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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart and Markus Holzem
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
af49c4b8 16#if defined(__GNUG__) && !defined(__APPLE__)
094637f6 17 #pragma interface "appbase.h"
10b959e3 18#endif
c801d85f 19
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20// ----------------------------------------------------------------------------
21// typedefs
22// ----------------------------------------------------------------------------
23
04ef50df 24#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
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25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27#else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
c801d85f 30
094637f6 31 typedef wxObject* (*wxAppInitializerFunction)();
10b959e3 32#endif
c801d85f 33
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34class WXDLLEXPORT wxCmdLineParser;
35
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36// ----------------------------------------------------------------------------
37// headers we have to include here
38// ----------------------------------------------------------------------------
39
40#include "wx/event.h" // for the base class
41
e90c1d2a 42#if wxUSE_GUI
bf188f1a 43 #include "wx/window.h" // for wxTopLevelWindows
e90c1d2a 44#endif // wxUSE_GUI
23280650 45
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46#if WXWIN_COMPATIBILITY_2_2
47 #include "wx/icon.h"
48#endif
49
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50#include "wx/build.h"
51
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52class WXDLLEXPORT wxLog;
53class WXDLLEXPORT wxMessageOutput;
54
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55// ----------------------------------------------------------------------------
56// constants
57// ----------------------------------------------------------------------------
58
59static const int wxPRINT_WINDOWS = 1;
60static const int wxPRINT_POSTSCRIPT = 2;
61
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62// ----------------------------------------------------------------------------
63// support for framebuffer ports
64// ----------------------------------------------------------------------------
65
66#if wxUSE_GUI
67// VS: Fullscreen/framebuffer application needs to choose display mode prior
68// to wxWindows initialization. This class holds information about display
55176f44 69// mode. It is used by wxApp::Set/GetDisplayMode.
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70class WXDLLEXPORT wxDisplayModeInfo
71{
72public:
73 wxDisplayModeInfo() : m_ok(FALSE) {}
a69be60b 74 wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
07082b28 75 : m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
a69be60b 76
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77 unsigned GetWidth() const { return m_width; }
78 unsigned GetHeight() const { return m_height; }
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79 unsigned GetDepth() const { return m_depth; }
80 bool IsOk() const { return m_ok; }
81
82private:
07082b28 83 unsigned m_width, m_height, m_depth;
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84 bool m_ok;
85};
86#endif
87
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88// ----------------------------------------------------------------------------
89// the common part of wxApp implementations for all platforms
90// ----------------------------------------------------------------------------
91
92class WXDLLEXPORT wxAppBase : public wxEvtHandler
93{
be52b341 94 DECLARE_NO_COPY_CLASS(wxAppBase)
a69be60b 95
094637f6 96public:
1e6feb95 97 wxAppBase();
799ea011 98 virtual ~wxAppBase();
1e6feb95 99
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100 // the virtual functions which may/must be overridden in the derived class
101 // -----------------------------------------------------------------------
bf188f1a 102
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103 // called during the program initialization, returning FALSE from here
104 // prevents the program from continuing - it's a good place to create
105 // the top level program window and return TRUE.
106 //
e90c1d2a 107 // Override: always in GUI application, rarely in console ones.
bf188f1a 108 virtual bool OnInit();
094637f6 109
e90c1d2a 110#if wxUSE_GUI
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111 // a platform-dependent version of OnInit(): the code here is likely to
112 // depend on the toolkit. default version does nothing.
113 //
114 // Override: rarely.
1e6feb95 115 virtual bool OnInitGui();
e90c1d2a 116#endif // wxUSE_GUI
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117
118 // called to start program execution - the default version just enters
119 // the main GUI loop in which events are received and processed until
120 // the last window is not deleted (if GetExitOnFrameDelete) or
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121 // ExitMainLoop() is called. In console mode programs, the execution
122 // of the program really starts here
094637f6 123 //
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124 // Override: rarely in GUI applications, always in console ones.
125#if wxUSE_GUI
1cbee0b4 126 virtual int OnRun();
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127#else // !GUI
128 virtual int OnRun() = 0;
129#endif // wxUSE_GUI
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130
131 // called after the main loop termination. This is a good place for
132 // cleaning up (it may be too late in dtor) and is also useful if you
133 // want to return some non-default exit code - this is just the return
134 // value of this method.
135 //
136 // Override: often.
7beba2fc 137 virtual int OnExit();
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138
139 // called when a fatal exception occurs, this function should take care
140 // not to do anything which might provoke a nested exception! It may be
141 // overridden if you wish to react somehow in non-default way (core
142 // dump under Unix, application crash under Windows) to fatal program
143 // errors, however extreme care should be taken if you don't want this
144 // function to crash.
145 //
146 // Override: rarely.
147 virtual void OnFatalException() { }
148
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149 virtual bool ProcessIdle() = 0;
150
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151 // the worker functions - usually not used directly by the user code
152 // -----------------------------------------------------------------
153
e90c1d2a 154#if wxUSE_GUI
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155 // execute the main GUI loop, the function returns when the loop ends
156 virtual int MainLoop() = 0;
157
158 // exit the main GUI loop during the next iteration (i.e. it does not
159 // stop the program immediately!)
160 virtual void ExitMainLoop() = 0;
161
162 // returns TRUE if the program is initialized
163 virtual bool Initialized() = 0;
164
165 // returns TRUE if there are unprocessed events in the event queue
166 virtual bool Pending() = 0;
167
168 // process the first event in the event queue (blocks until an event
169 // apperas if there are none currently)
170 virtual void Dispatch() = 0;
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171
172 // process all currently pending events right now
173 //
174 // it is an error to call Yield() recursively unless the value of
175 // onlyIfNeeded is TRUE
176 //
177 // WARNING: this function is dangerous as it can lead to unexpected
178 // reentrancies (i.e. when called from an event handler it
179 // may result in calling the same event handler again), use
180 // with _extreme_ care or, better, don't use at all!
181 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
e90c1d2a 182#endif // wxUSE_GUI
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183
184 // application info: name, description, vendor
185 // -------------------------------------------
186
187 // NB: all these should be set by the application itself, there are no
188 // reasonable default except for the application name which is taken to
189 // be argv[0]
190
191 // set/get the application name
192 wxString GetAppName() const
193 {
194 if ( !m_appName )
195 return m_className;
196 else
197 return m_appName;
198 }
199 void SetAppName(const wxString& name) { m_appName = name; }
200
201 // set/get the app class name
202 wxString GetClassName() const { return m_className; }
203 void SetClassName(const wxString& name) { m_className = name; }
204
205 // set/get the vendor name
206 const wxString& GetVendorName() const { return m_vendorName; }
207 void SetVendorName(const wxString& name) { m_vendorName = name; }
208
e90c1d2a 209#if wxUSE_GUI
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210 // top level window functions
211 // --------------------------
212
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213 // return TRUE if our app has focus
214 virtual bool IsActive() const { return m_isActive; }
215
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216 // set the "main" top level window
217 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
218
219 // return the "main" top level window (if it hadn't been set previously
220 // with SetTopWindow(), will return just some top level window and, if
221 // there are none, will return NULL)
83a5b533 222 virtual wxWindow *GetTopWindow() const
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223 {
224 if (m_topWindow)
225 return m_topWindow;
226 else if (wxTopLevelWindows.GetCount() > 0)
227 return wxTopLevelWindows.GetFirst()->GetData();
228 else
229 return (wxWindow *)NULL;
230 }
231
232 // control the exit behaviour: by default, the program will exit the
233 // main loop (and so, usually, terminate) when the last top-level
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234 // program window is deleted. Beware that if you disable this behaviour
235 // (with SetExitOnFrameDelete(FALSE)), you'll have to call
236 // ExitMainLoop() explicitly from somewhere.
237 void SetExitOnFrameDelete(bool flag)
238 { m_exitOnFrameDelete = flag ? Yes : No; }
239 bool GetExitOnFrameDelete() const
240 { return m_exitOnFrameDelete == Yes; }
094637f6 241
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242#endif // wxUSE_GUI
243
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244 // cmd line parsing stuff
245 // ----------------------
246
247 // all of these methods may be overridden in the derived class to
248 // customize the command line parsing (by default only a few standard
249 // options are handled)
250 //
251 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
252 // this to work
253
254#if wxUSE_CMDLINE_PARSER
255 // this one is called from OnInit() to add all supported options
256 // to the given parser
257 virtual void OnInitCmdLine(wxCmdLineParser& parser);
258
259 // called after successfully parsing the command line, return TRUE
260 // to continue and FALSE to exit
261 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
262
263 // called if "--help" option was specified, return TRUE to continue
264 // and FALSE to exit
265 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
266
267 // called if incorrect command line options were given, return
268 // FALSE to abort and TRUE to continue
269 virtual bool OnCmdLineError(wxCmdLineParser& parser);
270#endif // wxUSE_CMDLINE_PARSER
271
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272 // miscellaneous customization functions
273 // -------------------------------------
274
275#if wxUSE_LOG
276 // override this function to create default log target of arbitrary
277 // user-defined class (default implementation creates a wxLogGui
278 // object) - this log object is used by default by all wxLogXXX()
279 // functions.
a69be60b 280 virtual wxLog *CreateLogTarget();
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281#endif // wxUSE_LOG
282
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283 // similar to CreateLogTarget() but for the global wxMessageOutput
284 // object
285 virtual wxMessageOutput *CreateMessageOutput();
286
e90c1d2a 287#if wxUSE_GUI
0e04ef47 288
a69be60b 289#if WXWIN_COMPATIBILITY_2_2
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290 // get the standard icon used by wxWin dialogs - this allows the user
291 // to customize the standard dialogs. The 'which' parameter is one of
292 // wxICON_XXX values
0e04ef47 293 virtual wxIcon GetStdIcon(int WXUNUSED(which)) const { return wxNullIcon; }
a69be60b 294#endif
094637f6 295
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296 // Get display mode that is used use. This is only used in framebuffer wxWin ports
297 // (such as wxMGL).
1b4908de 298 virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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299 // Set display mode to use. This is only used in framebuffer wxWin ports
300 // (such as wxMGL). This method should be called from wxApp:OnInitGui
301 virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
1b4908de 302
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303 // set use of best visual flag (see below)
304 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
305 bool GetUseBestVisual() const { return m_useBestVisual; }
75acb532 306
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307 // set/get printing mode: see wxPRINT_XXX constants.
308 //
309 // default behaviour is the normal one for Unix: always use PostScript
310 // printing.
311 virtual void SetPrintMode(int WXUNUSED(mode)) { }
312 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
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313
314 // called by toolkit-specific code to set the app status: active (we have
315 // focus) or not and also the last window which had focus before we were
316 // deactivated
317 virtual void SetActive(bool isActive, wxWindow *lastFocus);
e90c1d2a 318#endif // wxUSE_GUI
094637f6 319
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320 // this method allows to filter all the events processed by the program, so
321 // you should try to return quickly from it to avoid slowing down the
322 // program to the crawl
323 //
324 // return value should be -1 to continue with the normal event processing,
325 // or TRUE or FALSE to stop further processing and pretend that the event
326 // had been already processed or won't be processed at all, respectively
327 virtual int FilterEvent(wxEvent& event);
328
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329 // debugging support
330 // -----------------
331
332 // this function is called when an assert failure occurs, the base class
333 // version does the normal processing (i.e. shows the usual assert failure
334 // dialog box)
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335 //
336 // the arguments are the place where the assert occured, the text of the
337 // assert itself and the user-specified message
a5f1fd3e 338#ifdef __WXDEBUG__
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339 virtual void OnAssert(const wxChar *file,
340 int line,
341 const wxChar *cond,
342 const wxChar *msg);
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343#endif // __WXDEBUG__
344
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345 // check that the wxBuildOptions object (constructed in the application
346 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
347 // options of the library and abort if it doesn't
348 static bool CheckBuildOptions(const wxBuildOptions& buildOptions);
349
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350 // deprecated functions, please updae your code to not use them!
351 // -------------------------------------------------------------
352
353#if WXWIN_COMPATIBILITY_2_2
354 // used by obsolete wxDebugMsg only
355 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
356 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
357
358 // TRUE if the application wants to get debug output
359 bool m_wantDebugOutput;
360#endif // WXWIN_COMPATIBILITY_2_2
361
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362 // implementation only from now on
363 // -------------------------------
364
365 // helpers for dynamic wxApp construction
366 static void SetInitializerFunction(wxAppInitializerFunction fn)
367 { m_appInitFn = fn; }
368 static wxAppInitializerFunction GetInitializerFunction()
369 { return m_appInitFn; }
370
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371 // process all events in the wxPendingEvents list
372 virtual void ProcessPendingEvents();
373
094637f6 374 // access to the command line arguments
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375 int argc;
376 wxChar **argv;
094637f6 377
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378protected:
379 // function used for dynamic wxApp creation
380 static wxAppInitializerFunction m_appInitFn;
381
382 // application info (must be set from the user code)
383 wxString m_vendorName, // vendor name (ACME Inc)
384 m_appName, // app name
385 m_className; // class name
a69be60b 386
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387#if wxUSE_GUI
388 // the main top level window - may be NULL
389 wxWindow *m_topWindow;
390
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391 // if Yes, exit the main loop when the last top level window is deleted, if
392 // No don't do it and if Later -- only do it once we reach our OnRun()
393 //
394 // the explanation for using this strange scheme is given in appcmn.cpp
395 enum
396 {
397 Later = -1,
398 No,
399 Yes
400 } m_exitOnFrameDelete;
1e6feb95 401
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402 // TRUE if the apps whats to use the best visual on systems where
403 // more than one are available (Sun, SGI, XFree86 4.0 ?)
404 bool m_useBestVisual;
094637f6 405
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406 // does any of our windows has focus?
407 bool m_isActive;
e90c1d2a 408#endif // wxUSE_GUI
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409};
410
411// ----------------------------------------------------------------------------
412// now include the declaration of the real class
413// ----------------------------------------------------------------------------
414
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415#if wxUSE_GUI
416 #if defined(__WXMSW__)
417 #include "wx/msw/app.h"
418 #elif defined(__WXMOTIF__)
419 #include "wx/motif/app.h"
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420 #elif defined(__WXMGL__)
421 #include "wx/mgl/app.h"
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422 #elif defined(__WXGTK__)
423 #include "wx/gtk/app.h"
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424 #elif defined(__WXX11__)
425 #include "wx/x11/app.h"
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426 #elif defined(__WXMAC__)
427 #include "wx/mac/app.h"
428 #elif defined(__WXPM__)
429 #include "wx/os2/app.h"
430 #elif defined(__WXSTUBS__)
431 #include "wx/stubs/app.h"
432 #endif
433#else // !GUI
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434 // can't use typedef because wxApp forward declared as a class
435 class WXDLLEXPORT wxApp : public wxAppBase
436 {
437 };
e90c1d2a 438#endif // GUI/!GUI
c801d85f 439
094637f6 440// ----------------------------------------------------------------------------
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441// the global data
442// ----------------------------------------------------------------------------
443
444// the one and only application object - use of wxTheApp in application code
445// is discouraged, consider using DECLARE_APP() after which you may call
446// wxGetApp() which will return the object of the correct type (i.e. MyApp and
447// not wxApp)
448WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
449
450// ----------------------------------------------------------------------------
451// global functions
452// ----------------------------------------------------------------------------
453
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454// event loop related functions only work in GUI programs
455// ------------------------------------------------------
456
ee31c392 457// Force an exit from main loop
e90c1d2a 458extern void WXDLLEXPORT wxExit();
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459
460// Yield to other apps/messages
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461extern bool WXDLLEXPORT wxYield();
462
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463// Yield to other apps/messages
464extern void WXDLLEXPORT wxWakeUpIdle();
bf9e3e73 465
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466// Post a message to the given eventhandler which will be processed during the
467// next event loop iteration
6d56eb5c 468inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
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469{
470 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
471
52a07708 472#if wxUSE_GUI
8e193f38 473 dest->AddPendingEvent(event);
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474#else
475 dest->ProcessEvent(event);
b568d04f 476#endif // wxUSE_GUI
52a07708 477}
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478
479// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
480// and call these functions instead at the program startup and termination
481// -------------------------------------------------------------------------
482
b568d04f 483#if !wxUSE_GUI
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484
485// initialize the library (may be called as many times as needed, but each
486// call to wxInitialize() must be matched by wxUninitialize())
487extern bool WXDLLEXPORT wxInitialize();
488
489// clean up - the library can't be used any more after the last call to
490// wxUninitialize()
491extern void WXDLLEXPORT wxUninitialize();
492
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493// create an object of this class on stack to initialize/cleanup thel ibrary
494// automatically
495class WXDLLEXPORT wxInitializer
496{
497public:
498 // initialize the library
499 wxInitializer() { m_ok = wxInitialize(); }
500
501 // has the initialization been successful? (explicit test)
502 bool IsOk() const { return m_ok; }
503
504 // has the initialization been successful? (implicit test)
505 operator bool() const { return m_ok; }
506
507 // dtor only does clean up if we initialized the library properly
508 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
509
510private:
511 bool m_ok;
512};
513
b568d04f 514#endif // !wxUSE_GUI
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515
516// ----------------------------------------------------------------------------
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517// macros for dynamic creation of the application object
518// ----------------------------------------------------------------------------
519
520// Having a global instance of this class allows wxApp to be aware of the app
521// creator function. wxApp can then call this function to create a new app
522// object. Convoluted, but necessary.
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523
524class WXDLLEXPORT wxAppInitializer
525{
526public:
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527 wxAppInitializer(wxAppInitializerFunction fn)
528 { wxApp::SetInitializerFunction(fn); }
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529};
530
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531// Here's a macro you can use if your compiler really, really wants main() to
532// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
533// code if required.
26a87b69 534
f9a3f576 535#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
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536 #define IMPLEMENT_WXWIN_MAIN \
537 extern int wxEntry( int argc, char *argv[] ); \
538 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
d5408e98 539#elif defined(__WXMAC__) && defined(__UNIX__)
bf188f1a 540 // wxMac seems to have a specific wxEntry prototype
d5408e98 541 #define IMPLEMENT_WXWIN_MAIN \
af49c4b8 542 extern int wxEntry( int argc, char *argv[], bool enterLoop = TRUE ); \
d5408e98 543 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
750b78ba 544#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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545 // NT defines APIENTRY, 3.x not
546 #if !defined(WXAPIENTRY)
790ad94f 547 #define WXAPIENTRY WXFAR wxSTDCALL
094637f6 548 #endif
750b78ba 549
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550 #include <windows.h>
551 #include "wx/msw/winundef.h"
552
553 #define IMPLEMENT_WXWIN_MAIN \
554 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
555 HINSTANCE hPrevInstance,\
556 LPSTR m_lpCmdLine, int nCmdShow)\
557 {\
558 return wxEntry((WXHINSTANCE) hInstance,\
559 (WXHINSTANCE) hPrevInstance,\
560 m_lpCmdLine, nCmdShow);\
561 }
26a87b69 562#else
094637f6 563 #define IMPLEMENT_WXWIN_MAIN
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564#endif
565
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566#ifdef __WXUNIVERSAL__
567 #include "wx/univ/theme.h"
568
569 #define IMPLEMENT_WX_THEME_SUPPORT \
570 WX_USE_THEME(win32); \
571 WX_USE_THEME(gtk);
572#else
573 #define IMPLEMENT_WX_THEME_SUPPORT
574#endif
c801d85f 575
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576// Use this macro if you want to define your own main() or WinMain() function
577// and call wxEntry() from there.
578#define IMPLEMENT_APP_NO_MAIN(appname) \
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579 wxApp *wxCreateApp() \
580 { \
581 wxApp::CheckBuildOptions(wxBuildOptions()); \
582 return new appname; \
583 } \
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584 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
585 appname& wxGetApp() { return *(appname *)wxTheApp; }
586
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587// Same as IMPLEMENT_APP() normally but doesn't include themes support in
588// wxUniversal builds
589#define IMPLEMENT_APP_NO_THEMES(appname) \
590 IMPLEMENT_APP_NO_MAIN(appname) \
591 IMPLEMENT_WXWIN_MAIN
592
593// Use this macro exactly once, the argument is the name of the wxApp-derived
594// class which is the class of your application.
595#define IMPLEMENT_APP(appname) \
596 IMPLEMENT_APP_NO_THEMES(appname) \
597 IMPLEMENT_WX_THEME_SUPPORT
598
599// this macro can be used multiple times and just allows you to use wxGetApp()
600// function
094637f6 601#define DECLARE_APP(appname) extern appname& wxGetApp();
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602
603#endif
34138703 604 // _WX_APP_H_BASE_