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drawing optimization fix
[wxWidgets.git] / src / msw / dcscreen.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: dcscreen.cpp
3// Purpose: wxScreenDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "dcscreen.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#endif
25
26#include "wx/dcscreen.h"
27
28#include <windows.h>
29
30#if !USE_SHARED_LIBRARY
31IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
32#endif
33
34// Create a DC representing the whole screen
35wxScreenDC::wxScreenDC(void)
36{
37 m_hDC = (WXHDC) ::GetDC(NULL);
38 m_hDCCount ++;
39}
40
41wxScreenDC::~wxScreenDC(void)
42{
43 SelectOldObjects(m_hDC);
44 ::ReleaseDC(NULL, (HDC) m_hDC);
45 m_hDC = 0;
46 m_hDCCount --;
47}
48