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added compression ratio argument to wxZlibOutputStream ctor
[wxWidgets.git] / docs / latex / wx / sndaiff.tex
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3% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndaiff.h at 26/Feb/00 14:52:29
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6\section{\class{wxSoundAiff}}\label{wxsoundaiff}
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8AIFF codec
9
10\wxheading{Derived from}
11
12\helpref{wxSoundFileStream}{wxsoundfilestream}
13
14\wxheading{Data structures}
15
16\latexignore{\rtfignore{\wxheading{Members}}}
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18
19\membersection{wxSoundAiff::wxSoundAiff}\label{wxsoundaiffwxsoundaiff}
20
21\func{}{wxSoundAiff}{\param{wxInputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
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23\func{}{wxSoundAiff}{\param{wxOutputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
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25\membersection{wxSoundAiff::\destruct{wxSoundAiff}}\label{wxsoundaiffdtor}
26
27\func{}{\destruct{wxSoundAiff}}{\void}
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29
30\membersection{wxSoundAiff::CanRead}\label{wxsoundaiffcanread}
31
32\func{bool}{CanRead}{\void}
33
34
35\membersection{wxSoundAiff::GetCodecName}\label{wxsoundaiffgetcodecname}
36
37\constfunc{wxString}{GetCodecName}{\void}
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39
40\membersection{wxSoundAiff::PrepareToPlay}\label{wxsoundaiffpreparetoplay}
41
42\func{bool}{PrepareToPlay}{\void}
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44
45\membersection{wxSoundAiff::PrepareToRecord}\label{wxsoundaiffpreparetorecord}
46
47\func{bool}{PrepareToRecord}{\param{wxUint32 }{time}}
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49
50\membersection{wxSoundAiff::FinishRecording}\label{wxsoundaifffinishrecording}
51
52\func{bool}{FinishRecording}{\void}
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54
55\membersection{wxSoundAiff::RepositionStream}\label{wxsoundaiffrepositionstream}
56
57\func{bool}{RepositionStream}{\param{wxUint32 }{position}}
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59
60\membersection{wxSoundAiff::GetData}\label{wxsoundaiffgetdata}
61
62\func{wxUint32}{GetData}{\param{void* }{buffer}, \param{wxUint32 }{len}}
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64
65\membersection{wxSoundAiff::PutData}\label{wxsoundaiffputdata}
66
67\func{wxUint32}{PutData}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
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