaying.rend(); ++s ) | |
158 | { | |
159 | (*s)->Stop(); | |
160 | } | |
161 | } | |
162 | ||
163 | // Notification when a sound has stopped | |
164 | void wxSound::SoundStopped(const wxSoundData* data) | |
165 | { | |
166 | for ( wxVector<wxSoundData*>::iterator s = s_soundsPlaying.begin(); | |
167 | s != s_soundsPlaying.end(); ++s ) | |
168 | { | |
169 | if ( (*s) == data ) | |
170 | { | |
171 | s_soundsPlaying.erase(s); | |
172 | break; | |
173 | } | |
174 | } | |
175 | } | |
176 | ||
177 | #endif //wxUSE_SOUND |