]> git.saurik.com Git - wxWidgets.git/blame - include/wx/msw/setup_microwin.h
added WindowsXP manifest directly into application's resources
[wxWidgets.git] / include / wx / msw / setup_microwin.h
CommitLineData
c67d6888
JS
1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
371a5b4e 9// Licence: wxWindows licence
c67d6888
JS
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19//#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21// define this to 0 when building wxBase library - this can also be done from
22// makefile/project file overriding the value here
23#ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25#endif // wxUSE_GUI
26
27// ----------------------------------------------------------------------------
28// compatibility settings
29// ----------------------------------------------------------------------------
30
31// This setting determines the compatibility with 1.68 API:
32// Level 0: no backward compatibility, all new features
33// Level 1: some extra methods are defined for compatibility.
34//
35// Default is 0.
36//
37// Recommended setting: 0 (in fact the compatibility code is now very minimal
38// so there is little advantage to setting it to 1.
39#define WXWIN_COMPATIBILITY 0
40
41// This setting determines the compatibility with 2.0 API: set it to 1 to
42// enable it
43//
44// Default is 0.
45//
46// Recommended setting: 0 (please update your code instead!)
47#define WXWIN_COMPATIBILITY_2 0
48
49// This setting determines the compatibility with 2.0 API: set it to 1 to
50// enable it
51//
3a6d3fdd 52// Default is 1.
c67d6888
JS
53//
54// Recommended setting: 0 (please update your code instead!)
3a6d3fdd 55#define WXWIN_COMPATIBILITY_2_2 1
c67d6888
JS
56
57// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58// but this is very dangerous because you can mistakenly pass an icon instead
59// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60// because an icon is not a valid bitmap
61//
62// Starting from 2.1.12, you have the choice under this backwards compatible
63// behaviour (your code will still compile, but probably won't behave as
64// expected!) and not deriving wxIcon class from wxBitmap, but providing a
65// conversion ctor wxBitmap(const wxIcon&) instead.
66//
67// Recommended setting: 0
68#define wxICON_IS_BITMAP 0
69
70// Define as 1 for font size to be backward compatible to 1.63 and earlier.
71// 1.64 and later define point sizes to be compatible with Windows.
72//
73// Default is 0
74//
75// Recommended setting: 0
76#define wxFONT_SIZE_COMPATIBILITY 0
77
78// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79// If migrating between versions, your dialogs may seem to shrink.
80//
81// Default is 1
82//
83// Recommended setting: 0 (the new calculations are more correct!)
84#define wxDIALOG_UNIT_COMPATIBILITY 1
85
86// ----------------------------------------------------------------------------
87// debugging settings
88// ----------------------------------------------------------------------------
89
90// Generic comment about debugging settings: they are very useful if you don't
91// use any other memory leak detection tools such as Purify/BoundsChecker, but
92// are probably redundant otherwise. Also, Visual C++ CRT has the same features
93// as wxWindows memory debugging subsystem built in since version 5.0 and you
94// may prefer to use it instead of built in memory debugging code because it is
95// faster and more fool proof.
96//
97// Using VC++ CRT memory debugging is enabled by default in debug mode
98// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99// and if __NO_VC_CRTDBG__ is not defined.
100
101// If 1, enables wxDebugContext, for writing error messages to file, etc. If
102// __WXDEBUG__ is not defined, will still use normal memory operators. It's
103// recommended to set this to 1, since you may well need to output an error log
104// in a production version (or non-debugging beta).
105//
106// Default is 1.
107//
108// Recommended setting: 1 but see comment above
109#define wxUSE_DEBUG_CONTEXT 1
110
111// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112// __WXDEBUG__ is also defined.
113//
114// WARNING: this code may not work with all architectures, especially if
115// alignment is an issue. This switch is currently ignored for mingw / cygwin
116//
117// Default is 1
118//
119// Recommended setting: 1 but see comment in the beginning of this section
e640f823 120#define wxUSE_MEMORY_TRACING 0
c67d6888
JS
121
122// In debug mode, cause new and delete to be redefined globally.
123// If this causes problems (e.g. link errors), set this to 0.
124// This switch is currently ignored for mingw / cygwin
125//
126// Default is 1
127//
128// Recommended setting: 1 but see comment in the beginning of this section
129#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
130
131// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132// this causes problems (e.g. link errors), set this to 0. You may need to set
133// this to 0 if using templates (at least for VC++). This switch is currently
134// ignored for mingw / cygwin
135//
136// Default is 1
137//
138// Recommended setting: 1 but see comment in the beginning of this section
139#define wxUSE_DEBUG_NEW_ALWAYS 0
140
141// wxHandleFatalExceptions() may be used to catch the program faults at run
142// time and, instead of terminating the program with a usual GPF message box,
143// call the user-defined wxApp::OnFatalException() function. If you set
144// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
145//
146// This setting is for Win32 only and can only be enabled if your compiler
147// supports Win32 structured exception handling (currently only VC++ does)
148//
149// Default is 1
150//
151// Recommended setting: 1 if your compiler supports it.
152#ifdef _MSC_VER
153 #define wxUSE_ON_FATAL_EXCEPTION 1
154#else
155 #define wxUSE_ON_FATAL_EXCEPTION 0
156#endif
157
158// ----------------------------------------------------------------------------
159// Unicode support
160// ----------------------------------------------------------------------------
161
162// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163// defined as wchar_t, wxString will use Unicode internally. If you set this
164// to 1, you must use wxT() macro for all literal strings in the program.
165//
166// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167// doesn't support it and the programs compiled in Unicode mode will not run
168// under 9x).
169//
170// Default is 0
171//
172// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173#define wxUSE_UNICODE 0
174
2d92dfdb
JS
175// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
176// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
177// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
178// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
179// will have to modify the makefiles to include unicows.lib import library as the first
180// library.
181//
182// Default is 0
183//
184// Recommended setting: 0
185#define wxUSE_UNICODE_MSLU 0
186
c67d6888
JS
187// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
188// compiling the program in Unicode mode. More precisely, it will be possible
189// to construct wxString from a wide (Unicode) string and convert any wxString
190// to Unicode.
191//
192// Default is 1
193//
194// Recommended setting: 1
195#define wxUSE_WCHAR_T 0
196
197// ----------------------------------------------------------------------------
198// global features
199// ----------------------------------------------------------------------------
200
201// Support for message/error logging. This includes wxLogXXX() functions and
202// wxLog and derived classes. Don't set this to 0 unless you really know what
203// you are doing.
204//
205// Default is 1
206//
207// Recommended setting: 1 (always)
208#define wxUSE_LOG 1
209
210// Support for command line parsing using wxCmdLineParser class.
211//
212// Default is 1
213//
214// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
215#define wxUSE_CMDLINE_PARSER 1
216
217// Recommended setting: 1
218#define wxUSE_LOGWINDOW 1
219
220// Recommended setting: 1
221#define wxUSE_LOGGUI 1
222
223// Recommended setting: 1
224#define wxUSE_LOG_DIALOG 0
225
226// Support for multithreaded applications: if 1, compile in thread classes
227// (thread.h) and make the library a bit more thread safe. Although thread
228// support is quite stable by now, you may still consider recompiling the
229// library without it if you have no use for it - this will result in a
230// somewhat smaller and faster operation.
231//
232// This is ignored under Win16, threads are only supported under Win32.
233//
234// Default is 1
235//
236// Recommended setting: 0 unless you do plan to develop MT applications
237#define wxUSE_THREADS 0
238
239// If enabled (1), compiles wxWindows streams classes
240#define wxUSE_STREAMS 1
241
242// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
243#define wxUSE_STD_IOSTREAM 0
244
245// Use serialization (requires utils/serialize)
246#define wxUSE_SERIAL 0
247
248// ----------------------------------------------------------------------------
249// non GUI features selection
250// ----------------------------------------------------------------------------
251
252// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
253// integer which is implemented in terms of native 64 bit integers if any or
254// uses emulation otherwise.
255//
256// This class is required by wxDateTime and so you should enable it if you want
257// to use wxDateTime. For most modern platforms, it will use the native 64 bit
258// integers in which case (almost) all of its functions are inline and it
259// almost does not take any space, so there should be no reason to switch it
260// off.
261//
262// Recommended setting: 1
263#define wxUSE_LONGLONG 1
264
265// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
266// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
267//
268// Default is 1
269//
270// Recommended setting: 1 (wxFile is highly recommended as it is required by
271// i18n code, wxFileConfig and others)
272#define wxUSE_FILE 1
273#define wxUSE_FFILE 1
274
275// use wxTextBuffer class: required by wxTextFile
276#define wxUSE_TEXTBUFFER 1
277
278// use wxTextFile class: requires wxFile and wxTextBuffer, required by
279// wxFileConfig
280#define wxUSE_TEXTFILE 1
281
282// i18n support: _() macro, wxLocale class. Requires wxTextFile.
283#define wxUSE_INTL 1
284
285// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
286// allow to manipulate dates, times and time intervals. wxDateTime replaces the
287// old wxTime and wxDate classes which are still provided for backwards
288// compatibility (and implemented in terms of wxDateTime).
289//
290// Note that this class is relatively new and is still officially in alpha
291// stage because some features are not yet (fully) implemented. It is already
292// quite useful though and should only be disabled if you are aiming at
293// absolutely minimal version of the library.
294//
295// Requires: wxUSE_LONGLONG
296//
297// Default is 1
298//
299// Recommended setting: 1
300#define wxUSE_DATETIME 1
301
c67d6888
JS
302// Set wxUSE_TIMER to 1 to compile wxTimer class
303//
304// Default is 1
305//
306// Recommended setting: 1
307#define wxUSE_TIMER 1
308
309// Use wxStopWatch clas.
310//
311// Default is 1
312//
313// Recommended setting: 1 (needed by wxSocket)
314#define wxUSE_STOPWATCH 1
315
316// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
317// which allow the application to store its settings in the persistent
318// storage. Setting this to 1 will also enable on-demand creation of the
319// global config object in wxApp.
320//
321// See also wxUSE_CONFIG_NATIVE below.
322//
323// Recommended setting: 1
324#define wxUSE_CONFIG 1
325
326// If wxUSE_CONFIG is 1, you may choose to use either the native config
327// classes under Windows (using .INI files under Win16 and the registry under
328// Win32) or the portable text file format used by the config classes under
329// Unix.
330//
331// Default is 1 to use native classes. Note that you may still use
332// wxFileConfig even if you set this to 1 - just the config object created by
333// default for the applications needs will be a wxRegConfig or wxIniConfig and
334// not wxFileConfig.
335//
336// Recommended setting: 1
337#define wxUSE_CONFIG_NATIVE 0
338
339// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
340// to connect/disconnect from the network and be notified whenever the dial-up
341// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
342//
343// Default is 1.
344//
345// Recommended setting: 1
346#define wxUSE_DIALUP_MANAGER 0
347
348// Compile in wxLibrary class for run-time DLL loading and function calling.
349// Required by wxUSE_DIALUP_MANAGER.
350//
351// This setting is for Win32 only
352//
353// Default is 1.
354//
355// Recommended setting: 1
2d92dfdb
JS
356#define wxUSE_DYNAMIC_LOADER 0
357
c67d6888
JS
358#define wxUSE_DYNLIB_CLASS 0
359
360// Set to 1 to use socket classes
361#define wxUSE_SOCKETS 0
362
363// Set to 1 to enable virtual file systems (required by wxHTML)
364#define wxUSE_FILESYSTEM 0
365
366// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
367#define wxUSE_FS_ZIP 0
368
369// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
370#define wxUSE_FS_INET 0
371
372// Set to 1 to compile wxZipInput/OutputStream classes.
373#define wxUSE_ZIPSTREAM 0
374
375// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
376// wxUSE_LIBPNG.
377#define wxUSE_ZLIB 0
378
379// If enabled, the code written by Apple will be used to write, in a portable
380// way, float on the disk. See extended.c for the license which is different
381// from wxWindows one.
382//
383// Default is 1.
384//
385// Recommended setting: 1 unless you don't like the license terms (unlikely)
386#define wxUSE_APPLE_IEEE 1
387
388// Joystick support class
389#define wxUSE_JOYSTICK 1
390
391// wxFontMapper class
392#define wxUSE_FONTMAP 1
393
394// wxMimeTypesManager class
395#define wxUSE_MIMETYPE 0
396
397// wxSystemOptions class
398#define wxUSE_SYSTEM_OPTIONS 1
399
400// Support for regular expression matching via wxRegEx class: enable this to
401// use POSIX regular expressions in your code. You need to compile regex
402// library from src/regex to use it under Windows.
403//
404// Default is 0
405//
406// Recommended setting: 1 if your compiler supports it, if it doesn't please
407// contribute us a makefile for src/regex for it
408#define wxUSE_REGEX 0
409
410// wxWave class
411#define wxUSE_WAVE 0
412
413// ----------------------------------------------------------------------------
414// Individual GUI controls
415// ----------------------------------------------------------------------------
416
417// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
418// (without it, wxControl class is not compiled)
419//
420// Default is 1
421//
422// Recommended setting: 1 (don't change except for very special programs)
423#define wxUSE_CONTROLS 1
424
425// wxPopupWindow class is not used currently by wxMSW
426//
427// Default is 0
428//
429// Recommended setting: 0
430#define wxUSE_POPUPWIN 1
431
5ea757d0
JS
432// wxTipWindow allows to implement the custom tooltips, it is used by the
433// context help classes. Requires wxUSE_POPUPWIN.
434//
435// Default is 1
436//
437// Recommended setting: 1 (may be set to 0)
438#define wxUSE_TIPWINDOW 1
439
c67d6888
JS
440// Each of the settings below corresponds to one wxWindows control. They are
441// all switched on by default but may be disabled if you are sure that your
442// program (including any standard dialogs it can show!) doesn't need them and
443// if you desperately want to save some space. If you use any of these you must
444// set wxUSE_CONTROLS as well.
445//
446// Default is 1
447//
448// Recommended setting: 1
449#define wxUSE_BUTTON 1 // wxButton
450#define wxUSE_BMPBUTTON 1 // wxBitmapButton
451#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
452#define wxUSE_CHECKBOX 1 // wxCheckBox
e640f823 453#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
c67d6888
JS
454#define wxUSE_CHOICE 1 // wxChoice
455#define wxUSE_COMBOBOX 1 // wxComboBox
e640f823 456#define wxUSE_GAUGE 1 // wxGauge
c67d6888
JS
457#define wxUSE_LISTBOX 1 // wxListBox
458#define wxUSE_LISTCTRL 0 // wxListCtrl
e640f823 459#define wxUSE_RADIOBOX 1 // wxRadioBox
c67d6888
JS
460#define wxUSE_RADIOBTN 1 // wxRadioButton
461#define wxUSE_SCROLLBAR 1 // wxScrollBar
462#define wxUSE_SLIDER 1 // wxSlider
e640f823
JS
463#define wxUSE_SPINBTN 1 // wxSpinButton
464#define wxUSE_SPINCTRL 1 // wxSpinCtrl
c67d6888
JS
465#define wxUSE_STATBOX 1 // wxStaticBox
466#define wxUSE_STATLINE 1 // wxStaticLine
467#define wxUSE_STATTEXT 1 // wxStaticText
468#define wxUSE_STATBMP 1 // wxStaticBitmap
469#define wxUSE_TEXTCTRL 1 // wxTextCtrl
470#define wxUSE_TOGGLEBTN 0 // requires wxButton
471#define wxUSE_TREECTRL 0 // wxTreeCtrl
472
473// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
474// below either wxStatusBar95 or a generic wxStatusBar will be used.
475//
476// Default is 1
477//
478// Recommended setting: 1
479#define wxUSE_STATUSBAR 1
480
481// Two status bar implementations are available under Win32: the generic one
482// or the wrapper around native control. For native look and feel the native
483// version should be used.
484//
485// Default is 1.
486//
487// Recommended setting: 1 (there is no advantage in using the generic one)
488#define wxUSE_NATIVE_STATUSBAR 0
489
490// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
491// classes at all. Otherwise, use the native toolbar class unless
492// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
493// supports some features which might not be supported by the native wxToolBar
494// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
495//
496// Default is 1 for all settings.
497//
498// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
499// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
500#define wxUSE_TOOLBAR 0
501#define wxUSE_TOOLBAR_NATIVE 0
502#define wxUSE_TOOLBAR_SIMPLE 0
503
504// this setting is obsolete, value is ignored
505#define wxUSE_BUTTONBAR 0
506
507// wxNotebook is a control with several "tabs" located on one of its sides. It
508// may be used ot logically organise the data presented to the user instead of
509// putting everything in one huge dialog. It replaces wxTabControl and related
510// classes of wxWin 1.6x.
511//
512// Default is 1.
513//
514// Recommended setting: 1
e640f823 515#define wxUSE_NOTEBOOK 1
c67d6888
JS
516
517// wxTabDialog is a generic version of wxNotebook but it is incompatible with
518// the new class. It shouldn't be used in new code.
519//
520// Default is 0.
521//
522// Recommended setting: 0 (use wxNotebook)
523#define wxUSE_TAB_DIALOG 0
524
525// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
526// the new, much imporved and enhanced version. The new version is backwards
527// compatible with the old one and should be used whenever possible, i.e. if
528// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
529//
530// Default is 1 for both options.
531//
532// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
533// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
534// essential.
535//
536// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
537#define wxUSE_GRID 0
538#define wxUSE_NEW_GRID 0
539
540// wxProperty[Value/Form/List] classes, used by Dialog Editor
541#define wxUSE_PROPSHEET 0
542
543// ----------------------------------------------------------------------------
544// Miscellaneous GUI stuff
545// ----------------------------------------------------------------------------
546
547// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
548#define wxUSE_ACCEL 0
549
550// Use wxCaret: a class implementing a "cursor" in a text control (called caret
551// under Windows).
552//
553// Default is 1.
554//
555// Recommended setting: 1 (can be safely set to 0, not used by the library)
556#define wxUSE_CARET 1
557
558// Miscellaneous geometry code: needed for Canvas library
559#define wxUSE_GEOMETRY 1
560
561// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
562// wxListCtrl.
563//
564// Default is 1.
565//
566// Recommended setting: 1 (set it to 0 if you don't use any of the controls
567// enumerated above, then this class is mostly useless too)
e640f823 568#define wxUSE_IMAGLIST 1
c67d6888
JS
569
570// Use wxMenu, wxMenuBar, wxMenuItem.
571//
572// Default is 1.
573//
574// Recommended setting: 1 (can't be disabled under MSW)
575#define wxUSE_MENUS 1
576
577// Use wxSashWindow class.
578//
579// Default is 1.
580//
581// Recommended setting: 1
582#define wxUSE_SASH 1
583
584// Use wxSplitterWindow class.
585//
586// Default is 1.
587//
588// Recommended setting: 1
589#define wxUSE_SPLITTER 1
590
591// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
592//
593// Default is 1.
594//
595// Recommended setting: 1
596#define wxUSE_TOOLTIPS 0
597
598// wxValidator class and related methods
599#define wxUSE_VALIDATORS 0
600
601// wxDC cacheing implementation
602#define wxUSE_DC_CACHEING 0
603
604// ----------------------------------------------------------------------------
605// common dialogs
606// ----------------------------------------------------------------------------
607
608// Define 1 to use generic dialogs in Windows, even though they duplicate
609// native common dialog (e.g. wxColourDialog). This is mainly useful for
610// testing.
611//
612// Default is 0
613//
614// Recommended setting: 0
615#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
616
617// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
618// file selector, printer dialog). Switching this off also switches off the
619// printing architecture and interactive wxPrinterDC.
620//
621// Default is 1
622//
623// Recommended setting: 1 (unless it really doesn't work)
624#define wxUSE_COMMON_DIALOGS 1
625
626// wxBusyInfo displays window with message when app is busy. Works in same way
627// as wxBusyCursor
628#define wxUSE_BUSYINFO 0
629
630// Use single/multiple choice dialogs.
631//
632// Default is 1
633//
634// Recommended setting: 1 (used in the library itself)
e8d5008c 635#define wxUSE_CHOICEDLG 1
c67d6888
JS
636
637// Use colour picker dialog
638//
639// Default is 1
640//
641// Recommended setting: 1
642#define wxUSE_COLOURDLG 0
643
644// wxDirDlg class for getting a directory name from user
645#define wxUSE_DIRDLG 0
646
647// TODO: setting to choose the generic or native one
648
649// Use file open/save dialogs.
650//
651// Default is 1
652//
653// Recommended setting: 1 (used in many places in the library itself)
654#define wxUSE_FILEDLG 0
655
656// Use find/replace dialogs.
657//
658// Default is 1
659//
660// Recommended setting: 1 (but may be safely set to 0)
661#define wxUSE_FINDREPLDLG 0
662
663// Use font picker dialog
664//
665// Default is 1
666//
667// Recommended setting: 1 (used in the library itself)
668#define wxUSE_FONTDLG 0
669
670// Use wxMessageDialog and wxMessageBox.
671//
672// Default is 1
673//
674// Recommended setting: 1 (used in the library itself)
675#define wxUSE_MSGDLG 1
676
677// progress dialog class for lengthy operations
678#define wxUSE_PROGRESSDLG 0
679
680// support for startup tips (wxShowTip &c)
681#define wxUSE_STARTUP_TIPS 0
682
683// text entry dialog and wxGetTextFromUser function
684#define wxUSE_TEXTDLG 0
685
686// number entry dialog
687#define wxUSE_NUMBERDLG 0
688
689// splash screen class
690#define wxUSE_SPLASH 0
691
692// wizards
693#define wxUSE_WIZARDDLG 0
694
695// ----------------------------------------------------------------------------
696// Metafiles support
697// ----------------------------------------------------------------------------
698
699// Windows supports the graphics format known as metafile which is, though not
700// portable, is widely used under Windows and so is supported by wxWin (under
701// Windows only, of course). Win16 (Win3.1) used the so-called "Window
702// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
703// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
704// default, WMFs will be used under Win16 and EMFs under Win32. This may be
705// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
706// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
707// in any metafile related classes at all.
708//
709// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
710//
711// Recommended setting: default or 0 for everything for portable programs.
712#define wxUSE_METAFILE 0
713#define wxUSE_ENH_METAFILE 0
714#define wxUSE_WIN_METAFILES_ALWAYS 0
715
716// ----------------------------------------------------------------------------
717// Big GUI components
718// ----------------------------------------------------------------------------
719
720// Set to 0 to disable document/view architecture
721#define wxUSE_DOC_VIEW_ARCHITECTURE 0
722
723// Set to 0 to disable MDI document/view architecture
724#define wxUSE_MDI_ARCHITECTURE 0
725
726// Set to 0 to disable print/preview architecture code
727#define wxUSE_PRINTING_ARCHITECTURE 0
728
729// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
730// much more.
731//
732// Default is 1.
733//
734// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
735// smaller library.
736#define wxUSE_HTML 0
737
738// OpenGL canvas
739#define wxUSE_GLCANVAS 0
740
741// wxTreeLayout class
742#define wxUSE_TREELAYOUT 0
743
744// ----------------------------------------------------------------------------
745// Data transfer
746// ----------------------------------------------------------------------------
747
748// Use wxClipboard class for clipboard copy/paste.
749//
750// Default is 1.
751//
752// Recommended setting: 1
753#define wxUSE_CLIPBOARD 0
754
755// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
756// drop
757//
758// Default is 1.
759//
760// Recommended setting: 1
761#define wxUSE_DATAOBJ 0
762
763// Use wxDropTarget and wxDropSource classes for drag and drop (this is
764// different from "built in" drag and drop in wxTreeCtrl which is always
765// available). Requires wxUSE_DATAOBJ.
766//
767// Default is 1.
768//
769// Recommended setting: 1
770#define wxUSE_DRAG_AND_DROP 0
771
772// ----------------------------------------------------------------------------
773// miscellaneous settings
774// ----------------------------------------------------------------------------
775
776// wxSingleInstanceChecker class allows to verify at startup if another program
777// instance is running (it is only available under Win32)
778//
779// Default is 1
780//
781// Recommended setting: 1 (the class is tiny, disabling it won't save much
782// space)
783#define wxUSE_SNGLINST_CHECKER 0
784
785#define wxUSE_DRAGIMAGE 0
786
787#define wxUSE_IPC 0
788 // 0 for no interprocess comms
789#define wxUSE_HELP 0
790 // 0 for no help facility
791#define wxUSE_MS_HTML_HELP 0
792 // 0 for no MS HTML Help
793
794// Use wxHTML-based help controller?
795#define wxUSE_WXHTML_HELP 0
796
797#define wxUSE_RESOURCES 0
798 // 0 for no wxGetResource/wxWriteResource
799#define wxUSE_CONSTRAINTS 1
800 // 0 for no window layout constraint system
801
802#define wxUSE_SPLINES 1
803 // 0 for no splines
804
805#define wxUSE_XPM_IN_MSW 1
806 // 0 for no XPM support in wxBitmap.
807 // Default is 1, as XPM is now fully
808 // supported this makes easier the issue
809 // of portable icons and bitmaps.
810
811#define wxUSE_IMAGE_LOADING_IN_MSW 0
812 // Use dynamic DIB loading/saving code in utils/dib under MSW.
813#define wxUSE_RESOURCE_LOADING_IN_MSW 0
814 // Use dynamic icon/cursor loading/saving code
815 // under MSW.
816#define wxUSE_WX_RESOURCES 0
817 // Use .wxr resource mechanism (requires PrologIO library)
818
819#define wxUSE_MOUSEWHEEL 0
820 // Include mouse wheel support
821
822// ----------------------------------------------------------------------------
823// postscript support settings
824// ----------------------------------------------------------------------------
825
826// Set to 1 for PostScript device context.
827#define wxUSE_POSTSCRIPT 0
828
829// Set to 1 to use font metric files in GetTextExtent
830#define wxUSE_AFM_FOR_POSTSCRIPT 0
831
832// Set to 0 to disable PostScript print/preview architecture code under Windows
833// (just use Windows printing).
834#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
835
836// ----------------------------------------------------------------------------
837// database classes
838// ----------------------------------------------------------------------------
839
840// Define 1 to use ODBC classes
841#define wxUSE_ODBC 0
842
843// For backward compatibility reasons, this parameter now only controls the
844// default scrolling method used by cursors. This default behavior can be
845// overriden by setting the second param of wxDB::wxDbGetConnection() or
846// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
847// that use the connection) should support forward only scrolling of cursors,
848// or both forward and backward support for backward scrolling cursors is
849// dependent on the data source as well as the ODBC driver being used.
850#define wxODBC_FWD_ONLY_CURSORS 1
851
852// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
853// member variables. With a setting of 1, full backward compatability with the
854// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
855// as future development will be done only on the non-deprecated
856// functions/classes/member variables/etc.
857#define wxODBC_BACKWARD_COMPATABILITY 0
858
859// ----------------------------------------------------------------------------
860// other compiler (mis)features
861// ----------------------------------------------------------------------------
862
863// Set this to 0 if your compiler can't cope with omission of prototype
864// parameters.
865//
866// Default is 1.
867//
868// Recommended setting: 1 (should never need to set this to 0)
869#define REMOVE_UNUSED_ARG 1
870
871// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
872// them. Set to 1 for <iostream.h>, 0 for <iostream>
873//
874// Default is 1.
875//
876// Recommended setting: whatever your compiler likes more
877#define wxUSE_IOSTREAMH 1
878
879// ----------------------------------------------------------------------------
880// image format support
881// ----------------------------------------------------------------------------
882
883// wxImage supports many different image formats which can be configured at
884// compile-time. BMP is always supported, others are optional and can be safely
885// disabled if you don't plan to use images in such format sometimes saving
886// substantial amount of code in the final library.
887//
888// Some formats require an extra library which is included in wxWin sources
889// which is mentioned if it is the case.
890
891// Set to 1 for wxImage support (recommended).
892#define wxUSE_IMAGE 1
893
894// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
895#define wxUSE_LIBPNG 0
896
897// Set to 1 for JPEG format support (requires libjpeg)
898#define wxUSE_LIBJPEG 0
899
900// Set to 1 for TIFF format support (requires libtiff)
901#define wxUSE_LIBTIFF 0
902
903// Set to 1 for GIF format support
904#define wxUSE_GIF 0
905
906// Set to 1 for PNM format support
907#define wxUSE_PNM 0
908
909// Set to 1 for PCX format support
910#define wxUSE_PCX 0
911
4b6b4dfc
RR
912// Set to 1 for IFF format support
913#define wxUSE_IFF 0
914
c67d6888
JS
915// Set to 1 for XPM format support
916#define wxUSE_XPM 1
917
658974ae
VS
918// Set to 1 for MS Icons and Cursors format support
919#define wxUSE_ICO_CUR 1
920
c67d6888
JS
921// Set to 1 to compile in wxPalette class
922#define wxUSE_PALETTE 1
923
924// ----------------------------------------------------------------------------
925// Windows-only settings
926// ----------------------------------------------------------------------------
927
928// Set this to 1 if you want to use wxWindows and MFC in the same program. This
929// will override some other settings (see below)
930//
931// Default is 0.
932//
933// Recommended setting: 0 unless you really have to use MFC
934#define wxUSE_MFC 0
935
936// Set this to 1 for generic OLE support: this is required for drag-and-drop,
937// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
938// can't compile/doesn't have the OLE headers.
939//
940// Default is 1.
941//
942// Recommended setting: 1
943#define wxUSE_OLE 0
944
945// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
946// 3.x. This setting is ignored under Win9x and NT 4.0+.
947//
948// Default is 0 for (most) Win32 (systems), 1 for Win16
949//
950// Recommended setting: same as default
951#if defined(__WIN95__)
952#define wxUSE_CTL3D 0
953#else
954#define wxUSE_CTL3D 1
955#endif
956
957// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
958// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
959// miniframes support instead.
960//
961// Default is 0 for (most) Win32 (systems), 1 for Win16
962//
963// Recommended setting: same as default
964#if defined(__WIN95__)
965#define wxUSE_ITSY_BITSY 0
966#else
967#define wxUSE_ITSY_BITSY 1
968#endif
969
970// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
971// which allows to put more than ~32Kb of text in it even under Win9x (NT
972// doesn't have such limitation).
973//
974// Default is 1 for compilers which support it
975//
976// Recommended setting: 1, only set it to 0 if your compiler doesn't have
977// or can't compile <richedit.h>
978#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
979#define wxUSE_RICHEDIT 1
980
981// TODO: This should be ifdef'ed for any compilers that don't support
982// RichEdit 2.0 but do have RichEdit 1.0...
983#define wxUSE_RICHEDIT2 1
984
985#else
986#define wxUSE_RICHEDIT 0
987#define wxUSE_RICHEDIT2 0
988#endif
989
990// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
991// is required by wxUSE_CHECKLISTBOX.
992//
993// Default is 1.
994//
995// Recommended setting: 1, set to 0 for a small library size reduction
996#define wxUSE_OWNER_DRAWN 0
997
998// ----------------------------------------------------------------------------
999// obsolete settings
1000// ----------------------------------------------------------------------------
1001
1002// NB: all settings in this section are obsolete and should not be used/changed
1003// at all, they will disappear
1004
1005// Set to 1 to use PenWindows
1006#define wxUSE_PENWINDOWS 0
1007
1008// Define 1 to use bitmap messages.
1009#define wxUSE_BITMAP_MESSAGE 1
1010
1011// If 1, enables provision of run-time type information.
1012// NOW MANDATORY: don't change.
1013#define wxUSE_DYNAMIC_CLASSES 1
1014
1015// ----------------------------------------------------------------------------
1016// disable the settings which don't work for some compilers
1017// ----------------------------------------------------------------------------
1018
1019#ifndef wxUSE_NORLANDER_HEADERS
1020#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1021# define wxUSE_NORLANDER_HEADERS 1
1022#else
1023# define wxUSE_NORLANDER_HEADERS 0
1024#endif
1025#endif
1026
1027#if defined(__GNUWIN32__)
1028// These don't work as expected for mingw32 and cygwin32
1029#undef wxUSE_MEMORY_TRACING
1030#define wxUSE_MEMORY_TRACING 0
1031
1032#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1033#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1034
1035#undef wxUSE_DEBUG_NEW_ALWAYS
1036#define wxUSE_DEBUG_NEW_ALWAYS 0
1037
1038// Cygwin betas don't have wcslen
1039#if defined(__CYGWIN__) || defined(__CYGWIN32__)
1040# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1041# undef wxUSE_WCHAR_T
1042# define wxUSE_WCHAR_T 0
1043# endif
1044#endif
1045
1046#endif // __GNUWIN32__
1047
1048// MFC duplicates these operators
1049#if wxUSE_MFC
1050#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1051#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1052
1053#undef wxUSE_DEBUG_NEW_ALWAYS
1054#define wxUSE_DEBUG_NEW_ALWAYS 0
1055#endif // wxUSE_MFC
1056
c67d6888
JS
1057#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1058// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1059// to implement UUIDs
1060// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1061#undef wxUSE_DRAG_AND_DROP
1062#define wxUSE_DRAG_AND_DROP 0
1063#endif
1064
1065// Only WIN32 supports wxStatusBar95
1066#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1067#undef wxUSE_NATIVE_STATUSBAR
1068#define wxUSE_NATIVE_STATUSBAR 0
1069#endif
1070
1071#if !wxUSE_OWNER_DRAWN
1072#undef wxUSE_CHECKLISTBOX
1073#define wxUSE_CHECKLISTBOX 0
1074#endif
1075
1076// Salford C++ doesn't like some of the memory operator definitions
1077#ifdef __SALFORDC__
1078#undef wxUSE_MEMORY_TRACING
1079#define wxUSE_MEMORY_TRACING 0
1080
1081#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1082#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1083
1084#undef wxUSE_DEBUG_NEW_ALWAYS
1085#define wxUSE_DEBUG_NEW_ALWAYS 0
1086
1087#undef wxUSE_THREADS
1088#define wxUSE_THREADS 0
1089
1090#undef wxUSE_OWNER_DRAWN
1091#define wxUSE_OWNER_DRAWN 0
1092#endif // __SALFORDC__
1093
1094#ifdef __TWIN32__
1095
1096#undef wxUSE_THREADS
1097#define wxUSE_THREADS 0
1098
1099#undef wxUSE_ODBC
1100#define wxUSE_ODBC 0
1101
1102#endif // __TWIN32__
1103
1104// BC++/Win16 can't cope with the amount of data in resource.cpp
1105#if defined(__WIN16__) && defined(__BORLANDC__)
1106#undef wxUSE_WX_RESOURCES
1107#define wxUSE_WX_RESOURCES 0
1108
1109#undef wxUSE_ODBC
1110#define wxUSE_ODBC 0
1111
1112#undef wxUSE_NEW_GRID
1113#define wxUSE_NEW_GRID 0
1114#endif
1115
1116#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1117// BC++ 4.0 can't compile JPEG library
1118#undef wxUSE_LIBJPEG
1119#define wxUSE_LIBJPEG 0
1120#endif
1121
1122// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1123#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1124#undef wxUSE_DEBUG_NEW_ALWAYS
1125#define wxUSE_DEBUG_NEW_ALWAYS 0
1126#endif
1127
1128#if defined(__WXMSW__) && defined(__WATCOMC__)
1129/*
1130#undef wxUSE_GLCANVAS
1131#define wxUSE_GLCANVAS 0
1132*/
1133
1134#undef wxUSE_WCHAR_T
1135#define wxUSE_WCHAR_T 0
1136#endif
1137
1138#if defined(__WXMSW__) && !defined(__WIN32__)
1139
1140#undef wxUSE_SOCKETS
1141#define wxUSE_SOCKETS 0
1142
1143#undef wxUSE_THREADS
1144#define wxUSE_THREADS 0
1145
1146#undef wxUSE_TOOLTIPS
1147#define wxUSE_TOOLTIPS 0
1148
1149#undef wxUSE_SPINCTRL
1150#define wxUSE_SPINCTRL 0
1151
1152#undef wxUSE_SPINBTN
1153#define wxUSE_SPINBTN 0
1154
1155#undef wxUSE_LIBPNG
1156#define wxUSE_LIBPNG 0
1157
1158#undef wxUSE_LIBJPEG
1159#define wxUSE_LIBJPEG 0
1160
1161#undef wxUSE_LIBTIFF
1162#define wxUSE_LIBTIFF 0
1163
1164#undef wxUSE_GIF
1165#define wxUSE_GIF 0
1166
1167#undef wxUSE_PNM
1168#define wxUSE_PNM 0
1169
1170#undef wxUSE_PCX
1171#define wxUSE_PCX 0
1172
1173#undef wxUSE_GLCANVAS
1174#define wxUSE_GLCANVAS 0
1175
1176#undef wxUSE_MS_HTML_HELP
1177#define wxUSE_MS_HTML_HELP 0
1178
1179#undef wxUSE_WCHAR_T
1180#define wxUSE_WCHAR_T 0
1181
1182#endif // Win16
1183
1184// ----------------------------------------------------------------------------
1185// undef the things which don't make sense for wxBase build
1186// ----------------------------------------------------------------------------
1187
1188#if !wxUSE_GUI
1189
1190#undef wxUSE_HTML
1191#define wxUSE_HTML 0
1192
1193#endif // !wxUSE_GUI
1194
1195// ----------------------------------------------------------------------------
1196// check the settings consistency: do it here to abort compilation immediately
1197// and not almost in the very end when the relevant file fails to compile and
1198// you need to modify setup.h and rebuild everything
1199// ----------------------------------------------------------------------------
1200
1201#if wxUSE_DATETIME && !wxUSE_LONGLONG
1202 #error wxDateTime requires wxLongLong
1203#endif
1204
1205#if wxUSE_TEXTFILE && !wxUSE_FILE
1206 #error You cannot compile wxTextFile without wxFile
1207#endif
1208
1209#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1210 #error You cannot compile virtual file systems without wxUSE_STREAMS
1211#endif
1212
1213#if wxUSE_HTML && !wxUSE_FILESYSTEM
1214 #error You cannot compile wxHTML without virtual file systems
1215#endif
1216
1217// add more tests here...
1218
1219#endif
1220 // _WX_SETUP_H_