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c2265822 JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: isosurf.cpp | |
3 | // Purpose: wxGLCanvas demo program | |
4 | // Author: Brian Paul (original gltk version), Wolfram Gloger | |
5 | // Modified by: Julian Smart | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation | |
14 | #pragma interface | |
15 | #endif | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/wx.h" | |
26 | #endif | |
27 | ||
28 | #include "wx/timer.h" | |
29 | #include "glcanvas.h" | |
30 | ||
31 | #include <GL/gl.h> | |
32 | #include <GL/glu.h> | |
33 | ||
34 | #include "isosurf.h" | |
35 | ||
36 | // The following part is taken largely unchanged from the original C Version | |
37 | ||
38 | #include <math.h> | |
39 | ||
40 | GLboolean speed_test = GL_FALSE; | |
41 | GLboolean use_vertex_arrays = GL_FALSE; | |
42 | ||
43 | GLboolean doubleBuffer = GL_TRUE; | |
44 | ||
45 | GLboolean smooth = GL_TRUE; | |
46 | GLboolean lighting = GL_TRUE; | |
47 | ||
48 | ||
49 | #define MAXVERTS 10000 | |
50 | ||
51 | static GLfloat verts[MAXVERTS][3]; | |
52 | static GLfloat norms[MAXVERTS][3]; | |
53 | static GLint numverts; | |
54 | ||
55 | static GLfloat xrot; | |
56 | static GLfloat yrot; | |
57 | ||
58 | ||
59 | static void read_surface( char *filename ) | |
60 | { | |
61 | FILE *f; | |
62 | ||
63 | f = fopen(filename,"r"); | |
64 | if (!f) { | |
65 | wxString msg("Couldn't read "); | |
66 | msg += filename; | |
67 | wxMessageBox(msg); | |
68 | return; | |
69 | } | |
70 | ||
71 | numverts = 0; | |
72 | while (!feof(f) && numverts<MAXVERTS) { | |
73 | fscanf( f, "%f %f %f %f %f %f", | |
74 | &verts[numverts][0], &verts[numverts][1], &verts[numverts][2], | |
75 | &norms[numverts][0], &norms[numverts][1], &norms[numverts][2] ); | |
76 | numverts++; | |
77 | } | |
78 | numverts--; | |
79 | ||
80 | printf("%d vertices, %d triangles\n", numverts, numverts-2); | |
81 | fclose(f); | |
82 | } | |
83 | ||
84 | ||
85 | static void draw_surface( void ) | |
86 | { | |
87 | GLint i; | |
88 | ||
89 | #ifdef GL_EXT_vertex_array | |
90 | if (use_vertex_arrays) { | |
91 | glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts ); | |
92 | } | |
93 | else { | |
94 | #endif | |
95 | glBegin( GL_TRIANGLE_STRIP ); | |
96 | for (i=0;i<numverts;i++) { | |
97 | glNormal3fv( norms[i] ); | |
98 | glVertex3fv( verts[i] ); | |
99 | } | |
100 | glEnd(); | |
101 | #ifdef GL_EXT_vertex_array | |
102 | } | |
103 | #endif | |
104 | } | |
105 | ||
106 | ||
107 | static void draw1(void) | |
108 | { | |
109 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
110 | glPushMatrix(); | |
111 | glRotatef( yrot, 0.0, 1.0, 0.0 ); | |
112 | glRotatef( xrot, 1.0, 0.0, 0.0 ); | |
113 | ||
114 | draw_surface(); | |
115 | ||
116 | glPopMatrix(); | |
117 | ||
118 | glFlush(); | |
119 | } | |
120 | ||
121 | ||
122 | static void InitMaterials(void) | |
123 | { | |
124 | static float ambient[] = {0.1, 0.1, 0.1, 1.0}; | |
125 | static float diffuse[] = {0.5, 1.0, 1.0, 1.0}; | |
126 | static float position0[] = {0.0, 0.0, 20.0, 0.0}; | |
127 | static float position1[] = {0.0, 0.0, -20.0, 0.0}; | |
128 | static float front_mat_shininess[] = {60.0}; | |
129 | static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0}; | |
130 | static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0}; | |
131 | /* | |
132 | static float back_mat_shininess[] = {60.0}; | |
133 | static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0}; | |
134 | static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0}; | |
135 | */ | |
136 | static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0}; | |
137 | static float lmodel_twoside[] = {GL_FALSE}; | |
138 | ||
139 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); | |
140 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); | |
141 | glLightfv(GL_LIGHT0, GL_POSITION, position0); | |
142 | glEnable(GL_LIGHT0); | |
143 | ||
144 | glLightfv(GL_LIGHT1, GL_AMBIENT, ambient); | |
145 | glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse); | |
146 | glLightfv(GL_LIGHT1, GL_POSITION, position1); | |
147 | glEnable(GL_LIGHT1); | |
148 | ||
149 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); | |
150 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); | |
151 | glEnable(GL_LIGHTING); | |
152 | ||
153 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess); | |
154 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular); | |
155 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse); | |
156 | } | |
157 | ||
158 | ||
159 | static void Init(void) | |
160 | { | |
161 | glClearColor(0.0, 0.0, 0.0, 0.0); | |
162 | ||
163 | glShadeModel(GL_SMOOTH); | |
164 | glEnable(GL_DEPTH_TEST); | |
165 | ||
166 | InitMaterials(); | |
167 | ||
168 | glMatrixMode(GL_PROJECTION); | |
169 | glLoadIdentity(); | |
170 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5, 25 ); | |
171 | ||
172 | glMatrixMode(GL_MODELVIEW); | |
173 | glLoadIdentity(); | |
174 | glTranslatef( 0.0, 0.0, -6.0 ); | |
175 | ||
176 | #ifdef GL_EXT_vertex_array | |
177 | if (use_vertex_arrays) { | |
178 | glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts ); | |
179 | glNormalPointerEXT( GL_FLOAT, 0, numverts, norms ); | |
180 | glEnable( GL_VERTEX_ARRAY_EXT ); | |
181 | glEnable( GL_NORMAL_ARRAY_EXT ); | |
182 | } | |
183 | #endif | |
184 | } | |
185 | ||
186 | ||
187 | static void Reshape(int width, int height) | |
188 | { | |
189 | glViewport(0, 0, (GLint)width, (GLint)height); | |
190 | } | |
191 | ||
192 | ||
193 | static GLenum Args(int argc, char **argv) | |
194 | { | |
195 | GLint i; | |
196 | ||
197 | for (i = 1; i < argc; i++) { | |
198 | if (strcmp(argv[i], "-sb") == 0) { | |
199 | doubleBuffer = GL_FALSE; | |
200 | } | |
201 | else if (strcmp(argv[i], "-db") == 0) { | |
202 | doubleBuffer = GL_TRUE; | |
203 | } | |
204 | else if (strcmp(argv[i], "-speed") == 0) { | |
205 | speed_test = GL_TRUE; | |
206 | doubleBuffer = GL_TRUE; | |
207 | } | |
208 | else if (strcmp(argv[i], "-va") == 0) { | |
209 | use_vertex_arrays = GL_TRUE; | |
210 | } | |
211 | else { | |
212 | wxString msg("Bad option: "); | |
213 | msg += argv[i]; | |
214 | wxMessageBox(msg); | |
215 | return GL_FALSE; | |
216 | } | |
217 | } | |
218 | ||
219 | return GL_TRUE; | |
220 | } | |
221 | ||
222 | // The following part was written for wxWindows 1.66 | |
223 | MyFrame *frame = NULL; | |
224 | ||
225 | IMPLEMENT_APP(MyApp) | |
226 | ||
227 | // `Main program' equivalent, creating windows and returning main app frame | |
228 | bool MyApp::OnInit(void) | |
229 | { | |
230 | Args(argc, argv); | |
231 | ||
232 | // Create the main frame window | |
233 | frame = new MyFrame(NULL, "Isosurf GL Sample", wxPoint(50, 50), wxSize(200, 200)); | |
234 | ||
235 | // Give it an icon | |
236 | frame->SetIcon(wxIcon("mondrian")); | |
237 | ||
238 | // Make a menubar | |
239 | wxMenu *fileMenu = new wxMenu; | |
240 | ||
241 | fileMenu->Append(wxID_EXIT, "E&xit"); | |
242 | wxMenuBar *menuBar = new wxMenuBar; | |
243 | menuBar->Append(fileMenu, "&File"); | |
244 | frame->SetMenuBar(menuBar); | |
245 | ||
246 | // Make a TestGLCanvas | |
247 | ||
248 | // JACS | |
249 | #ifdef __WXMSW__ | |
250 | int *gl_attrib = NULL; | |
251 | #else | |
252 | int gl_attrib[20] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, | |
253 | GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 1, | |
254 | GLX_DOUBLEBUFFER, None }; | |
255 | #endif | |
256 | ||
257 | if(!doubleBuffer | |
9838df2c | 258 | #ifdef __WXGTK__ // JACS |
c2265822 JS |
259 | || !wxGLCanvas::HaveVisual(gl_attrib) |
260 | #endif | |
261 | ) | |
262 | { | |
263 | printf("don't have double buffer, disabling\n"); | |
9838df2c | 264 | #ifdef __WXGTK__ |
c2265822 JS |
265 | gl_attrib[9] = None; |
266 | #endif | |
267 | doubleBuffer = GL_FALSE; | |
268 | } | |
269 | frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200), 0, "TestGLCanvas", | |
270 | gl_attrib); | |
271 | ||
272 | // Show the frame | |
273 | frame->Show(TRUE); | |
274 | ||
275 | frame->m_canvas->SetCurrent(); | |
276 | read_surface( "isosurf.dat" ); | |
277 | ||
278 | Init(); | |
279 | ||
280 | return TRUE; | |
281 | } | |
282 | ||
283 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
284 | EVT_MENU(wxID_EXIT, MyFrame::OnExit) | |
285 | END_EVENT_TABLE() | |
286 | ||
287 | // My frame constructor | |
288 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, | |
289 | const wxSize& size, long style): | |
290 | wxFrame(frame, -1, title, pos, size, style) | |
291 | { | |
292 | m_canvas = NULL; | |
293 | } | |
294 | ||
295 | // Intercept menu commands | |
296 | void MyFrame::OnExit(wxCommandEvent& event) | |
297 | { | |
298 | Destroy(); | |
299 | } | |
300 | ||
301 | bool MyFrame::OnClose(void) | |
302 | { | |
303 | return TRUE; | |
304 | } | |
305 | ||
306 | ||
307 | /* | |
308 | * TestGLCanvas implementation | |
309 | */ | |
310 | ||
311 | BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas) | |
312 | EVT_SIZE(TestGLCanvas::OnSize) | |
313 | EVT_PAINT(TestGLCanvas::OnPaint) | |
314 | EVT_CHAR(TestGLCanvas::OnChar) | |
315 | EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent) | |
316 | EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground) | |
317 | END_EVENT_TABLE() | |
318 | ||
319 | TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id, | |
320 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, int* gl_attrib): | |
321 | wxGLCanvas(parent, id, pos, size, style, name, gl_attrib) | |
322 | { | |
323 | parent->Show(TRUE); | |
324 | SetCurrent(); | |
325 | /* Make sure server supports the vertex array extension */ | |
326 | char* extensions = (char *) glGetString( GL_EXTENSIONS ); | |
327 | if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" )) { | |
328 | use_vertex_arrays = GL_FALSE; | |
329 | } | |
330 | } | |
331 | ||
332 | ||
333 | TestGLCanvas::~TestGLCanvas(void) | |
334 | { | |
335 | } | |
336 | ||
337 | void TestGLCanvas::OnPaint( wxPaintEvent& event ) | |
338 | { | |
339 | // This is a dummy, to avoid an endless succession of paint messages. | |
340 | // OnPaint handlers must always create a wxPaintDC. | |
341 | wxPaintDC dc(this); | |
342 | ||
343 | draw1(); | |
344 | SwapBuffers(); | |
345 | } | |
346 | ||
347 | void TestGLCanvas::OnSize(wxSizeEvent& event) | |
348 | { | |
349 | SetCurrent(); | |
350 | int width, height; | |
351 | GetClientSize(& width, & height); | |
352 | Reshape(width, height); | |
353 | } | |
354 | ||
355 | void TestGLCanvas::OnChar(wxKeyEvent& event) | |
356 | { | |
357 | switch(event.KeyCode()) { | |
358 | case WXK_ESCAPE: | |
359 | exit(0); | |
360 | case WXK_LEFT: | |
361 | yrot -= 15.0; | |
362 | break; | |
363 | case WXK_RIGHT: | |
364 | yrot += 15.0; | |
365 | break; | |
366 | case WXK_UP: | |
367 | xrot += 15.0; | |
368 | break; | |
369 | case WXK_DOWN: | |
370 | xrot -= 15.0; | |
371 | break; | |
372 | case 's': case 'S': | |
373 | smooth = !smooth; | |
374 | if (smooth) { | |
375 | glShadeModel(GL_SMOOTH); | |
376 | } else { | |
377 | glShadeModel(GL_FLAT); | |
378 | } | |
379 | break; | |
380 | case 'l': case 'L': | |
381 | lighting = !lighting; | |
382 | if (lighting) { | |
383 | glEnable(GL_LIGHTING); | |
384 | } else { | |
385 | glDisable(GL_LIGHTING); | |
386 | } | |
387 | break; | |
388 | } | |
389 | ||
06ad8636 | 390 | Refresh(FALSE); |
c2265822 JS |
391 | } |
392 | ||
393 | void TestGLCanvas::OnMouseEvent(wxMouseEvent& event) | |
394 | { | |
395 | static int dragging = 0; | |
396 | static float last_x, last_y; | |
397 | ||
398 | //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown()); | |
399 | if(event.LeftIsDown()) { | |
400 | if(!dragging) { | |
401 | dragging = 1; | |
402 | } else { | |
403 | yrot += (event.GetX() - last_x)*1.0; | |
404 | xrot += (event.GetY() - last_y)*1.0; | |
06ad8636 | 405 | Refresh(FALSE); |
c2265822 JS |
406 | } |
407 | last_x = event.GetX(); | |
408 | last_y = event.GetY(); | |
409 | } else | |
410 | dragging = 0; | |
411 | } | |
412 | ||
413 | void TestGLCanvas::OnEraseBackground(wxEraseEvent& event) | |
414 | { | |
415 | // Do nothing, to avoid flashing. | |
416 | } | |
417 |