]>
Commit | Line | Data |
---|---|---|
2bda0e17 | 1 | ///////////////////////////////////////////////////////////////////////////// |
cd0b1709 | 2 | // Name: msw/button.cpp |
2bda0e17 KB |
3 | // Purpose: wxButton |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
6c9a19aa JS |
8 | // Copyright: (c) Julian Smart |
9 | // Licence: wxWindows licence | |
2bda0e17 KB |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
edccf428 VZ |
12 | // ============================================================================ |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
cd0b1709 | 19 | |
2bda0e17 | 20 | #ifdef __GNUG__ |
edccf428 | 21 | #pragma implementation "button.h" |
2bda0e17 KB |
22 | #endif |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
edccf428 | 28 | #pragma hdrstop |
2bda0e17 KB |
29 | #endif |
30 | ||
1e6feb95 VZ |
31 | #if wxUSE_BUTTON |
32 | ||
2bda0e17 | 33 | #ifndef WX_PRECOMP |
bac409a0 | 34 | #include "wx/app.h" |
edccf428 VZ |
35 | #include "wx/button.h" |
36 | #include "wx/brush.h" | |
4e938f5b | 37 | #include "wx/panel.h" |
8a4df159 | 38 | #include "wx/bmpbuttn.h" |
fb39c7ec RR |
39 | #include "wx/settings.h" |
40 | #include "wx/dcscreen.h" | |
2bda0e17 KB |
41 | #endif |
42 | ||
43 | #include "wx/msw/private.h" | |
44 | ||
edccf428 VZ |
45 | // ---------------------------------------------------------------------------- |
46 | // macros | |
47 | // ---------------------------------------------------------------------------- | |
48 | ||
51596bcb SC |
49 | #if wxUSE_EXTENDED_RTTI |
50 | IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h") | |
51 | ||
52 | WX_BEGIN_PROPERTIES_TABLE(wxButton) | |
53 | WX_DELEGATE( OnClick , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent ) | |
54 | WX_END_PROPERTIES_TABLE() | |
55 | ||
56 | WX_BEGIN_HANDLERS_TABLE(wxButton) | |
57 | WX_END_HANDLERS_TABLE() | |
58 | ||
59 | WX_CONSTRUCTOR_5( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size ) | |
60 | ||
61 | ||
62 | #else | |
cd0b1709 | 63 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) |
51596bcb | 64 | #endif |
2bda0e17 | 65 | |
edccf428 VZ |
66 | // this macro tries to adjust the default button height to a reasonable value |
67 | // using the char height as the base | |
1c4a764c | 68 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) |
2bda0e17 | 69 | |
edccf428 VZ |
70 | // ============================================================================ |
71 | // implementation | |
72 | // ============================================================================ | |
73 | ||
74 | // ---------------------------------------------------------------------------- | |
75 | // creation/destruction | |
76 | // ---------------------------------------------------------------------------- | |
77 | ||
78 | bool wxButton::Create(wxWindow *parent, | |
79 | wxWindowID id, | |
80 | const wxString& label, | |
81 | const wxPoint& pos, | |
82 | const wxSize& size, | |
83 | long style, | |
84 | const wxValidator& validator, | |
85 | const wxString& name) | |
2bda0e17 | 86 | { |
5b2f31eb | 87 | if ( !CreateControl(parent, id, pos, size, style, validator, name) ) |
edccf428 VZ |
88 | return FALSE; |
89 | ||
8292017c VZ |
90 | WXDWORD exstyle; |
91 | WXDWORD msStyle = MSWGetStyle(style, &exstyle); | |
92 | ||
93 | #ifdef __WIN32__ | |
94 | // if the label contains several lines we must explicitly tell the button | |
95 | // about it or it wouldn't draw it correctly ("\n"s would just appear as | |
96 | // black boxes) | |
97 | // | |
98 | // NB: we do it here and not in MSWGetStyle() because we need the label | |
99 | // value and m_label is not set yet when MSWGetStyle() is called; | |
100 | // besides changing BS_MULTILINE during run-time is pointless anyhow | |
101 | if ( label.find(_T('\n')) != wxString::npos ) | |
102 | { | |
103 | msStyle |= BS_MULTILINE; | |
104 | } | |
105 | #endif // __WIN32__ | |
106 | ||
107 | return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle); | |
5b2f31eb VZ |
108 | } |
109 | ||
110 | wxButton::~wxButton() | |
111 | { | |
112 | } | |
edccf428 | 113 | |
5b2f31eb VZ |
114 | // ---------------------------------------------------------------------------- |
115 | // flags | |
116 | // ---------------------------------------------------------------------------- | |
cd0b1709 | 117 | |
5b2f31eb VZ |
118 | WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const |
119 | { | |
120 | // buttons never have an external border, they draw their own one | |
121 | WXDWORD msStyle = wxControl::MSWGetStyle | |
122 | ( | |
123 | (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle | |
124 | ); | |
f6bcfd97 | 125 | |
5b2f31eb VZ |
126 | // we must use WS_CLIPSIBLINGS with the buttons or they would draw over |
127 | // each other in any resizeable dialog which has more than one button in | |
128 | // the bottom | |
129 | msStyle |= WS_CLIPSIBLINGS; | |
b0766406 | 130 | |
f6bcfd97 | 131 | #ifdef __WIN32__ |
5b2f31eb VZ |
132 | // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT |
133 | // and wxBU_RIGHT to get BS_CENTER! | |
134 | if ( style & wxBU_LEFT ) | |
f6bcfd97 | 135 | msStyle |= BS_LEFT; |
5b2f31eb | 136 | if ( style & wxBU_RIGHT ) |
f6bcfd97 | 137 | msStyle |= BS_RIGHT; |
5b2f31eb | 138 | if ( style & wxBU_TOP ) |
f6bcfd97 | 139 | msStyle |= BS_TOP; |
5b2f31eb | 140 | if ( style & wxBU_BOTTOM ) |
f6bcfd97 | 141 | msStyle |= BS_BOTTOM; |
5b2f31eb | 142 | #endif // __WIN32__ |
edccf428 | 143 | |
5b2f31eb | 144 | return msStyle; |
2bda0e17 KB |
145 | } |
146 | ||
edccf428 VZ |
147 | // ---------------------------------------------------------------------------- |
148 | // size management including autosizing | |
149 | // ---------------------------------------------------------------------------- | |
150 | ||
f68586e5 | 151 | wxSize wxButton::DoGetBestSize() const |
2bda0e17 | 152 | { |
4438caf4 | 153 | int wBtn; |
1e023926 | 154 | GetTextExtent(wxGetWindowText(GetHWND()), &wBtn, NULL); |
edccf428 | 155 | |
4438caf4 VZ |
156 | int wChar, hChar; |
157 | wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont()); | |
158 | ||
1e023926 | 159 | // add a margin -- the button is wider than just its label |
4438caf4 VZ |
160 | wBtn += 3*wChar; |
161 | ||
162 | // the button height is proportional to the height of the font used | |
163 | int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar); | |
edccf428 | 164 | |
1e023926 VZ |
165 | // all buttons have at least the standard size unless the user explicitly |
166 | // wants them to be of smaller size and used wxBU_EXACTFIT style when | |
167 | // creating the button | |
168 | if ( !HasFlag(wxBU_EXACTFIT) ) | |
188b9f2e RD |
169 | { |
170 | wxSize sz = GetDefaultSize(); | |
1e023926 VZ |
171 | if (wBtn > sz.x) |
172 | sz.x = wBtn; | |
173 | if (hBtn > sz.y) | |
174 | sz.y = hBtn; | |
175 | ||
188b9f2e RD |
176 | return sz; |
177 | } | |
a63f2bec | 178 | |
1e023926 | 179 | return wxSize(wBtn, hBtn); |
2bda0e17 KB |
180 | } |
181 | ||
e1f36ff8 | 182 | /* static */ |
1e6feb95 | 183 | wxSize wxButtonBase::GetDefaultSize() |
e1f36ff8 | 184 | { |
8c3c31d4 | 185 | static wxSize s_sizeBtn; |
e1f36ff8 | 186 | |
8c3c31d4 VZ |
187 | if ( s_sizeBtn.x == 0 ) |
188 | { | |
189 | wxScreenDC dc; | |
a756f210 | 190 | dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); |
8c3c31d4 VZ |
191 | |
192 | // the size of a standard button in the dialog units is 50x14, | |
193 | // translate this to pixels | |
194 | // NB1: the multipliers come from the Windows convention | |
195 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
196 | // size of the buttons in the standard dialog - I don't know how | |
197 | // this happens, but on my system this size is 75x23 in pixels and | |
198 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
199 | // why these constants are needed though! | |
200 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
201 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
202 | } | |
e1f36ff8 | 203 | |
8c3c31d4 | 204 | return s_sizeBtn; |
e1f36ff8 VZ |
205 | } |
206 | ||
4438caf4 | 207 | // ---------------------------------------------------------------------------- |
036da5e3 | 208 | // default button handling |
4438caf4 VZ |
209 | // ---------------------------------------------------------------------------- |
210 | ||
d78f09e2 VZ |
211 | /* |
212 | "Everything you ever wanted to know about the default buttons" or "Why do we | |
213 | have to do all this?" | |
214 | ||
215 | In MSW the default button should be activated when the user presses Enter | |
216 | and the current control doesn't process Enter itself somehow. This is | |
217 | handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID | |
218 | Another aspect of "defaultness" is that the default button has different | |
219 | appearance: this is due to BS_DEFPUSHBUTTON style which is completely | |
7fb1b2b4 VZ |
220 | separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should |
221 | be unset if our parent window is not active so it should be unset whenever | |
222 | we lose activation and set back when we regain it. | |
d78f09e2 VZ |
223 | |
224 | Final complication is that when a button is active, it should be the default | |
225 | one, i.e. pressing Enter on a button always activates it and not another | |
226 | one. | |
227 | ||
228 | We handle this by maintaining a permanent and a temporary default items in | |
229 | wxControlContainer (both may be NULL). When a button becomes the current | |
230 | control (i.e. gets focus) it sets itself as the temporary default which | |
231 | ensures that it has the right appearance and that Enter will be redirected | |
232 | to it. When the button loses focus, it unsets the temporary default and so | |
233 | the default item will be the permanent default -- that is the default button | |
234 | if any had been set or none otherwise, which is just what we want. | |
235 | ||
7fb1b2b4 VZ |
236 | NB: all this is quite complicated by now and the worst is that normally |
237 | it shouldn't be necessary at all as for the normal Windows programs | |
238 | DefWindowProc() and IsDialogMessage() take care of all this | |
239 | automatically -- however in wxWindows programs this doesn't work for | |
240 | nested hierarchies (i.e. a notebook inside a notebook) for unknown | |
241 | reason and so we have to reproduce all this code ourselves. It would be | |
242 | very nice if we could avoid doing it. | |
d78f09e2 VZ |
243 | */ |
244 | ||
036da5e3 | 245 | // set this button as the (permanently) default one in its panel |
edccf428 | 246 | void wxButton::SetDefault() |
2bda0e17 | 247 | { |
edccf428 | 248 | wxWindow *parent = GetParent(); |
2bda0e17 | 249 | |
036da5e3 VZ |
250 | wxCHECK_RET( parent, _T("button without parent?") ); |
251 | ||
7fb1b2b4 | 252 | // set this one as the default button both for wxWindows ... |
036da5e3 | 253 | wxWindow *winOldDefault = parent->SetDefaultItem(this); |
036da5e3 | 254 | |
7fb1b2b4 VZ |
255 | // ... and Windows |
256 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE); | |
257 | SetDefaultStyle(this, TRUE); | |
036da5e3 VZ |
258 | } |
259 | ||
7fb1b2b4 | 260 | // set this button as being currently default |
036da5e3 VZ |
261 | void wxButton::SetTmpDefault() |
262 | { | |
263 | wxWindow *parent = GetParent(); | |
264 | ||
265 | wxCHECK_RET( parent, _T("button without parent?") ); | |
266 | ||
267 | wxWindow *winOldDefault = parent->GetDefaultItem(); | |
268 | parent->SetTmpDefaultItem(this); | |
7fb1b2b4 VZ |
269 | |
270 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE); | |
271 | SetDefaultStyle(this, TRUE); | |
036da5e3 VZ |
272 | } |
273 | ||
7fb1b2b4 | 274 | // unset this button as currently default, it may still stay permanent default |
036da5e3 VZ |
275 | void wxButton::UnsetTmpDefault() |
276 | { | |
277 | wxWindow *parent = GetParent(); | |
278 | ||
279 | wxCHECK_RET( parent, _T("button without parent?") ); | |
280 | ||
281 | parent->SetTmpDefaultItem(NULL); | |
282 | ||
283 | wxWindow *winOldDefault = parent->GetDefaultItem(); | |
7fb1b2b4 VZ |
284 | |
285 | SetDefaultStyle(this, FALSE); | |
286 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), TRUE); | |
036da5e3 | 287 | } |
8ed57d93 | 288 | |
036da5e3 VZ |
289 | /* static */ |
290 | void | |
7fb1b2b4 | 291 | wxButton::SetDefaultStyle(wxButton *btn, bool on) |
036da5e3 | 292 | { |
7fb1b2b4 VZ |
293 | // we may be called with NULL pointer -- simpler to do the check here than |
294 | // in the caller which does wxDynamicCast() | |
295 | if ( !btn ) | |
296 | return; | |
297 | ||
298 | // first, let DefDlgProc() know about the new default button | |
299 | if ( on ) | |
5d1d2d46 | 300 | { |
7fb1b2b4 VZ |
301 | // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have |
302 | // focus at all any more | |
303 | if ( !wxTheApp->IsActive() ) | |
304 | return; | |
cd0b1709 | 305 | |
7fb1b2b4 VZ |
306 | // look for a panel-like window |
307 | wxWindow *win = btn->GetParent(); | |
308 | while ( win && !win->HasFlag(wxTAB_TRAVERSAL) ) | |
309 | win = win->GetParent(); | |
310 | ||
311 | if ( win ) | |
be4017f8 | 312 | { |
7fb1b2b4 VZ |
313 | ::SendMessage(GetHwndOf(win), DM_SETDEFID, btn->GetId(), 0L); |
314 | ||
315 | // sending DM_SETDEFID also changes the button style to | |
316 | // BS_DEFPUSHBUTTON so there is nothing more to do | |
be4017f8 | 317 | } |
5d1d2d46 VZ |
318 | } |
319 | ||
7fb1b2b4 VZ |
320 | // then also change the style as needed |
321 | long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE); | |
322 | if ( !(style & BS_DEFPUSHBUTTON) == on ) | |
be4017f8 | 323 | { |
7fb1b2b4 VZ |
324 | // don't do it with the owner drawn buttons because it will |
325 | // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW & | |
326 | // BS_DEFPUSHBUTTON != 0)! | |
036da5e3 VZ |
327 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) |
328 | { | |
7fb1b2b4 VZ |
329 | ::SendMessage(GetHwndOf(btn), BM_SETSTYLE, |
330 | on ? style | BS_DEFPUSHBUTTON | |
331 | : style & ~BS_DEFPUSHBUTTON, | |
332 | 1L /* redraw */); | |
036da5e3 | 333 | } |
7fb1b2b4 | 334 | else // owner drawn |
036da5e3 | 335 | { |
7fb1b2b4 VZ |
336 | // redraw the button - it will notice itself that it's |
337 | // [not] the default one [any longer] | |
338 | btn->Refresh(); | |
036da5e3 | 339 | } |
be4017f8 | 340 | } |
7fb1b2b4 | 341 | //else: already has correct style |
2bda0e17 KB |
342 | } |
343 | ||
edccf428 VZ |
344 | // ---------------------------------------------------------------------------- |
345 | // helpers | |
346 | // ---------------------------------------------------------------------------- | |
347 | ||
348 | bool wxButton::SendClickEvent() | |
2bda0e17 | 349 | { |
edccf428 VZ |
350 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); |
351 | event.SetEventObject(this); | |
352 | ||
353 | return ProcessCommand(event); | |
2bda0e17 KB |
354 | } |
355 | ||
edccf428 | 356 | void wxButton::Command(wxCommandEvent & event) |
2bda0e17 | 357 | { |
edccf428 | 358 | ProcessCommand(event); |
2bda0e17 KB |
359 | } |
360 | ||
edccf428 VZ |
361 | // ---------------------------------------------------------------------------- |
362 | // event/message handlers | |
363 | // ---------------------------------------------------------------------------- | |
2bda0e17 | 364 | |
33ac7e6f | 365 | bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id)) |
edccf428 VZ |
366 | { |
367 | bool processed = FALSE; | |
57c0af52 | 368 | switch ( param ) |
edccf428 | 369 | { |
5aab763c RD |
370 | // NOTE: Apparently older versions (NT 4?) of the common controls send |
371 | // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn | |
372 | // buttons, so in order to send two EVET_BUTTON events we should | |
373 | // catch both types. Currently (Feb 2003) up-to-date versions of | |
374 | // win98, win2k and winXP all send two BN_CLICKED messages for | |
375 | // all button types, so we don't catch BN_DOUBLECLICKED anymore | |
376 | // in order to not get 3 EVT_BUTTON events. If this is a problem | |
377 | // then we need to figure out which version of the comctl32 changed | |
378 | // this behaviour and test for it. | |
379 | ||
a95e38c0 VZ |
380 | case 1: // message came from an accelerator |
381 | case BN_CLICKED: // normal buttons send this | |
57c0af52 VZ |
382 | processed = SendClickEvent(); |
383 | break; | |
edccf428 | 384 | } |
2bda0e17 | 385 | |
edccf428 | 386 | return processed; |
2bda0e17 KB |
387 | } |
388 | ||
678cd6de VZ |
389 | long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) |
390 | { | |
036da5e3 VZ |
391 | // when we receive focus, we want to temporary become the default button in |
392 | // our parent panel so that pressing "Enter" would activate us -- and when | |
393 | // losing it we should restore the previous default button as well | |
be4017f8 | 394 | if ( nMsg == WM_SETFOCUS ) |
678cd6de | 395 | { |
036da5e3 | 396 | SetTmpDefault(); |
be4017f8 | 397 | |
036da5e3 VZ |
398 | // let the default processing take place too |
399 | } | |
400 | else if ( nMsg == WM_KILLFOCUS ) | |
401 | { | |
402 | UnsetTmpDefault(); | |
678cd6de | 403 | } |
a95e38c0 VZ |
404 | else if ( nMsg == WM_LBUTTONDBLCLK ) |
405 | { | |
f6bcfd97 BP |
406 | // emulate a click event to force an owner-drawn button to change its |
407 | // appearance - without this, it won't do it | |
408 | (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam); | |
409 | ||
036da5e3 | 410 | // and continue with processing the message normally as well |
a95e38c0 | 411 | } |
678cd6de VZ |
412 | |
413 | // let the base class do all real processing | |
414 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
415 | } | |
cd0b1709 VZ |
416 | |
417 | // ---------------------------------------------------------------------------- | |
418 | // owner-drawn buttons support | |
419 | // ---------------------------------------------------------------------------- | |
420 | ||
421 | #ifdef __WIN32__ | |
422 | ||
423 | // drawing helpers | |
424 | ||
425 | static void DrawButtonText(HDC hdc, | |
426 | RECT *pRect, | |
427 | const wxString& text, | |
428 | COLORREF col) | |
429 | { | |
430 | COLORREF colOld = SetTextColor(hdc, col); | |
431 | int modeOld = SetBkMode(hdc, TRANSPARENT); | |
432 | ||
91f2c154 JS |
433 | // Note: we must have DT_SINGLELINE for DT_VCENTER to work. |
434 | ::DrawText(hdc, text, text.length(), pRect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); | |
cd0b1709 VZ |
435 | |
436 | SetBkMode(hdc, modeOld); | |
437 | SetTextColor(hdc, colOld); | |
438 | } | |
439 | ||
440 | static void DrawRect(HDC hdc, const RECT& r) | |
441 | { | |
4676948b JS |
442 | wxDrawLine(hdc, r.left, r.top, r.right, r.top); |
443 | wxDrawLine(hdc, r.right, r.top, r.right, r.bottom); | |
444 | wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom); | |
445 | wxDrawLine(hdc, r.left, r.bottom, r.left, r.top); | |
cd0b1709 VZ |
446 | } |
447 | ||
448 | void wxButton::MakeOwnerDrawn() | |
449 | { | |
450 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
9750fc42 | 451 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) |
cd0b1709 VZ |
452 | { |
453 | // make it so | |
454 | style |= BS_OWNERDRAW; | |
455 | SetWindowLong(GetHwnd(), GWL_STYLE, style); | |
456 | } | |
457 | } | |
458 | ||
459 | bool wxButton::SetBackgroundColour(const wxColour &colour) | |
460 | { | |
461 | if ( !wxControl::SetBackgroundColour(colour) ) | |
462 | { | |
463 | // nothing to do | |
464 | return FALSE; | |
465 | } | |
466 | ||
467 | MakeOwnerDrawn(); | |
468 | ||
469 | Refresh(); | |
470 | ||
471 | return TRUE; | |
472 | } | |
473 | ||
474 | bool wxButton::SetForegroundColour(const wxColour &colour) | |
475 | { | |
476 | if ( !wxControl::SetForegroundColour(colour) ) | |
477 | { | |
478 | // nothing to do | |
479 | return FALSE; | |
480 | } | |
481 | ||
482 | MakeOwnerDrawn(); | |
483 | ||
484 | Refresh(); | |
485 | ||
486 | return TRUE; | |
487 | } | |
488 | ||
489 | /* | |
490 | The button frame looks like this normally: | |
491 | ||
492 | WWWWWWWWWWWWWWWWWWB | |
16162a64 GRG |
493 | WHHHHHHHHHHHHHHHHGB W = white (HILIGHT) |
494 | WH GB H = light grey (LIGHT) | |
495 | WH GB G = dark grey (SHADOW) | |
496 | WH GB B = black (DKSHADOW) | |
497 | WH GB | |
cd0b1709 VZ |
498 | WGGGGGGGGGGGGGGGGGB |
499 | BBBBBBBBBBBBBBBBBBB | |
500 | ||
501 | When the button is selected, the button becomes like this (the total button | |
502 | size doesn't change): | |
503 | ||
504 | BBBBBBBBBBBBBBBBBBB | |
505 | BWWWWWWWWWWWWWWWWBB | |
16162a64 GRG |
506 | BWHHHHHHHHHHHHHHGBB |
507 | BWH GBB | |
508 | BWH GBB | |
cd0b1709 VZ |
509 | BWGGGGGGGGGGGGGGGBB |
510 | BBBBBBBBBBBBBBBBBBB | |
511 | BBBBBBBBBBBBBBBBBBB | |
512 | ||
513 | When the button is pushed (while selected) it is like: | |
514 | ||
515 | BBBBBBBBBBBBBBBBBBB | |
516 | BGGGGGGGGGGGGGGGGGB | |
517 | BG GB | |
518 | BG GB | |
519 | BG GB | |
16162a64 | 520 | BG GB |
cd0b1709 VZ |
521 | BGGGGGGGGGGGGGGGGGB |
522 | BBBBBBBBBBBBBBBBBBB | |
523 | */ | |
524 | ||
525 | static void DrawButtonFrame(HDC hdc, const RECT& rectBtn, | |
526 | bool selected, bool pushed) | |
527 | { | |
528 | RECT r; | |
529 | CopyRect(&r, &rectBtn); | |
530 | ||
16162a64 GRG |
531 | HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)), |
532 | hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)), | |
533 | hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)), | |
534 | hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT)); | |
cd0b1709 VZ |
535 | |
536 | HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack); | |
537 | ||
538 | r.right--; | |
539 | r.bottom--; | |
540 | ||
541 | if ( pushed ) | |
542 | { | |
543 | DrawRect(hdc, r); | |
544 | ||
545 | (void)SelectObject(hdc, hpenGrey); | |
546 | InflateRect(&r, -1, -1); | |
547 | ||
548 | DrawRect(hdc, r); | |
549 | } | |
550 | else // !pushed | |
551 | { | |
552 | if ( selected ) | |
553 | { | |
554 | DrawRect(hdc, r); | |
555 | ||
556 | InflateRect(&r, -1, -1); | |
557 | } | |
558 | ||
4676948b JS |
559 | wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom); |
560 | wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1); | |
cd0b1709 VZ |
561 | |
562 | (void)SelectObject(hdc, hpenWhite); | |
4676948b JS |
563 | wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top); |
564 | wxDrawLine(hdc, r.left, r.top, r.right, r.top); | |
cd0b1709 | 565 | |
16162a64 | 566 | (void)SelectObject(hdc, hpenLightGr); |
4676948b JS |
567 | wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1); |
568 | wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1); | |
16162a64 | 569 | |
cd0b1709 | 570 | (void)SelectObject(hdc, hpenGrey); |
4676948b JS |
571 | wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1); |
572 | wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top); | |
cd0b1709 VZ |
573 | } |
574 | ||
575 | (void)SelectObject(hdc, hpenOld); | |
576 | DeleteObject(hpenWhite); | |
16162a64 | 577 | DeleteObject(hpenLightGr); |
cd0b1709 VZ |
578 | DeleteObject(hpenGrey); |
579 | DeleteObject(hpenBlack); | |
580 | } | |
581 | ||
582 | bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis) | |
583 | { | |
584 | LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; | |
585 | ||
586 | RECT rectBtn; | |
587 | CopyRect(&rectBtn, &lpDIS->rcItem); | |
588 | ||
589 | COLORREF colBg = wxColourToRGB(GetBackgroundColour()), | |
590 | colFg = wxColourToRGB(GetForegroundColour()); | |
591 | ||
592 | HDC hdc = lpDIS->hDC; | |
593 | UINT state = lpDIS->itemState; | |
594 | ||
595 | // first, draw the background | |
596 | HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); | |
597 | ||
598 | FillRect(hdc, &rectBtn, hbrushBackground); | |
599 | ||
600 | // draw the border for the current state | |
601 | bool selected = (state & ODS_SELECTED) != 0; | |
602 | if ( !selected ) | |
603 | { | |
604 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
605 | if ( panel ) | |
606 | { | |
607 | selected = panel->GetDefaultItem() == this; | |
608 | } | |
609 | } | |
610 | bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; | |
611 | ||
612 | DrawButtonFrame(hdc, rectBtn, selected, pushed); | |
613 | ||
614 | // draw the focus rect if needed | |
615 | if ( state & ODS_FOCUS ) | |
616 | { | |
617 | RECT rectFocus; | |
618 | CopyRect(&rectFocus, &rectBtn); | |
619 | ||
620 | // I don't know where does this constant come from, but this is how | |
621 | // Windows draws them | |
622 | InflateRect(&rectFocus, -4, -4); | |
623 | ||
624 | DrawFocusRect(hdc, &rectFocus); | |
625 | } | |
626 | ||
9750fc42 VZ |
627 | if ( pushed ) |
628 | { | |
629 | // the label is shifted by 1 pixel to create "pushed" effect | |
630 | OffsetRect(&rectBtn, 1, 1); | |
631 | } | |
632 | ||
cd0b1709 VZ |
633 | DrawButtonText(hdc, &rectBtn, GetLabel(), |
634 | state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT) | |
635 | : colFg); | |
636 | ||
637 | ::DeleteObject(hbrushBackground); | |
638 | ||
cd0b1709 VZ |
639 | return TRUE; |
640 | } | |
641 | ||
642 | #endif // __WIN32__ | |
1e6feb95 VZ |
643 | |
644 | #endif // wxUSE_BUTTON | |
645 |