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Move the WX_FLAVOUR variables to be defined generally, not just for
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1/////////////////////////////////////////////////////////////////////////////
2// Name: except.cpp
be5a51fb 3// Purpose: Except wxWidgets sample
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4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx/wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27// for all others, include the necessary headers (this file is usually all you
be5a51fb 28// need because it includes almost all "standard" wxWidgets headers)
556b8c1a 29#ifndef WX_PRECOMP
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30 #include "wx/log.h"
31
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32 #include "wx/app.h"
33 #include "wx/frame.h"
34 #include "wx/dialog.h"
532c7736 35 #include "wx/menu.h"
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36
37 #include "wx/button.h"
38 #include "wx/sizer.h"
39
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40 #include "wx/utils.h"
41 #include "wx/msgdlg.h"
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42#endif
43
44// ----------------------------------------------------------------------------
45// resources
46// ----------------------------------------------------------------------------
47
48// the application icon (under Windows and OS/2 it is in resources)
49#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
50 #include "../sample.xpm"
51#endif
52
53// ----------------------------------------------------------------------------
54// private classes
55// ----------------------------------------------------------------------------
56
57// Define a new application type, each program should derive a class from wxApp
58class MyApp : public wxApp
59{
60public:
61 // override base class virtuals
62 // ----------------------------
63
64 // program startup
65 virtual bool OnInit();
66
67 // 2nd-level exception handling: we get all the exceptions occuring in any
68 // event handler here
69 virtual void HandleEvent(wxEvtHandler *handler,
70 wxEventFunction func,
71 wxEvent& event) const;
72
73 // 3rd, and final, level exception handling: whenever an unhandled
74 // exception is caught, this function is called
75 virtual void OnUnhandledException();
76};
77
78// Define a new frame type: this is going to be our main frame
79class MyFrame : public wxFrame
80{
81public:
82 // ctor(s)
83 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
84 long style = wxDEFAULT_FRAME_STYLE);
85
86 // event handlers (these functions should _not_ be virtual)
87 void OnQuit(wxCommandEvent& event);
88 void OnAbout(wxCommandEvent& event);
89 void OnDialog(wxCommandEvent& event);
90 void OnThrowString(wxCommandEvent& event);
91
92 // 1st-level exception handling: we overload ProcessEvent() to be able to
93 // catch exceptions which occur in MyFrame methods here
94 virtual bool ProcessEvent(wxEvent& event);
95
96private:
be5a51fb 97 // any class wishing to process wxWidgets events must use this macro
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98 DECLARE_EVENT_TABLE()
99};
100
101// A simple dialog which has only some buttons to throw exceptions
102class MyDialog : public wxDialog
103{
104public:
105 MyDialog(wxFrame *parent);
106
107 // event handlers
108 void OnThrowInt(wxCommandEvent& event);
109 void OnThrowObject(wxCommandEvent& event);
110
111private:
112 DECLARE_EVENT_TABLE()
113};
114
115// A trivial exception class
116class MyException
117{
118public:
119 MyException(const wxString& msg) : m_msg(msg) { }
120
121 const wxChar *what() const { return m_msg.c_str(); }
122
123private:
124 wxString m_msg;
125};
126
127// ----------------------------------------------------------------------------
128// constants
129// ----------------------------------------------------------------------------
130
131// IDs for the controls and the menu commands
132enum
133{
134 // control ids
135 Except_ThrowInt = 100,
136 Except_ThrowObject,
137
138 // menu items
139 Except_ThrowString = 200,
140 Except_Dialog,
141
142 Except_Quit = wxID_EXIT,
143 Except_About = wxID_ABOUT
144};
145
146// ----------------------------------------------------------------------------
be5a51fb 147// event tables and other macros for wxWidgets
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148// ----------------------------------------------------------------------------
149
be5a51fb 150// the event tables connect the wxWidgets events with the functions (event
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151// handlers) which process them. It can be also done at run-time, but for the
152// simple menu events like this the static method is much simpler.
153BEGIN_EVENT_TABLE(MyFrame, wxFrame)
154 EVT_MENU(Except_Quit, MyFrame::OnQuit)
155 EVT_MENU(Except_About, MyFrame::OnAbout)
156 EVT_MENU(Except_Dialog, MyFrame::OnDialog)
157 EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
158END_EVENT_TABLE()
159
160BEGIN_EVENT_TABLE(MyDialog, wxDialog)
161 EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
162 EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
163END_EVENT_TABLE()
164
be5a51fb 165// Create a new application object: this macro will allow wxWidgets to create
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166// the application object during program execution (it's better than using a
167// static object for many reasons) and also implements the accessor function
168// wxGetApp() which will return the reference of the right type (i.e. MyApp and
169// not wxApp)
170IMPLEMENT_APP(MyApp)
171
172// ============================================================================
173// MyApp implementation
174// ============================================================================
175
176// 'Main program' equivalent: the program execution "starts" here
177bool MyApp::OnInit()
178{
179 // create the main application window
be5a51fb 180 MyFrame *frame = new MyFrame(_T("Except wxWidgets App"),
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181 wxPoint(50, 50), wxSize(450, 340));
182
183 // and show it (the frames, unlike simple controls, are not shown when
184 // created initially)
185 frame->Show(true);
186
187 // success: wxApp::OnRun() will be called which will enter the main message
188 // loop and the application will run. If we returned false here, the
189 // application would exit immediately.
190 return true;
191}
192
193void
194MyApp::HandleEvent(wxEvtHandler *handler,
195 wxEventFunction func,
196 wxEvent& event) const
197{
198 try
199 {
200 wxApp::HandleEvent(handler, func, event);
201 }
202 catch ( int i )
203 {
204 wxLogError(_T("Caught an int %d in MyApp."), i);
205 }
206}
207
208void MyApp::OnUnhandledException()
209{
210 wxMessageBox(_T("Unhandled exception caught, program will terminate."),
211 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
212}
213
214// ============================================================================
215// MyFrame implementation
216// ============================================================================
217
218// frame constructor
219MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
30deac1f 220 : wxFrame(NULL, wxID_ANY, title, pos, size, style)
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221{
222 // set the frame icon
d32b901b 223 SetIcon(wxICON(sample));
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224
225#if wxUSE_MENUS
226 // create a menu bar
227 wxMenu *menuFile = new wxMenu;
228 menuFile->Append(Except_Dialog, _T("Show &dialog\tCtrl-D"));
229 menuFile->Append(Except_ThrowString, _T("Throw a &string\tCtrl-S"));
230 menuFile->AppendSeparator();
231 menuFile->Append(Except_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program"));
232
233 wxMenu *helpMenu = new wxMenu;
234 helpMenu->Append(Except_About, _T("&About...\tF1"), _T("Show about dialog"));
235
236 // now append the freshly created menu to the menu bar...
237 wxMenuBar *menuBar = new wxMenuBar();
238 menuBar->Append(menuFile, _T("&File"));
239 menuBar->Append(helpMenu, _T("&Help"));
240
241 // ... and attach this menu bar to the frame
242 SetMenuBar(menuBar);
243#endif // wxUSE_MENUS
244
245#if wxUSE_STATUSBAR && !defined(__WXWINCE__)
246 // create a status bar just for fun (by default with 1 pane only)
247 CreateStatusBar(2);
be5a51fb 248 SetStatusText(_T("Welcome to wxWidgets!"));
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249#endif // wxUSE_STATUSBAR
250}
251
252bool MyFrame::ProcessEvent(wxEvent& event)
253{
254 try
255 {
256 return wxFrame::ProcessEvent(event);
257 }
258 catch ( const wxChar *msg )
259 {
260 wxLogMessage(_T("Caught a string \"%s\" in MyFrame"), msg);
261
262 return true;
263 }
264}
265
266void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
267{
268 // true is to force the frame to close
269 Close(true);
270}
271
272void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
273{
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274 try
275 {
276 MyDialog dlg(this);
556b8c1a 277
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278 dlg.ShowModal();
279 }
280 catch ( ... )
281 {
282 Destroy();
283 throw;
284 }
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285}
286
287void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
288{
289 throw _T("some string");
290}
291
292void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
293{
294 wxString msg;
295 msg.Printf( _T("This is the About dialog of the except sample.\n")
296 _T("Welcome to %s"), wxVERSION_STRING);
297
298 wxMessageBox(msg, _T("About Except"), wxOK | wxICON_INFORMATION, this);
299}
300
301// ============================================================================
302// MyDialog implementation
303// ============================================================================
304
305MyDialog::MyDialog(wxFrame *parent)
30deac1f 306 : wxDialog(parent, wxID_ANY, wxString(_T("Throw exception dialog")))
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307{
308 wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
309
310 sizerTop->Add(new wxButton(this, Except_ThrowInt, _T("Throw &int")),
311 0, wxCENTRE | wxALL, 5);
312 sizerTop->Add(new wxButton(this, Except_ThrowObject, _T("Throw &object")),
313 0, wxCENTRE | wxALL, 5);
314 sizerTop->Add(new wxButton(this, wxID_CANCEL, _T("&Cancel")),
315 0, wxCENTRE | wxALL, 5);
316
317 SetSizer(sizerTop);
318 sizerTop->Fit(this);
319}
320
321void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
322{
323 throw 17;
324}
325
326void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
327{
328 throw MyException(_T("Exception thrown from the dialog"));
329}
330