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1///////////////////////////////////////////////////////////////////////////////
2// Name: window.h
789295bf 3// Purpose: wxWindowBase class - the interface of wxWindow
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4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
c801d85f 14
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15#ifdef __GNUG__
16 #pragma interface "windowbase.h"
17#endif
18
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19// ----------------------------------------------------------------------------
20// headers which we must include here
21// ----------------------------------------------------------------------------
22
23#include "wx/event.h" // the base class
24
25#include "wx/list.h" // defines wxWindowList
26
27#include "wx/cursor.h" // we have member variables of these classes
28#include "wx/font.h" // so we can't do without them
29#include "wx/colour.h"
30#include "wx/region.h"
5e4ff78a 31#include "wx/utils.h"
88ac883a 32
674ac8b9 33#include "wx/validate.h" // for wxDefaultValidator (always include it)
8d99be5f 34
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35#if wxUSE_ACCEL
36 #include "wx/accel.h"
37#endif // wxUSE_ACCEL
f03fc89f 38
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39// when building wxUniv/Foo we don't want the code for native menu use to be
40// compiled in - it should only be used when building real wxFoo
41#ifdef __WXUNIVERSAL__
42 #define wxUSE_MENUS_NATIVE 0
43#else // __WXMSW__
44 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
45#endif // __WXUNIVERSAL__/__WXMSW__
46
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47// ----------------------------------------------------------------------------
48// forward declarations
49// ----------------------------------------------------------------------------
50
789295bf 51class WXDLLEXPORT wxCaret;
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52class WXDLLEXPORT wxControl;
53class WXDLLEXPORT wxCursor;
eb082a08 54class WXDLLEXPORT wxDC;
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55class WXDLLEXPORT wxDropTarget;
56class WXDLLEXPORT wxItemResource;
57class WXDLLEXPORT wxLayoutConstraints;
58class WXDLLEXPORT wxResourceTable;
59class WXDLLEXPORT wxSizer;
60class WXDLLEXPORT wxToolTip;
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61class WXDLLEXPORT wxWindowBase;
62class WXDLLEXPORT wxWindow;
63
64// ----------------------------------------------------------------------------
65// (pseudo)template list classes
66// ----------------------------------------------------------------------------
67
f6bcfd97 68WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
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69
70// ----------------------------------------------------------------------------
71// global variables
72// ----------------------------------------------------------------------------
73
74WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
75
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76// ----------------------------------------------------------------------------
77// wxWindowBase is the base class for all GUI controls/widgets, this is the public
78// interface of this class.
79//
80// Event handler: windows have themselves as their event handlers by default,
81// but their event handlers could be set to another object entirely. This
82// separation can reduce the amount of derivation required, and allow
83// alteration of a window's functionality (e.g. by a resource editor that
84// temporarily switches event handlers).
85// ----------------------------------------------------------------------------
86
87class WXDLLEXPORT wxWindowBase : public wxEvtHandler
88{
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89public:
90 // creating the window
91 // -------------------
92
93 // default ctor
94 wxWindowBase() { InitBase(); }
95
96 // pseudo ctor (can't be virtual, called from ctor)
97 bool CreateBase(wxWindowBase *parent,
98 wxWindowID id,
99 const wxPoint& pos = wxDefaultPosition,
100 const wxSize& size = wxDefaultSize,
101 long style = 0,
8d99be5f 102 const wxValidator& validator = wxDefaultValidator,
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103 const wxString& name = wxPanelNameStr);
104
105 virtual ~wxWindowBase();
106
107#if wxUSE_WX_RESOURCES
108 // these functions are implemented in resource.cpp and resourc2.cpp
109 virtual bool LoadFromResource(wxWindow *parent,
110 const wxString& resourceName,
111 const wxResourceTable *table = (const wxResourceTable *) NULL);
112 virtual wxControl *CreateItem(const wxItemResource* childResource,
113 const wxItemResource* parentResource,
114 const wxResourceTable *table = (const wxResourceTable *) NULL);
115#endif // wxUSE_WX_RESOURCES
116
117 // deleting the window
118 // -------------------
119
120 // ask the window to close itself, return TRUE if the event handler
121 // honoured our request
122 bool Close( bool force = FALSE );
123
124 // the following functions delete the C++ objects (the window itself
125 // or its children) as well as the GUI windows and normally should
126 // never be used directly
127
128 // delete window unconditionally (dangerous!), returns TRUE if ok
129 virtual bool Destroy();
130 // delete all children of this window, returns TRUE if ok
131 bool DestroyChildren();
132
133 // is the window being deleted?
134 bool IsBeingDeleted() const { return m_isBeingDeleted; }
135
136 // window attributes
137 // -----------------
138
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139 // NB: in future versions of wxWindows Set/GetTitle() will only work
140 // with the top level windows (such as dialogs and frames) and
141 // Set/GetLabel() only with the other ones (i.e. all controls).
142
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143 // the title (or label, see below) of the window: the text which the
144 // window shows
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145 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
146 virtual wxString GetTitle() const { return wxEmptyString; }
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147
148 // label is just the same as the title (but for, e.g., buttons it
149 // makes more sense to speak about labels)
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150 virtual void SetLabel(const wxString& label) { SetTitle(label); }
151 virtual wxString GetLabel() const { return GetTitle(); }
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152
153 // the window name is used for ressource setting in X, it is not the
154 // same as the window title/label
155 virtual void SetName( const wxString &name ) { m_windowName = name; }
156 virtual wxString GetName() const { return m_windowName; }
157
158 // window id uniquely identifies the window among its siblings unless
159 // it is -1 which means "don't care"
160 void SetId( wxWindowID id ) { m_windowId = id; }
161 wxWindowID GetId() const { return m_windowId; }
162
163 // generate a control id for the controls which were not given one by
164 // user
69418a8e 165 static int NewControlId() { return --ms_lastControlId; }
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166 // get the id of the control following the one with the given
167 // (autogenerated) id
168 static int NextControlId(int id) { return id - 1; }
169 // get the id of the control preceding the one with the given
170 // (autogenerated) id
171 static int PrevControlId(int id) { return id + 1; }
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172
173 // moving/resizing
174 // ---------------
175
176 // set the window size and/or position
177 void SetSize( int x, int y, int width, int height,
178 int sizeFlags = wxSIZE_AUTO )
179 { DoSetSize(x, y, width, height, sizeFlags); }
180
181 void SetSize( int width, int height )
182 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
183
184 void SetSize( const wxSize& size )
185 { SetSize( size.x, size.y); }
186
187 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
188 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
189
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190 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
191 { DoSetSize(x, y, -1, -1, flags); }
f03fc89f 192
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193 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
194 { Move(pt.x, pt.y, flags); }
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195
196 // Z-order
197 virtual void Raise() = 0;
198 virtual void Lower() = 0;
199
200 // client size is the size of area available for subwindows
201 void SetClientSize( int width, int height )
202 { DoSetClientSize(width, height); }
203
204 void SetClientSize( const wxSize& size )
205 { DoSetClientSize(size.x, size.y); }
206
207 void SetClientSize(const wxRect& rect)
208 { SetClientSize( rect.width, rect.height ); }
209
210 // get the window position and/or size (pointers may be NULL)
211 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
212 wxPoint GetPosition() const
213 {
214 int w, h;
215 DoGetPosition(&w, &h);
216
217 return wxPoint(w, h);
218 }
219
220 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
221 wxSize GetSize() const
222 {
223 int w, h;
224 DoGetSize(& w, & h);
225 return wxSize(w, h);
226 }
227
228 wxRect GetRect() const
229 {
230 int x, y, w, h;
231 GetPosition(& x, & y);
232 GetSize(& w, & h);
233
234 return wxRect(x, y, w, h);
235 }
236
237 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
238 wxSize GetClientSize() const
239 {
240 int w, h;
241 DoGetClientSize(& w, & h);
242
243 return wxSize(w, h);
244 }
245
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246 // get the origin of the client area of the window relative to the
247 // window top left corner (the client area may be shifted because of
248 // the borders, scrollbars, other decorations...)
249 virtual wxPoint GetClientAreaOrigin() const;
250
251 // get the client rectangle in window (i.e. client) coordinates
252 wxRect GetClientRect() const
253 {
254 return wxRect(GetClientAreaOrigin(), GetClientSize());
255 }
256
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257 // get the size best suited for the window (in fact, minimal
258 // acceptable size using which it will still look "nice")
259 wxSize GetBestSize() const { return DoGetBestSize(); }
260 void GetBestSize(int *w, int *h) const
261 {
262 wxSize s = DoGetBestSize();
263 if ( w )
264 *w = s.x;
265 if ( h )
266 *h = s.y;
267 }
268
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269 // the generic centre function - centers the window on parent by
270 // default or on screen if it doesn't have parent or
271 // wxCENTER_ON_SCREEN flag is given
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272 void Centre( int direction = wxBOTH );
273 void Center( int direction = wxBOTH ) { Centre(direction); }
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274
275 // centre on screen (only works for top level windows)
276 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
277 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
278
279 // centre with respect to the the parent window
280 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
281 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
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282
283 // set window size to wrap around its children
284 virtual void Fit();
285
286 // set min/max size of the window
287 virtual void SetSizeHints( int minW, int minH,
288 int maxW = -1, int maxH = -1,
289 int incW = -1, int incH = -1 );
290
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291 int GetMinWidth() const { return m_minWidth; }
292 int GetMinHeight() const { return m_minHeight; }
293 int GetMaxWidth() const { return m_maxWidth; }
294 int GetMaxHeight() const { return m_maxHeight; }
57c4d796 295
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296 // window state
297 // ------------
298
299 // returns TRUE if window was shown/hidden, FALSE if the nothing was
300 // done (window was already shown/hidden)
301 virtual bool Show( bool show = TRUE );
302 bool Hide() { return Show(FALSE); }
303
304 // returns TRUE if window was enabled/disabled, FALSE if nothing done
305 virtual bool Enable( bool enable = TRUE );
306 bool Disable() { return Enable(FALSE); }
307
308 bool IsShown() const { return m_isShown; }
309 bool IsEnabled() const { return m_isEnabled; }
310
311 // get/set window style (setting style won't update the window and so
312 // is only useful for internal usage)
313 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
314 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
315
316 // just some (somewhat shorter) synonims
317 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
318 long GetWindowStyle() const { return GetWindowStyleFlag(); }
319
320 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
d80cd92a 321 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
f03fc89f 322
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323 // extra style: the less often used style bits which can't be set with
324 // SetWindowStyleFlag()
325 void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
326 long GetExtraStyle() const { return m_exStyle; }
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327
328 // make the window modal (all other windows unresponsive)
329 virtual void MakeModal(bool modal = TRUE);
330
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331 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
332 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
333
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334 // focus and keyboard handling
335 // ---------------------------
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336
337 // set focus to this window
338 virtual void SetFocus() = 0;
339
340 // return the window which currently has the focus or NULL
341 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
342
343 // can this window have focus?
344 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
345
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346 // can this window be given focus by keyboard navigation? if not, the
347 // only way to give it focus (provided it accepts it at all) is to
348 // click it
349 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
350
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351 // NB: these methods really don't belong here but with the current
352 // class hierarchy there is no other place for them :-(
353
354 // get the default child of this parent, i.e. the one which is
355 // activated by pressing <Enter>
356 virtual wxWindow *GetDefaultItem() const { return NULL; }
357
358 // set this child as default, return the old default
359 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
360 { return NULL; }
361
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362 // parent/children relations
363 // -------------------------
364
365 // get the list of children
366 const wxWindowList& GetChildren() const { return m_children; }
367 wxWindowList& GetChildren() { return m_children; }
368
369 // get the parent or the parent of the parent
370 wxWindow *GetParent() const { return m_parent; }
371 inline wxWindow *GetGrandParent() const;
372
373 // is this window a top level one?
8487f887 374 virtual bool IsTopLevel() const;
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375
376 // it doesn't really change parent, use ReParent() instead
377 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
378 // change the real parent of this window, return TRUE if the parent
379 // was changed, FALSE otherwise (error or newParent == oldParent)
380 virtual bool Reparent( wxWindowBase *newParent );
381
382 // find window among the descendants of this one either by id or by
383 // name (return NULL if not found)
384 wxWindow *FindWindow( long id );
385 wxWindow *FindWindow( const wxString& name );
386
387 // implementation mostly
388 virtual void AddChild( wxWindowBase *child );
389 virtual void RemoveChild( wxWindowBase *child );
390
391 // event handler stuff
392 // -------------------
393
394 // get the current event handler
395 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
396
397 // replace the event handler (allows to completely subclass the
398 // window)
399 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
400
401 // push/pop event handler: allows to chain a custom event handler to
402 // alreasy existing ones
403 void PushEventHandler( wxEvtHandler *handler );
404 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
405
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406 // validators
407 // ----------
f03fc89f 408
88ac883a 409#if wxUSE_VALIDATORS
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410 // a window may have an associated validator which is used to control
411 // user input
412 virtual void SetValidator( const wxValidator &validator );
413 virtual wxValidator *GetValidator() { return m_windowValidator; }
88ac883a 414#endif // wxUSE_VALIDATORS
f03fc89f 415
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416
417 // dialog oriented functions
418 // -------------------------
419
420 // validate the correctness of input, return TRUE if ok
421 virtual bool Validate();
422
423 // transfer data between internal and GUI representations
424 virtual bool TransferDataToWindow();
425 virtual bool TransferDataFromWindow();
426
427 virtual void InitDialog();
428
88ac883a 429#if wxUSE_ACCEL
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430 // accelerators
431 // ------------
432 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
433 { m_acceleratorTable = accel; }
434 wxAcceleratorTable *GetAcceleratorTable()
435 { return &m_acceleratorTable; }
88ac883a 436#endif // wxUSE_ACCEL
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437
438 // dialog units translations
439 // -------------------------
440
441 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
442 wxPoint ConvertDialogToPixels( const wxPoint& pt );
443 wxSize ConvertPixelsToDialog( const wxSize& sz )
444 {
445 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
446
447 return wxSize(pt.x, pt.y);
448 }
449
450 wxSize ConvertDialogToPixels( const wxSize& sz )
451 {
452 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
453
454 return wxSize(pt.x, pt.y);
455 }
456
457 // mouse functions
458 // ---------------
459
460 // move the mouse to the specified position
461 virtual void WarpPointer(int x, int y) = 0;
462
463 // start or end mouse capture
464 virtual void CaptureMouse() = 0;
465 virtual void ReleaseMouse() = 0;
466
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467 // get the window which currently captures the mouse or NULL
468 static wxWindow *GetCapture();
469
470 // does this window have the capture?
471 virtual bool HasCapture() const
472 { return (wxWindow *)this == GetCapture(); }
473
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474 // painting the window
475 // -------------------
476
477 // mark the specified rectangle (or the whole window) as "dirty" so it
478 // will be repainted
479 virtual void Refresh( bool eraseBackground = TRUE,
480 const wxRect *rect = (const wxRect *) NULL ) = 0;
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481
482 // a less awkward wrapper for Refresh
483 void RefreshRect(const wxRect& rect) { Refresh(TRUE, &rect); }
484
485 // repaint all invalid areas of the window immediately
486 virtual void Update() { }
487
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488 // clear the window entirely
489 virtual void Clear() = 0;
490
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491 // freeze the window: don't redraw it until it is thawed
492 virtual void Freeze() { }
493
494 // thaw the window: redraw it after it had been frozen
495 virtual void Thaw() { }
496
f03fc89f 497 // adjust DC for drawing on this window
f6147cfc 498 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
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499
500 // the update region of the window contains the areas which must be
501 // repainted by the program
502 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
503 wxRegion& GetUpdateRegion() { return m_updateRegion; }
504
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505 // get the update rectangleregion bounding box in client coords
506 wxRect GetUpdateClientRect() const;
507
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508 // these functions verify whether the given point/rectangle belongs to
509 // (or at least intersects with) the update region
510 bool IsExposed( int x, int y ) const;
511 bool IsExposed( int x, int y, int w, int h ) const;
512
513 bool IsExposed( const wxPoint& pt ) const
514 { return IsExposed(pt.x, pt.y); }
515 bool IsExposed( const wxRect& rect ) const
516 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
517
518 // colours, fonts and cursors
519 // --------------------------
520
521 // set/retrieve the window colours (system defaults are used by
522 // default): Set functions return TRUE if colour was changed
523 virtual bool SetBackgroundColour( const wxColour &colour );
524 virtual bool SetForegroundColour( const wxColour &colour );
525
526 wxColour GetBackgroundColour() const { return m_backgroundColour; }
527 wxColour GetForegroundColour() const { return m_foregroundColour; }
528
529 // set/retrieve the cursor for this window (SetCursor() returns TRUE
530 // if the cursor was really changed)
531 virtual bool SetCursor( const wxCursor &cursor );
532 const wxCursor& GetCursor() const { return m_cursor; }
533 wxCursor& GetCursor() { return m_cursor; }
534
535 // set/retrieve the font for the window (SetFont() returns TRUE if the
536 // font really changed)
537 virtual bool SetFont( const wxFont &font ) = 0;
538 const wxFont& GetFont() const { return m_font; }
539 wxFont& GetFont() { return m_font; }
540
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541#if wxUSE_CARET
542 // associate a caret with the window
543 void SetCaret(wxCaret *caret);
544 // get the current caret (may be NULL)
545 wxCaret *GetCaret() const { return m_caret; }
546#endif // wxUSE_CARET
547
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548 // get the (average) character size for the current font
549 virtual int GetCharHeight() const = 0;
550 virtual int GetCharWidth() const = 0;
551
552 // get the width/height/... of the text using current or specified
553 // font
554 virtual void GetTextExtent(const wxString& string,
555 int *x, int *y,
556 int *descent = (int *) NULL,
557 int *externalLeading = (int *) NULL,
558 const wxFont *theFont = (const wxFont *) NULL)
559 const = 0;
560
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561 // client <-> screen coords
562 // ------------------------
563
f03fc89f 564 // translate to/from screen/client coordinates (pointers may be NULL)
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565 void ClientToScreen( int *x, int *y ) const
566 { DoClientToScreen(x, y); }
567 void ScreenToClient( int *x, int *y ) const
568 { DoScreenToClient(x, y); }
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569
570 // wxPoint interface to do the same thing
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571 wxPoint ClientToScreen(const wxPoint& pt) const
572 {
573 int x = pt.x, y = pt.y;
574 DoClientToScreen(&x, &y);
575
576 return wxPoint(x, y);
577 }
578
579 wxPoint ScreenToClient(const wxPoint& pt) const
580 {
581 int x = pt.x, y = pt.y;
582 DoScreenToClient(&x, &y);
583
584 return wxPoint(x, y);
585 }
f03fc89f 586
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587 // test where the given (in client coords) point lies
588 wxHitTest HitTest(wxCoord x, wxCoord y) const
589 { return DoHitTest(x, y); }
590
591 wxHitTest HitTest(const wxPoint& pt) const
592 { return DoHitTest(pt.x, pt.y); }
593
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594 // misc
595 // ----
596
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597 // get the window border style: uses the current style and falls back to
598 // the default style for this class otherwise (see GetDefaultBorder())
599 wxBorder GetBorder() const;
600
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601 void UpdateWindowUI();
602
1e6feb95 603#if wxUSE_MENUS
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604 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
605 { return DoPopupMenu(menu, pos.x, pos.y); }
606 bool PopupMenu( wxMenu *menu, int x, int y )
607 { return DoPopupMenu(menu, x, y); }
1e6feb95 608#endif // wxUSE_MENUS
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609
610 // scrollbars
611 // ----------
612
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613 // does the window have the scrollbar for this orientation?
614 bool HasScrollbar(int orient) const
615 {
616 return (m_windowStyle &
617 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
618 }
619
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620 // configure the window scrollbars
621 virtual void SetScrollbar( int orient,
622 int pos,
1e6feb95 623 int thumbvisible,
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624 int range,
625 bool refresh = TRUE ) = 0;
626 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
627 virtual int GetScrollPos( int orient ) const = 0;
628 virtual int GetScrollThumb( int orient ) const = 0;
629 virtual int GetScrollRange( int orient ) const = 0;
630
631 // scroll window to the specified position
632 virtual void ScrollWindow( int dx, int dy,
633 const wxRect* rect = (wxRect *) NULL ) = 0;
634
b9b3393e 635 // scrolls window by line/page: note that not all controls support this
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636 //
637 // return TRUE if the position changed, FALSE otherwise
638 virtual bool ScrollLines(int WXUNUSED(lines)) { return FALSE; }
639 virtual bool ScrollPages(int WXUNUSED(pages)) { return FALSE; }
640
641 // convenient wrappers for ScrollLines/Pages
642 bool LineUp() { return ScrollLines(-1); }
643 bool LineDown() { return ScrollLines(1); }
644 bool PageUp() { return ScrollPages(-1); }
645 bool PageDown() { return ScrollPages(1); }
b9b3393e 646
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647 // context-sensitive help
648 // ----------------------
649
650 // these are the convenience functions wrapping wxHelpProvider methods
651
652#if wxUSE_HELP
653 // associate this help text with this window
654 void SetHelpText(const wxString& text);
655 // associate this help text with all windows with the same id as this
656 // one
657 void SetHelpTextForId(const wxString& text);
658 // get the help string associated with this window (may be empty)
659 wxString GetHelpText() const;
660#endif // wxUSE_HELP
661
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662 // tooltips
663 // --------
bd83cb56 664
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665#if wxUSE_TOOLTIPS
666 // the easiest way to set a tooltip for a window is to use this method
667 void SetToolTip( const wxString &tip );
668 // attach a tooltip to the window
669 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
670 // get the associated tooltip or NULL if none
671 wxToolTip* GetToolTip() const { return m_tooltip; }
672#endif // wxUSE_TOOLTIPS
673
674 // drag and drop
675 // -------------
676#if wxUSE_DRAG_AND_DROP
677 // set/retrieve the drop target associated with this window (may be
678 // NULL; it's owned by the window and will be deleted by it)
679 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
680 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
681#endif // wxUSE_DRAG_AND_DROP
682
683 // constraints and sizers
684 // ----------------------
685#if wxUSE_CONSTRAINTS
686 // set the constraints for this window or retrieve them (may be NULL)
687 void SetConstraints( wxLayoutConstraints *constraints );
688 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
689
690 // when using constraints, it makes sense to update children positions
691 // automatically whenever the window is resized - this is done if
692 // autoLayout is on
693 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
694 bool GetAutoLayout() const { return m_autoLayout; }
695
696 // do layout the window and its children
697 virtual bool Layout();
698
699 // implementation only
700 void UnsetConstraints(wxLayoutConstraints *c);
701 wxWindowList *GetConstraintsInvolvedIn() const
702 { return m_constraintsInvolvedIn; }
703 void AddConstraintReference(wxWindowBase *otherWin);
704 void RemoveConstraintReference(wxWindowBase *otherWin);
705 void DeleteRelatedConstraints();
706 void ResetConstraints();
707
708 // these methods may be overriden for special layout algorithms
709 virtual void SetConstraintSizes(bool recurse = TRUE);
710 virtual bool LayoutPhase1(int *noChanges);
711 virtual bool LayoutPhase2(int *noChanges);
4b7f2165 712 virtual bool DoPhase(int phase);
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713
714 // these methods are virtual but normally won't be overridden
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715 virtual void SetSizeConstraint(int x, int y, int w, int h);
716 virtual void MoveConstraint(int x, int y);
717 virtual void GetSizeConstraint(int *w, int *h) const ;
718 virtual void GetClientSizeConstraint(int *w, int *h) const ;
719 virtual void GetPositionConstraint(int *x, int *y) const ;
720
721 // sizers
722 // TODO: what are they and how do they work??
723 void SetSizer( wxSizer *sizer );
724 wxSizer *GetSizer() const { return m_windowSizer; }
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725#endif // wxUSE_CONSTRAINTS
726
727 // backward compatibility
728 // ----------------------
729#if WXWIN_COMPATIBILITY
730 bool Enabled() const { return IsEnabled(); }
731
732 void SetButtonFont(const wxFont& font) { SetFont(font); }
733 void SetLabelFont(const wxFont& font) { SetFont(font); }
734 wxFont& GetLabelFont() { return GetFont(); };
735 wxFont& GetButtonFont() { return GetFont(); };
736#endif // WXWIN_COMPATIBILITY
737
738 // implementation
739 // --------------
740
741 // event handlers
742 void OnSysColourChanged( wxSysColourChangedEvent& event );
743 void OnInitDialog( wxInitDialogEvent &event );
72fc5caf 744 void OnMiddleClick( wxMouseEvent& event );
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745#if wxUSE_HELP
746 void OnHelp(wxHelpEvent& event);
747#endif // wxUSE_HELP
f03fc89f 748
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749 // get the haqndle of the window for the underlying window system: this
750 // is only used for wxWin itself or for user code which wants to call
751 // platform-specific APIs
d22699b5 752 virtual WXWidget GetHandle() const = 0;
cc2b7472 753
739730ca 754protected:
7af6f327 755 // the window id - a number which uniquely identifies a window among
d7c24517 756 // its siblings unless it is -1
f03fc89f 757 wxWindowID m_windowId;
456bc6d9 758
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759 // the parent window of this window (or NULL) and the list of the children
760 // of this window
761 wxWindow *m_parent;
762 wxWindowList m_children;
763
764 // the minimal allowed size for the window (no minimal size if variable(s)
765 // contain(s) -1)
766 int m_minWidth, m_minHeight, m_maxWidth, m_maxHeight;
767
768 // event handler for this window: usually is just 'this' but may be
769 // changed with SetEventHandler()
770 wxEvtHandler *m_eventHandler;
771
88ac883a 772#if wxUSE_VALIDATORS
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773 // associated validator or NULL if none
774 wxValidator *m_windowValidator;
88ac883a 775#endif // wxUSE_VALIDATORS
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776
777#if wxUSE_DRAG_AND_DROP
778 wxDropTarget *m_dropTarget;
779#endif // wxUSE_DRAG_AND_DROP
780
781 // visual window attributes
782 wxCursor m_cursor;
783 wxFont m_font;
784 wxColour m_backgroundColour, m_foregroundColour;
785
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786#if wxUSE_CARET
787 wxCaret *m_caret;
788#endif // wxUSE_CARET
789
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790 // the region which should be repainted in response to paint event
791 wxRegion m_updateRegion;
792
88ac883a 793#if wxUSE_ACCEL
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794 // the accelerator table for the window which translates key strokes into
795 // command events
796 wxAcceleratorTable m_acceleratorTable;
88ac883a 797#endif // wxUSE_ACCEL
f03fc89f 798
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799 // the tooltip for this window (may be NULL)
800#if wxUSE_TOOLTIPS
801 wxToolTip *m_tooltip;
802#endif // wxUSE_TOOLTIPS
803
804 // constraints and sizers
805#if wxUSE_CONSTRAINTS
806 // the constraints for this window or NULL
807 wxLayoutConstraints *m_constraints;
808
809 // constraints this window is involved in
810 wxWindowList *m_constraintsInvolvedIn;
811
812 // top level and the parent sizers
813 // TODO what's this and how does it work?)
814 wxSizer *m_windowSizer;
815 wxWindowBase *m_sizerParent;
816
817 // Layout() window automatically when its size changes?
818 bool m_autoLayout:1;
819#endif // wxUSE_CONSTRAINTS
820
821 // window state
822 bool m_isShown:1;
823 bool m_isEnabled:1;
824 bool m_isBeingDeleted:1;
825
826 // window attributes
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827 long m_windowStyle,
828 m_exStyle;
f03fc89f 829 wxString m_windowName;
a2d93e73 830 bool m_themeEnabled;
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831
832protected:
833 // common part of all ctors: it is not virtual because it is called from
834 // ctor
835 void InitBase();
836
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837 // override this to change the default (i.e. used when no style is
838 // specified) border for the window class
839 virtual wxBorder GetDefaultBorder() const;
840
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841 // get the default size for the new window if no explicit size given
842 // FIXME why 20 and not 30, 10 or ...?
843 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
844 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
845
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846 // set the best size for the control if the default size was given:
847 // replaces the fields of size == -1 with the best values for them and
848 // calls SetSize() if needed
849 void SetBestSize(const wxSize& size)
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850 {
851 if ( size.x == -1 || size.y == -1 )
852 {
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853 wxSize sizeBest = DoGetBestSize();
854 if ( size.x != -1 )
855 sizeBest.x = size.x;
856 if ( size.y != -1 )
857 sizeBest.y = size.y;
858
859 SetSize(sizeBest);
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860 }
861 }
862
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863 // more pure virtual functions
864 // ---------------------------
865
866 // NB: we must have DoSomething() function when Something() is an overloaded
867 // method: indeed, we can't just have "virtual Something()" in case when
868 // the function is overloaded because then we'd have to make virtual all
869 // the variants (otherwise only the virtual function may be called on a
870 // pointer to derived class according to C++ rules) which is, in
871 // general, absolutely not needed. So instead we implement all
872 // overloaded Something()s in terms of DoSomething() which will be the
873 // only one to be virtual.
874
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875 // coordinates translation
876 virtual void DoClientToScreen( int *x, int *y ) const = 0;
877 virtual void DoScreenToClient( int *x, int *y ) const = 0;
878
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879 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
880
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881 // retrieve the position/size of the window
882 virtual void DoGetPosition( int *x, int *y ) const = 0;
883 virtual void DoGetSize( int *width, int *height ) const = 0;
884 virtual void DoGetClientSize( int *width, int *height ) const = 0;
885
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886 // get the size which best suits the window: for a control, it would be
887 // the minimal size which doesn't truncate the control, for a panel - the
888 // same size as it would have after a call to Fit()
889 virtual wxSize DoGetBestSize() const;
890
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891 // this is the virtual function to be overriden in any derived class which
892 // wants to change how SetSize() or Move() works - it is called by all
893 // versions of these functions in the base class
894 virtual void DoSetSize(int x, int y,
895 int width, int height,
896 int sizeFlags = wxSIZE_AUTO) = 0;
897
898 // same as DoSetSize() for the client size
899 virtual void DoSetClientSize(int width, int height) = 0;
900
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901 // move the window to the specified location and resize it: this is called
902 // from both DoSetSize() and DoSetClientSize() and would usually just
903 // reposition this window except for composite controls which will want to
904 // arrange themselves inside the given rectangle
905 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
906
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907#if wxUSE_TOOLTIPS
908 virtual void DoSetToolTip( wxToolTip *tip );
909#endif // wxUSE_TOOLTIPS
910
1e6feb95 911#if wxUSE_MENUS
a1665b22 912 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1e6feb95 913#endif // wxUSE_MENUS
a1665b22 914
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915 // Makes an adjustment to the window position (for example, a frame that has
916 // a toolbar that it manages itself).
917 virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
8d99be5f 918
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919private:
920 // contains the last id generated by NewControlId
921 static int ms_lastControlId;
922
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923 DECLARE_ABSTRACT_CLASS(wxWindowBase)
924 DECLARE_NO_COPY_CLASS(wxWindowBase)
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925 DECLARE_EVENT_TABLE()
926};
927
928// ----------------------------------------------------------------------------
929// now include the declaration of wxWindow class
930// ----------------------------------------------------------------------------
931
1e6feb95 932// include the declaration of the platform-specific class
2049ba38 933#if defined(__WXMSW__)
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934 #ifdef __WXUNIVERSAL__
935 #define wxWindowNative wxWindowMSW
936 #else // !wxUniv
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937 #define wxWindowMSW wxWindow
938 #define sm_classwxWindowMSW sm_classwxWindow
a5b3669d 939 #endif // wxUniv/!wxUniv
f03fc89f 940 #include "wx/msw/window.h"
2049ba38 941#elif defined(__WXMOTIF__)
f03fc89f 942 #include "wx/motif/window.h"
2049ba38 943#elif defined(__WXGTK__)
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944 #ifdef __WXUNIVERSAL__
945 #define wxWindowNative wxWindowGTK
946 #else // !wxUniv
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947 #define wxWindowGTK wxWindow
948 #define sm_classwxWindowGTK sm_classwxWindow
949 #endif // wxUniv
f03fc89f 950 #include "wx/gtk/window.h"
711c76db 951#elif defined(__WXMGL__)
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952 #ifdef __WXUNIVERSAL__
953 #define wxWindowNative wxWindowMGL
954 #else // !wxUniv
955 #define wxWindowMGL wxWindow
956 #define sm_classwxWindowMGL sm_classwxWindow
957 #endif // wxUniv
958 #include "wx/mgl/window.h"
34138703 959#elif defined(__WXMAC__)
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960 #ifdef __WXUNIVERSAL__
961 #define wxWindowNative wxWindowMac
962 #else // !wxUniv
963 #define wxWindowMac wxWindow
964 #define sm_classwxWindowMac sm_classwxWindow
965 #endif // wxUniv
f03fc89f 966 #include "wx/mac/window.h"
1777b9bb 967#elif defined(__WXPM__)
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968 #ifdef __WXUNIVERSAL__
969 #define wxWindowNative wxWindowOS2
970 #else // !wxUniv
971 #define wxWindowOS2 wxWindow
972 #define sm_classwxWindowOS2 sm_classwxWindow
973 #endif // wxUniv/!wxUniv
1777b9bb 974 #include "wx/os2/window.h"
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975#endif
976
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977// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
978// for the native ports we already have defined it above
979#if defined(__WXUNIVERSAL__)
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980 #ifndef wxWindowNative
981 #error "wxWindowNative must be defined above!"
982 #endif
983
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984 #include "wx/univ/window.h"
985#endif // wxUniv
986
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987// ----------------------------------------------------------------------------
988// inline functions which couldn't be declared in the class body because of
989// forward dependencies
990// ----------------------------------------------------------------------------
991
bacd69f9 992inline wxWindow *wxWindowBase::GetGrandParent() const
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993{
994 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
995}
996
997// ----------------------------------------------------------------------------
3723b7b1 998// global functions
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999// ----------------------------------------------------------------------------
1000
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1001// Find the wxWindow at the current mouse position, also returning the mouse
1002// position.
1003WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1004
1005// Get the current mouse position.
1006WXDLLEXPORT extern wxPoint wxGetMousePosition();
1007
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1008// get the currently active window of this application or NULL
1009WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1010
f68586e5 1011// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
6d56eb5c 1012inline int NewControlId() { return wxWindowBase::NewControlId(); }
f03fc89f 1013
c801d85f 1014#endif
34138703 1015 // _WX_WINDOW_H_BASE_