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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/cocoa/objc/objc_uniquifying.h
3// Purpose: Allows wxWidgets code to get a direct pointer to a compiled
4// Objective-C class and provides a method to fix up the
5// name to include a unique identifier (currently the address
6// of the objc_class structure).
7// Author: David Elliott <dfe@cox.net>
8// Modified by:
9// Created: 2007/05/15
10// RCS-ID: $Id$
11// Copyright: (c) 2007 Software 2000 Ltd.
12// Licence: wxWindows licence
13/////////////////////////////////////////////////////////////////////////////
14
15#ifndef __WX_COCOA_OBJC_CLASS_H__
16#define __WX_COCOA_OBJC_CLASS_H__
17
18#if wxUSE_OBJC_UNIQUIFYING
19
20// objc_getClass and stuff
21#include <objc/objc-runtime.h>
22
23////////////// Objective-C uniquifying implementation //////////////
24
25template <typename ObjcType>
26class wxObjcClassInitializer;
27
28template <typename ObjcType>
29class UniquifiedName;
30
31template <typename ObjcType>
32class wxObjcCompilerInformation
33{
34 friend class wxObjcClassInitializer<ObjcType>;
35 friend class UniquifiedName<ObjcType>;
36private:
37 // GetCompiledClass must be partially specialized for an ObjcType
38 // If you're not using it, implement an inline returning NULL
39 inline static struct objc_class * GetCompiledClass();
40
41 // sm_theClassName must be partially specialized for each type
42 static const char sm_theClassName[];
43
44 // GetSuperclass must be specialized. Typically one of two ways:
45 // 1. objc_getClass("SomeRealClassName")
46 // 2. wxGetObjcClass_SomeWxClassName();
47 inline static struct objc_class *GetSuperclass();
48};
49
50
51template <typename ObjcType>
52struct UniquifiedName
53{
54 // We're going for OriginalClassName@ClassStructureAddress
55 // Therefore our size is the sizeof the original class name constant string (which includes the terminating NULL)
56 // plus the sizeof a pointer to struct objc_class times two (two hex digits for each byte) plus 3 for "@0x"
57 typedef char Type[sizeof(wxObjcCompilerInformation<ObjcType>::sm_theClassName) + (sizeof(struct objc_class*)<<1) + 3];
58 static void Init(Type m_theString, const objc_class *aClass)
59 {
60 snprintf(const_cast<char*>(m_theString), sizeof(Type), "%s@%p", wxObjcCompilerInformation<ObjcType>::sm_theClassName, aClass);
61 }
62};
63
64template <typename ObjcType>
65class wxObjcClassInitializer
66{
67public:
68 static struct objc_class* Get()
69 {
70 static wxObjcClassInitializer<ObjcType> s_theInstance;
71 s_theInstance.noop(); // Make the compiler think we need this instance
72 return wxObjcCompilerInformation<ObjcType>::GetCompiledClass();
73 }
74private:
75 void noop()
76 {}
77 // This "constructor" operates solely on static data
78 // It exists so that we can take advantage of a function-static
79 // "instance" of this class to do the static data initialization.
80 wxObjcClassInitializer()
81 {
82 // Objective-C class initialization occurs before C++ static initialization because the
83 // libobjc.dylib gets notified directly by dyld on Tiger.
84 // Therefore, even though we change the name, the class is still registered with the
85 // original name. We unfortunately can't change that.
86
87 // The first time the class is loaded, Objective-C will already have fixed up the super_class
88 // and isa->isa and isa->super_class variables so much of this won't do anything. But
89 // the next time the class is loaded, Objective-C will ignore it and thus we need to
90 // initialize the data structures appropriately.
91
92 // Ideally we'd have some sort of lock here, but we depend on the fact that we get called
93 // just before the first time someone wants to send a class message so it should be
94 // reasonably safe to do this without any locks.
95
96 struct objc_class &theClassData = *wxObjcCompilerInformation<ObjcType>::GetCompiledClass();
97 // Initialize the uniquified class name
98 UniquifiedName<ObjcType>::Init(sm_theUniquifiedClassName, &theClassData);
99
100 //////// Class Initialization ////////
101 // Use objc_getClass to fix up the superclass pointer
102 theClassData.super_class = wxObjcCompilerInformation<ObjcType>::GetSuperclass();
103 // Fix up the compiler generated class struct to use the new name
104 theClassData.name = sm_theUniquifiedClassName;
105
106 //////// Meta-Class Initialization ////////
107 // theClassData.isa is the metaclass pointer
108 // Globals on Darwin use PC-relative access (slow) so it's quicker to use theClassData.isa
109
110 // In any object hierarchy a metaclass's metaclass is always the root class's metaclass
111 // Therefore, our superclass's metaclass's metaclass should already be the root class's metaclass
112 theClassData.isa->isa = theClassData.super_class->isa->isa;
113 // A metaclass's superclass is always the superclass's metaclass.
114 theClassData.isa->super_class = theClassData.super_class->isa;
115 // Fix up the compiler generated metaclass struct to use the new name
116 theClassData.isa->name = sm_theUniquifiedClassName;
117
118 // We need to set the initialized flag because after we change the name, Objective-C can't
119 // look us up by name because we're only registered with the original name.
120 theClassData.isa->info |= CLS_INITIALIZED;
121 }
122 wxObjcClassInitializer(const wxObjcClassInitializer&); // NO COPY
123 wxObjcClassInitializer& operator =(const wxObjcClassInitializer&); // NO ASSIGN
124 static typename UniquifiedName<ObjcType>::Type sm_theUniquifiedClassName;
125};
126
127template<typename ObjcType>
128typename UniquifiedName<ObjcType>::Type wxObjcClassInitializer<ObjcType>::sm_theUniquifiedClassName;
129
130// WX_DECLARE_GET_OBJC_CLASS
131// Declares a function to get a direct pointer to an objective-C class.
132// The class is guaranteed to be usable.
133// When wxCocoa is built into a Mach-O bundle this function allows the wxCocoa
134// code to get a reference to the Objective-C class structure located in the
135// same bundle. This allows a static wxCocoa library to be built into
136// two different Mach-O bundles without having one bundle's Objective-C
137// classes trample on the other's.
138// Right now we toss the ObjcSuperClass parameter, but we might use it later.
139#define WX_DECLARE_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass) \
140struct objc_class* wx_GetObjcClass_ ## ObjcClass();
141
142// WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass)
143// Provides an architecture-dependent way to get the direct pointer to the
144// objc_class structure in the __OBJC segment.
145// This takes advantage of the fact that the Objective-C compiler uses guessable
146// local assembler labels for the class structures.
147// Those class structures are only available on the Objective-C file containing the
148// @implementation block.
149
150#if 1
151// Generic implementation - Tested on i386 and PPC. Should work in all cases.
152// This is a hack that depends on GCC asm symbol names.
153// The static variable winds up being initialized with a direct reference to the appropriate
154// L_OBJC_CLASS and no global symbol reference is generated because nothing uses the global symbol
155// except for the static initializer which does it directly.
156// The generated assembler for s_objc_class_ptr is basically like this:
157// _s_objc_class_ptr_ObjcClass:
158// .long L_OBJC_CLASS_ObjcClass
159// Once that static symbol is defined, the function implementation is easy for GCC to generate.
160// Do note that return &s_objc_class_data_ObjcClass won't work. The code is wrong in the case.
161#define WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
162extern "C" objc_class s_objc_class_data_ ## ObjcClass asm("L_OBJC_CLASS_" #ObjcClass); \
163static objc_class * s_objc_class_ptr_ ## ObjcClass = &s_objc_class_data_ ## ObjcClass; \
164template<> \
165inline objc_class * wxObjcCompilerInformation<ObjcClass>::GetCompiledClass() \
166{ \
167 return s_objc_class_ptr_## ObjcClass; \
168}
169
170#elif defined(__i386__)
171// Not used because the generic implementation seems to work fine.
172// But this is here since it was written beforehand and it also works.
173
174// This is based on the code GCC generates for accessing file-static data on i386.
175// The i386 PC-relative addressing happens in this manner
176// 1. The program counter is placed into ecx using the code that GCC should have
177// already generated.
178// 2. A label is placed directly after the call to get the program counter.
179// 3. The Load Effective Address instruction is used to add the offset of the
180// local assembler label we're interested in minus the local assembler label
181// from step 2 to the program counter register in ecx and place the result
182// into the result register (typically eax if not inlined).
183#define WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
184template<> \
185inline objc_class * wxObjcCompilerInformation<ObjcClass>::GetCompiledClass() \
186{ \
187 register struct objc_class *retval; \
188 asm \
189 ( "call ___i686.get_pc_thunk.cx\n" \
190 "\"LPC_FOR_GET_CLASS_" #ObjcClass "\":\n\t" \
191 "leal L_OBJC_CLASS_" #ObjcClass "-\"LPC_FOR_GET_CLASS_" #ObjcClass "\"(%%ecx), %0" \
192 : "=r"(retval) \
193 : \
194 : "ecx" \
195 ); \
196 return retval; \
197}
198
199#elif defined(__ppc__)
200// Not used because the generic implementation seems to work fine.
201// But this is here since it was written beforehand and it also works.
202
203// This is based on the code GCC generates for accessing file-static data on PPC.
204// The PowerPC PC-relative addressing happens in this manner
205// 1. The link register is saved (mflr) to a temporary (we re-use the output register for this)
206// 2. An unconditional branch instruction (bcl) "branches" to the following address (labeled)
207// 3. The link register (filled in by bcl) is saved to r10 (a temporary)
208// 4. The previous link register is restored (mtlr) (from the output register we were using as a temporary)
209// 5. The address of the LPC label as executed is added to the high 16 bits of the offset between that label and the static data we want
210// and stored in a temporary register (r2)
211// 6. That temporary register plus the low 16 bits of the offset are stored into the result register.
212#define WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
213template<> \
214inline objc_class * wxObjcCompilerInformation<ObjcClass>::GetCompiledClass() \
215{ \
216 register struct objc_class *retval; \
217 asm \
218 ( "mflr %0" \
219 "\n\tbcl 20, 31, \"LPC_FOR_GET_CLASS_" #ObjcClass "\"" \
220 "\n\"LPC_FOR_GET_CLASS_" #ObjcClass "\":" \
221 "\n\tmflr r10" \
222 "\n\tmtlr %0" \
223 "\n\taddis r2,r10,ha16(L_OBJC_CLASS_" #ObjcClass "-\"LPC_FOR_GET_CLASS_" #ObjcClass "\")" \
224 "\n\tla %0,lo16(L_OBJC_CLASS_" #ObjcClass "-\"LPC_FOR_GET_CLASS_" #ObjcClass "\")(r2)" \
225 : "=r" (retval) \
226 : \
227 : "r10","r2" \
228 ); \
229 return retval; \
230}
231
232// TODO: __x86_64__, __ppc64__
233#else // Can't wrie inline asm to bust into __OBJC segment
234// This won't be used since the generic implementation takes precedence.
235
236#warning "Don't know how to implement wxObjcCompilerInformation<ObjcClass>::GetCompiledClass on this platform"
237
238#endif // platforms
239
240// The WX_IMPLEMENT_OBJC_GET_SUPERCLASS macro implements the template specialization
241// to get the superclass. This only works if it's a real superclass. If you are
242// deriving from a class that's already being uniquified then you'd need to
243// implement the specialization to call the appropriate get method instead.
244#define WX_IMPLEMENT_OBJC_GET_SUPERCLASS(ObjcClass,ObjcSuperClass) \
245 template <> \
246 inline objc_class* wxObjcCompilerInformation<ObjcClass>::GetSuperclass() \
247 { \
248 return objc_getClass(#ObjcSuperClass); \
249 }
250
251// The WX_IMPLEMENT_OBJC_CLASS_NAME macro implements the template specialization
252// of the sm_theClassName constant. As soon as this specialization is in place
253// sizeof(sm_theClassName) will return the number of bytes at compile time.
254#define WX_IMPLEMENT_OBJC_CLASS_NAME(ObjcClass) \
255 template <> \
256 const char wxObjcCompilerInformation<ObjcClass>::sm_theClassName[] = #ObjcClass;
257
258// The WX_IMPLEMENT_GET_OBJC_CLASS macro combines all of these together and adds
259// a global wx_GetObjcClass_ObjcClass() function.
260#define WX_IMPLEMENT_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass) \
261 WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
262 WX_IMPLEMENT_OBJC_GET_SUPERCLASS(ObjcClass,ObjcSuperClass) \
263 WX_IMPLEMENT_OBJC_CLASS_NAME(ObjcClass) \
264 objc_class* wx_GetObjcClass_ ## ObjcClass() \
265 { \
266 return wxObjcClassInitializer<ObjcClass>::Get(); \
267 }
268
269// The WX_GET_OBJC_CLASS macro is intended to wrap the class name when the class
270// is used as a message receiver (e.g. for calling class methods). When
271// class name uniquifying is used, this calls the global function implemented
272// in the Objective-C file containing the class @implementation.
273#define WX_GET_OBJC_CLASS(ObjcClass) wx_GetObjcClass_ ## ObjcClass()
274
275#else // wxUSE_OBJC_UNIQUIFYING
276
277// Define WX_DECLARE_GET_OBJC_CLASS as nothing
278#define WX_DECLARE_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass)
279// Define WX_IMPLEMENT_GET_OBJC_CLASS as nothing
280#define WX_IMPLEMENT_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass)
281
282// Define WX_GET_OBJC_CLASS macro to output the class name and let the compiler do the normal thing
283// The WX_GET_OBJC_CLASS macro is intended to wrap the class name when the class
284// is used as a message receiver (e.g. for calling class methods). When
285// class name uniquifying is not used, this is simply defined to be the class
286// name which will allow the compiler to do the normal thing.
287#define WX_GET_OBJC_CLASS(ObjcClass) ObjcClass
288
289#endif // wxUSE_OBJC_UNIQUIFYING
290
291#endif //ndef __WX_COCOA_OBJC_CLASS_H__