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Fix wxOSX warnings about int-to-void* casts.
[wxWidgets.git] / include / wx / anidecod.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/anidecod.h
3// Purpose: wxANIDecoder, ANI reader for wxImage and wxAnimation
4// Author: Francesco Montorsi
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5// Copyright: (c) 2006 Francesco Montorsi
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9#ifndef _WX_ANIDECOD_H
10#define _WX_ANIDECOD_H
11
12#include "wx/defs.h"
13
77b83d0a 14#if wxUSE_STREAMS && (wxUSE_ICO_CUR || wxUSE_GIF)
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15
16#include "wx/stream.h"
17#include "wx/image.h"
18#include "wx/animdecod.h"
7e0bac9d 19#include "wx/dynarray.h"
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20
21
53a2db12 22class /*WXDLLIMPEXP_CORE*/ wxANIFrameInfo; // private implementation detail
72045d57 23
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24WX_DECLARE_EXPORTED_OBJARRAY(wxANIFrameInfo, wxANIFrameInfoArray);
25WX_DECLARE_EXPORTED_OBJARRAY(wxImage, wxImageArray);
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26
27// --------------------------------------------------------------------------
28// wxANIDecoder class
29// --------------------------------------------------------------------------
30
53a2db12 31class WXDLLIMPEXP_CORE wxANIDecoder : public wxAnimationDecoder
72045d57 32{
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33public:
34 // constructor, destructor, etc.
35 wxANIDecoder();
36 ~wxANIDecoder();
37
72045d57 38
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39 virtual wxSize GetFrameSize(unsigned int frame) const;
40 virtual wxPoint GetFramePosition(unsigned int frame) const;
41 virtual wxAnimationDisposal GetDisposalMethod(unsigned int frame) const;
42 virtual long GetDelay(unsigned int frame) const;
43 virtual wxColour GetTransparentColour(unsigned int frame) const;
44
45 // implementation of wxAnimationDecoder's pure virtuals
03647350 46
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47 virtual bool Load( wxInputStream& stream );
48
870cf35c 49 bool ConvertToImage(unsigned int frame, wxImage *image) const;
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50
51 wxAnimationDecoder *Clone() const
52 { return new wxANIDecoder; }
53 wxAnimationType GetType() const
54 { return wxANIMATION_TYPE_ANI; }
55
56private:
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57 // wxAnimationDecoder pure virtual:
58 virtual bool DoCanRead( wxInputStream& stream ) const;
59 // modifies current stream position (see wxAnimationDecoder::CanRead)
03647350 60
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61 // frames stored as wxImage(s): ANI files are meant to be used mostly for animated
62 // cursors and thus they do not use any optimization to encode differences between
63 // two frames: they are just a list of images to display sequentially.
64 wxImageArray m_images;
65
66 // the info about each image stored in m_images.
67 // NB: m_info.GetCount() may differ from m_images.GetCount()!
68 wxANIFrameInfoArray m_info;
69
70 // this is the wxCURHandler used to load the ICON chunk of the ANI files
71 static wxCURHandler sm_handler;
72
73
c0c133e1 74 wxDECLARE_NO_COPY_CLASS(wxANIDecoder);
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75};
76
77
77b83d0a 78#endif // wxUSE_STREAMS && (wxUSE_ICO_CUR || wxUSE_GIF)
72045d57 79
d18868bb 80#endif // _WX_ANIDECOD_H