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11c7d5b6 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: msw/fontutil.cpp | |
3 | // Purpose: font-related helper functions for wxMSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.11.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "fontutil.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/string.h" | |
33 | #include "wx/log.h" | |
34 | #include "wx/intl.h" | |
35 | #endif //WX_PRECOMP | |
36 | ||
37 | #include "wx/msw/private.h" | |
38 | ||
39 | #include "wx/fontutil.h" | |
40 | #include "wx/fontmap.h" | |
41 | ||
42 | #include "wx/tokenzr.h" | |
43 | ||
44 | // ============================================================================ | |
45 | // implementation | |
46 | // ============================================================================ | |
47 | ||
48 | // ---------------------------------------------------------------------------- | |
49 | // wxNativeEncodingInfo | |
50 | // ---------------------------------------------------------------------------- | |
51 | ||
52 | // convert to/from the string representation: format is | |
1e1d0be1 | 53 | // encodingid;facename[;charset] |
11c7d5b6 VZ |
54 | |
55 | bool wxNativeEncodingInfo::FromString(const wxString& s) | |
56 | { | |
57 | wxStringTokenizer tokenizer(s, _T(";")); | |
58 | ||
1e1d0be1 VS |
59 | wxString encid = tokenizer.GetNextToken(); |
60 | long enc; | |
61 | if ( !encid.ToLong(&enc) ) | |
62 | return FALSE; | |
63 | encoding = (wxFontEncoding)enc; | |
64 | ||
11c7d5b6 VZ |
65 | facename = tokenizer.GetNextToken(); |
66 | if ( !facename ) | |
67 | return FALSE; | |
68 | ||
69 | wxString tmp = tokenizer.GetNextToken(); | |
70 | if ( !tmp ) | |
71 | { | |
72 | // default charset (don't use DEFAULT_CHARSET though because of subtle | |
73 | // Windows 9x/NT differences in handling it) | |
74 | charset = ANSI_CHARSET; | |
75 | } | |
76 | else | |
77 | { | |
78 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) | |
79 | { | |
80 | // should be a number! | |
81 | return FALSE; | |
82 | } | |
83 | } | |
84 | ||
85 | return TRUE; | |
86 | } | |
87 | ||
88 | wxString wxNativeEncodingInfo::ToString() const | |
89 | { | |
1e1d0be1 | 90 | wxString s; |
f6bcfd97 | 91 | |
1e1d0be1 | 92 | s << (long)encoding << _T(';') << facename; |
11c7d5b6 VZ |
93 | if ( charset != ANSI_CHARSET ) |
94 | { | |
1e1d0be1 | 95 | s << _T(';') << charset; |
11c7d5b6 VZ |
96 | } |
97 | ||
98 | return s; | |
99 | } | |
100 | ||
101 | // ---------------------------------------------------------------------------- | |
102 | // helper functions | |
103 | // ---------------------------------------------------------------------------- | |
104 | ||
105 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, | |
106 | wxNativeEncodingInfo *info) | |
107 | { | |
108 | wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") ); | |
109 | ||
110 | if ( encoding == wxFONTENCODING_DEFAULT ) | |
111 | { | |
112 | encoding = wxFont::GetDefaultEncoding(); | |
113 | } | |
114 | ||
115 | switch ( encoding ) | |
116 | { | |
117 | // although this function is supposed to return an exact match, do do | |
118 | // some mappings here for the most common case of "standard" encoding | |
119 | case wxFONTENCODING_SYSTEM: | |
120 | case wxFONTENCODING_ISO8859_1: | |
121 | case wxFONTENCODING_ISO8859_15: | |
122 | case wxFONTENCODING_CP1252: | |
123 | info->charset = ANSI_CHARSET; | |
124 | break; | |
125 | ||
04ef50df | 126 | #if !defined(__WIN16__) && !defined(__WXMICROWIN__) |
11c7d5b6 VZ |
127 | case wxFONTENCODING_CP1250: |
128 | info->charset = EASTEUROPE_CHARSET; | |
129 | break; | |
130 | ||
131 | case wxFONTENCODING_CP1251: | |
132 | info->charset = RUSSIAN_CHARSET; | |
133 | break; | |
134 | ||
135 | case wxFONTENCODING_CP1253: | |
136 | info->charset = GREEK_CHARSET; | |
137 | break; | |
138 | ||
139 | case wxFONTENCODING_CP1254: | |
140 | info->charset = TURKISH_CHARSET; | |
141 | break; | |
142 | ||
143 | case wxFONTENCODING_CP1255: | |
144 | info->charset = HEBREW_CHARSET; | |
145 | break; | |
146 | ||
147 | case wxFONTENCODING_CP1256: | |
148 | info->charset = ARABIC_CHARSET; | |
149 | break; | |
150 | ||
151 | case wxFONTENCODING_CP1257: | |
152 | info->charset = BALTIC_CHARSET; | |
153 | break; | |
f3314fbc JS |
154 | |
155 | case wxFONTENCODING_CP874: | |
156 | info->charset = THAI_CHARSET; | |
157 | break; | |
11c7d5b6 VZ |
158 | #endif // !Win16 |
159 | ||
160 | case wxFONTENCODING_CP437: | |
161 | info->charset = OEM_CHARSET; | |
162 | break; | |
163 | ||
164 | default: | |
165 | // no way to translate this encoding into a Windows charset | |
166 | return FALSE; | |
167 | } | |
168 | ||
6b0eebc5 | 169 | info->encoding = encoding; |
f6bcfd97 | 170 | |
11c7d5b6 VZ |
171 | return TRUE; |
172 | } | |
173 | ||
174 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) | |
175 | { | |
176 | // try to create such font | |
177 | LOGFONT lf; | |
178 | wxZeroMemory(lf); // all default values | |
179 | ||
180 | lf.lfCharSet = info.charset; | |
0e89bb17 | 181 | wxStrncpy(lf.lfFaceName, info.facename, sizeof(lf.lfFaceName)); |
11c7d5b6 VZ |
182 | |
183 | HFONT hfont = ::CreateFontIndirect(&lf); | |
184 | if ( !hfont ) | |
185 | { | |
186 | // no such font | |
187 | return FALSE; | |
188 | } | |
189 | ||
190 | ::DeleteObject((HGDIOBJ)hfont); | |
191 | ||
192 | return TRUE; | |
193 | } | |
194 | ||
f6bcfd97 BP |
195 | // ---------------------------------------------------------------------------- |
196 | // wxFontEncoding <-> CHARSET_XXX | |
197 | // ---------------------------------------------------------------------------- | |
198 | ||
199 | wxFontEncoding wxGetFontEncFromCharSet(int cs) | |
200 | { | |
201 | wxFontEncoding fontEncoding; | |
202 | ||
203 | switch ( cs ) | |
204 | { | |
205 | default: | |
206 | // JACS: Silently using ANSI_CHARSET | |
207 | // apparently works for Chinese Windows. Assume it works | |
208 | // for all/most other languages. | |
209 | //wxFAIL_MSG(wxT("unsupported charset")); | |
210 | // fall through | |
211 | ||
212 | case ANSI_CHARSET: | |
213 | fontEncoding = wxFONTENCODING_CP1252; | |
214 | break; | |
215 | ||
04ef50df | 216 | #if defined(__WIN32__) && !defined(__WXMICROWIN__) |
f6bcfd97 BP |
217 | case EASTEUROPE_CHARSET: |
218 | fontEncoding = wxFONTENCODING_CP1250; | |
219 | break; | |
220 | ||
221 | case BALTIC_CHARSET: | |
222 | fontEncoding = wxFONTENCODING_CP1257; | |
223 | break; | |
224 | ||
225 | case RUSSIAN_CHARSET: | |
226 | fontEncoding = wxFONTENCODING_CP1251; | |
227 | break; | |
228 | ||
229 | case ARABIC_CHARSET: | |
230 | fontEncoding = wxFONTENCODING_CP1256; | |
231 | break; | |
232 | ||
233 | case GREEK_CHARSET: | |
234 | fontEncoding = wxFONTENCODING_CP1253; | |
235 | break; | |
236 | ||
237 | case HEBREW_CHARSET: | |
238 | fontEncoding = wxFONTENCODING_CP1255; | |
239 | break; | |
240 | ||
241 | case TURKISH_CHARSET: | |
242 | fontEncoding = wxFONTENCODING_CP1254; | |
243 | break; | |
244 | ||
245 | case THAI_CHARSET: | |
246 | fontEncoding = wxFONTENCODING_CP437; | |
247 | break; | |
248 | #endif // Win32 | |
249 | ||
250 | case OEM_CHARSET: | |
251 | fontEncoding = wxFONTENCODING_CP437; | |
252 | break; | |
253 | } | |
254 | ||
255 | return fontEncoding; | |
256 | } | |
257 | ||
11c7d5b6 VZ |
258 | // ---------------------------------------------------------------------------- |
259 | // wxFont <-> LOGFONT conversion | |
260 | // ---------------------------------------------------------------------------- | |
261 | ||
262 | void wxFillLogFont(LOGFONT *logFont, const wxFont *font) | |
263 | { | |
264 | int ff_family; | |
265 | wxString ff_face; | |
266 | ||
267 | switch ( font->GetFamily() ) | |
268 | { | |
269 | case wxSCRIPT: | |
270 | ff_family = FF_SCRIPT; | |
271 | ff_face = _T("Script"); | |
272 | break; | |
273 | ||
274 | case wxDECORATIVE: | |
275 | ff_family = FF_DECORATIVE; | |
276 | break; | |
277 | ||
278 | case wxROMAN: | |
279 | ff_family = FF_ROMAN; | |
280 | ff_face = _T("Times New Roman"); | |
281 | break; | |
282 | ||
283 | case wxTELETYPE: | |
284 | case wxMODERN: | |
285 | ff_family = FF_MODERN; | |
286 | ff_face = _T("Courier New"); | |
287 | break; | |
288 | ||
289 | case wxSWISS: | |
290 | ff_family = FF_SWISS; | |
291 | ff_face = _T("Arial"); | |
292 | break; | |
293 | ||
294 | case wxDEFAULT: | |
295 | default: | |
296 | ff_family = FF_SWISS; | |
297 | ff_face = _T("MS Sans Serif"); | |
298 | } | |
299 | ||
300 | BYTE ff_italic; | |
301 | switch ( font->GetStyle() ) | |
302 | { | |
303 | case wxITALIC: | |
304 | case wxSLANT: | |
305 | ff_italic = 1; | |
306 | break; | |
307 | ||
308 | default: | |
309 | wxFAIL_MSG(wxT("unknown font slant")); | |
310 | // fall through | |
311 | ||
312 | case wxNORMAL: | |
313 | ff_italic = 0; | |
314 | } | |
315 | ||
316 | int ff_weight; | |
317 | switch ( font->GetWeight() ) | |
318 | { | |
319 | default: | |
320 | wxFAIL_MSG(_T("unknown font weight")); | |
321 | // fall through | |
322 | ||
323 | case wxNORMAL: | |
324 | ff_weight = FW_NORMAL; | |
325 | break; | |
326 | ||
327 | case wxLIGHT: | |
328 | ff_weight = FW_LIGHT; | |
329 | break; | |
330 | ||
331 | case wxBOLD: | |
332 | ff_weight = FW_BOLD; | |
333 | break; | |
334 | } | |
335 | ||
55bd3f34 VZ |
336 | // VZ: I'm reverting this as we clearly must use the real screen |
337 | // resolution instead of hardcoded one or it surely will fail to work | |
338 | // in some cases. | |
339 | // | |
340 | // If there are any problems with this code, please let me know about | |
341 | // it instead of reverting this change, thanks! | |
342 | #if 1 // wxUSE_SCREEN_DPI | |
343 | const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); | |
344 | #else // 0 | |
11c7d5b6 VZ |
345 | // New behaviour: apparently ppInch varies according to Large/Small Fonts |
346 | // setting in Windows. This messes up fonts. So, set ppInch to a constant | |
347 | // 96 dpi. | |
348 | static const int ppInch = 96; | |
55bd3f34 | 349 | #endif // 1/0 |
11c7d5b6 | 350 | |
55bd3f34 | 351 | int pointSize = font->GetPointSize(); |
11c7d5b6 VZ |
352 | #if wxFONT_SIZE_COMPATIBILITY |
353 | // Incorrect, but compatible with old wxWindows behaviour | |
55bd3f34 | 354 | int nHeight = (pointSize*ppInch)/72; |
11c7d5b6 VZ |
355 | #else |
356 | // Correct for Windows compatibility | |
55bd3f34 | 357 | int nHeight = -(int)((pointSize*((double)ppInch)/72.0) + 0.5); |
11c7d5b6 VZ |
358 | #endif |
359 | ||
360 | wxString facename = font->GetFaceName(); | |
361 | if ( !!facename ) | |
362 | { | |
363 | ff_face = facename; | |
364 | } | |
365 | //else: ff_face is a reasonable default facename for this font family | |
366 | ||
367 | // deal with encoding now | |
368 | wxNativeEncodingInfo info; | |
369 | wxFontEncoding encoding = font->GetEncoding(); | |
370 | if ( !wxGetNativeFontEncoding(encoding, &info) ) | |
371 | { | |
1e6feb95 | 372 | #if wxUSE_FONTMAP |
11c7d5b6 | 373 | if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) ) |
1e6feb95 | 374 | #endif // wxUSE_FONTMAP |
11c7d5b6 VZ |
375 | { |
376 | // unsupported encoding, replace with the default | |
377 | info.charset = ANSI_CHARSET; | |
378 | } | |
379 | } | |
380 | ||
381 | if ( !info.facename.IsEmpty() ) | |
382 | { | |
383 | // the facename determined by the encoding overrides everything else | |
384 | ff_face = info.facename; | |
385 | } | |
386 | ||
387 | // transfer all the data to LOGFONT | |
388 | logFont->lfHeight = nHeight; | |
389 | logFont->lfWidth = 0; | |
390 | logFont->lfEscapement = 0; | |
391 | logFont->lfOrientation = 0; | |
392 | logFont->lfWeight = ff_weight; | |
393 | logFont->lfItalic = ff_italic; | |
394 | logFont->lfUnderline = (BYTE)font->GetUnderlined(); | |
395 | logFont->lfStrikeOut = 0; | |
396 | logFont->lfCharSet = info.charset; | |
397 | logFont->lfOutPrecision = OUT_DEFAULT_PRECIS; | |
398 | logFont->lfClipPrecision = CLIP_DEFAULT_PRECIS; | |
399 | logFont->lfQuality = PROOF_QUALITY; | |
400 | logFont->lfPitchAndFamily = DEFAULT_PITCH | ff_family; | |
401 | wxStrncpy(logFont->lfFaceName, ff_face, WXSIZEOF(logFont->lfFaceName)); | |
402 | } | |
403 | ||
404 | wxFont wxCreateFontFromLogFont(const LOGFONT *logFont) | |
405 | { | |
09fcd889 | 406 | wxNativeFontInfo info; |
11c7d5b6 | 407 | |
09fcd889 | 408 | info.lf = *logFont; |
11c7d5b6 | 409 | |
09fcd889 | 410 | return wxFont(info); |
11c7d5b6 VZ |
411 | } |
412 |