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Commit | Line | Data |
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cdaed652 VZ |
1 | Implement detail of floating layout |
2 | ||
3 | 1. Data Structure | |
4 | ||
5 | Mainly, we maintain two floating list data for a wxRichTextBuffer. | |
6 | 'struct FloatRectMap' is used to represent a floating object's region, | |
7 | and 'class wxFloatCollector' is a container of all 'struct FloatRectMap'. | |
8 | It maintains all the information of the positions of all the floating | |
9 | objects with two list of 'struct FloatRectMap', one for objects floated | |
10 | to left and the other for right. | |
11 | ||
12 | wxRichTextAnchoredObject is introduced to represent a kind of objects | |
13 | that can be floated. wxRichTextImage is made to be a child class of | |
14 | this one. In future, we may introduce some other floating object type | |
15 | like wxRichTextTable. And we also introduce a twin object of this one, | |
16 | it is wxRichTextPlaceHoldingObject. When the object is set to be a | |
17 | floating one, we will place a 'placing holding' object in its origin | |
18 | position, this makes us to record the position of the object correctly | |
19 | even if the containing paragraph change its content. | |
20 | ||
21 | Also, along with wxRichTextAnchoredObject, we also introduce a | |
22 | wxRichTextAnchoredObjectAttr class, which contains the attributes of | |
23 | floating direction, floating offset and etc. wxRichTextImageAttr is made | |
24 | to be a subclass of this one. | |
25 | ||
26 | Finally, wxRichTextImageDlg is a image control dialog, in which users can | |
27 | set the alignment, floating direction, size, offset of the image, in addition, | |
28 | users can also move the image between paragraph with this dialog. | |
29 | ||
30 | 2. Layout Algorithm | |
31 | ||
32 | With floating objects, when we layout a paragraph, wxFloatCollector will | |
33 | firstly collect all the floating objects of the paragraphs before this | |
34 | one. And then, layout the floating objects of this paragraph, then layout | |
35 | the normal objects using the available rect info according the floating | |
36 | objects' state. | |
37 | ||
38 | Generally, the basic paragraph layout algorithm: | |
39 | 1. All paragraphs before this one is layout well, so use wxFloatCollector | |
40 | to collect the floating objects state; | |
41 | 2. Collect all the 'place holding objects' of the paragraph, layout the | |
42 | floating objects with the space available for it; | |
43 | 3. For other objects left, make line break as: | |
44 | GetAvailableWidth with a <y, h> pair, where y is the vertical position | |
45 | of the line and h is the minimum height of the line. | |
46 | After we get the width, do line break and normal layout. | |
47 | ||
48 | 3. Some Note | |
49 | ||
50 | If we use floating attributes with list style, it may cause some problems. | |
51 | Something like image/text overlap may happen. Since, list style is applied | |
52 | to the paragraph after its normal layout, in which phrase, floating layout | |
53 | is done, list style will change the position of the paragraph and so may | |
54 | cause some overlap. |