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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: x11/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for X11 | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2002 Julian Smart | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "evtloop.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/window.h" | |
25 | #include "wx/app.h" | |
26 | #include "wx/evtloop.h" | |
27 | #include "wx/tooltip.h" | |
7266b672 JS |
28 | #if wxUSE_THREADS |
29 | #include "wx/thread.h" | |
30 | #endif | |
1b0fb34b JS |
31 | #include "wx/x11/private.h" |
32 | #include "X11/Xlib.h" | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // wxEventLoopImpl | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | class WXDLLEXPORT wxEventLoopImpl | |
39 | { | |
40 | public: | |
41 | // ctor | |
42 | wxEventLoopImpl() { SetExitCode(0); m_keepGoing = FALSE; } | |
43 | ||
44 | // process an XEvent | |
45 | void ProcessEvent(XEvent* event); | |
46 | ||
47 | // generate an idle message, return TRUE if more idle time requested | |
48 | bool SendIdleEvent(); | |
49 | ||
50 | // set/get the exit code | |
51 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
52 | int GetExitCode() const { return m_exitcode; } | |
53 | ||
54 | public: | |
55 | // preprocess an event, return TRUE if processed (i.e. no further | |
56 | // dispatching required) | |
7266b672 | 57 | bool PreProcessEvent(XEvent* event); |
1b0fb34b JS |
58 | |
59 | // the exit code of the event loop | |
60 | int m_exitcode; | |
61 | ||
62 | bool m_keepGoing; | |
63 | }; | |
64 | ||
65 | // ============================================================================ | |
66 | // wxEventLoopImpl implementation | |
67 | // ============================================================================ | |
68 | ||
69 | // ---------------------------------------------------------------------------- | |
70 | // wxEventLoopImpl message processing | |
71 | // ---------------------------------------------------------------------------- | |
72 | ||
73 | void wxEventLoopImpl::ProcessEvent(XEvent *event) | |
74 | { | |
75 | // give us the chance to preprocess the message first | |
76 | if ( !PreProcessEvent(event) ) | |
77 | { | |
78 | // if it wasn't done, dispatch it to the corresponding window | |
79 | if (wxTheApp) | |
80 | wxTheApp->ProcessXEvent((WXEvent*) event); | |
81 | } | |
82 | } | |
83 | ||
84 | bool wxEventLoopImpl::PreProcessEvent(XEvent *event) | |
85 | { | |
86 | // TODO | |
87 | #if 0 | |
88 | HWND hWnd = msg->hwnd; | |
89 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); | |
90 | ||
91 | ||
92 | // try translations first; find the youngest window with a translation | |
93 | // table. | |
94 | wxWindow *wnd; | |
95 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
96 | { | |
97 | if ( wnd->MSWTranslateMessage((WXMSG *)msg) ) | |
98 | return TRUE; | |
99 | } | |
100 | ||
101 | // Anyone for a non-translation message? Try youngest descendants first. | |
102 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
103 | { | |
104 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
105 | return TRUE; | |
106 | } | |
107 | #endif | |
108 | ||
109 | return FALSE; | |
110 | } | |
111 | ||
112 | // ---------------------------------------------------------------------------- | |
113 | // wxEventLoopImpl idle event processing | |
114 | // ---------------------------------------------------------------------------- | |
115 | ||
116 | bool wxEventLoopImpl::SendIdleEvent() | |
117 | { | |
118 | wxIdleEvent event; | |
119 | event.SetEventObject(wxTheApp); | |
120 | ||
121 | return wxTheApp->ProcessEvent(event) && event.MoreRequested(); | |
122 | } | |
123 | ||
124 | // ============================================================================ | |
125 | // wxEventLoop implementation | |
126 | // ============================================================================ | |
127 | ||
128 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
129 | ||
130 | // ---------------------------------------------------------------------------- | |
131 | // wxEventLoop running and exiting | |
132 | // ---------------------------------------------------------------------------- | |
133 | ||
134 | wxEventLoop::~wxEventLoop() | |
135 | { | |
136 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
137 | } | |
138 | ||
139 | bool wxEventLoop::IsRunning() const | |
140 | { | |
141 | return m_impl != NULL; | |
142 | } | |
143 | ||
144 | int wxEventLoop::Run() | |
145 | { | |
146 | // event loops are not recursive, you need to create another loop! | |
147 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
148 | ||
149 | m_impl = new wxEventLoopImpl; | |
150 | ||
151 | wxEventLoop *oldLoop = ms_activeLoop; | |
152 | ms_activeLoop = this; | |
153 | ||
154 | m_impl->m_keepGoing = TRUE; | |
155 | while ( m_impl->m_keepGoing ) | |
156 | { | |
7266b672 JS |
157 | #if 0 // wxUSE_THREADS |
158 | wxMutexGuiLeaveOrEnter(); | |
1b0fb34b JS |
159 | #endif // wxUSE_THREADS |
160 | ||
161 | // generate and process idle events for as long as we don't have | |
162 | // anything else to do | |
163 | while ( ! Pending() ) | |
164 | { | |
165 | if (!m_impl->SendIdleEvent()) | |
166 | { | |
7266b672 | 167 | #if 0 // wxUSE_THREADS |
1b0fb34b JS |
168 | // leave the main loop to give other threads a chance to |
169 | // perform their GUI work | |
170 | wxMutexGuiLeave(); | |
171 | wxUsleep(20); | |
172 | wxMutexGuiEnter(); | |
173 | #endif | |
174 | // Break out of while loop | |
175 | break; | |
176 | } | |
177 | } | |
178 | ||
179 | // a message came or no more idle processing to do, sit in Dispatch() | |
180 | // waiting for the next message | |
181 | if ( !Dispatch() ) | |
182 | { | |
183 | break; | |
184 | } | |
185 | } | |
186 | ||
187 | int exitcode = m_impl->GetExitCode(); | |
188 | delete m_impl; | |
189 | m_impl = NULL; | |
190 | ||
191 | ms_activeLoop = oldLoop; | |
192 | ||
193 | return exitcode; | |
194 | } | |
195 | ||
196 | void wxEventLoop::Exit(int rc) | |
197 | { | |
198 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
199 | ||
200 | m_impl->SetExitCode(rc); | |
201 | m_impl->m_keepGoing = FALSE; | |
202 | } | |
203 | ||
204 | // ---------------------------------------------------------------------------- | |
205 | // wxEventLoop message processing dispatching | |
206 | // ---------------------------------------------------------------------------- | |
207 | ||
208 | bool wxEventLoop::Pending() const | |
209 | { | |
7266b672 JS |
210 | XFlush((Display*) wxGetDisplay()); |
211 | return (XPending((Display*) wxGetDisplay()) > 0); | |
1b0fb34b JS |
212 | } |
213 | ||
214 | bool wxEventLoop::Dispatch() | |
215 | { | |
216 | XEvent event; | |
217 | ||
218 | // TODO allowing for threads, as per e.g. wxMSW | |
219 | ||
7266b672 | 220 | XNextEvent((Display*) wxGetDisplay(), & event); |
1b0fb34b JS |
221 | m_impl->ProcessEvent(& event); |
222 | return TRUE; | |
223 | } | |
224 |