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replace wx_{const,static,reinterpret}_cast with their standard C++ equivalents
[wxWidgets.git] / src / os2 / file.lst
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1List of files yet to be implemented. As you finish a file, delete it from the list.
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7cdc2f1e 3 ..\os2\$D\dcprint.obj \
7cdc2f1e 4 ..\os2\$D\dnd.obj \
7cdc2f1e 5 ..\os2\$D\helpwin.obj \
7cdc2f1e 6 ..\os2\$D\joystick.obj \
7cdc2f1e 7 ..\os2\$D\metafile.obj \
7cdc2f1e 8 ..\os2\$D\print.obj \
7cdc2f1e 9 ..\os2\$D\taskbar.obj \
7cdc2f1e 10 ..\os2\$D\wave.obj \
24311606
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13List of things that still need doing, include the above files. Some are more difficult than others.
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15DND is a needed component of the tree control.
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17The tree control is a component of the list and dirctrl's. These are, in turn, components of the dirdlgg.
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19DDE isn't used much anymore as an IPC protocol, but if OS/2 needs DDE, it should be straight forward.
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21Printing is an untouched area, but should not be too difficult to finish.
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23Not sure what good a taskbar control is but the other ports have one.
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25The wave file is for OS/2 to be able to simply play back a .wav file. I have not touched
26multimedia as of yet.
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28There is a problem with TIFF right now for some reason.
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30The color sliders in the color dialog do not seem to display correctly.
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32Dialogs are generally not resizable, but in wxOS2, resizing a dialog leaves the title bar un-resized.
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34Static bitmap controls need some work as they are non-wx standard, requiring a resource. Probably need
35a "roll-our-own" control that is a simple window with an icon or bitmap drawn directly in it.
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