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15b6757b | 1 | ///////////////////////////////////////////////////////////////////////////// |
d230488b | 2 | // Name: thread.h |
15b6757b FM |
3 | // Purpose: topic overview |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
ae93dddf FM |
9 | /* |
10 | NOTE: we explicitely don't name wxMutexGUIEnter() and wxMutexGUILeave() | |
11 | as they're not safe. See also ticket #10366. | |
12 | */ | |
13 | ||
880efa2a | 14 | /** |
36c9828f | 15 | |
880efa2a | 16 | @page overview_thread Multithreading |
2cd3cc94 | 17 | |
c6427d4d | 18 | Classes: wxThread, wxThreadHelper, wxMutex, wxCriticalSection, wxCondition, wxSemaphore |
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19 | |
20 | wxWidgets provides a complete set of classes encapsulating objects necessary in | |
21 | multithreaded (MT) programs: the wxThread class itself and different | |
22 | synchronization objects: mutexes (see wxMutex) and critical sections (see | |
c6427d4d | 23 | wxCriticalSection) with conditions (see wxCondition). The thread API in |
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24 | wxWidgets resembles to POSIX1.c threads API (a.k.a. pthreads), although several |
25 | functions have different names and some features inspired by Win32 thread API | |
26 | are there as well. | |
27 | ||
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28 | These classes hopefully make writing MT programs easier and they also |
29 | provide some extra error checking (compared to the native - be it Win32 or | |
30 | Posix - thread API), however it is still a non-trivial undertaking especially | |
31 | for large projects. | |
32 | Before starting an MT application (or starting to add MT | |
2cd3cc94 | 33 | features to an existing one) it is worth asking oneself if there is no easier |
ae93dddf FM |
34 | and safer way to implement the same functionality. |
35 | Of course, in some situations threads really make sense (classical example is a | |
36 | server application which launches a new thread for each new client), but in others | |
37 | it might be an overkill. | |
38 | On the other hand, the recent evolution of the computer hardware shows | |
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39 | an important trend towards multi-core systems, which are better exploited using |
40 | multiple threads (e.g. you may want to split a long task among as many threads | |
41 | as many CPU (cores) the system reports; see wxThread::GetCPUCount). | |
42 | ||
ae93dddf FM |
43 | To implement non-blocking operations @e without using multiple threads you have |
44 | two possible implementation choices: | |
45 | - use wxIdleEvent (e.g. to perform a long calculation while updating a progress dialog) | |
46 | - do everything at once but call wxWindow::Update() or wxApp::YieldFor(wxEVT_CATEGORY_UI) | |
47 | periodically to update the screen. | |
c6427d4d | 48 | |
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49 | If instead you choose to use threads in your application, it is strongly recommended |
50 | that <b>no secondary threads call GUI functions</b>. | |
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51 | The design which uses one GUI thread and several worker threads which communicate |
52 | with the main one using @b events is much more robust and will undoubtedly save you | |
53 | countless problems (example: under Win32 a thread can only access GDI objects such | |
54 | as pens, brushes, c created by itself and not by the other threads). | |
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55 | |
56 | For communication between secondary threads and the main thread, you may use | |
36a2d2c4 | 57 | wxEvtHandler::QueueEvent or its short version ::wxQueueEvent. These functions |
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58 | have a thread-safe implementation so that they can be used as they are for |
59 | sending events from one thread to another. However there is no built in method | |
60 | to send messages to the worker threads and you will need to use the available | |
61 | synchronization classes to implement the solution which suits your needs | |
62 | yourself. In particular, please note that it is not enough to derive | |
63 | your class from wxThread and wxEvtHandler to send messages to it: in fact, this | |
64 | does not work at all. | |
36c9828f | 65 | |
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66 | See also the @sample{thread} for a sample showing some simple interactions |
67 | between the main and secondary threads. | |
68 | ||
d230488b | 69 | */ |
36c9828f | 70 |