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1# =========================================================================
2# This makefile was generated by
3# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4# Do not modify, all changes will be overwritten!
5# =========================================================================
6
fd9f42b6 7include ../../build/msw/config.gcc
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8
9# -------------------------------------------------------------------------
10# Do not modify the rest of this file!
11# -------------------------------------------------------------------------
12
13### Variables: ###
14
15BOMBS_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO) $(__OPTIMIZEFLAG_2) $(GCCFLAGS) \
16 -DHAVE_W32API_H -D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) \
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17 $(__UNICODE_DEFINE_p) -I.\..\..\include -I$(SETUPHDIR) -I. $(__DLLFLAG_p) \
18 -I.\..\..\samples $(CXXFLAGS)
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19BOMBS_OBJECTS = \
20 $(OBJS)\bombs_bombs.o \
21 $(OBJS)\bombs_bombs1.o \
22 $(OBJS)\bombs_game.o \
23 $(OBJS)\bombs_bombs_rc.o
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24OBJS = \
25 gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
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26SETUPHDIR = \
27 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
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28
29### Conditionally set variables: ###
30
31ifeq ($(GCC_VERSION),2.95)
32GCCFLAGS = -fvtable-thunks
33endif
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34ifeq ($(SHARED),0)
35LIBDIRNAME = .\..\..\lib\gcc_lib$(CFG)
36endif
37ifeq ($(SHARED),1)
38LIBDIRNAME = .\..\..\lib\gcc_dll$(CFG)
39endif
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40ifeq ($(USE_GUI),0)
41PORTNAME = base
42endif
43ifeq ($(USE_GUI),1)
44PORTNAME = msw
45endif
46ifeq ($(BUILD),debug)
47ifeq ($(DEBUG_FLAG),default)
48WXDEBUGFLAG = d
49endif
50endif
51ifeq ($(DEBUG_FLAG),1)
52WXDEBUGFLAG = d
53endif
54ifeq ($(SHARED),1)
55WXDLLFLAG = dll
56endif
57ifeq ($(UNICODE),1)
58WXUNICODEFLAG = u
59endif
60ifeq ($(WXUNIV),1)
61WXUNIVNAME = univ
62endif
63ifeq ($(BUILD),debug)
64ifeq ($(DEBUG_INFO),default)
65__DEBUGINFO = -g
66endif
67endif
68ifeq ($(BUILD),release)
69ifeq ($(DEBUG_INFO),default)
70__DEBUGINFO =
71endif
72endif
73ifeq ($(DEBUG_INFO),0)
74__DEBUGINFO =
75endif
76ifeq ($(DEBUG_INFO),1)
77__DEBUGINFO = -g
78endif
79ifeq ($(BUILD),debug)
80ifeq ($(DEBUG_FLAG),default)
81__DEBUG_DEFINE_p = -D__WXDEBUG__
82endif
83endif
84ifeq ($(DEBUG_FLAG),1)
85__DEBUG_DEFINE_p = -D__WXDEBUG__
86endif
87ifeq ($(BUILD),debug)
88ifeq ($(DEBUG_FLAG),default)
89__DEBUG_DEFINE_p_1 = --define __WXDEBUG__
90endif
91endif
92ifeq ($(DEBUG_FLAG),1)
93__DEBUG_DEFINE_p_1 = --define __WXDEBUG__
94endif
95ifeq ($(SHARED),1)
96__DLLFLAG_p = -DWXUSINGDLL
97endif
98ifeq ($(SHARED),1)
99__DLLFLAG_p_1 = --define WXUSINGDLL
100endif
101ifeq ($(USE_GUI),1)
102__LIB_JPEG_p = -lwxjpeg$(WXDEBUGFLAG)
103endif
104ifeq ($(USE_GUI),1)
105__LIB_PNG_p = -lwxpng$(WXDEBUGFLAG)
106endif
107ifeq ($(USE_GUI),1)
108__LIB_TIFF_p = -lwxtiff$(WXDEBUGFLAG)
109endif
110ifeq ($(BUILD),debug)
111__OPTIMIZEFLAG_2 = -O0
112endif
113ifeq ($(BUILD),release)
114__OPTIMIZEFLAG_2 = -O2
115endif
116ifeq ($(UNICODE),1)
117__UNICODE_DEFINE_p = -DwxUSE_UNICODE=1
118endif
119ifeq ($(UNICODE),1)
120__UNICODE_DEFINE_p_1 = --define wxUSE_UNICODE=1
121endif
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122ifeq ($(MSLU),1)
123__UNICOWS_LIB_p = -lunicows
124endif
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125ifeq ($(MONOLITHIC),0)
126__WXLIB_BASE_p = -lwxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
127endif
128ifeq ($(MONOLITHIC),0)
129__WXLIB_CORE_p = \
130 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core
131endif
132ifeq ($(MONOLITHIC),1)
133__WXLIB_MONO_p = \
134 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
135endif
136ifeq ($(WXUNIV),1)
137__WXUNIV_DEFINE_p = -D__WXUNIVERSAL__
138endif
139ifeq ($(WXUNIV),1)
140__WXUNIV_DEFINE_p_1 = --define __WXUNIVERSAL__
141endif
142
143
144all: $(OBJS)
145$(OBJS):
146 -if not exist $(OBJS) mkdir $(OBJS)
147
148### Targets: ###
149
150all: $(OBJS)\bombs.exe
151
1c3a6972 152$(OBJS)\bombs_bombs.o: ./bombs.cpp
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153 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
154
1c3a6972 155$(OBJS)\bombs_bombs1.o: ./bombs1.cpp
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156 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
157
1c3a6972 158$(OBJS)\bombs_bombs_rc.o: ./bombs.rc
75a0a7b7 159 windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ./../../include --include-dir $(SETUPHDIR) --include-dir . $(__DLLFLAG_p_1) --include-dir ./../../samples
264af224 160
1c3a6972 161$(OBJS)\bombs_game.o: ./game.cpp
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162 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
163
164$(OBJS)\bombs.exe: $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs_rc.o
75a0a7b7 165 $(CXX) -o $@ $(BOMBS_OBJECTS) $(LDFLAGS) $(__DEBUGINFO) -mthreads -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(__UNICOWS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lodbc32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
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166
167clean:
168 -if exist $(OBJS)\*.o del $(OBJS)\*.o
169 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe
170
171.PHONY: all clean