]> git.saurik.com Git - wxWidgets.git/blame - include/wx/dynarray.h
Win16 corrections
[wxWidgets.git] / include / wx / dynarray.h
CommitLineData
c801d85f
KB
1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.h
3// Purpose: auto-resizable (i.e. dynamic) array support
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
c801d85f
KB
6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _DYNARRAY_H
13#define _DYNARRAY_H
14
15#ifdef __GNUG__
16#pragma interface "dynarray.h"
17#endif
18
19#include "wx/defs.h"
3bfa4402 20#include "wx/debug.h"
c801d85f 21
2600d8ee 22/** @name Dynamic arrays and object arrays (array which own their elements)
c801d85f
KB
23 @memo Arrays which grow on demand and do range checking (only in debug)
24 */
25//@{
26
27// ----------------------------------------------------------------------------
28// constants
29// ----------------------------------------------------------------------------
30
31/**
2600d8ee 32 the initial size by which an array grows when an element is added
3bfa4402 33 default value avoids allocate one or two bytes when the array is created
c801d85f
KB
34 which is rather inefficient
35*/
36#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
37
38// ----------------------------------------------------------------------------
39// types
40// ----------------------------------------------------------------------------
41
42/**
43 callback compare function for quick sort
3bfa4402 44 must return negative value, 0 or positive value if pItem1 <, = or > pItem2
c801d85f
KB
45 */
46
47#ifdef __VISUALC__
48 #define CMPFUNC_CONV _cdecl
49#else // !Visual C++
50 #define CMPFUNC_CONV
51#endif // compiler
52typedef int (CMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
53
54// ----------------------------------------------------------------------------
55/**
56 base class managing data having size of type 'long' (not used directly)
57
58 NB: for efficiency this often used class has no virtual functions (hence no
3bfa4402
VZ
59 VTBL), even dtor is <B>not</B> virtual. If used as expected it won't
60 create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all,
61 so it's not too important if it's not called (this happens when you cast
c801d85f
KB
62 "SomeArray *" as "BaseArray *" and then delete it)
63
2600d8ee 64 @memo Base class for template array classes
c801d85f
KB
65*/
66// ----------------------------------------------------------------------------
fbcb4166 67class WXDLLEXPORT wxBaseArray
c801d85f
KB
68{
69public:
70 /** @name ctors and dtor */
71 //@{
72 /// default ctor
73 wxBaseArray();
74 /// copy ctor
75 wxBaseArray(const wxBaseArray& array);
76 /// assignment operator
77 wxBaseArray& operator=(const wxBaseArray& src);
78 /// not virtual, see above
79 /// EXCEPT for Gnu compiler to reduce warnings...
80#ifdef __GNUG__
81 virtual
82#endif
83 ~wxBaseArray();
84 //@}
85
86 /** @name memory management */
87 //@{
2600d8ee 88 /// empties the array, but doesn't release memory
3093cef8 89 void Empty() { m_nCount = 0; }
2600d8ee 90 /// empties the array and releases memory
c801d85f
KB
91 void Clear();
92 /// preallocates memory for given number of items
c86f1403 93 void Alloc(size_t uiSize);
3093cef8
VZ
94 /// minimizes the memory used by the array (frees unused memory)
95 void Shrink();
c801d85f
KB
96 //@}
97
98 /** @name simple accessors */
99 //@{
100 /// number of elements in the array
3093cef8
VZ
101 size_t Count() const { return m_nCount; }
102 size_t GetCount() const { return m_nCount; }
c801d85f 103 /// is it empty?
3093cef8 104 bool IsEmpty() const { return m_nCount == 0; }
c801d85f
KB
105 //@}
106
107protected:
3bfa4402 108 // these methods are protected because if they were public one could
2600d8ee 109 // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
c801d85f
KB
110 // type safe methods
111
112 /** @name items access */
113 //@{
114 /// get item at position uiIndex (range checking is done in debug version)
c86f1403 115 long& Item(size_t uiIndex) const
3093cef8 116 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
c801d85f 117 /// same as Item()
c86f1403 118 long& operator[](size_t uiIndex) const { return Item(uiIndex); }
c801d85f
KB
119 //@}
120
121 /** @name item management */
122 //@{
123 /**
124 Search the element in the array, starting from the either side
125 @param bFromEnd if TRUE, start from the end
3c67202d
VZ
126 @return index of the first item matched or wxNOT_FOUND
127 @see wxNOT_FOUND
c801d85f 128 */
3bfa4402
VZ
129 int Index(long lItem, bool bFromEnd = FALSE) const;
130 /// search for an item using binary search in a sorted array
e99c3048 131 int Index(long lItem, CMPFUNC fnCompare) const;
c801d85f 132 /// add new element at the end
3bfa4402
VZ
133 void Add(long lItem);
134 /// add item assuming the array is sorted with fnCompare function
135 void Add(long lItem, CMPFUNC fnCompare);
136 /// add new element at given position (it becomes Item[uiIndex])
c86f1403 137 void Insert(long lItem, size_t uiIndex);
c801d85f
KB
138 /// remove first item matching this value
139 void Remove(long lItem);
140 /// remove item by index
c86f1403 141 void Remove(size_t uiIndex);
c801d85f
KB
142 //@}
143
144 /// sort array elements using given compare function
3bfa4402 145 void Sort(CMPFUNC fnCompare);
c801d85f
KB
146
147private:
148 void Grow(); // makes array bigger if needed
149
3093cef8
VZ
150 size_t m_nSize, // current size of the array
151 m_nCount; // current number of elements
c801d85f
KB
152
153 long *m_pItems; // pointer to data
154};
155
156// ============================================================================
157// template classes
158// ============================================================================
159
160// ----------------------------------------------------------------------------
161// This macro generates a new array class. It is intended for storage of simple
162// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
3bfa4402 163//
c801d85f 164// NB: it has only inline functions => takes no space at all
a3ef5bf5
JS
165// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
166// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
167// so using a temporary variable instead.
c801d85f
KB
168// ----------------------------------------------------------------------------
169#define _WX_DEFINE_ARRAY(T, name) \
170typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
fbcb4166 171class WXDLLEXPORTLOCAL name : public wxBaseArray \
c801d85f
KB
172{ \
173public: \
174 name() \
175 { wxASSERT( sizeof(T) <= sizeof(long) ); } \
176 \
177 name& operator=(const name& src) \
a3ef5bf5
JS
178 { wxBaseArray* temp = (wxBaseArray*) this; \
179 (*temp) = ((const wxBaseArray&)src); \
c801d85f
KB
180 return *this; } \
181 \
3093cef8 182 T& operator[](size_t uiIndex) const \
c801d85f 183 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 184 T& Item(size_t uiIndex) const \
c801d85f 185 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3bfaaefe
VZ
186 T& Last() const \
187 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 188 \
bc7665d4 189 int Index(T Item, bool bFromEnd = FALSE) const \
c801d85f
KB
190 { return wxBaseArray::Index((long)Item, bFromEnd); } \
191 \
192 void Add(T Item) \
193 { wxBaseArray::Add((long)Item); } \
3093cef8 194 void Insert(T Item, size_t uiIndex) \
c801d85f
KB
195 { wxBaseArray::Insert((long)Item, uiIndex) ; } \
196 \
3093cef8 197 void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \
c801d85f
KB
198 void Remove(T Item) \
199 { int iIndex = Index(Item); \
3c67202d 200 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
1311c7a9 201 "removing inexisting element in wxArray::Remove" ); \
c86f1403 202 wxBaseArray::Remove((size_t)iIndex); } \
c801d85f
KB
203 \
204 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
205}
206
3bfa4402
VZ
207// ----------------------------------------------------------------------------
208// This is the same as the previous macro, but it defines a sorted array.
209// Differences:
210// 1) it must be given a COMPARE function in ctor which takes 2 items of type
211// T* and should return -1, 0 or +1 if the first one is less/greater
212// than/equal to the second one.
213// 2) the Add() method inserts the item in such was that the array is always
214// sorted (it uses the COMPARE function)
215// 3) it has no Sort() method because it's always sorted
216// 4) Index() method is much faster (the sorted arrays use binary search
217// instead of linear one), but Add() is slower.
218//
219// Summary: use this class when the speed of Index() function is important, use
220// the normal arrays otherwise.
221//
222// NB: it has only inline functions => takes no space at all
a3ef5bf5
JS
223// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
224// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
225// so using a temporary variable instead.
3bfa4402
VZ
226// ----------------------------------------------------------------------------
227#define _WX_DEFINE_SORTED_ARRAY(T, name) \
228typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
fbcb4166 229class WXDLLEXPORTLOCAL name : public wxBaseArray \
3bfa4402
VZ
230{ \
231public: \
232 name(SCMPFUNC##T fn) \
233 { wxASSERT( sizeof(T) <= sizeof(long) ); m_fnCompare = fn; } \
234 \
235 name& operator=(const name& src) \
a3ef5bf5
JS
236 { wxBaseArray* temp = (wxBaseArray*) this; \
237 (*temp) = ((const wxBaseArray&)src); \
3bfa4402
VZ
238 m_fnCompare = src.m_fnCompare; \
239 return *this; } \
240 \
3093cef8 241 T& operator[](size_t uiIndex) const \
3bfa4402 242 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 243 T& Item(size_t uiIndex) const \
3bfa4402
VZ
244 { return (T&)(wxBaseArray::Item(uiIndex)); } \
245 T& Last() const \
246 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
247 \
248 int Index(T Item) const \
249 { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
250 \
251 void Add(T Item) \
252 { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \
253 \
3093cef8 254 void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \
3bfa4402
VZ
255 void Remove(T Item) \
256 { int iIndex = Index(Item); \
3c67202d 257 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
3bfa4402 258 "removing inexisting element in wxArray::Remove" ); \
3093cef8 259 wxBaseArray::Remove((size_t)iIndex); } \
3bfa4402
VZ
260 \
261private: \
262 SCMPFUNC##T m_fnCompare; \
263}
264
c801d85f 265// ----------------------------------------------------------------------------
2600d8ee 266// see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY
c801d85f 267// ----------------------------------------------------------------------------
2600d8ee 268#define _WX_DECLARE_OBJARRAY(T, name) \
c801d85f 269typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
2600d8ee 270class WXDLLEXPORTLOCAL name : public wxBaseArray \
c801d85f
KB
271{ \
272public: \
273 name() { } \
274 name(const name& src); \
275 name& operator=(const name& src); \
276 \
277 ~name(); \
278 \
3093cef8 279 T& operator[](size_t uiIndex) const \
c801d85f 280 { return *(T*)wxBaseArray::Item(uiIndex); } \
3093cef8 281 T& Item(size_t uiIndex) const \
c801d85f 282 { return *(T*)wxBaseArray::Item(uiIndex); } \
3bfaaefe
VZ
283 T& Last() const \
284 { return *(T*)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 285 \
bc7665d4 286 int Index(const T& Item, bool bFromEnd = FALSE) const; \
c801d85f
KB
287 \
288 void Add(const T& Item); \
289 void Add(const T* pItem) \
290 { wxBaseArray::Add((long)pItem); } \
291 \
3093cef8
VZ
292 void Insert(const T& Item, size_t uiIndex); \
293 void Insert(const T* pItem, size_t uiIndex) \
c801d85f
KB
294 { wxBaseArray::Insert((long)pItem, uiIndex); } \
295 \
296 void Empty(); \
297 \
3093cef8 298 T* Detach(size_t uiIndex) \
c801d85f
KB
299 { T* p = (T*)wxBaseArray::Item(uiIndex); \
300 wxBaseArray::Remove(uiIndex); return p; } \
3093cef8 301 void Remove(size_t uiIndex); \
c801d85f
KB
302 \
303 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
304 \
305private: \
306 void DoCopy(const name& src); \
307}
308
309// ----------------------------------------------------------------------------
2600d8ee 310/** @name Macros for definition of dynamic arrays and objarrays
c801d85f
KB
311
312 These macros are ugly (especially if you look in the sources ;-), but they
313 allow us to define 'template' classes without actually using templates.
314 <BR>
315 <BR>
2600d8ee
VZ
316 Range checking is performed in debug build for both arrays and objarrays.
317 Type checking is done at compile-time. Warning: arrays <I>never</I> shrink,
318 they only grow, so loading 10 millions in an array only to delete them 2
319 lines below is <I>not</I> recommended. However, it does free memory when
320 it's destroyed, so if you destroy array also, it's ok.
c801d85f
KB
321 */
322// ----------------------------------------------------------------------------
323
324//@{
325 /**
326 This macro generates a new array class. It is intended for storage of simple
327 types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
328 <BR>
329 NB: it has only inline functions => takes no space at all
330 <BR>
331
332 @memo declare and define array class 'name' containing elements of type 'T'
333 */
334#define WX_DEFINE_ARRAY(T, name) typedef T _A##name; \
335 _WX_DEFINE_ARRAY(_A##name, name)
3bfa4402
VZ
336
337 /**
338 This macro does the same as WX_DEFINE_ARRAY except that the array will be
339 sorted with the specified compare function.
340 */
341#define WX_DEFINE_SORTED_ARRAY(T, name) typedef T _A##name; \
342 _WX_DEFINE_SORTED_ARRAY(_A##name, name)
343
c801d85f 344 /**
2600d8ee
VZ
345 This macro generates a new objarrays class which owns the objects it
346 contains, i.e. it will delete them when it is destroyed. An element is of
347 type T*, but arguments of type T& are taken (see below!) and T& is
348 returned. <BR>
c801d85f
KB
349 Don't use this for simple types such as "int" or "long"!
350 You _may_ use it for "double" but it's awfully inefficient.
351 <BR>
352 <BR>
353 Note on Add/Insert functions:
354 <BR>
2600d8ee
VZ
355 1) function(T*) gives the object to the array, i.e. it will delete the
356 object when it's removed or in the array's dtor
c801d85f
KB
357 <BR>
358 2) function(T&) will create a copy of the object and work with it
359 <BR>
360 <BR>
361 Also:
362 <BR>
2600d8ee 363 1) Remove() will delete the object after removing it from the array
c801d85f 364 <BR>
2600d8ee 365 2) Detach() just removes the object from the array (returning pointer to it)
c801d85f
KB
366 <BR>
367 <BR>
368 NB1: Base type T should have an accessible copy ctor if Add(T&) is used,
369 <BR>
2600d8ee 370 NB2: Never ever cast a array to it's base type: as dtor is <B>not</B> virtual
c801d85f
KB
371 it will provoke memory leaks
372 <BR>
373 <BR>
3bfa4402 374 some functions of this class are not inline, so it takes some space to
c801d85f
KB
375 define new class from this template.
376
2600d8ee 377 @memo declare objarray class 'name' containing elements of type 'T'
c801d85f 378 */
fd3f686c 379#define WX_DECLARE_OBJARRAY(T, name) typedef T _L##name; \
09d27bb4 380 _WX_DECLARE_OBJARRAY(_L##name, name)
c801d85f 381 /**
2600d8ee 382 To use an objarray class you must
c801d85f
KB
383 <ll>
384 <li>#include "dynarray.h"
2600d8ee
VZ
385 <li>WX_DECLARE_OBJARRAY(element_type, list_class_name)
386 <li>#include "arrimpl.cpp"
387 <li>WX_DEFINE_OBJARRAY(list_class_name) // same as above!
c801d85f
KB
388 </ll>
389 <BR><BR>
2600d8ee
VZ
390 This is necessary because at the moment of DEFINE_OBJARRAY class
391 element_type must be fully defined (i.e. forward declaration is not
392 enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
393 two allows to break cicrcular dependencies with classes which have member
394 variables of objarray type.
c801d85f 395
2600d8ee 396 @memo define (must include arrimpl.cpp!) objarray class 'name'
c801d85f 397 */
2600d8ee 398#define WX_DEFINE_OBJARRAY(name) "don't forget to include arrimpl.cpp!"
c801d85f
KB
399//@}
400
401// ----------------------------------------------------------------------------
402/** @name Some commonly used predefined arrays */
403// # overhead if not used?
404// ----------------------------------------------------------------------------
405
fbcb4166
JS
406#define WXDLLEXPORTLOCAL WXDLLEXPORT
407
c801d85f
KB
408//@{
409 /** @name ArrayInt */
410WX_DEFINE_ARRAY(int, wxArrayInt);
411 /** @name ArrayLong */
412WX_DEFINE_ARRAY(long, wxArrayLong);
413 /** @name ArrayPtrVoid */
414WX_DEFINE_ARRAY(void *, wxArrayPtrVoid);
415//@}
416
417//@}
418
fbcb4166
JS
419#undef WXDLLEXPORTLOCAL
420#define WXDLLEXPORTLOCAL
421
2b9bd418
VZ
422// -----------------------------------------------------------------------------
423// convinience macros
424// -----------------------------------------------------------------------------
425
426// delete all array elements
427//
428// NB: the class declaration of the array elements must be visible from the
429// place where you use this macro, otherwise the proper destructor may not
430// be called (a decent compiler should give a warning about it, but don't
431// count on it)!
432#define WX_CLEAR_ARRAY(array) \
433 { \
434 size_t count = array.Count(); \
435 for ( size_t n = 0; n < count; n++ ) \
436 { \
437 delete array[n]; \
438 } \
2c356747
VZ
439 \
440 array.Empty(); \
2b9bd418 441 }
c801d85f
KB
442#endif // _DYNARRAY_H
443