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7<title>The wxPython Manual</title>
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294</head>
295<body>
296<div class="document" id="the-wxpython-manual">
297<h1 class="title">The wxPython Manual</h1>
298<h2 class="subtitle" id="a-guide-to-wxpython-for-python-programmers">A guide to wxPython for Python programmers</h2>
299<table class="docinfo" frame="void" rules="none">
300<col class="docinfo-name" />
301<col class="docinfo-content" />
302<tbody valign="top">
303<tr><th class="docinfo-name">Author:</th>
304<td>Patrick K. O'Brien</td></tr>
305<tr><th class="docinfo-name">Contact:</th>
306<td><a class="first last reference" href="mailto:pobrien&#64;orbtech.com">pobrien&#64;orbtech.com</a></td></tr>
307<tr><th class="docinfo-name">Organization:</th>
308<td><a class="first last reference" href="http://www.orbtech.com/">Orbtech</a></td></tr>
309<tr><th class="docinfo-name">Date:</th>
7fa23c09 310<td>2004-03-26</td></tr>
8eda5e35 311<tr><th class="docinfo-name">Revision:</th>
7fa23c09 312<td>1.3</td></tr>
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313<tr class="field"><th class="docinfo-name">License:</th><td class="field-body">wxWindows Free Documentation Licence, Version 3</td>
314</tr>
315</tbody>
316</table>
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317<div class="contents topic">
318<p class="topic-title first"><a id="contents" name="contents">Contents</a></p>
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319<ul class="simple">
320<li><a class="reference" href="#introduction" id="id1" name="id1">Introduction</a></li>
321<li><a class="reference" href="#what-is-wxpython" id="id2" name="id2">What is wxPython?</a></li>
322<li><a class="reference" href="#wxpython-requirements" id="id3" name="id3">wxPython requirements</a><ul>
323<li><a class="reference" href="#ms-windows" id="id4" name="id4">MS-Windows</a></li>
324<li><a class="reference" href="#linux-or-unix" id="id5" name="id5">Linux or Unix</a></li>
325<li><a class="reference" href="#mac-os-x" id="id6" name="id6">Mac OS X</a></li>
326</ul>
327</li>
7fa23c09 328<li><a class="reference" href="#what-is-wxwidgets" id="id7" name="id7">What is wxWidgets?</a></li>
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329<li><a class="reference" href="#why-another-cross-platform-development-tool" id="id8" name="id8">Why another cross-platform development tool?</a></li>
330<li><a class="reference" href="#wxpython-overview" id="id9" name="id9">wxPython Overview</a></li>
331<li><a class="reference" href="#utilities-and-libraries-supplied-with-wxpython" id="id10" name="id10">Utilities and libraries supplied with wxPython</a></li>
332<li><a class="reference" href="#creating-and-deleting-wxpython-objects" id="id11" name="id11">Creating and deleting wxPython objects</a></li>
333<li><a class="reference" href="#app-overview" id="id12" name="id12">App overview</a><ul>
334<li><a class="reference" href="#application-initialization" id="id13" name="id13">Application initialization</a></li>
335<li><a class="reference" href="#application-shutdown" id="id14" name="id14">Application shutdown</a></li>
336</ul>
337</li>
338<li><a class="reference" href="#sizer-overview" id="id15" name="id15">Sizer overview</a><ul>
339<li><a class="reference" href="#the-idea-behind-sizers" id="id16" name="id16">The idea behind sizers</a></li>
340<li><a class="reference" href="#common-features" id="id17" name="id17">Common features</a><ul>
341<li><a class="reference" href="#a-minimal-size" id="id18" name="id18">A minimal size</a></li>
342<li><a class="reference" href="#a-border" id="id19" name="id19">A border</a></li>
343<li><a class="reference" href="#an-alignment" id="id20" name="id20">An alignment</a></li>
344<li><a class="reference" href="#a-stretch-factor" id="id21" name="id21">A stretch factor</a></li>
345</ul>
346</li>
347<li><a class="reference" href="#boxsizer" id="id22" name="id22">BoxSizer</a></li>
348<li><a class="reference" href="#staticboxsizer" id="id23" name="id23">StaticBoxSizer</a></li>
349<li><a class="reference" href="#gridsizer" id="id24" name="id24">GridSizer</a></li>
350<li><a class="reference" href="#flexgridsizer" id="id25" name="id25">FlexGridSizer</a></li>
351<li><a class="reference" href="#notebooksizer" id="id26" name="id26">NotebookSizer</a></li>
352<li><a class="reference" href="#programming-with-boxsizer" id="id27" name="id27">Programming with BoxSizer</a></li>
353<li><a class="reference" href="#programming-with-gridsizer" id="id28" name="id28">Programming with GridSizer</a></li>
354<li><a class="reference" href="#programming-with-flexgridsizer" id="id29" name="id29">Programming with FlexGridSizer</a></li>
355<li><a class="reference" href="#programming-with-notebooksizer" id="id30" name="id30">Programming with NotebookSizer</a></li>
356<li><a class="reference" href="#programming-with-staticboxsizer" id="id31" name="id31">Programming with StaticBoxSizer</a></li>
357<li><a class="reference" href="#dialog-createbuttonsizer" id="id32" name="id32">Dialog.CreateButtonSizer</a></li>
358</ul>
359</li>
360<li><a class="reference" href="#date-and-time-classes-overview" id="id33" name="id33">Date and time classes overview</a><ul>
361<li><a class="reference" href="#all-date-time-classes-at-a-glance" id="id34" name="id34">All date/time classes at a glance</a></li>
362<li><a class="reference" href="#datetime-characteristics" id="id35" name="id35">DateTime characteristics</a></li>
363<li><a class="reference" href="#difference-between-datespan-and-timespan" id="id36" name="id36">Difference between DateSpan and TimeSpan</a></li>
364<li><a class="reference" href="#date-arithmetics" id="id37" name="id37">Date arithmetics</a></li>
365<li><a class="reference" href="#time-zone-considerations" id="id38" name="id38">Time zone considerations</a></li>
366<li><a class="reference" href="#daylight-saving-time-dst" id="id39" name="id39">Daylight saving time (DST)</a></li>
367<li><a class="reference" href="#datetime-and-holidays" id="id40" name="id40">DateTime and Holidays</a></li>
368</ul>
369</li>
370<li><a class="reference" href="#classes-by-category" id="id41" name="id41">Classes by category</a></li>
371<li><a class="reference" href="#id-constants" id="id42" name="id42">ID constants</a></li>
372<li><a class="reference" href="#source-document" id="id43" name="id43">Source document</a></li>
373<li><a class="reference" href="#submitting-changes-to-the-source-document" id="id44" name="id44">Submitting changes to the source document</a></li>
374<li><a class="reference" href="#contributors" id="id45" name="id45">Contributors</a></li>
375<li><a class="reference" href="#license" id="id46" name="id46">License</a></li>
376</ul>
377</div>
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378<div class="section">
379<h1><a class="toc-backref" href="#id1" id="introduction" name="introduction">Introduction</a></h1>
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380<p>This is a guide to the wxPython GUI toolkit, written <strong>by</strong> a Python
381programmer <strong>for</strong> his fellow Python programmers. It began as a
7fa23c09 382simple translation of the wxWidgets documentation (which is written
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383for C++ programmers), and evolved from there. And while there's
384nothing wrong with C++...</p>
385<p>Okay, you got me there. I hate C++. That's why I use Python. If you
7fa23c09 386like C++, go read the wxWidgets documentation. If you'd rather read a
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387guide that's written with Python programmers in mind, keep reading
388this one. If you like it, feel free to send me freshly roasted coffee
389beans, dark chocolate, and large denomination currency. Better yet,
390buy huge quantities of my wxPython book (written with Robin Dunn) and
391send one to each of your friends, relatives, and coworkers.</p>
392</div>
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393<div class="section">
394<h1><a class="toc-backref" href="#id2" id="what-is-wxpython" name="what-is-wxpython">What is wxPython?</a></h1>
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395<p>wxPython is a GUI toolkit for the Python programming language. It
396allows Python programmers to create programs with a robust, highly
397functional graphical user interface, simply and easily. It is
398implemented as a Python extension module (native code) that wraps the
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399popular wxWidgets cross platform GUI library, which is written in C++.</p>
400<p>Like Python and wxWidgets, wxPython is Open Source, which means that
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401it is free for anyone to use and the source code is available for
402anyone to look at and modify. And anyone can contribute fixes or
403enhnacments to the project.</p>
404<p>wxPython is a cross-platform toolkit. This means that the same
405program will run on multiple platforms without modification.
406Currently supported platforms are 32-bit Microsoft Windows, most Unix
407or unix-like systems, and Macintosh OS X.</p>
408<p>Since the language is Python, wxPython programs are simple, easy to
409write and easy to understand.</p>
410</div>
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411<div class="section">
412<h1><a class="toc-backref" href="#id3" id="wxpython-requirements" name="wxpython-requirements">wxPython requirements</a></h1>
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413<p>To make use of wxPython, you currently need one of the following
414setups.</p>
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415<div class="section">
416<h2><a class="toc-backref" href="#id4" id="ms-windows" name="ms-windows">MS-Windows</a></h2>
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417<ul class="simple">
418<li>A 486 or higher PC running MS Windows.</li>
419<li>At least ?? MB of disk space.</li>
420</ul>
421</div>
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422<div class="section">
423<h2><a class="toc-backref" href="#id5" id="linux-or-unix" name="linux-or-unix">Linux or Unix</a></h2>
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424<ul class="simple">
425<li>Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).</li>
426<li>Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif
4271.2 or higher, Lesstif.</li>
428<li>At least ?? MB of disk space.</li>
429</ul>
430</div>
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431<div class="section">
432<h2><a class="toc-backref" href="#id6" id="mac-os-x" name="mac-os-x">Mac OS X</a></h2>
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433<ul class="simple">
434<li>A PowerPC Mac running Mac OS X 10.x.</li>
435<li>At least ?? MB of disk space.</li>
436</ul>
437</div>
438</div>
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439<div class="section">
440<h1><a class="toc-backref" href="#id7" id="what-is-wxwidgets" name="what-is-wxwidgets">What is wxWidgets?</a></h1>
7fa23c09 441<p>wxWidgets is a C++ framework providing GUI (Graphical User Interface)
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442and other facilities on more than one platform. Version 2 currently
443supports all desktop versions of MS Windows, Unix with GTK+, Unix with
444Motif, and MacOS. An OS/2 port is in progress.</p>
7fa23c09 445<p>wxWidgets was originally developed at the Artificial Intelligence
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446Applications Institute, University of Edinburgh, for internal use, and
447was first made publicly available in 1992. Version 2 is a vastly
448improved version written and maintained by Julian Smart, Robert
449Roebling, Vadim Zeitlin, Vaclav Slavik and many others.</p>
450<p>Please note that in the following, &quot;MS Windows&quot; often refers to all
451platforms related to Microsoft Windows, including 16-bit and 32-bit
452variants, unless otherwise stated. All trademarks are acknowledged.</p>
453</div>
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454<div class="section">
455<h1><a class="toc-backref" href="#id8" id="why-another-cross-platform-development-tool" name="why-another-cross-platform-development-tool">Why another cross-platform development tool?</a></h1>
7fa23c09 456<p>wxWidgets was developed to provide a cheap and flexible way to
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457maximize investment in GUI application development. While a number of
458commercial class libraries already existed for cross-platform
459development, none met all of the following criteria:</p>
460<ul class="simple">
461<li>low price</li>
462<li>source availability</li>
463<li>simplicity of programming</li>
464<li>support for a wide range of compilers</li>
465</ul>
7fa23c09 466<p>Since wxWidgets was started, several other free or almost-free GUI
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467frameworks have emerged. However, none has the range of features,
468flexibility, documentation and the well-established development team
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469that wxWidgets has.</p>
470<p>As open source software, wxWidgets has benefited from comments, ideas,
8eda5e35 471bug fixes, enhancements and the sheer enthusiasm of users. This gives
7fa23c09 472wxWidgets a certain advantage over its commercial competitors (and
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473over free libraries without an independent development team), plus a
474robustness against the transience of one individual or company. This
475openness and availability of source code is especially important when
476the future of thousands of lines of application code may depend upon
477the longevity of the underlying class library.</p>
478<p>Version 2 goes much further than previous versions in terms of
479generality and features, allowing applications to be produced that are
480often indistinguishable from those produced using single-platform
481toolkits such as Motif, GTK+ and MFC.</p>
482<p>The importance of using a platform-independent class library cannot be
483overstated, since GUI application development is very time-consuming,
484and sustained popularity of particular GUIs cannot be guaranteed.
485Code can very quickly become obsolete if it addresses the wrong
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486platform or audience. wxWidgets helps to insulate the programmer from
487these winds of change. Although wxWidgets may not be suitable for
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488every application (such as an OLE-intensive program), it provides
489access to most of the functionality a GUI program normally requires,
490plus many extras such as network programming, PostScript output, and
491HTML rendering; and it can of course be extended as needs dictate. As
492a bonus, it provides a far cleaner and easier programming interface
493than the native APIs. Programmers may find it worthwhile to use
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494wxWidgets even if they are developing on only one platform.</p>
495<p>It is impossible to sum up the functionality of wxWidgets in a few
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496paragraphs, but here are some of the benefits:</p>
497<ul class="simple">
498<li>Low cost (free, in fact!)</li>
499<li>You get the source.</li>
500<li>Available on a variety of popular platforms.</li>
501<li>Works with almost all popular C++ compilers and Python.</li>
502<li>Over 50 example programs.</li>
503<li>Over 1000 pages of printable and on-line documentation.</li>
504<li>Includes Tex2RTF, to allow you to produce your own documentation in
505Windows Help, HTML and Word RTF formats.</li>
506<li>Simple-to-use, object-oriented API.</li>
507<li>Flexible event system.</li>
508<li>Graphics calls include lines, rounded rectangles, splines,
509polylines, etc.</li>
510<li>Constraint-based and sizer-based layouts.</li>
511<li>Print/preview and document/view architectures.</li>
512<li>Toolbar, notebook, tree control, advanced list control classes.</li>
513<li>PostScript generation under Unix, normal MS Windows printing on the
514PC.</li>
515<li>MDI (Multiple Document Interface) support.</li>
516<li>Can be used to create DLLs under Windows, dynamic libraries on Unix.</li>
517<li>Common dialogs for file browsing, printing, colour selection, etc.</li>
518<li>Under MS Windows, support for creating metafiles and copying them to
519the clipboard.</li>
520<li>An API for invoking help from applications.</li>
521<li>Ready-to-use HTML window (supporting a subset of HTML).</li>
522<li>Dialog Editor for building dialogs.</li>
523<li>Network support via a family of socket and protocol classes.</li>
524<li>Support for platform independent image processing.</li>
525<li>Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM,
526PNM, PCX).</li>
527</ul>
528</div>
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529<div class="section">
530<h1><a class="toc-backref" href="#id9" id="wxpython-overview" name="wxpython-overview">wxPython Overview</a></h1>
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531<p>To set a wxPython application going, you will need to derive an App
532class and override App.OnInit.</p>
533<p>An application must have a top-level Frame or Dialog window. Each
534frame may contain one or more instances of classes such as Panel,
535SplitterWindow or other windows and controls.</p>
536<p>A frame can have a MenuBar, a ToolBar, a status line, and an Icon for
537when the frame is iconized.</p>
538<p>A Panel is used to place controls (classes derived from Control) which
539are used for user interaction. Examples of controls are Button,
540CheckBox, Choice, ListBox, RadioBox, Slider.</p>
541<p>Instances of Dialog can also be used for controls, and they have the
542advantage of not requiring a separate frame.</p>
543<p>Instead of creating a dialog box and populating it with items, it is
544possible to choose one of the convenient common dialog classes, such
545as MessageDialog and FileDialog.</p>
546<p>You never draw directly onto a window. Instead, you use a device
547context (DC). DC is the base for ClientDC, PaintDC, MemoryDC,
548PostScriptDC, MemoryDC, MetafileDC and PrinterDC. If your drawing
549functions have DC as a parameter, you can pass any of these DCs to the
550function, and thus use the same code to draw to several different
551devices. You can draw using the member functions of DC, such as
552DC.DrawLine and DC.DrawText. Control colour on a window (Colour) with
553brushes (Brush) and pens (Pen).</p>
554<!-- To intercept events, you add a DECLARE_EVENT_TABLE macro to the
555window class declaration, and put a BEGIN_EVENT_TABLE
556... END_EVENT_TABLE block in the implementation file. Between these
557macros, you add event macros which map the event (such as a mouse
558click) to a member function. These might override predefined event
559handlers such as for KeyEvent and MouseEvent. -->
560<p>Most modern applications will have an on-line, hypertext help system;
561for this, you need Help and the HelpController class to control
562Help.</p>
563<p>GUI applications aren't all graphical wizardry. You'll also need
564lists and hash tables. But since you're working with Python, you
565should use the ones Python provides (list, tuple, dict), rather than
7fa23c09 566the wxWidgets versions. Same goes for the database related classes.
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567The basic rule of thumb is this: If you can do it directly in Python,
568you probably should. If there is a reason not to use a Python data
7fa23c09 569type, wxPython will provide a wrapper for the wxWidgets class.</p>
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570<p>You will undoubtedly need some platform-independent file functions,
571and you may find it handy to maintain and search a list of paths using
572PathList. There's a miscellany of operating system and other
573functions.</p>
574<p>See also Classes by Category for a list of classes.</p>
575</div>
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576<div class="section">
577<h1><a class="toc-backref" href="#id10" id="utilities-and-libraries-supplied-with-wxpython" name="utilities-and-libraries-supplied-with-wxpython">Utilities and libraries supplied with wxPython</a></h1>
7fa23c09 578<p>In addition to the core wxWidgets library, a number of further
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579libraries and utilities are supplied with each distribution.</p>
580<p>[Need to list these.]</p>
581</div>
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582<div class="section">
583<h1><a class="toc-backref" href="#id11" id="creating-and-deleting-wxpython-objects" name="creating-and-deleting-wxpython-objects">Creating and deleting wxPython objects</a></h1>
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584<p>[This section needs to be reviewed.]</p>
585<!-- In general, classes derived from wxWindow must dynamically
586allocated with new and deleted with delete. If you delete a window,
587all of its children and descendants will be automatically deleted,
588so you don't need to delete these descendants explicitly. -->
589<!-- When deleting a frame or dialog, use Destroy rather than delete so
7fa23c09 590that the wxWidgets delayed deletion can take effect. This waits
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591until idle time (when all messages have been processed) to actually
592delete the window, to avoid problems associated with the GUI
593sending events to deleted windows. -->
594<!-- If you decide to allocate a C++ array of objects (such as wxBitmap)
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595that may be cleaned up by wxWidgets, make sure you delete the array
596explicitly before wxWidgets has a chance to do so on exit, since
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597calling delete on array members will cause memory problems. -->
598<!-- wxColour can be created statically: it is not automatically cleaned
599up and is unlikely to be shared between other objects; it is
600lightweight enough for copies to be made. -->
601<!-- Beware of deleting objects such as a wxPen or wxBitmap if they are
602still in use. Windows is particularly sensitive to this: so make
603sure you make calls like wxDC::SetPen(wxNullPen) or
604wxDC::SelectObject(wxNullBitmap) before deleting a drawing object
605that may be in use. Code that doesn't do this will probably work
606fine on some platforms, and then fail under Windows. -->
607</div>
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608<div class="section">
609<h1><a class="toc-backref" href="#id12" id="app-overview" name="app-overview">App overview</a></h1>
8eda5e35 610<p>Classes: wx.App</p>
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611<div class="section">
612<h2><a class="toc-backref" href="#id13" id="application-initialization" name="application-initialization">Application initialization</a></h2>
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613<p>The OnInit method defined for a class derived from wx.App will usually
614create a top window as a bare minimum.</p>
615<p>OnInit must return a boolean value to indicate whether processing
616should continue (True) or not (False). You call App.SetTopWindow to
617let wxPython know about the top window.</p>
618<p>An application closes by destroying all windows. Because all frames
619must be destroyed for the application to exit, it is advisable to use
620parent frames wherever possible when creating new frames, so that
621deleting the top level frame will automatically delete child frames.
622The alternative is to explicitly delete child frames in the top-level
623frame's CloseEvent handler.</p>
624<p>In emergencies the wx.Exit() function can be called to kill the
625application, however, normally the application shuts down
626automatically, see below.</p>
627<p>An example of defining an application follows:</p>
628<pre class="literal-block">
629import wx
630
631from frame import Frame
632
633class App(wx.App):
634 &quot;&quot;&quot;Application class.&quot;&quot;&quot;
635
636 def OnInit(self):
637 self.frame = Frame()
638 self.frame.Show()
639 self.SetTopWindow(self.frame)
640 return True
641
642def main():
643 app = App()
644 app.MainLoop()
645
646if __name__ == '__main__':
647 main()
648</pre>
649</div>
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650<div class="section">
651<h2><a class="toc-backref" href="#id14" id="application-shutdown" name="application-shutdown">Application shutdown</a></h2>
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652<p>The application normally shuts down when the last of its top level
653windows is closed. This is normally the expected behaviour and means
654that it is enough to call Close() in response to the &quot;Exit&quot; menu
655command if your program has a single top level window. If this
656behaviour is not desirable, App.SetExitOnFrameDelete can be called to
657change it. Note that such logic doesn't apply for the windows shown
658before the program enters the main loop: in other words, you can
659safely show a dialog from App.OnInit and not be afraid that your
660application terminates when this dialog -- which is the last top level
661window for the moment -- is closed.</p>
662<p>Another aspect of the application shutdown is the OnExit which is
663called when the application exits but before wxPython cleans up its
664internal structures. You should delete all wxPython objects that you
665created by the time OnExit finishes.</p>
666<p>For example, this code may crash:</p>
667<p>[Need examples of objects needing cleanup to keep app from crashing.]</p>
668</div>
669</div>
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670<div class="section">
671<h1><a class="toc-backref" href="#id15" id="sizer-overview" name="sizer-overview">Sizer overview</a></h1>
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672<p>Classes: wx.Sizer, wx.GridSizer, wx.FlexGridSizer, wx.BoxSizer,
673wx.StaticBoxSizer, wx.NotebookSizer, wx.CreateButtonSizer</p>
c66cd08a 674<table border="1" class="docutils">
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675<colgroup>
676<col width="21%" />
677<col width="79%" />
678</colgroup>
679<tbody valign="top">
680<tr><td>Sizer</td>
681<td>Abstract base class.</td>
682</tr>
683<tr><td>GridSizer</td>
684<td>A sizer for laying out windows in a grid with all
685fields having the same size.</td>
686</tr>
687<tr><td>FlexGridSizer</td>
688<td>A sizer for laying out windows in a flexible grid.</td>
689</tr>
690<tr><td>BoxSizer</td>
691<td>A sizer for laying out windows in a row or column.</td>
692</tr>
693<tr><td>StaticBoxSizer</td>
694<td>Same as BoxSizer, but with a surrounding static box.</td>
695</tr>
696<tr><td>NotebookSizer</td>
697<td>Sizer to use with the Notebook control.</td>
698</tr>
699</tbody>
700</table>
701<p>Sizers, as represented by the wx.Sizer class and its descendants in
702the wxPython class hierarchy, have become the method of choice to
703define the layout of controls in dialogs in wxPython because of their
704ability to create visually appealing dialogs independent of the
705platform, taking into account the differences in size and style of the
706individual controls. Editors such as wxDesigner, wxrcedit, XRCed and
707wxWorkshop create dialogs based exclusively on sizers, practically
708forcing the user to create platform independent layouts without
709compromises.</p>
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710<div class="section">
711<h2><a class="toc-backref" href="#id16" id="the-idea-behind-sizers" name="the-idea-behind-sizers">The idea behind sizers</a></h2>
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712<p>The layout algorithm used by sizers in wxPython is closely related to
713layout systems in other GUI toolkits, such as Java's AWT, the GTK
714toolkit or the Qt toolkit. It is based upon the idea of individual
715subwindows reporting their minimal required size and their ability to
716get stretched if the size of the parent window has changed. This will
717most often mean that the programmer does not set the start-up size of
718a dialog, the dialog will rather be assigned a sizer and this sizer
719will be queried about the recommended size. This sizer in turn will
720query its children (which can be normal windows, empty space or other
721sizers) so that a hierarchy of sizers can be constructed. Note that
722wx.Sizer does not derive from wx.Window and thus does not interfere
723with tab ordering and requires very few resources compared to a real
724window on screen.</p>
725<p>What makes sizers so well fitted for use in wxPython is the fact that
726every control reports its own minimal size and the algorithm can
727handle differences in font sizes or different window (dialog item)
728sizes on different platforms without problems. For example, if the
729standard font as well as the overall design of Linux/GTK widgets
730requires more space than on Windows, the initial dialog size will
731automatically be bigger on Linux/GTK than on Windows.</p>
732<p>There are currently five different kinds of sizers available in
733wxPython. Each represents either a certain way to lay out dialog items
734in a dialog or it fulfils a special task such as wrapping a static box
735around a dialog item (or another sizer). These sizers will be
736discussed one by one in the text below.</p>
737</div>
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738<div class="section">
739<h2><a class="toc-backref" href="#id17" id="common-features" name="common-features">Common features</a></h2>
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740<p>All sizers are containers, that is, they are used to lay out one
741dialog item (or several dialog items), which they contain. Such items
742are sometimes referred to as the children of the sizer. Independent
743of how the individual sizers lay out their children, all children have
744certain features in common:</p>
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745<div class="section">
746<h3><a class="toc-backref" href="#id18" id="a-minimal-size" name="a-minimal-size">A minimal size</a></h3>
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747<p>This minimal size is usually identical to the initial size of the
748controls and may either be set explicitly in the size field of the
749control constructor or may be calculated by wxPython, typically by
750setting the height and/or the width of the item to -1. Note that only
751some controls can calculate their size (such as a checkbox) whereas
752others (such as a listbox) don't have any natural width or height and
753thus require an explicit size. Some controls can calculate their
754height, but not their width (e.g. a single line text control):</p>
755<p>[Need graphics]</p>
756</div>
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757<div class="section">
758<h3><a class="toc-backref" href="#id19" id="a-border" name="a-border">A border</a></h3>
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759<p>The border is just empty space and is used to separate dialog items in
760a dialog. This border can either be all around, or at any combination
761of sides such as only above and below the control. The thickness of
762this border must be set explicitly, typically 5 points. The following
763samples show dialogs with only one dialog item (a button) and a border
764of 0, 5, and 10 pixels around the button:</p>
765<p>[Need graphics]</p>
766</div>
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767<div class="section">
768<h3><a class="toc-backref" href="#id20" id="an-alignment" name="an-alignment">An alignment</a></h3>
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769<p>Often, a dialog item is given more space than its minimal size plus
770its border. Depending on what flags are used for the respective dialog
771item, the dialog item can be made to fill out the available space
772entirely, i.e. it will grow to a size larger than the minimal size, or
773it will be moved to either the centre of the available space or to
774either side of the space. The following sample shows a listbox and
775three buttons in a horizontal box sizer; one button is centred, one is
776aligned at the top, one is aligned at the bottom:</p>
777<p>[Need graphics]</p>
778</div>
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779<div class="section">
780<h3><a class="toc-backref" href="#id21" id="a-stretch-factor" name="a-stretch-factor">A stretch factor</a></h3>
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781<p>If a sizer contains more than one child and it is offered more space
782than its children and their borders need, the question arises how to
783distribute the surplus space among the children. For this purpose, a
784stretch factor may be assigned to each child, where the default value
785of 0 indicates that the child will not get more space than its
786requested minimum size. A value of more than zero is interpreted in
787relation to the sum of all stretch factors in the children of the
788respective sizer, i.e. if two children get a stretch factor of 1, they
789will get half the extra space each independent of whether one control
790has a minimal sizer inferior to the other or not. The following
791sample shows a dialog with three buttons, the first one has a stretch
792factor of 1 and thus gets stretched, whereas the other two buttons
793have a stretch factor of zero and keep their initial width:</p>
794<p>[Need graphics]</p>
795<p>Within wxDesigner, this stretch factor gets set from the Option menu.</p>
796</div>
797</div>
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798<div class="section">
799<h2><a class="toc-backref" href="#id22" id="boxsizer" name="boxsizer">BoxSizer</a></h2>
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800<p>BoxSizer can lay out its children either vertically or horizontally,
801depending on what flag is being used in its constructor. When using a
802vertical sizer, each child can be centered, aligned to the right or
803aligned to the left. Correspondingly, when using a horizontal sizer,
804each child can be centered, aligned at the bottom or aligned at the
805top. The stretch factor described in the last paragraph is used for
806the main orientation, i.e. when using a horizontal box sizer, the
807stretch factor determines how much the child can be stretched
808horizontally. The following sample shows the same dialog as in the
809last sample, only the box sizer is a vertical box sizer now:</p>
810<p>[Need graphics]</p>
811</div>
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812<div class="section">
813<h2><a class="toc-backref" href="#id23" id="staticboxsizer" name="staticboxsizer">StaticBoxSizer</a></h2>
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814<p>StaticBoxSixer is the same as a BoxSizer, but surrounded by a static
815box. Here is a sample:</p>
816<p>[Need graphics]</p>
817</div>
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818<div class="section">
819<h2><a class="toc-backref" href="#id24" id="gridsizer" name="gridsizer">GridSizer</a></h2>
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820<p>GridSizer is a two-dimensional sizer. All children are given the same
821size, which is the minimal size required by the biggest child, in this
822case the text control in the left bottom border. Either the number of
823columns or the number or rows is fixed and the grid sizer will grow in
824the respectively other orientation if new children are added:</p>
825<p>[Need graphics]</p>
826</div>
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827<div class="section">
828<h2><a class="toc-backref" href="#id25" id="flexgridsizer" name="flexgridsizer">FlexGridSizer</a></h2>
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829<p>Another two-dimensional sizer derived from GridSizer. The width of
830each column and the height of each row are calculated individually
831according the minimal requirements from the respectively biggest
832child. Additionally, columns and rows can be declared to be
833stretchable if the sizer is assigned a size different from that which
834it requested. The following sample shows the same dialog as the one
835above, but using a flex grid sizer:</p>
836<p>[Need graphics]</p>
837</div>
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838<div class="section">
839<h2><a class="toc-backref" href="#id26" id="notebooksizer" name="notebooksizer">NotebookSizer</a></h2>
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840<p>NotebookSizer can be used with notebooks. It calculates the size of
841each notebook page and sets the size of the notebook to the size of
842the biggest page plus some extra space required for the notebook tabs
843and decorations.</p>
844<p>[Need graphics]</p>
845</div>
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846<div class="section">
847<h2><a class="toc-backref" href="#id27" id="programming-with-boxsizer" name="programming-with-boxsizer">Programming with BoxSizer</a></h2>
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848<p>The basic idea behind a BoxSizer is that windows will most often be
849laid out in rather simple basic geometry, typically in a row or a
850column or several hierarchies of either.</p>
851<p>As an example, we will construct a dialog that will contain a text
852field at the top and two buttons at the bottom. This can be seen as a
853top-hierarchy column with the text at the top and buttons at the
854bottom and a low-hierarchy row with an OK button to the left and a
855Cancel button to the right. In many cases (particularly dialogs under
856Unix and normal frames) the main window will be resizable by the user
857and this change of size will have to get propagated to its children.
858In our case, we want the text area to grow with the dialog, whereas
859the button shall have a fixed size. In addition, there will be a thin
860border around all controls to make the dialog look nice and - to make
861matter worse - the buttons shall be centred as the width of the dialog
862changes.</p>
863<p>It is the unique feature of a box sizer, that it can grow in both
864directions (height and width) but can distribute its growth in the
865main direction (horizontal for a row) unevenly among its children. In
866our example case, the vertical sizer is supposed to propagate all its
867height changes to only the text area, not to the button area. This is
868determined by the proportion parameter when adding a window (or
869another sizer) to a sizer. It is interpreted as a weight factor,
870i.e. it can be zero, indicating that the window may not be resized at
871all, or above zero. If several windows have a value above zero, the
872value is interpreted relative to the sum of all weight factors of the
873sizer, so when adding two windows with a value of 1, they will both
874get resized equally much and each half as much as the sizer owning
875them.</p>
876<p>Then what do we do when a column sizer changes its width? This
877behaviour is controlled by flags (the second parameter of the Add()
878function): zero or no flag indicates that the window will preserve it
879is original size, wx.GROW flag (same as wx.EXPAND) forces the window
880to grow with the sizer, and wx.SHAPED flag tells the window to change
881it is size proportionally, preserving original aspect ratio. When
882wx.GROW flag is not used, the item can be aligned within available
883space. wx.ALIGN_LEFT, wx.ALIGN_TOP, wx.ALIGN_RIGHT, wx.ALIGN_BOTTOM,
884wx.ALIGN_CENTER_HORIZONTAL and wx.ALIGN_CENTER_VERTICAL do what they
885say. wx.ALIGN_CENTRE (same as wx.ALIGN_CENTER) is defined as
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886(<tt class="docutils literal"><span class="pre">wx.ALIGN_CENTER_HORIZONTAL</span> <span class="pre">|</span> <span class="pre">wx.ALIGN_CENTER_VERTICAL</span></tt>). Default
887alignment is <tt class="docutils literal"><span class="pre">wx.ALIGN_LEFT</span> <span class="pre">|</span> <span class="pre">wx.ALIGN_TOP</span></tt>.</p>
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888<p>As mentioned above, any window belonging to a sizer may have border,
889and it can be specified which of the four sides may have this border,
890using the wx.TOP, wx.LEFT, wx.RIGHT and wx.BOTTOM constants or wx.ALL
891for all directions (and you may also use wx.NORTH, wx.WEST etc
892instead). These flags can be used in combination with the alignment
893flags above as the second parameter of the Add() method using the
c66cd08a 894binary or operator (<tt class="docutils literal"><span class="pre">|</span></tt>). The sizer of the border also must be made
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895known, and it is the third parameter in the Add() method. This means,
896that the entire behaviour of a sizer and its children can be
897controlled by the three parameters of the Add() method.</p>
898<p>[Show code and graphic here.]</p>
899</div>
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900<div class="section">
901<h2><a class="toc-backref" href="#id28" id="programming-with-gridsizer" name="programming-with-gridsizer">Programming with GridSizer</a></h2>
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902<p>GridSizer is a sizer which lays out its children in a two-dimensional
903table with all table fields having the same size, i.e. the width of
904each field is the width of the widest child, the height of each field
905is the height of the tallest child.</p>
906<p>[Show code and graphic here.]</p>
907</div>
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908<div class="section">
909<h2><a class="toc-backref" href="#id29" id="programming-with-flexgridsizer" name="programming-with-flexgridsizer">Programming with FlexGridSizer</a></h2>
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910<p>FlexGridSizer is a sizer which lays out its children in a
911two-dimensional table with all table fields in one row having the same
912height and all fields in one column having the same width, but all
913rows or all columns are not necessarily the same height or width as in
914the GridSizer.</p>
915<p>[Show code and graphic here.]</p>
916</div>
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917<div class="section">
918<h2><a class="toc-backref" href="#id30" id="programming-with-notebooksizer" name="programming-with-notebooksizer">Programming with NotebookSizer</a></h2>
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919<p>NotebookSizer is a specialized sizer to make sizers work in connection
920with using notebooks. This sizer is different from any other sizer as
921you must not add any children to it - instead, it queries the notebook
922class itself. The only thing this sizer does is to determine the size
923of the biggest page of the notebook and report an adjusted minimal
924size to a more toplevel sizer.</p>
925<p>In order to query the size of notebook page, this page needs to have
926its own sizer, otherwise the NotebookSizer will ignore it. Notebook
927pages get their sizer by assigning one to them using SetSizer() and
928setting the auto-layout option to True using SetAutoLayout(). Here is
929one example showing how to add a notebook page that the notebook sizer
930is aware of:</p>
931<p>[Show code and graphic here.]</p>
932</div>
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933<div class="section">
934<h2><a class="toc-backref" href="#id31" id="programming-with-staticboxsizer" name="programming-with-staticboxsizer">Programming with StaticBoxSizer</a></h2>
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935<p>StaticBoxSizer is a sizer derived from BoxSizer but adds a static box
936around the sizer. Note that this static box has to be created
937separately.</p>
938<p>[Show code and graphic here.]</p>
939</div>
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940<div class="section">
941<h2><a class="toc-backref" href="#id32" id="dialog-createbuttonsizer" name="dialog-createbuttonsizer">Dialog.CreateButtonSizer</a></h2>
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942<p>As a convenience, the Dialog class has a CreateButtonSizer(flags)
943method that can be used to create a standard button sizer in which
944standard buttons are displayed. The following flags can be passed to
945this method:</p>
c66cd08a 946<table border="1" class="docutils">
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947<colgroup>
948<col width="19%" />
949<col width="81%" />
950</colgroup>
951<tbody valign="top">
952<tr><td>wx.YES_NO</td>
953<td>add Yes/No subpanel</td>
954</tr>
955<tr><td>wx.YES</td>
956<td>return wx.ID_YES</td>
957</tr>
958<tr><td>wx.NO</td>
959<td>return wx.ID_NO</td>
960</tr>
961<tr><td>wx.NO_DEFAULT</td>
962<td>make the wx.NO button the default, otherwise wx.YES or
963wx.OK button will be default</td>
964</tr>
965<tr><td>wx.OK</td>
966<td>return wx.ID_OK</td>
967</tr>
968<tr><td>wx.CANCEL</td>
969<td>return wx.ID_CANCEL</td>
970</tr>
971<tr><td>wx.HELP</td>
972<td>return wx.ID_HELP</td>
973</tr>
974<tr><td>wx.FORWARD</td>
975<td>return wx.ID_FORWARD</td>
976</tr>
977<tr><td>wx.BACKWARD</td>
978<td>return wx.ID_BACKWARD</td>
979</tr>
980<tr><td>wx.SETUP</td>
981<td>return wx.ID_SETUP</td>
982</tr>
983<tr><td>wx.MORE</td>
984<td>return wx.ID_MORE</td>
985</tr>
986</tbody>
987</table>
988</div>
989</div>
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990<div class="section">
991<h1><a class="toc-backref" href="#id33" id="date-and-time-classes-overview" name="date-and-time-classes-overview">Date and time classes overview</a></h1>
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992<p>wxPython provides a set of powerful classes to work with dates and
993times. Some of the supported features of the DateTime class are:</p>
c66cd08a 994<table border="1" class="docutils">
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995<colgroup>
996<col width="18%" />
997<col width="82%" />
998</colgroup>
999<tbody valign="top">
1000<tr><td>Wide range</td>
1001<td>The range of supported dates goes from about 4714 B.C. to
1002some 480 million years in the future.</td>
1003</tr>
1004<tr><td>Precision</td>
1005<td>Not using floating point calculations anywhere ensures that
1006the date calculations don't suffer from rounding
1007errors.</td>
1008</tr>
1009<tr><td>Many features</td>
1010<td>Not only all usual calculations with dates are
1011supported, but also more exotic week and year day
1012calculations, work day testing, standard astronomical
1013functions, conversion to and from strings in either
1014strict or free format.</td>
1015</tr>
1016<tr><td>Efficiency</td>
1017<td>Objects of DateTime are small (8 bytes) and working
1018with them is fast</td>
1019</tr>
1020</tbody>
1021</table>
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1022<div class="section">
1023<h2><a class="toc-backref" href="#id34" id="all-date-time-classes-at-a-glance" name="all-date-time-classes-at-a-glance">All date/time classes at a glance</a></h2>
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1024<p>There are 3 main classes: except DateTime itself which represents an
1025absolute moment in time, there are also two classes - TimeSpan and
1026DateSpan which represent the intervals of time.</p>
1027<p>There are also helper classes which are used together with DateTime:
1028DateTimeHolidayAuthority which is used to determine whether a given
1029date is a holiday or not and DateTimeWorkDays which is a derivation of
1030this class for which (only) Saturdays and Sundays are the holidays.
1031See more about these classes in the discussion of the holidays.</p>
1032</div>
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1033<div class="section">
1034<h2><a class="toc-backref" href="#id35" id="datetime-characteristics" name="datetime-characteristics">DateTime characteristics</a></h2>
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1035<p>DateTime stores the time as a signed number of milliseconds since the
1036Epoch which is fixed, by convention, to Jan 1, 1970 - however this is
1037not visible to the class users (in particular, dates prior to the
1038Epoch are handled just as well (or as bad) as the dates after it).
1039But it does mean that the best resolution which can be achieved with
1040this class is 1 millisecond.</p>
1041<p>The size of DateTime object is 8 bytes because it is represented as a
104264 bit integer. The resulting range of supported dates is thus
1043approximatively 580 million years, but due to the current limitations
1044in the Gregorian calendar support, only dates from Nov 24, 4714BC are
1045supported (this is subject to change if there is sufficient interest
1046in doing it).</p>
1047<p>Finally, the internal representation is time zone independent (always
1048in GMT) and the time zones only come into play when a date is broken
1049into year/month/day components. See more about timezones below.</p>
1050<p>Currently, the only supported calendar is Gregorian one (which is used
1051even for the dates prior to the historic introduction of this calendar
1052which was first done on Oct 15, 1582 but is, generally speaking,
1053country, and even region, dependent). Future versions will probably
1054have Julian calendar support as well and support for other calendars
1055(Maya, Hebrew, Chinese...) is not ruled out.</p>
1056</div>
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1057<div class="section">
1058<h2><a class="toc-backref" href="#id36" id="difference-between-datespan-and-timespan" name="difference-between-datespan-and-timespan">Difference between DateSpan and TimeSpan</a></h2>
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1059<p>While there is only one logical way to represent an absolute moment in
1060the time (and hence only one DateTime class), there are at least two
1061methods to describe a time interval.</p>
1062<p>First, there is the direct and self-explaining way implemented by
1063TimeSpan: it is just a difference in milliseconds between two moments
1064in time. Adding or subtracting such an interval to DateTime is always
1065well-defined and is a fast operation.</p>
1066<p>But in daily life other, calendar-dependent time interval
1067specifications are used. For example, 'one month later' is commonly
1068used. However, it is clear that this is not the same as TimeSpan of
106960*60*24*31 seconds because 'one month later' Feb 15 is Mar 15 and not
1070Mar 17 or Mar 16 (depending on whether the year is leap or not).</p>
1071<p>This is why there is another class for representing such intervals
1072called DateSpan. It handles these sort of operations in the most
1073natural way possible, but note that manipulating with intervals of
1074this kind is not always well-defined. Consider, for example, Jan 31 +
1075'1 month': this will give Feb 28 (or 29), i.e. the last day of
1076February and not the non-existent Feb 31. Of course, this is what is
1077usually wanted, but you still might be surprised to notice that now
1078subtracting back the same interval from Feb 28 will result in Jan 28
1079and not Jan 31 we started with!</p>
1080<p>So, unless you plan to implement some kind of natural language parsing
1081in the program, you should probably use TimeSpan instead of DateSpan
1082(which is also more efficient). However, DateSpan may be very useful
1083in situations when you do need to understand what 'in a month' means
1084(of course, it is just DateTime.Now() + DateSpan.Month()).</p>
1085</div>
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1086<div class="section">
1087<h2><a class="toc-backref" href="#id37" id="date-arithmetics" name="date-arithmetics">Date arithmetics</a></h2>
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1088<p>Many different operations may be performed with the dates, however not
1089all of them make sense. For example, multiplying a date by a number
1090is an invalid operation, even though multiplying either of the time
1091span classes by a number is perfectly valid.</p>
1092<p>Here is what can be done:</p>
c66cd08a 1093<table border="1" class="docutils">
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1094<colgroup>
1095<col width="19%" />
1096<col width="81%" />
1097</colgroup>
1098<tbody valign="top">
1099<tr><td>Addition</td>
1100<td>a TimeSpan or DateSpan can be added to DateTime resulting in
1101a new DateTime object and also 2 objects of the same
1102span class can be added together giving another object
1103of the same class.</td>
1104</tr>
1105<tr><td>Subtraction</td>
1106<td>the same types of operations as above are allowed and,
1107additionally, a difference between two DateTime
1108objects can be taken and this will yield TimeSpan.</td>
1109</tr>
1110<tr><td>Multiplication</td>
1111<td>a TimeSpan or DateSpan object can be multiplied by an
1112integer number resulting in an object of the same
1113type.</td>
1114</tr>
1115<tr><td>Unary minus</td>
1116<td>a TimeSpan or DateSpan object may finally be negated
1117giving an interval of the same magnitude but of
1118opposite time direction.</td>
1119</tr>
1120</tbody>
1121</table>
1122</div>
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1123<div class="section">
1124<h2><a class="toc-backref" href="#id38" id="time-zone-considerations" name="time-zone-considerations">Time zone considerations</a></h2>
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1125<p>Although the time is always stored internally in GMT, you will usually
1126work in the local time zone. Because of this, all DateTime
1127constructors and setters which take the broken down date assume that
1128these values are for the local time zone. Thus, DateTime(1,
1129DateTime.Jan, 1970) will not correspond to the DateTime Epoch unless
1130you happen to live in the UK.</p>
1131<p>All methods returning the date components (year, month, day, hour,
1132minute, second...) will also return the correct values for the local
1133time zone by default. So, generally, doing the natural things will
1134lead to natural and correct results.</p>
1135<p>If you only want to do this, you may safely skip the rest of this
1136section. However, if you want to work with different time zones, you
1137should read it to the end.</p>
1138<p>In this (rare) case, you are still limited to the local time zone when
1139constructing DateTime objects, i.e. there is no way to construct a
1140DateTime corresponding to the given date in, say, Pacific Standard
1141Time. To do it, you will need to call ToTimezone or MakeTimezone
1142methods to adjust the date for the target time zone. There are also
1143special versions of these functions ToGMT and MakeGMT for the most
1144common case - when the date should be constructed in GMT.</p>
1145<p>You also can just retrieve the value for some time zone without
1146converting the object to it first. For this you may pass TimeZone
1147argument to any of the methods which are affected by the time zone
1148(all methods getting date components and the date formatting ones, for
1149example). In particular, the Format() family of methods accepts a
1150TimeZone parameter and this allows to simply print time in any time
1151zone.</p>
1152<p>To see how to do it, the last issue to address is how to construct a
1153TimeZone object which must be passed to all these methods. First of
1154all, you may construct it manually by specifying the time zone offset
1155in seconds from GMT, but usually you will just use one of the symbolic
1156time zone names and let the conversion constructor do the
1157job. I.e. you would just write</p>
1158<p>wxDateTime dt(...whatever...);
1159printf(&quot;The time is %s in local time zone&quot;, dt.FormatTime().c_str());
1160printf(&quot;The time is %s in GMT&quot;, dt.FormatTime(wxDateTime::GMT).c_str());</p>
1161</div>
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1162<div class="section">
1163<h2><a class="toc-backref" href="#id39" id="daylight-saving-time-dst" name="daylight-saving-time-dst">Daylight saving time (DST)</a></h2>
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1164<p>DST (a.k.a. 'summer time') handling is always a delicate task which is
1165better left to the operating system which is supposed to be configured
1166by the administrator to behave correctly. Unfortunately, when doing
1167calculations with date outside of the range supported by the standard
1168library, we are forced to deal with these issues ourselves.</p>
1169<p>Several functions are provided to calculate the beginning and end of
1170DST in the given year and to determine whether it is in effect at the
1171given moment or not, but they should not be considered as absolutely
1172correct because, first of all, they only work more or less correctly
1173for only a handful of countries (any information about other ones
1174appreciated!) and even for them the rules may perfectly well change in
1175the future.</p>
1176<p>The time zone handling methods use these functions too, so they are
1177subject to the same limitations.</p>
1178</div>
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1179<div class="section">
1180<h2><a class="toc-backref" href="#id40" id="datetime-and-holidays" name="datetime-and-holidays">DateTime and Holidays</a></h2>
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1181<p>[TODO]</p>
1182</div>
1183</div>
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1184<div class="section">
1185<h1><a class="toc-backref" href="#id41" id="classes-by-category" name="classes-by-category">Classes by category</a></h1>
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1186<p>Not done yet.</p>
1187</div>
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1188<div class="section">
1189<h1><a class="toc-backref" href="#id42" id="id-constants" name="id-constants">ID constants</a></h1>
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1190<p>wxPython provides the following predefined ID constants:</p>
1191<p>ID_ABORT
1192ID_ABOUT
1193ID_ANY
1194ID_APPLY
1195ID_BACKWARD
1196ID_CANCEL
1197ID_CLEAR
1198ID_CLOSE
1199ID_CLOSE_ALL
1200ID_CONTEXT_HELP
1201ID_COPY
1202ID_CUT
1203ID_DEFAULT
1204ID_DUPLICATE
1205ID_EXIT
1206ID_FILE1
1207ID_FILE2
1208ID_FILE3
1209ID_FILE4
1210ID_FILE5
1211ID_FILE6
1212ID_FILE7
1213ID_FILE8
1214ID_FILE9
1215ID_FILTERLISTCTRL
1216ID_FIND
1217ID_FORWARD
1218ID_HELP
1219ID_HELP_COMMANDS
1220ID_HELP_CONTENTS
1221ID_HELP_CONTEXT
1222ID_HELP_PROCEDURES
1223ID_IGNORE
1224ID_MORE
1225ID_NEW
1226ID_NO
1227ID_NOTOALL
1228ID_OK
1229ID_OPEN
1230ID_PASTE
1231ID_PREVIEW
1232ID_PRINT
1233ID_PRINT_SETUP
1234ID_REDO
1235ID_RESET
1236ID_RETRY
1237ID_REVERT
1238ID_SAVE
1239ID_SAVEAS
1240ID_SELECTALL
1241ID_SEPARATOR
1242ID_SETUP
1243ID_STATIC
1244ID_TREECTRL
1245ID_UNDO
1246ID_YES
1247ID_YESTOALL</p>
1248</div>
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1249<div class="section">
1250<h1><a class="toc-backref" href="#id43" id="source-document" name="source-document">Source document</a></h1>
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1251<p>The source document is named wxPythonManual.txt and can be found by
1252clicking the link at the bottom of this page (assuming you are viewing
1253the html file). It is written using a fantastic formatting convention
1254called reStructuredText. The wxPythonManual.html file is created
1255using the Docutils utilities, which can turn reStructuredText
1256documents into html, xml, pdf, and even OpenOffice files.</p>
1257</div>
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1258<div class="section">
1259<h1><a class="toc-backref" href="#id44" id="submitting-changes-to-the-source-document" name="submitting-changes-to-the-source-document">Submitting changes to the source document</a></h1>
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1260<p>Some items in the source text file look like this:</p>
1261<pre class="literal-block">
7fa23c09 1262.. This is text from the wxWidgets documentation that needs to be
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1263 translated into something appropriate for the wxPython version.
1264 The two dots followed by uniformly indented text turns this
1265 paragraph into a reStructuredText comment, so it doesn't appear
1266 in any output file, such as the html file.
1267</pre>
1268<p>They have been commented out and are awaiting editorial review and a
1269rewrite so that they make sense in the context of wxPython. Feel free
1270to send me suggestions for rewording these, or any other parts of this
1271document that you think need improving. I will be eternally grateful
1272to you and will show my gratitude by adding your name to the list of
1273contributors. (Contributors who also send me gifts of coffee,
1274chocolate, or currency will have their names listed in bold.)</p>
1275</div>
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1276<div class="section">
1277<h1><a class="toc-backref" href="#id45" id="contributors" name="contributors">Contributors</a></h1>
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1278<p>Individuals who contributed to this documentation (in order by last
1279name):</p>
1280<ul class="simple">
1281<li>Robin Dunn</li>
1282<li>Patrick K. O'Brien</li>
1283<li>Robert Roebling</li>
1284<li>Julian Smart</li>
1285<li>Vadim Zeitlin</li>
1286</ul>
1287</div>
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1288<div class="section">
1289<h1><a class="toc-backref" href="#id46" id="license" name="license">License</a></h1>
7fa23c09 1290<p>This document began as a translation of the wxWidgets documentation.
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1291As such, it adheres to the same license, which is provided here:</p>
1292<pre class="literal-block">
1293 wxWindows Free Documentation Licence, Version 3
1294 ===============================================
1295
1296 Copyright (c) 1998 Julian Smart, Robert Roebling et al
1297
1298 Everyone is permitted to copy and distribute verbatim copies
1299 of this licence document, but changing it is not allowed.
1300
1301 WXWINDOWS FREE DOCUMENTATION LICENCE
1302 TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
1303
1304 1. Permission is granted to make and distribute verbatim copies of this
1305 manual or piece of documentation provided any copyright notice and this
1306 permission notice are preserved on all copies.
1307
1308 2. Permission is granted to process this file or document through a
1309 document processing system and, at your option and the option of any third
1310 party, print the results, provided a printed document carries a copying
1311 permission notice identical to this one.
1312
1313 3. Permission is granted to copy and distribute modified versions of this
1314 manual or piece of documentation under the conditions for verbatim
1315 copying, provided also that any sections describing licensing conditions
1316 for this manual, such as, in particular, the GNU General Public Licence,
1317 the GNU Library General Public Licence, and any wxWindows Licence are
1318 included exactly as in the original, and provided that the entire
1319 resulting derived work is distributed under the terms of a permission
1320 notice identical to this one.
1321
1322 4. Permission is granted to copy and distribute translations of this
1323 manual or piece of documentation into another language, under the above
1324 conditions for modified versions, except that sections related to
1325 licensing, including this paragraph, may also be included in translations
1326 approved by the copyright holders of the respective licence documents in
1327 addition to the original English.
1328
1329 WARRANTY DISCLAIMER
1330
1331 5. BECAUSE THIS MANUAL OR PIECE OF DOCUMENTATION IS LICENSED FREE OF CHARGE,
1332 THERE IS NO WARRANTY FOR IT, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
1333 EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER
1334 PARTIES PROVIDE THIS MANUAL OR PIECE OF DOCUMENTATION &quot;AS IS&quot; WITHOUT
1335 WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
1336 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
1337 PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF
1338 THE MANUAL OR PIECE OF DOCUMENTATION IS WITH YOU. SHOULD THE MANUAL OR
1339 PIECE OF DOCUMENTATION PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
1340 NECESSARY SERVICING, REPAIR OR CORRECTION.
1341
1342 6. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
1343 ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
1344 REDISTRIBUTE THE MANUAL OR PIECE OF DOCUMENTATION AS PERMITTED ABOVE, BE
1345 LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
1346 CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
1347 MANUAL OR PIECE OF DOCUMENTATION (INCLUDING BUT NOT LIMITED TO LOSS OF
1348 DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
1349 PARTIES OR A FAILURE OF A PROGRAM BASED ON THE MANUAL OR PIECE OF
1350 DOCUMENTATION TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR
1351 OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
1352
1353
1354</pre>
1355</div>
1356</div>
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1357</body>
1358</html>