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c801d85f 1/////////////////////////////////////////////////////////////////////////////
ed4b0fdc 2// Name: src/generic/scrlwing.cpp
d32e78bd 3// Purpose: wxScrolledWindow implementation
c801d85f 4// Author: Julian Smart
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5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
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7// Created: 01/02/97
8// RCS-ID: $Id$
77ffb593 9// Copyright: (c) wxWidgets team
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
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21#ifdef __VMS
22#define XtDisplay XTDISPLAY
23#endif
24
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25// For compilers that support precompilation, includes "wx.h".
26#include "wx/wxprec.h"
27
c801d85f 28#ifdef __BORLANDC__
d80cd92a 29 #pragma hdrstop
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30#endif
31
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32#include "wx/scrolwin.h"
33
34#ifndef WX_PRECOMP
35 #include "wx/utils.h"
8e609c82 36 #include "wx/panel.h"
ed4b0fdc 37 #include "wx/dcclient.h"
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38 #if wxUSE_TIMER
39 #include "wx/timer.h"
40 #endif
ed2fbeb8 41 #include "wx/sizer.h"
4b316329 42#endif
ed4b0fdc 43
2a201ef8 44#include "wx/recguard.h"
c801d85f 45
48d1144b 46#ifdef __WXMSW__
1e6feb95 47 #include <windows.h> // for DLGC_WANTARROWS
7acf6a92 48 #include "wx/msw/winundef.h"
48d1144b
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49#endif
50
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51#ifdef __WXMOTIF__
52// For wxRETAINED implementation
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53#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
54 //This code switches off the compiler warnings
55# pragma message disable nosimpint
56#endif
a91b47e8 57#include <Xm/Xm.h>
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58#ifdef __VMS__
59# pragma message enable nosimpint
60#endif
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61#endif
62
066f1b7a 63/*
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64 TODO PROPERTIES
65 style wxHSCROLL | wxVSCROLL
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66*/
67
d80cd92a 68// ----------------------------------------------------------------------------
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69// wxScrollHelperEvtHandler: intercept the events from the window and forward
70// them to wxScrollHelper
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71// ----------------------------------------------------------------------------
72
349efbaa 73class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
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74{
75public:
76 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
77 {
78 m_scrollHelper = scrollHelper;
79 }
d80cd92a 80
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81 virtual bool ProcessEvent(wxEvent& event);
82
ca65c044 83 void ResetDrawnFlag() { m_hasDrawnWindow = false; }
349efbaa 84
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85private:
86 wxScrollHelper *m_scrollHelper;
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87
88 bool m_hasDrawnWindow;
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89
90 DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
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91};
92
4b316329 93#if wxUSE_TIMER
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94// ----------------------------------------------------------------------------
95// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
96// a captured mouse is held outside the window
97// ----------------------------------------------------------------------------
98
99class wxAutoScrollTimer : public wxTimer
100{
101public:
102 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
103 wxEventType eventTypeToSend,
104 int pos, int orient);
105
106 virtual void Notify();
107
108private:
109 wxWindow *m_win;
110 wxScrollHelper *m_scrollHelper;
111 wxEventType m_eventType;
112 int m_pos,
113 m_orient;
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114
115 DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
1e6feb95 116};
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117
118// ============================================================================
119// implementation
120// ============================================================================
121
122// ----------------------------------------------------------------------------
1e6feb95 123// wxAutoScrollTimer
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124// ----------------------------------------------------------------------------
125
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126wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
127 wxScrollHelper *scroll,
128 wxEventType eventTypeToSend,
129 int pos, int orient)
c801d85f 130{
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131 m_win = winToScroll;
132 m_scrollHelper = scroll;
133 m_eventType = eventTypeToSend;
134 m_pos = pos;
135 m_orient = orient;
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136}
137
1e6feb95 138void wxAutoScrollTimer::Notify()
c801d85f 139{
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140 // only do all this as long as the window is capturing the mouse
141 if ( wxWindow::GetCapture() != m_win )
142 {
143 Stop();
144 }
145 else // we still capture the mouse, continue generating events
146 {
147 // first scroll the window if we are allowed to do it
148 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
149 event1.SetEventObject(m_win);
150 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
151 m_win->GetEventHandler()->ProcessEvent(event1) )
152 {
153 // and then send a pseudo mouse-move event to refresh the selection
154 wxMouseEvent event2(wxEVT_MOTION);
155 wxGetMousePosition(&event2.m_x, &event2.m_y);
156
157 // the mouse event coordinates should be client, not screen as
158 // returned by wxGetMousePosition
159 wxWindow *parentTop = m_win;
160 while ( parentTop->GetParent() )
161 parentTop = parentTop->GetParent();
162 wxPoint ptOrig = parentTop->GetPosition();
163 event2.m_x -= ptOrig.x;
164 event2.m_y -= ptOrig.y;
165
166 event2.SetEventObject(m_win);
167
168 // FIXME: we don't fill in the other members - ok?
169
170 m_win->GetEventHandler()->ProcessEvent(event2);
171 }
172 else // can't scroll further, stop
173 {
174 Stop();
175 }
176 }
177}
4b316329 178#endif
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179
180// ----------------------------------------------------------------------------
181// wxScrollHelperEvtHandler
182// ----------------------------------------------------------------------------
183
184bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
185{
9a268018 186 wxEventType evType = event.GetEventType();
2feed004 187
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188 // the explanation of wxEVT_PAINT processing hack: for historic reasons
189 // there are 2 ways to process this event in classes deriving from
190 // wxScrolledWindow. The user code may
191 //
192 // 1. override wxScrolledWindow::OnDraw(dc)
193 // 2. define its own OnPaint() handler
194 //
195 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
196 // always processes the draw event, so we can't just try the window
197 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
198 // (the latter would never be called in wxUniversal).
199 //
200 // So the solution is to have a flag telling us whether the user code drew
201 // anything in the window. We set it to true here but reset it to false in
202 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
203 // user code defined OnPaint() in the derived class)
ca65c044 204 m_hasDrawnWindow = true;
349efbaa 205
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206 // pass it on to the real handler
207 bool processed = wxEvtHandler::ProcessEvent(event);
208
209 // always process the size events ourselves, even if the user code handles
210 // them as well, as we need to AdjustScrollbars()
211 //
212 // NB: it is important to do it after processing the event in the normal
213 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
214 // scrollbar[s] (dis)appear and it should be seen by the user code
215 // after this one
216 if ( evType == wxEVT_SIZE )
217 {
218 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
219
ca65c044 220 return true;
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221 }
222
223 if ( processed )
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224 {
225 // normally, nothing more to do here - except if it was a paint event
226 // which wasn't really processed, then we'll try to call our
227 // OnDraw() below (from HandleOnPaint)
c6b81ceb 228 if ( m_hasDrawnWindow || event.IsCommandEvent() )
349efbaa 229 {
ca65c044 230 return true;
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231 }
232 }
2feed004 233
ca65c044 234 // reset the skipped flag to false as it might have been set to true in
1e6feb95 235 // ProcessEvent() above
ca65c044 236 event.Skip(false);
1e6feb95 237
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238 if ( evType == wxEVT_PAINT )
239 {
240 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
ca65c044 241 return true;
e421922f 242 }
1e6feb95 243
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244 if ( evType == wxEVT_SCROLLWIN_TOP ||
245 evType == wxEVT_SCROLLWIN_BOTTOM ||
246 evType == wxEVT_SCROLLWIN_LINEUP ||
247 evType == wxEVT_SCROLLWIN_LINEDOWN ||
248 evType == wxEVT_SCROLLWIN_PAGEUP ||
249 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
250 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
251 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
252 {
253 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
1e6feb95 254 return !event.GetSkipped();
e421922f 255 }
1e6feb95 256
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257 if ( evType == wxEVT_ENTER_WINDOW )
258 {
259 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
260 }
261 else if ( evType == wxEVT_LEAVE_WINDOW )
262 {
263 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
264 }
265#if wxUSE_MOUSEWHEEL
266 else if ( evType == wxEVT_MOUSEWHEEL )
267 {
268 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
269 }
270#endif // wxUSE_MOUSEWHEEL
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271 else if ( evType == wxEVT_CHAR )
272 {
273 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
274 return !event.GetSkipped();
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275 }
276
ca65c044 277 return false;
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278}
279
280// ----------------------------------------------------------------------------
281// wxScrollHelper construction
282// ----------------------------------------------------------------------------
283
284wxScrollHelper::wxScrollHelper(wxWindow *win)
285{
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286 wxASSERT_MSG( win, _T("associated window can't be NULL in wxScrollHelper") );
287
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288 m_xScrollPixelsPerLine =
289 m_yScrollPixelsPerLine =
290 m_xScrollPosition =
291 m_yScrollPosition =
292 m_xScrollLines =
293 m_yScrollLines =
294 m_xScrollLinesPerPage =
139adb6a 295 m_yScrollLinesPerPage = 0;
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296
297 m_xScrollingEnabled =
ca65c044 298 m_yScrollingEnabled = true;
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299
300 m_scaleX =
139adb6a 301 m_scaleY = 1.0;
24ce4c18 302#if wxUSE_MOUSEWHEEL
d2c52078 303 m_wheelRotation = 0;
24ce4c18 304#endif
a58a12e9 305
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306 m_win =
307 m_targetWindow = (wxWindow *)NULL;
139adb6a 308
1e6feb95 309 m_timerAutoScroll = (wxTimer *)NULL;
d7da9756 310
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311 m_handler = NULL;
312
d32e78bd 313 m_win = win;
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314
315 m_win->SetScrollHelper( this );
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316
317 // by default, the associated window is also the target window
318 DoSetTargetWindow(win);
1e6feb95 319}
d7da9756 320
1e6feb95 321wxScrollHelper::~wxScrollHelper()
d80cd92a 322{
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323 StopAutoScrolling();
324
349efbaa 325 DeleteEvtHandler();
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326}
327
328// ----------------------------------------------------------------------------
329// setting scrolling parameters
330// ----------------------------------------------------------------------------
331
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332void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
333 int pixelsPerUnitY,
334 int noUnitsX,
335 int noUnitsY,
336 int xPos,
337 int yPos,
338 bool noRefresh)
c801d85f 339{
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340 int xpos, ypos;
341
342 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
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343 bool do_refresh =
344 (
c801d85f 345 (noUnitsX != 0 && m_xScrollLines == 0) ||
566d84a7 346 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
b0486e0d 347
c801d85f 348 (noUnitsY != 0 && m_yScrollLines == 0) ||
566d84a7 349 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
c801d85f 350 (xPos != m_xScrollPosition) ||
b0486e0d 351 (yPos != m_yScrollPosition)
139adb6a 352 );
a58a12e9 353
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354 m_xScrollPixelsPerLine = pixelsPerUnitX;
355 m_yScrollPixelsPerLine = pixelsPerUnitY;
356 m_xScrollPosition = xPos;
357 m_yScrollPosition = yPos;
a91b47e8 358
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359 int w = noUnitsX * pixelsPerUnitX;
360 int h = noUnitsY * pixelsPerUnitY;
361
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362 // For better backward compatibility we set persisting limits
363 // here not just the size. It makes SetScrollbars 'sticky'
364 // emulating the old non-autoscroll behaviour.
2b43d588 365 // m_targetWindow->SetVirtualSizeHints( w, h );
a58a12e9 366
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367 // The above should arguably be deprecated, this however we still need.
368
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369 // take care not to set 0 virtual size, 0 means that we don't have any
370 // scrollbars and hence we should use the real size instead of the virtual
371 // one which is indicated by using wxDefaultCoord
372 m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
373 h ? h : wxDefaultCoord);
dc429f89 374
a58a12e9 375 if (do_refresh && !noRefresh)
ca65c044 376 m_targetWindow->Refresh(true, GetScrollRect());
a58a12e9 377
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378#ifndef __WXUNIVERSAL__
379 // If the target is not the same as the window with the scrollbars,
380 // then we need to update the scrollbars here, since they won't have
381 // been updated by SetVirtualSize().
382 if ( m_targetWindow != m_win )
383#endif // !__WXUNIVERSAL__
384 {
385 AdjustScrollbars();
386 }
387#ifndef __WXUNIVERSAL__
388 else
389 {
390 // otherwise this has been done by AdjustScrollbars, above
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391 }
392#endif // !__WXUNIVERSAL__
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393}
394
d80cd92a 395// ----------------------------------------------------------------------------
af4088f1 396// [target] window handling
d80cd92a 397// ----------------------------------------------------------------------------
ecab4dba 398
349efbaa 399void wxScrollHelper::DeleteEvtHandler()
ecab4dba 400{
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401 // search for m_handler in the handler list
402 if ( m_win && m_handler )
349efbaa 403 {
74f6bbf9 404 if ( m_win->RemoveEventHandler(m_handler) )
248d771c 405 {
74f6bbf9 406 delete m_handler;
248d771c 407 }
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408 //else: something is very wrong, so better [maybe] leak memory than
409 // risk a crash because of double deletion
248d771c 410
74f6bbf9 411 m_handler = NULL;
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412 }
413}
414
af4088f1 415void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
349efbaa 416{
ecab4dba 417 m_targetWindow = target;
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418#ifdef __WXMAC__
419 target->MacSetClipChildren( true ) ;
420#endif
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421
422 // install the event handler which will intercept the events we're
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423 // interested in (but only do it for our real window, not the target window
424 // which we scroll - we don't need to hijack its events)
425 if ( m_targetWindow == m_win )
13ff9344 426 {
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427 // if we already have a handler, delete it first
428 DeleteEvtHandler();
429
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430 m_handler = new wxScrollHelperEvtHandler(this);
431 m_targetWindow->PushEventHandler(m_handler);
432 }
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433}
434
af4088f1 435void wxScrollHelper::SetTargetWindow(wxWindow *target)
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436{
437 wxCHECK_RET( target, wxT("target window must not be NULL") );
438
439 if ( target == m_targetWindow )
440 return;
441
af4088f1 442 DoSetTargetWindow(target);
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443}
444
1e6feb95 445wxWindow *wxScrollHelper::GetTargetWindow() const
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446{
447 return m_targetWindow;
448}
449
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450// ----------------------------------------------------------------------------
451// scrolling implementation itself
452// ----------------------------------------------------------------------------
453
1e6feb95 454void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
c801d85f 455{
139adb6a 456 int nScrollInc = CalcScrollInc(event);
1e6feb95 457 if ( nScrollInc == 0 )
139adb6a 458 {
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459 // can't scroll further
460 event.Skip();
461
462 return;
139adb6a 463 }
c801d85f 464
ca65c044 465 bool needsRefresh = false;
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466#ifdef __WXMAC__
467 // OS X blocks on immediate redraws, so make this a refresh
468 needsRefresh = true;
469#endif
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470 int dx = 0,
471 dy = 0;
b97dc9c8 472 int orient = event.GetOrientation();
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473 if (orient == wxHORIZONTAL)
474 {
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475 if ( m_xScrollingEnabled )
476 {
477 dx = -m_xScrollPixelsPerLine * nScrollInc;
478 }
139adb6a 479 else
1e6feb95 480 {
ca65c044 481 needsRefresh = true;
1e6feb95 482 }
139adb6a 483 }
c801d85f 484 else
139adb6a 485 {
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486 if ( m_yScrollingEnabled )
487 {
488 dy = -m_yScrollPixelsPerLine * nScrollInc;
489 }
139adb6a 490 else
1e6feb95 491 {
ca65c044 492 needsRefresh = true;
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493 }
494 }
495
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496 if ( !needsRefresh )
497 {
498 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
499 // otherwise invalidated area could be updated incorrectly later when
500 // ScrollWindow() makes sure they're repainted before scrolling them
501 m_targetWindow->Update();
502 }
503
504 if (orient == wxHORIZONTAL)
505 {
506 m_xScrollPosition += nScrollInc;
507 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
508 }
509 else
510 {
511 m_yScrollPosition += nScrollInc;
512 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
513 }
514
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515 if ( needsRefresh )
516 {
ca65c044 517 m_targetWindow->Refresh(true, GetScrollRect());
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518 }
519 else
520 {
d5d58a93 521 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
3d2b9c20 522 }
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523}
524
1e6feb95 525int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
c801d85f 526{
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527 int pos = event.GetPosition();
528 int orient = event.GetOrientation();
c801d85f 529
ecab4dba 530 int nScrollInc = 0;
1a8caf94 531 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
c801d85f 532 {
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533 if (orient == wxHORIZONTAL)
534 nScrollInc = - m_xScrollPosition;
535 else
536 nScrollInc = - m_yScrollPosition;
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537 } else
538 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
539 {
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540 if (orient == wxHORIZONTAL)
541 nScrollInc = m_xScrollLines - m_xScrollPosition;
542 else
543 nScrollInc = m_yScrollLines - m_yScrollPosition;
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544 } else
545 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
546 {
ecab4dba 547 nScrollInc = -1;
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548 } else
549 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
550 {
ecab4dba 551 nScrollInc = 1;
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552 } else
553 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
554 {
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555 if (orient == wxHORIZONTAL)
556 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
557 else
558 nScrollInc = -GetScrollPageSize(wxVERTICAL);
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559 } else
560 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
561 {
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562 if (orient == wxHORIZONTAL)
563 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
564 else
565 nScrollInc = GetScrollPageSize(wxVERTICAL);
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566 } else
567 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
568 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
569 {
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570 if (orient == wxHORIZONTAL)
571 nScrollInc = pos - m_xScrollPosition;
572 else
573 nScrollInc = pos - m_yScrollPosition;
c801d85f 574 }
88150e60 575
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576 if (orient == wxHORIZONTAL)
577 {
a58a12e9 578 if (m_xScrollPixelsPerLine > 0)
ecab4dba 579 {
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580 if ( m_xScrollPosition + nScrollInc < 0 )
581 {
582 // As -ve as we can go
583 nScrollInc = -m_xScrollPosition;
584 }
585 else // check for the other bound
586 {
587 const int posMax = m_xScrollLines - m_xScrollLinesPerPage;
588 if ( m_xScrollPosition + nScrollInc > posMax )
589 {
590 // As +ve as we can go
591 nScrollInc = posMax - m_xScrollPosition;
592 }
593 }
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594 }
595 else
ca65c044 596 m_targetWindow->Refresh(true, GetScrollRect());
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597 }
598 else
ecab4dba 599 {
be9b0663 600 if ( m_yScrollPixelsPerLine > 0 )
d80cd92a 601 {
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602 if ( m_yScrollPosition + nScrollInc < 0 )
603 {
604 // As -ve as we can go
605 nScrollInc = -m_yScrollPosition;
606 }
607 else // check for the other bound
608 {
609 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
610 if ( m_yScrollPosition + nScrollInc > posMax )
611 {
612 // As +ve as we can go
613 nScrollInc = posMax - m_yScrollPosition;
614 }
615 }
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616 }
617 else
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618 {
619 // VZ: why do we do this? (FIXME)
ca65c044 620 m_targetWindow->Refresh(true, GetScrollRect());
be9b0663 621 }
9d9355c6 622 }
9d9355c6 623
ecab4dba 624 return nScrollInc;
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625}
626
627// Adjust the scrollbars - new version.
1e6feb95 628void wxScrollHelper::AdjustScrollbars()
c801d85f 629{
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630 static wxRecursionGuardFlag s_flagReentrancy;
631 wxRecursionGuard guard(s_flagReentrancy);
632 if ( guard.IsInside() )
633 {
634 // don't reenter AdjustScrollbars() while another call to
635 // AdjustScrollbars() is in progress because this may lead to calling
636 // ScrollWindow() twice and this can really happen under MSW if
637 // SetScrollbar() call below adds or removes the scrollbar which
638 // changes the window size and hence results in another
639 // AdjustScrollbars() call
640 return;
641 }
642
566d84a7
RL
643 int w = 0, h = 0;
644 int oldw, oldh;
a58a12e9 645
27d029c7
RR
646 int oldXScroll = m_xScrollPosition;
647 int oldYScroll = m_yScrollPosition;
c801d85f 648
be9b0663
VZ
649 // VZ: at least under Windows this loop is useless because when scrollbars
650 // [dis]appear we get a WM_SIZE resulting in another call to
651 // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
652 // it here for now but it would be better to ensure that all ports
653 // generate EVT_SIZE when scrollbars [dis]appear, emulating it if
654 // necessary, and remove it later
870c86bc
JS
655 // JACS: Stop potential infinite loop by limiting number of iterations
656 int iterationCount = 0;
657 const int iterationMax = 5;
be9b0663
VZ
658 do
659 {
870c86bc 660 iterationCount ++;
d32e78bd 661
566d84a7 662 GetTargetSize(&w, 0);
c801d85f 663
878ddad5
RR
664 // scroll lines per page: if 0, no scrolling is needed
665 int linesPerPage;
666
667 if ( m_xScrollPixelsPerLine == 0 )
566d84a7 668 {
878ddad5 669 // scrolling is disabled
566d84a7
RL
670 m_xScrollLines = 0;
671 m_xScrollPosition = 0;
878ddad5 672 linesPerPage = 0;
566d84a7 673 }
878ddad5 674 else // might need scrolling
566d84a7 675 {
878ddad5
RR
676 // Round up integer division to catch any "leftover" client space.
677 const int wVirt = m_targetWindow->GetVirtualSize().GetWidth();
678 m_xScrollLines = (wVirt + m_xScrollPixelsPerLine - 1) / m_xScrollPixelsPerLine;
566d84a7
RL
679
680 // Calculate page size i.e. number of scroll units you get on the
878ddad5
RR
681 // current client window.
682 linesPerPage = w / m_xScrollPixelsPerLine;
683
684 // Special case. When client and virtual size are very close but
685 // the client is big enough, kill scrollbar.
686 if ((linesPerPage < m_xScrollLines) && (w >= wVirt)) ++linesPerPage;
687
688 if (linesPerPage >= m_xScrollLines)
689 {
690 // we're big enough to not need scrolling
691 linesPerPage =
692 m_xScrollLines =
693 m_xScrollPosition = 0;
694 }
695 else // we do need a scrollbar
696 {
697 if ( linesPerPage < 1 )
698 linesPerPage = 1;
699
700 // Correct position if greater than extent of canvas minus
701 // the visible portion of it or if below zero
702 const int posMax = m_xScrollLines - linesPerPage;
703 if ( m_xScrollPosition > posMax )
704 m_xScrollPosition = posMax;
705 else if ( m_xScrollPosition < 0 )
706 m_xScrollPosition = 0;
707 }
566d84a7 708 }
c801d85f 709
878ddad5
RR
710 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition,
711 linesPerPage, m_xScrollLines);
a58a12e9 712
878ddad5
RR
713 // The amount by which we scroll when paging
714 SetScrollPageSize(wxHORIZONTAL, linesPerPage);
715
716 GetTargetSize(0, &h);
be9b0663
VZ
717
718 if ( m_yScrollPixelsPerLine == 0 )
566d84a7 719 {
be9b0663 720 // scrolling is disabled
566d84a7
RL
721 m_yScrollLines = 0;
722 m_yScrollPosition = 0;
be9b0663 723 linesPerPage = 0;
566d84a7 724 }
be9b0663 725 else // might need scrolling
566d84a7 726 {
878ddad5
RR
727 // Round up integer division to catch any "leftover" client space.
728 const int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
729 m_yScrollLines = ( hVirt + m_yScrollPixelsPerLine - 1 ) / m_yScrollPixelsPerLine;
566d84a7
RL
730
731 // Calculate page size i.e. number of scroll units you get on the
878ddad5 732 // current client window.
be9b0663 733 linesPerPage = h / m_yScrollPixelsPerLine;
878ddad5
RR
734
735 // Special case. When client and virtual size are very close but
736 // the client is big enough, kill scrollbar.
737 if ((linesPerPage < m_yScrollLines) && (h >= hVirt)) ++linesPerPage;
738
739 if (linesPerPage >= m_yScrollLines)
be9b0663
VZ
740 {
741 // we're big enough to not need scrolling
742 linesPerPage =
743 m_yScrollLines =
744 m_yScrollPosition = 0;
745 }
746 else // we do need a scrollbar
747 {
748 if ( linesPerPage < 1 )
749 linesPerPage = 1;
750
751 // Correct position if greater than extent of canvas minus
752 // the visible portion of it or if below zero
753 const int posMax = m_yScrollLines - linesPerPage;
754 if ( m_yScrollPosition > posMax )
755 m_yScrollPosition = posMax;
756 else if ( m_yScrollPosition < 0 )
757 m_yScrollPosition = 0;
758 }
759 }
566d84a7 760
be9b0663
VZ
761 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
762 linesPerPage, m_yScrollLines);
566d84a7 763
be9b0663
VZ
764 // The amount by which we scroll when paging
765 SetScrollPageSize(wxVERTICAL, linesPerPage);
c801d85f 766
139adb6a 767
be9b0663 768 // If a scrollbar (dis)appeared as a result of this, adjust them again.
566d84a7
RL
769 oldw = w;
770 oldh = h;
771
772 GetTargetSize( &w, &h );
870c86bc 773 } while ( (w != oldw || h != oldh) && (iterationCount < iterationMax) );
566d84a7
RL
774
775#ifdef __WXMOTIF__
776 // Sorry, some Motif-specific code to implement a backing pixmap
777 // for the wxRETAINED style. Implementing a backing store can't
778 // be entirely generic because it relies on the wxWindowDC implementation
779 // to duplicate X drawing calls for the backing pixmap.
780
781 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
139adb6a 782 {
566d84a7
RL
783 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
784
785 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
786 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
787 if (m_targetWindow->GetBackingPixmap() &&
788 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
789 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
790 {
791 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
792 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
793 }
794
795 if (!m_targetWindow->GetBackingPixmap() &&
9b66c26a 796 (m_xScrollLines != 0) && (m_yScrollLines != 0))
566d84a7
RL
797 {
798 int depth = wxDisplayDepth();
799 m_targetWindow->SetPixmapWidth(totalPixelWidth);
800 m_targetWindow->SetPixmapHeight(totalPixelHeight);
801 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
802 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
803 }
804
139adb6a 805 }
566d84a7 806#endif // Motif
a58a12e9 807
27d029c7
RR
808 if (oldXScroll != m_xScrollPosition)
809 {
810 if (m_xScrollingEnabled)
566d84a7 811 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
d5d58a93 812 GetScrollRect() );
27d029c7 813 else
ca65c044 814 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 815 }
a58a12e9 816
27d029c7
RR
817 if (oldYScroll != m_yScrollPosition)
818 {
819 if (m_yScrollingEnabled)
1e6feb95 820 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
d5d58a93 821 GetScrollRect() );
27d029c7 822 else
ca65c044 823 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 824 }
c801d85f
KB
825}
826
1e6feb95 827void wxScrollHelper::DoPrepareDC(wxDC& dc)
c801d85f 828{
1e6feb95 829 wxPoint pt = dc.GetDeviceOrigin();
807a572e
RR
830#ifdef __WXGTK__
831 // It may actually be correct to always query
832 // the m_sign from the DC here, but I leve the
833 // #ifdef GTK for now.
834 if (m_win->GetLayoutDirection() == wxLayout_RightToLeft)
835 dc.SetDeviceOrigin( pt.x + m_xScrollPosition * m_xScrollPixelsPerLine,
836 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
837 else
838#endif
839 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
840 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
139adb6a 841 dc.SetUserScale( m_scaleX, m_scaleY );
c801d85f
KB
842}
843
566d84a7
RL
844void wxScrollHelper::SetScrollRate( int xstep, int ystep )
845{
846 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
847 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
848
849 m_xScrollPixelsPerLine = xstep;
850 m_yScrollPixelsPerLine = ystep;
851
852 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
853 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
854
855 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
856 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
857 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
858
859 AdjustScrollbars();
860}
861
1e6feb95 862void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
c801d85f 863{
a0bc2c1d
VZ
864 if ( x_unit )
865 *x_unit = m_xScrollPixelsPerLine;
866 if ( y_unit )
867 *y_unit = m_yScrollPixelsPerLine;
c801d85f
KB
868}
869
5713b349
RR
870
871int wxScrollHelper::GetScrollLines( int orient ) const
872{
873 if ( orient == wxHORIZONTAL )
874 return m_xScrollLines;
875 else
876 return m_yScrollLines;
877}
878
1e6feb95 879int wxScrollHelper::GetScrollPageSize(int orient) const
c801d85f
KB
880{
881 if ( orient == wxHORIZONTAL )
882 return m_xScrollLinesPerPage;
883 else
884 return m_yScrollLinesPerPage;
885}
886
1e6feb95 887void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
c801d85f
KB
888{
889 if ( orient == wxHORIZONTAL )
890 m_xScrollLinesPerPage = pageSize;
891 else
892 m_yScrollLinesPerPage = pageSize;
893}
894
895/*
896 * Scroll to given position (scroll position, not pixel position)
897 */
1e6feb95 898void wxScrollHelper::Scroll( int x_pos, int y_pos )
c801d85f 899{
8b089c5e
JS
900 if (!m_targetWindow)
901 return;
902
a58a12e9 903 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
139adb6a 904 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
a58a12e9 905
8d7eaf91 906 int w = 0, h = 0;
1e6feb95 907 GetTargetSize(&w, &h);
c801d85f 908
b97dc9c8
VS
909 // compute new position:
910 int new_x = m_xScrollPosition;
911 int new_y = m_yScrollPosition;
8ea45699 912
8775b357 913 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
c801d85f 914 {
b97dc9c8 915 new_x = x_pos;
a58a12e9 916
3d2b9c20
RR
917 // Calculate page size i.e. number of scroll units you get on the
918 // current client window
5713b349 919 int noPagePositions = w/m_xScrollPixelsPerLine;
139adb6a
RR
920 if (noPagePositions < 1) noPagePositions = 1;
921
922 // Correct position if greater than extent of canvas minus
3d2b9c20 923 // the visible portion of it or if below zero
b97dc9c8
VS
924 new_x = wxMin( m_xScrollLines-noPagePositions, new_x );
925 new_x = wxMax( 0, new_x );
c801d85f 926 }
8775b357 927 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
c801d85f 928 {
b97dc9c8 929 new_y = y_pos;
a58a12e9 930
3d2b9c20
RR
931 // Calculate page size i.e. number of scroll units you get on the
932 // current client window
5713b349 933 int noPagePositions = h/m_yScrollPixelsPerLine;
139adb6a
RR
934 if (noPagePositions < 1) noPagePositions = 1;
935
936 // Correct position if greater than extent of canvas minus
3d2b9c20 937 // the visible portion of it or if below zero
b97dc9c8
VS
938 new_y = wxMin( m_yScrollLines-noPagePositions, new_y );
939 new_y = wxMax( 0, new_y );
940 }
d2c52078 941
b97dc9c8
VS
942 if ( new_x == m_xScrollPosition && new_y == m_yScrollPosition )
943 return; // nothing to do, the position didn't change
944
945 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
946 // otherwise invalidated area could be updated incorrectly later when
947 // ScrollWindow() makes sure they're repainted before scrolling them
948 m_targetWindow->Update();
949
950 // update the position and scroll the window now:
951 if (m_xScrollPosition != new_x)
952 {
953 int old_x = m_xScrollPosition;
954 m_xScrollPosition = new_x;
955 m_win->SetScrollPos( wxHORIZONTAL, new_x );
956 m_targetWindow->ScrollWindow( (old_x-new_x)*m_xScrollPixelsPerLine, 0,
957 GetScrollRect() );
958 }
959
960 if (m_yScrollPosition != new_y)
961 {
962 int old_y = m_yScrollPosition;
963 m_yScrollPosition = new_y;
964 m_win->SetScrollPos( wxVERTICAL, new_y );
965 m_targetWindow->ScrollWindow( 0, (old_y-new_y)*m_yScrollPixelsPerLine,
966 GetScrollRect() );
c801d85f 967 }
c801d85f
KB
968}
969
1e6feb95 970void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
c801d85f 971{
139adb6a
RR
972 m_xScrollingEnabled = x_scroll;
973 m_yScrollingEnabled = y_scroll;
c801d85f
KB
974}
975
c801d85f 976// Where the current view starts from
1e6feb95 977void wxScrollHelper::GetViewStart (int *x, int *y) const
c801d85f 978{
a0bc2c1d
VZ
979 if ( x )
980 *x = m_xScrollPosition;
981 if ( y )
982 *y = m_yScrollPosition;
c801d85f
KB
983}
984
8c2f3797 985void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 986{
a0bc2c1d 987 if ( xx )
807a572e 988 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
989 if ( yy )
990 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f
KB
991}
992
8c2f3797 993void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 994{
a0bc2c1d 995 if ( xx )
807a572e 996 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
997 if ( yy )
998 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f 999}
d80cd92a 1000
d32e78bd
VZ
1001// ----------------------------------------------------------------------------
1002// geometry
1003// ----------------------------------------------------------------------------
1004
1005bool wxScrollHelper::ScrollLayout()
1006{
1007 if ( m_win->GetSizer() && m_targetWindow == m_win )
1008 {
1009 // If we're the scroll target, take into account the
1010 // virtual size and scrolled position of the window.
1011
8d7eaf91 1012 int x = 0, y = 0, w = 0, h = 0;
d32e78bd
VZ
1013 CalcScrolledPosition(0,0, &x,&y);
1014 m_win->GetVirtualSize(&w, &h);
1015 m_win->GetSizer()->SetDimension(x, y, w, h);
1016 return true;
1017 }
1018
1019 // fall back to default for LayoutConstraints
1020 return m_win->wxWindow::Layout();
1021}
1022
1023void wxScrollHelper::ScrollDoSetVirtualSize(int x, int y)
1024{
1025 m_win->wxWindow::DoSetVirtualSize( x, y );
1026 AdjustScrollbars();
1027
1028 if (m_win->GetAutoLayout())
1029 m_win->Layout();
1030}
1031
1032// wxWindow's GetBestVirtualSize returns the actual window size,
1033// whereas we want to return the virtual size
1034wxSize wxScrollHelper::ScrollGetBestVirtualSize() const
1035{
1036 wxSize clientSize(m_win->GetClientSize());
1037 if ( m_win->GetSizer() )
1038 clientSize.IncTo(m_win->GetSizer()->CalcMin());
1039
1040 return clientSize;
1041}
1042
1043// return the window best size from the given best virtual size
1044wxSize
1045wxScrollHelper::ScrollGetWindowSizeForVirtualSize(const wxSize& size) const
1046{
1047 // Only use the content to set the window size in the direction
1048 // where there's no scrolling; otherwise we're going to get a huge
1049 // window in the direction in which scrolling is enabled
1050 int ppuX, ppuY;
1051 GetScrollPixelsPerUnit(&ppuX, &ppuY);
1052
1053 wxSize minSize = m_win->GetMinSize();
1054 if ( !minSize.IsFullySpecified() )
1055 minSize = m_win->GetSize();
1056
1057 wxSize best(size);
1058 if (ppuX > 0)
1059 best.x = minSize.x;
1060 if (ppuY > 0)
1061 best.y = minSize.y;
1062
1063 return best;
1064}
1065
d80cd92a
VZ
1066// ----------------------------------------------------------------------------
1067// event handlers
1068// ----------------------------------------------------------------------------
1069
1070// Default OnSize resets scrollbars, if any
1e6feb95 1071void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
d80cd92a 1072{
c376d80f 1073 if ( m_targetWindow->GetAutoLayout() )
2b5f62a0 1074 {
c376d80f 1075 wxSize size = m_targetWindow->GetBestVirtualSize();
d32e78bd 1076
c376d80f 1077 // This will call ::Layout() and ::AdjustScrollbars()
168f82ce 1078 m_win->SetVirtualSize( size );
2b5f62a0
VZ
1079 }
1080 else
c376d80f 1081 {
2b5f62a0 1082 AdjustScrollbars();
c376d80f 1083 }
d80cd92a
VZ
1084}
1085
1086// This calls OnDraw, having adjusted the origin according to the current
1087// scroll position
1e6feb95 1088void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
d80cd92a 1089{
af4088f1
VZ
1090 // don't use m_targetWindow here, this is always called for ourselves
1091 wxPaintDC dc(m_win);
1e6feb95 1092 DoPrepareDC(dc);
d80cd92a
VZ
1093
1094 OnDraw(dc);
1095}
1096
438e3558
VZ
1097// kbd handling: notice that we use OnChar() and not OnKeyDown() for
1098// compatibility here - if we used OnKeyDown(), the programs which process
1099// arrows themselves in their OnChar() would never get the message and like
1100// this they always have the priority
1e6feb95 1101void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
d80cd92a 1102{
8d7eaf91
MW
1103 int stx = 0, sty = 0, // view origin
1104 szx = 0, szy = 0, // view size (total)
1105 clix = 0, cliy = 0; // view size (on screen)
d80cd92a 1106
1e6feb95
VZ
1107 GetViewStart(&stx, &sty);
1108 GetTargetSize(&clix, &cliy);
566d84a7 1109 m_targetWindow->GetVirtualSize(&szx, &szy);
56dade3c
RL
1110
1111 if( m_xScrollPixelsPerLine )
1112 {
1113 clix /= m_xScrollPixelsPerLine;
d7da9756 1114 szx /= m_xScrollPixelsPerLine;
56dade3c
RL
1115 }
1116 else
1117 {
1118 clix = 0;
d7da9756 1119 szx = -1;
56dade3c
RL
1120 }
1121 if( m_yScrollPixelsPerLine )
1122 {
1123 cliy /= m_yScrollPixelsPerLine;
1124 szy /= m_yScrollPixelsPerLine;
1125 }
1126 else
1127 {
1128 cliy = 0;
d7da9756 1129 szy = -1;
56dade3c 1130 }
d80cd92a 1131
39c869a6
VZ
1132 int xScrollOld = m_xScrollPosition,
1133 yScrollOld = m_yScrollPosition;
1134
ecb01792 1135 int dsty;
4995ca80 1136 switch ( event.GetKeyCode() )
d80cd92a
VZ
1137 {
1138 case WXK_PAGEUP:
ecb01792
RL
1139 dsty = sty - (5 * cliy / 6);
1140 Scroll(-1, (dsty == -1) ? 0 : dsty);
d80cd92a
VZ
1141 break;
1142
1143 case WXK_PAGEDOWN:
d80cd92a
VZ
1144 Scroll(-1, sty + (5 * cliy / 6));
1145 break;
1146
d80cd92a
VZ
1147 case WXK_HOME:
1148 Scroll(0, event.ControlDown() ? 0 : -1);
1149 break;
1150
1151 case WXK_END:
4acd108c 1152 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
d80cd92a
VZ
1153 break;
1154
1155 case WXK_UP:
1156 Scroll(-1, sty - 1);
1157 break;
1158
1159 case WXK_DOWN:
1160 Scroll(-1, sty + 1);
1161 break;
1162
1163 case WXK_LEFT:
1164 Scroll(stx - 1, -1);
1165 break;
1166
1167 case WXK_RIGHT:
1168 Scroll(stx + 1, -1);
1169 break;
1170
1171 default:
1172 // not for us
1173 event.Skip();
1174 }
39c869a6
VZ
1175
1176 if ( m_xScrollPosition != xScrollOld )
1177 {
1178 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
1179 wxHORIZONTAL);
1180 event.SetEventObject(m_win);
1181 m_win->GetEventHandler()->ProcessEvent(event);
1182 }
1183
1184 if ( m_yScrollPosition != yScrollOld )
1185 {
1186 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
1187 wxVERTICAL);
1188 event.SetEventObject(m_win);
1189 m_win->GetEventHandler()->ProcessEvent(event);
1190 }
d80cd92a 1191}
d2c52078 1192
1e6feb95
VZ
1193// ----------------------------------------------------------------------------
1194// autoscroll stuff: these functions deal with sending fake scroll events when
1195// a captured mouse is being held outside the window
1196// ----------------------------------------------------------------------------
1197
1198bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1199{
1200 // only send the event if the window is scrollable in this direction
1201 wxWindow *win = (wxWindow *)event.GetEventObject();
1202 return win->HasScrollbar(event.GetOrientation());
1203}
1204
1205void wxScrollHelper::StopAutoScrolling()
1206{
4b316329 1207#if wxUSE_TIMER
1e6feb95
VZ
1208 if ( m_timerAutoScroll )
1209 {
1210 delete m_timerAutoScroll;
1211 m_timerAutoScroll = (wxTimer *)NULL;
1212 }
4b316329 1213#endif
1e6feb95 1214}
d2c52078 1215
1e6feb95 1216void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
d2c52078 1217{
1e6feb95
VZ
1218 StopAutoScrolling();
1219
1220 event.Skip();
1221}
d2c52078 1222
1e6feb95
VZ
1223void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1224{
1225 // don't prevent the usual processing of the event from taking place
1226 event.Skip();
1227
1228 // when a captured mouse leave a scrolled window we start generate
1229 // scrolling events to allow, for example, extending selection beyond the
1230 // visible area in some controls
1231 if ( wxWindow::GetCapture() == m_targetWindow )
1232 {
1233 // where is the mouse leaving?
1234 int pos, orient;
1235 wxPoint pt = event.GetPosition();
1236 if ( pt.x < 0 )
1237 {
1238 orient = wxHORIZONTAL;
1239 pos = 0;
1240 }
1241 else if ( pt.y < 0 )
1242 {
1243 orient = wxVERTICAL;
1244 pos = 0;
1245 }
1246 else // we're lower or to the right of the window
1247 {
1248 wxSize size = m_targetWindow->GetClientSize();
1249 if ( pt.x > size.x )
1250 {
1251 orient = wxHORIZONTAL;
1252 pos = m_xScrollLines;
1253 }
1254 else if ( pt.y > size.y )
1255 {
1256 orient = wxVERTICAL;
1257 pos = m_yScrollLines;
1258 }
1259 else // this should be impossible
1260 {
1261 // but seems to happen sometimes under wxMSW - maybe it's a bug
1262 // there but for now just ignore it
1263
1264 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1265
1266 return;
1267 }
1268 }
1269
1270 // only start the auto scroll timer if the window can be scrolled in
1271 // this direction
1272 if ( !m_targetWindow->HasScrollbar(orient) )
1273 return;
1274
4b316329 1275#if wxUSE_TIMER
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1276 delete m_timerAutoScroll;
1277 m_timerAutoScroll = new wxAutoScrollTimer
1278 (
1279 m_targetWindow, this,
1280 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1281 : wxEVT_SCROLLWIN_LINEDOWN,
1282 pos,
1283 orient
1284 );
1285 m_timerAutoScroll->Start(50); // FIXME: make configurable
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1286#else
1287 wxUnusedVar(pos);
4b316329 1288#endif
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1289 }
1290}
1291
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1292#if wxUSE_MOUSEWHEEL
1293
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1294void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1295{
d2c52078 1296 m_wheelRotation += event.GetWheelRotation();
1e6feb95 1297 int lines = m_wheelRotation / event.GetWheelDelta();
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1298 m_wheelRotation -= lines * event.GetWheelDelta();
1299
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1300 if (lines != 0)
1301 {
1e6feb95 1302
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1303 wxScrollWinEvent newEvent;
1304
ac6f6ffc 1305 newEvent.SetPosition(0);
6682e732 1306 newEvent.SetOrientation( event.GetWheelAxis() == 0 ? wxVERTICAL : wxHORIZONTAL);
687706f5 1307 newEvent.SetEventObject(m_win);
b6b85bdc 1308
9b9337da 1309 if (event.IsPageScroll())
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1310 {
1311 if (lines > 0)
687706f5 1312 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
4b056ef5 1313 else
687706f5 1314 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
4b056ef5 1315
b6b85bdc 1316 m_win->GetEventHandler()->ProcessEvent(newEvent);
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1317 }
1318 else
1319 {
1320 lines *= event.GetLinesPerAction();
1321 if (lines > 0)
687706f5 1322 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
4b056ef5 1323 else
687706f5 1324 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
b6b85bdc 1325
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1326 int times = abs(lines);
1327 for (; times > 0; times--)
1328 m_win->GetEventHandler()->ProcessEvent(newEvent);
1329 }
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1330 }
1331}
1332
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1333#endif // wxUSE_MOUSEWHEEL
1334
1e6feb95 1335// ----------------------------------------------------------------------------
d32e78bd 1336// wxScrolledWindow implementation
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1337// ----------------------------------------------------------------------------
1338
d32e78bd 1339IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
1e6feb95 1340
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1341BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
1342 EVT_PAINT(wxScrolledWindow::OnPaint)
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1343END_EVENT_TABLE()
1344
d32e78bd 1345bool wxScrolledWindow::Create(wxWindow *parent,
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1346 wxWindowID id,
1347 const wxPoint& pos,
1348 const wxSize& size,
1349 long style,
1350 const wxString& name)
1351{
1352 m_targetWindow = this;
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1353#ifdef __WXMAC__
1354 MacSetClipChildren( true ) ;
1355#endif
1e6feb95 1356
04b6e2f0 1357 bool ok = wxPanel::Create(parent, id, pos, size, style|wxHSCROLL|wxVSCROLL, name);
1e6feb95 1358
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1359 return ok;
1360}
1361
d32e78bd 1362wxScrolledWindow::~wxScrolledWindow()
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1363{
1364}
d2c52078 1365
d32e78bd 1366void wxScrolledWindow::OnPaint(wxPaintEvent& event)
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1367{
1368 // the user code didn't really draw the window if we got here, so set this
1369 // flag to try to call OnDraw() later
1370 m_handler->ResetDrawnFlag();
1371
1372 event.Skip();
1373}
1374
0cf5b099 1375#ifdef __WXMSW__
d32e78bd 1376WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg,
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1377 WXWPARAM wParam,
1378 WXLPARAM lParam)
1379{
c140b7e7 1380 WXLRESULT rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
0cf5b099 1381
4676948b 1382#ifndef __WXWINCE__
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1383 // we need to process arrows ourselves for scrolling
1384 if ( nMsg == WM_GETDLGCODE )
1385 {
1386 rc |= DLGC_WANTARROWS;
1387 }
4676948b 1388#endif
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1389
1390 return rc;
1391}
1392
1393#endif // __WXMSW__