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[wxWidgets.git] / src / os2 / dialog.cpp
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0e320a79 1/////////////////////////////////////////////////////////////////////////////
743e24aa 2// Name: src/os2/dialog.cpp
0e320a79 3// Purpose: wxDialog class
fb46a9a6 4// Author: David Webster
0e320a79 5// Modified by:
fb46a9a6 6// Created: 10/14/99
0e320a79 7// RCS-ID: $Id$
fb46a9a6 8// Copyright: (c) David Webster
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
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14
15#include "wx/dialog.h"
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16
17#ifndef WX_PRECOMP
18 #include "wx/utils.h"
19 #include "wx/frame.h"
20 #include "wx/app.h"
21 #include "wx/settings.h"
22 #include "wx/intl.h"
23 #include "wx/log.h"
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24#endif
25
26#include "wx/os2/private.h"
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27#include "wx/evtloop.h"
28#include "wx/ptr_scpd.h"
27476f73 29
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30#define wxDIALOG_DEFAULT_X 300
31#define wxDIALOG_DEFAULT_Y 300
0e320a79 32
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33#define wxDIALOG_DEFAULT_WIDTH 500
34#define wxDIALOG_DEFAULT_HEIGHT 500
35
5d44b24e 36IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
27476f73 37
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38// ----------------------------------------------------------------------------
39// wxDialogModalData
40// ----------------------------------------------------------------------------
41
42// this is simply a container for any data we need to implement modality which
43// allows us to avoid changing wxDialog each time the implementation changes
44class wxDialogModalData
45{
46public:
47 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
48
49 void RunLoop()
50 {
51 m_evtLoop.Run();
52 }
53
54 void ExitLoop()
55 {
56 m_evtLoop.Exit();
57 }
58
59private:
60 wxModalEventLoop m_evtLoop;
61};
62
63wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
64
65// ============================================================================
66// implementation
67// ============================================================================
68
69// ----------------------------------------------------------------------------
70// wxDialog construction
71// ----------------------------------------------------------------------------
72
c9cb56f7 73void wxDialog::Init()
0e320a79 74{
d3b9f782 75 m_pOldFocus = NULL;
743e24aa 76 m_isShown = false;
d3b9f782 77 m_pWindowDisabler = NULL;
ee22d7f3 78 m_modalData = NULL;
a756f210 79 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
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80} // end of wxDialog::Init
81
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82bool wxDialog::Create( wxWindow* pParent,
83 wxWindowID vId,
84 const wxString& rsTitle,
85 const wxPoint& rPos,
86 const wxSize& rSize,
87 long lStyle,
88 const wxString& rsName )
0e320a79 89{
c9cb56f7 90 Init();
5d44b24e 91 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
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92
93 //
5d44b24e 94 // Save focus before doing anything which can potentially change it
c9cb56f7 95 //
5d44b24e 96 m_pOldFocus = FindFocus();
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97
98 //
5d44b24e 99 // All dialogs should really have this style
c9cb56f7 100 //
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101 lStyle |= wxTAB_TRAVERSAL;
102
103 if (!wxTopLevelWindow::Create( pParent
104 ,vId
105 ,rsTitle
106 ,rPos
107 ,rSize
108 ,lStyle
109 ,rsName
110 ))
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111 return false;
112
a756f210 113 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
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114
115 //
116 // Must defer setting the title until after dialog is created and sized
117 //
118 if (!rsTitle.IsNull())
119 SetTitle(rsTitle);
6670f564 120 return true;
c9cb56f7 121} // end of wxDialog::Create
0e320a79 122
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123#if WXWIN_COMPATIBILITY_2_6
124
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125// deprecated ctor
126wxDialog::wxDialog(wxWindow *parent,
127 const wxString& title,
128 bool WXUNUSED(modal),
129 int x,
130 int y,
131 int w,
132 int h,
133 long style,
134 const wxString& name)
135{
136 Init();
137
138 Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
139}
140
89831b54 141void wxDialog::SetModal(bool WXUNUSED(bFlag))
0e320a79 142{
86dc2301 143 // nothing to do, obsolete method
c9cb56f7 144} // end of wxDialog::SetModal
0e320a79 145
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146#endif // WXWIN_COMPATIBILITY_2_6
147
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148wxDialog::~wxDialog()
149{
c6212a0c 150 SendDestroyEvent();
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151
152 // this will also reenable all the other windows for a modal dialog
153 Show(false);
c9cb56f7 154} // end of wxDialog::~wxDialog
0e320a79 155
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156// ----------------------------------------------------------------------------
157// showing the dialogs
158// ----------------------------------------------------------------------------
27476f73 159
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160#if WXWIN_COMPATIBILITY_2_6
161
c9cb56f7 162bool wxDialog::IsModalShowing() const
0e320a79 163{
86dc2301 164 return IsModal();
c9cb56f7 165} // end of wxDialog::IsModalShowing
0e320a79 166
89831b54 167#endif // WXWIN_COMPATIBILITY_2_6
0e320a79 168
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169wxWindow *wxDialog::FindSuitableParent() const
170{
171 // first try to use the currently active window
172 HWND hwndFg = ::WinQueryActiveWindow(HWND_DESKTOP);
173 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
174 : NULL;
175 if ( !parent )
c9cb56f7 176 {
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177 // next try the main app window
178 parent = wxTheApp->GetTopWindow();
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179 }
180
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181 // finally, check if the parent we found is really suitable
182 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
c9cb56f7 183 {
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184 // don't use this one
185 parent = NULL;
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186 }
187
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188 return parent;
189}
c9cb56f7 190
743e24aa 191bool wxDialog::Show( bool bShow )
0e320a79 192{
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193 if ( bShow == IsShown() )
194 return false;
195
196 if (!bShow && m_modalData )
c9cb56f7 197 {
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198 // we need to do this before calling wxDialogBase version because if we
199 // had disabled other app windows, they must be reenabled right now as
c9cb56f7 200 // if they stay disabled Windows will activate another window (one
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201 // which is enabled, anyhow) when we're hidden in the base class Show()
202 // and we will lose activation
203 m_modalData->ExitLoop();
204#if 0
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205 if (m_pWindowDisabler)
206 {
207 delete m_pWindowDisabler;
208 m_pWindowDisabler = NULL;
209 }
86dc2301 210#endif
c9cb56f7 211 }
0e320a79 212
86dc2301 213 if (bShow)
c9cb56f7 214 {
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215 if (CanDoLayoutAdaptation())
216 DoLayoutAdaptation();
217
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218 // this usually will result in TransferDataToWindow() being called
219 // which will change the controls values so do it before showing as
220 // otherwise we could have some flicker
221 InitDialog();
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222 }
223
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224 wxDialogBase::Show(bShow);
225
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226 wxString title = GetTitle();
227 if (!title.empty())
65f3f920 228 ::WinSetWindowText((HWND)GetHwnd(), title.c_str());
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229
230 if ( bShow )
c9cb56f7 231 {
ee22d7f3 232 // dialogs don't get WM_SIZE message after creation unlike most (all?)
42782237 233 // other windows and so could start their life not laid out correctly
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234 // if we didn't call Layout() from here
235 //
236 // NB: normally we should call it just the first time but doing it
237 // every time is simpler than keeping a flag
86dc2301 238 Layout();
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239 }
240
86dc2301 241 return true;
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242} // end of wxDialog::Show
243
244//
6670f564 245// Replacement for Show(true) for modal dialogs - returns return code
c9cb56f7 246//
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247int wxDialog::ShowModal()
248{
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249 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
250
251 m_endModalCalled = false;
252
253 Show();
254
255 // EndModal may have been called from InitDialog handler (called from
256 // inside Show()), which would cause an infinite loop if we didn't take it
257 // into account
258 if ( !m_endModalCalled )
c9cb56f7 259 {
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260 // modal dialog needs a parent window, so try to find one
261 wxWindow *parent = GetParent();
262 if ( !parent )
263 {
264 parent = FindSuitableParent();
265 }
266
267 // remember where the focus was
268 wxWindow *oldFocus = m_pOldFocus;
269 if ( !oldFocus )
270 {
271 // VZ: do we really want to do this?
272 oldFocus = parent;
273 }
274
275 // We have to remember the HWND because we need to check
276 // the HWND still exists (oldFocus can be garbage when the dialog
277 // exits, if it has been destroyed)
278 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
279
280
281 //
282 // Before entering the modal loop, reset the "is in OnIdle()" flag (see
283 // comment in app.cpp)
284 //
285 extern bool gbInOnIdle;
286 bool bWasInOnIdle = gbInOnIdle;
287
743e24aa 288 gbInOnIdle = false;
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289
290 // enter and run the modal loop
291 {
292 wxDialogModalDataTiedPtr modalData(&m_modalData,
293 new wxDialogModalData(this));
294 modalData->RunLoop();
295 }
296 gbInOnIdle = bWasInOnIdle;
297
298 // and restore focus
299 // Note that this code MUST NOT access the dialog object's data
300 // in case the object has been deleted (which will be the case
301 // for a modal dialog that has been destroyed before calling EndModal).
302 if ( oldFocus && (oldFocus != this) && ::WinIsWindow(vHabmain, hwndOldFocus))
303 {
304 // This is likely to prove that the object still exists
305 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
306 oldFocus->SetFocus();
307 }
c9cb56f7 308 }
86dc2301 309
27476f73 310 return GetReturnCode();
c9cb56f7 311} // end of wxDialog::ShowModal
0e320a79 312
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313void wxDialog::EndModal(
314 int nRetCode
315)
0e320a79 316{
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317 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
318
319 m_endModalCalled = true;
c9cb56f7 320 SetReturnCode(nRetCode);
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321
322 Hide();
c9cb56f7 323} // end of wxDialog::EndModal
0e320a79 324
743e24aa 325MRESULT wxDialog::OS2WindowProc( WXUINT uMessage, WXWPARAM wParam, WXLPARAM lParam )
0e320a79 326{
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327 MRESULT rc = 0;
328 bool bProcessed = false;
27476f73 329
c9cb56f7 330 switch (uMessage)
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331 {
332 case WM_CLOSE:
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333 //
334 // If we can't close, tell the system that we processed the
27476f73 335 // message - otherwise it would close us
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336 //
337 bProcessed = !Close();
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338 break;
339 }
340
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341 if (!bProcessed)
342 rc = wxWindow::OS2WindowProc( uMessage
343 ,wParam
344 ,lParam
345 );
27476f73 346 return rc;
c9cb56f7 347} // end of wxDialog::OS2WindowProc