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23324ae1 FM |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: thread.h | |
78e87bf7 | 3 | // Purpose: interface of all thread-related wxWidgets classes |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
78e87bf7 FM |
9 | |
10 | /** See wxCondition. */ | |
11 | enum wxCondError | |
12 | { | |
13 | wxCOND_NO_ERROR = 0, | |
14 | wxCOND_INVALID, | |
15 | wxCOND_TIMEOUT, //!< WaitTimeout() has timed out | |
16 | wxCOND_MISC_ERROR | |
17 | }; | |
18 | ||
19 | ||
23324ae1 FM |
20 | /** |
21 | @class wxCondition | |
7c913512 | 22 | |
78e87bf7 FM |
23 | wxCondition variables correspond to pthread conditions or to Win32 event objects. |
24 | They may be used in a multithreaded application to wait until the given condition | |
25 | becomes @true which happens when the condition becomes signaled. | |
7c913512 | 26 | |
23324ae1 FM |
27 | For example, if a worker thread is doing some long task and another thread has |
28 | to wait until it is finished, the latter thread will wait on the condition | |
29 | object and the worker thread will signal it on exit (this example is not | |
7c913512 | 30 | perfect because in this particular case it would be much better to just |
78e87bf7 FM |
31 | wxThread::Wait for the worker thread, but if there are several worker threads |
32 | it already makes much more sense). | |
33 | ||
34 | Note that a call to wxCondition::Signal may happen before the other thread calls | |
35 | wxCondition::Wait and, just as with the pthread conditions, the signal is then | |
36 | lost and so if you want to be sure that you don't miss it you must keep the | |
37 | mutex associated with the condition initially locked and lock it again before calling | |
38 | wxCondition::Signal. Of course, this means that this call is going to block | |
39 | until wxCondition::Wait is called by another thread. | |
40 | ||
41 | @section condition_example Example | |
42 | ||
43 | This example shows how a main thread may launch a worker thread which starts | |
44 | running and then waits until the main thread signals it to continue: | |
45 | ||
46 | @code | |
47 | class MySignallingThread : public wxThread | |
48 | { | |
49 | public: | |
50 | MySignallingThread(wxMutex *mutex, wxCondition *condition) | |
51 | { | |
52 | m_mutex = mutex; | |
53 | m_condition = condition; | |
54 | ||
55 | Create(); | |
56 | } | |
57 | ||
58 | virtual ExitCode Entry() | |
59 | { | |
60 | ... do our job ... | |
61 | ||
62 | // tell the other(s) thread(s) that we're about to terminate: we must | |
63 | // lock the mutex first or we might signal the condition before the | |
64 | // waiting threads start waiting on it! | |
65 | wxMutexLocker lock(*m_mutex); | |
66 | m_condition->Broadcast(); // same as Signal() here -- one waiter only | |
67 | ||
68 | return 0; | |
69 | } | |
70 | ||
71 | private: | |
72 | wxCondition *m_condition; | |
73 | wxMutex *m_mutex; | |
74 | }; | |
75 | ||
76 | int main() | |
77 | { | |
78 | wxMutex mutex; | |
79 | wxCondition condition(mutex); | |
80 | ||
81 | // the mutex should be initially locked | |
82 | mutex.Lock(); | |
83 | ||
84 | // create and run the thread but notice that it won't be able to | |
85 | // exit (and signal its exit) before we unlock the mutex below | |
86 | MySignallingThread *thread = new MySignallingThread(&mutex, &condition); | |
87 | ||
88 | thread->Run(); | |
89 | ||
90 | // wait for the thread termination: Wait() atomically unlocks the mutex | |
91 | // which allows the thread to continue and starts waiting | |
92 | condition.Wait(); | |
93 | ||
94 | // now we can exit | |
95 | return 0; | |
96 | } | |
97 | @endcode | |
98 | ||
99 | Of course, here it would be much better to simply use a joinable thread and | |
100 | call wxThread::Wait on it, but this example does illustrate the importance of | |
101 | properly locking the mutex when using wxCondition. | |
7c913512 | 102 | |
23324ae1 | 103 | @library{wxbase} |
27608f11 | 104 | @category{threading} |
7c913512 | 105 | |
e54c96f1 | 106 | @see wxThread, wxMutex |
23324ae1 | 107 | */ |
7c913512 | 108 | class wxCondition |
23324ae1 FM |
109 | { |
110 | public: | |
111 | /** | |
78e87bf7 FM |
112 | Default and only constructor. |
113 | The @a mutex must be locked by the caller before calling Wait() function. | |
114 | Use IsOk() to check if the object was successfully initialized. | |
23324ae1 FM |
115 | */ |
116 | wxCondition(wxMutex& mutex); | |
117 | ||
118 | /** | |
78e87bf7 FM |
119 | Destroys the wxCondition object. |
120 | ||
121 | The destructor is not virtual so this class should not be used polymorphically. | |
23324ae1 FM |
122 | */ |
123 | ~wxCondition(); | |
124 | ||
125 | /** | |
78e87bf7 FM |
126 | Broadcasts to all waiting threads, waking all of them up. |
127 | ||
128 | Note that this method may be called whether the mutex associated with | |
129 | this condition is locked or not. | |
3c4f71cc | 130 | |
4cc4bfaf | 131 | @see Signal() |
23324ae1 | 132 | */ |
7323ff1a | 133 | wxCondError Broadcast(); |
23324ae1 FM |
134 | |
135 | /** | |
7c913512 | 136 | Returns @true if the object had been initialized successfully, @false |
23324ae1 FM |
137 | if an error occurred. |
138 | */ | |
328f5751 | 139 | bool IsOk() const; |
23324ae1 FM |
140 | |
141 | /** | |
78e87bf7 FM |
142 | Signals the object waking up at most one thread. |
143 | ||
144 | If several threads are waiting on the same condition, the exact thread | |
145 | which is woken up is undefined. If no threads are waiting, the signal is | |
146 | lost and the condition would have to be signalled again to wake up any | |
147 | thread which may start waiting on it later. | |
148 | ||
23324ae1 FM |
149 | Note that this method may be called whether the mutex associated with this |
150 | condition is locked or not. | |
3c4f71cc | 151 | |
4cc4bfaf | 152 | @see Broadcast() |
23324ae1 | 153 | */ |
50ec54b6 | 154 | wxCondError Signal(); |
23324ae1 FM |
155 | |
156 | /** | |
157 | Waits until the condition is signalled. | |
78e87bf7 | 158 | |
23324ae1 | 159 | This method atomically releases the lock on the mutex associated with this |
78e87bf7 FM |
160 | condition (this is why it must be locked prior to calling Wait()) and puts the |
161 | thread to sleep until Signal() or Broadcast() is called. | |
162 | It then locks the mutex again and returns. | |
163 | ||
164 | Note that even if Signal() had been called before Wait() without waking | |
165 | up any thread, the thread would still wait for another one and so it is | |
166 | important to ensure that the condition will be signalled after | |
167 | Wait() or the thread may sleep forever. | |
168 | ||
169 | @return Returns wxCOND_NO_ERROR on success, another value if an error occurred. | |
3c4f71cc | 170 | |
4cc4bfaf | 171 | @see WaitTimeout() |
23324ae1 FM |
172 | */ |
173 | wxCondError Wait(); | |
174 | ||
175 | /** | |
176 | Waits until the condition is signalled or the timeout has elapsed. | |
78e87bf7 FM |
177 | |
178 | This method is identical to Wait() except that it returns, with the | |
179 | return code of @c wxCOND_TIMEOUT as soon as the given timeout expires. | |
3c4f71cc | 180 | |
7c913512 | 181 | @param milliseconds |
4cc4bfaf | 182 | Timeout in milliseconds |
78e87bf7 FM |
183 | |
184 | @return Returns wxCOND_NO_ERROR if the condition was signalled, | |
185 | wxCOND_TIMEOUT if the timeout elapsed before this happened or | |
186 | another error code from wxCondError enum. | |
23324ae1 FM |
187 | */ |
188 | wxCondError WaitTimeout(unsigned long milliseconds); | |
189 | }; | |
190 | ||
e54c96f1 | 191 | |
23324ae1 FM |
192 | /** |
193 | @class wxCriticalSectionLocker | |
7c913512 | 194 | |
78e87bf7 FM |
195 | This is a small helper class to be used with wxCriticalSection objects. |
196 | ||
197 | A wxCriticalSectionLocker enters the critical section in the constructor and | |
198 | leaves it in the destructor making it much more difficult to forget to leave | |
199 | a critical section (which, in general, will lead to serious and difficult | |
200 | to debug problems). | |
7c913512 | 201 | |
23324ae1 | 202 | Example of using it: |
7c913512 | 203 | |
23324ae1 FM |
204 | @code |
205 | void Set Foo() | |
206 | { | |
207 | // gs_critSect is some (global) critical section guarding access to the | |
208 | // object "foo" | |
209 | wxCriticalSectionLocker locker(gs_critSect); | |
7c913512 | 210 | |
23324ae1 FM |
211 | if ( ... ) |
212 | { | |
213 | // do something | |
214 | ... | |
7c913512 | 215 | |
23324ae1 FM |
216 | return; |
217 | } | |
7c913512 | 218 | |
23324ae1 FM |
219 | // do something else |
220 | ... | |
7c913512 | 221 | |
23324ae1 FM |
222 | return; |
223 | } | |
224 | @endcode | |
7c913512 | 225 | |
23324ae1 FM |
226 | Without wxCriticalSectionLocker, you would need to remember to manually leave |
227 | the critical section before each @c return. | |
7c913512 | 228 | |
23324ae1 | 229 | @library{wxbase} |
27608f11 | 230 | @category{threading} |
7c913512 | 231 | |
e54c96f1 | 232 | @see wxCriticalSection, wxMutexLocker |
23324ae1 | 233 | */ |
7c913512 | 234 | class wxCriticalSectionLocker |
23324ae1 FM |
235 | { |
236 | public: | |
237 | /** | |
238 | Constructs a wxCriticalSectionLocker object associated with given | |
4cc4bfaf | 239 | @a criticalsection and enters it. |
23324ae1 FM |
240 | */ |
241 | wxCriticalSectionLocker(wxCriticalSection& criticalsection); | |
242 | ||
243 | /** | |
244 | Destructor leaves the critical section. | |
245 | */ | |
246 | ~wxCriticalSectionLocker(); | |
247 | }; | |
248 | ||
249 | ||
e54c96f1 | 250 | |
23324ae1 FM |
251 | /** |
252 | @class wxThreadHelper | |
7c913512 | 253 | |
23324ae1 | 254 | The wxThreadHelper class is a mix-in class that manages a single background |
5cba3a25 FM |
255 | thread, either detached or joinable (see wxThread for the differences). |
256 | By deriving from wxThreadHelper, a class can implement the thread | |
78e87bf7 FM |
257 | code in its own wxThreadHelper::Entry() method and easily share data and |
258 | synchronization objects between the main thread and the worker thread. | |
259 | ||
260 | Doing this prevents the awkward passing of pointers that is needed when the | |
261 | original object in the main thread needs to synchronize with its worker thread | |
262 | in its own wxThread derived object. | |
263 | ||
264 | For example, wxFrame may need to make some calculations in a background thread | |
265 | and then display the results of those calculations in the main window. | |
266 | ||
267 | Ordinarily, a wxThread derived object would be created with the calculation | |
268 | code implemented in wxThread::Entry. To access the inputs to the calculation, | |
5cba3a25 | 269 | the frame object would often need to pass a pointer to itself to the thread object. |
78e87bf7 | 270 | Similarly, the frame object would hold a pointer to the thread object. |
5cba3a25 | 271 | |
78e87bf7 FM |
272 | Shared data and synchronization objects could be stored in either object |
273 | though the object without the data would have to access the data through | |
274 | a pointer. | |
5cba3a25 | 275 | However with wxThreadHelper the frame object and the thread object are |
78e87bf7 | 276 | treated as the same object. Shared data and synchronization variables are |
23324ae1 FM |
277 | stored in the single object, eliminating a layer of indirection and the |
278 | associated pointers. | |
7c913512 | 279 | |
5cba3a25 FM |
280 | Example: |
281 | @code | |
848f8788 FM |
282 | extern const wxEventType wxEVT_COMMAND_MYTHREAD_UPDATE; |
283 | ||
5cba3a25 FM |
284 | class MyFrame : public wxFrame, public wxThreadHelper |
285 | { | |
286 | public: | |
848f8788 | 287 | MyFrame(...) { ... } |
5cba3a25 FM |
288 | ~MyFrame() |
289 | { | |
848f8788 FM |
290 | // it's better to do any thread cleanup in the OnClose() |
291 | // event handler, rather than in the destructor. | |
292 | // This is because the event loop for a top-level window is not | |
293 | // active anymore when its destructor is called and if the thread | |
294 | // sends events when ending, they won't be processed unless | |
295 | // you ended the thread from OnClose. | |
296 | // See @ref overview_windowdeletion for more info. | |
5cba3a25 FM |
297 | } |
298 | ||
299 | ... | |
300 | void DoStartALongTask(); | |
848f8788 FM |
301 | void OnThreadUpdate(wxCommandEvent& evt); |
302 | void OnClose(wxCloseEvent& evt); | |
5cba3a25 | 303 | ... |
848f8788 FM |
304 | |
305 | protected: | |
306 | virtual wxThread::ExitCode Entry(); | |
307 | ||
308 | // the output data of the Entry() routine: | |
309 | char m_data[1024]; | |
310 | wxCriticalSection m_dataCS; // protects field above | |
311 | ||
312 | DECLARE_EVENT_TABLE() | |
313 | }; | |
314 | ||
315 | DEFINE_EVENT_TYPE(wxEVT_COMMAND_MYTHREAD_UPDATE) | |
316 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
317 | EVT_COMMAND(wxID_ANY, wxEVT_COMMAND_MYTHREAD_UPDATE, MyFrame::OnThreadUpdate) | |
318 | EVT_CLOSE(MyFrame::OnClose) | |
319 | END_EVENT_TABLE() | |
5cba3a25 FM |
320 | |
321 | void MyFrame::DoStartALongTask() | |
322 | { | |
323 | // we want to start a long task, but we don't want our GUI to block | |
324 | // while it's executed, so we use a thread to do it. | |
848f8788 | 325 | if (CreateThread(wxTHREAD_JOINABLE) != wxTHREAD_NO_ERROR) |
5cba3a25 FM |
326 | { |
327 | wxLogError("Could not create the worker thread!"); | |
328 | return; | |
329 | } | |
330 | ||
331 | // go! | |
848f8788 | 332 | if (GetThread()->Run() != wxTHREAD_NO_ERROR) |
5cba3a25 FM |
333 | { |
334 | wxLogError("Could not run the worker thread!"); | |
335 | return; | |
336 | } | |
337 | } | |
848f8788 FM |
338 | |
339 | wxThread::ExitCode MyFrame::Entry() | |
340 | { | |
341 | // IMPORTANT: | |
342 | // this function gets executed in the secondary thread context! | |
343 | ||
344 | int offset = 0; | |
345 | ||
346 | // here we do our long task, periodically calling TestDestroy(): | |
347 | while (!GetThread()->TestDestroy()) | |
348 | { | |
349 | // since this Entry() is implemented in MyFrame context we don't | |
350 | // need any pointer to access the m_data, m_processedData, m_dataCS | |
351 | // variables... very nice! | |
352 | ||
353 | // this is an example of the generic structure of a download thread: | |
354 | char buffer[1024]; | |
355 | download_chunk(buffer, 1024); // this takes time... | |
356 | ||
357 | { | |
358 | // ensure noone reads m_data while we write it | |
359 | wxCriticalSectionLocker lock(m_dataCS); | |
360 | memcpy(m_data+offset, buffer, 1024); | |
361 | offset += 1024; | |
362 | } | |
363 | ||
364 | ||
365 | // VERY IMPORTANT: do not call any GUI function inside this | |
366 | // function; rather use wxQueueEvent(): | |
367 | wxQueueEvent(this, new wxCommandEvent(wxEVT_COMMAND_MYTHREAD_UPDATE)); | |
368 | // we used pointer 'this' assuming it's safe; see OnClose() | |
369 | } | |
370 | ||
371 | // TestDestroy() returned true (which means the main thread asked us | |
372 | // to terminate as soon as possible) or we ended the long task... | |
373 | return (wxThread::ExitCode)0; | |
374 | } | |
375 | ||
376 | void MyFrame::OnClose(wxCloseEvent&) | |
377 | { | |
378 | // important: before terminating, we _must_ wait for our joinable | |
379 | // thread to end, if it's running; in fact it uses variables of this | |
380 | // instance and posts events to *this event handler | |
381 | ||
382 | if (GetThread() && // DoStartALongTask() may have not been called | |
383 | GetThread()->IsRunning()) | |
384 | GetThread()->Wait(); | |
385 | ||
386 | Destroy(); | |
387 | } | |
388 | ||
389 | void MyFrame::OnThreadUpdate(wxCommandEvent&evt) | |
390 | { | |
391 | // ...do something... e.g. m_pGauge->Pulse(); | |
392 | ||
393 | // read some parts of m_data just for fun: | |
394 | wxCriticalSectionLocker lock(m_dataCS); | |
395 | wxPrintf("%c", m_data[100]); | |
396 | } | |
5cba3a25 FM |
397 | @endcode |
398 | ||
23324ae1 | 399 | @library{wxbase} |
27608f11 | 400 | @category{threading} |
7c913512 | 401 | |
e54c96f1 | 402 | @see wxThread |
23324ae1 | 403 | */ |
7c913512 | 404 | class wxThreadHelper |
23324ae1 FM |
405 | { |
406 | public: | |
407 | /** | |
5cba3a25 FM |
408 | This constructor simply initializes internal member variables and tells |
409 | wxThreadHelper which type the thread internally managed should be. | |
23324ae1 | 410 | */ |
4ccf0566 | 411 | wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE); |
23324ae1 FM |
412 | |
413 | /** | |
5cba3a25 FM |
414 | The destructor frees the resources associated with the thread, forcing |
415 | it to terminate (it uses wxThread::Kill function). | |
416 | ||
417 | Because of the wxThread::Kill unsafety, you should always wait | |
418 | (with wxThread::Wait) for joinable threads to end or call wxThread::Delete | |
419 | on detached threads, instead of relying on this destructor for stopping | |
420 | the thread. | |
23324ae1 | 421 | */ |
adaaa686 | 422 | virtual ~wxThreadHelper(); |
23324ae1 | 423 | |
23324ae1 | 424 | /** |
78e87bf7 FM |
425 | This is the entry point of the thread. |
426 | ||
427 | This function is pure virtual and must be implemented by any derived class. | |
428 | The thread execution will start here. | |
429 | ||
848f8788 FM |
430 | You'll typically want your Entry() to look like: |
431 | @code | |
432 | wxThread::ExitCode Entry() | |
433 | { | |
434 | while (!GetThread()->TestDestroy()) | |
435 | { | |
436 | // ... do some work ... | |
437 | ||
438 | if (IsWorkCompleted) | |
439 | break; | |
440 | ||
441 | if (HappenedStoppingError) | |
442 | return (wxThread::ExitCode)1; // failure | |
443 | } | |
444 | ||
445 | return (wxThread::ExitCode)0; // success | |
446 | } | |
447 | @endcode | |
448 | ||
23324ae1 | 449 | The returned value is the thread exit code which is only useful for |
78e87bf7 FM |
450 | joinable threads and is the value returned by @c "GetThread()->Wait()". |
451 | ||
23324ae1 FM |
452 | This function is called by wxWidgets itself and should never be called |
453 | directly. | |
454 | */ | |
5267aefd | 455 | virtual ExitCode Entry() = 0; |
23324ae1 | 456 | |
551266a9 | 457 | /** |
848f8788 | 458 | Creates a new thread of the given @a kind. |
551266a9 FM |
459 | |
460 | The thread object is created in the suspended state, and you | |
5cba3a25 | 461 | should call @ref wxThread::Run "GetThread()->Run()" to start running it. |
551266a9 FM |
462 | |
463 | You may optionally specify the stack size to be allocated to it (ignored | |
848f8788 | 464 | on platforms that don't support setting it explicitly, e.g. Unix). |
5cba3a25 | 465 | |
551266a9 FM |
466 | @return One of the ::wxThreadError enum values. |
467 | */ | |
848f8788 FM |
468 | wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE, |
469 | unsigned int stackSize = 0); | |
551266a9 | 470 | |
23324ae1 | 471 | /** |
5cba3a25 FM |
472 | This is a public function that returns the wxThread object associated with |
473 | the thread. | |
23324ae1 | 474 | */ |
adaaa686 | 475 | wxThread* GetThread() const; |
848f8788 FM |
476 | |
477 | /** | |
478 | Returns the last type of thread given to the CreateThread() function | |
479 | or to the constructor. | |
480 | */ | |
481 | wxThreadKind GetThreadKind() const; | |
23324ae1 FM |
482 | }; |
483 | ||
3ad41c28 RR |
484 | /** |
485 | Possible critical section types | |
486 | */ | |
23324ae1 | 487 | |
3ad41c28 RR |
488 | enum wxCriticalSectionType |
489 | { | |
490 | wxCRITSEC_DEFAULT, | |
491 | /** Recursive critical section under both Windows and Unix */ | |
492 | ||
78e87bf7 | 493 | wxCRITSEC_NON_RECURSIVE |
3ad41c28 RR |
494 | /** Non-recursive critical section under Unix, recursive under Windows */ |
495 | }; | |
e54c96f1 | 496 | |
23324ae1 FM |
497 | /** |
498 | @class wxCriticalSection | |
7c913512 | 499 | |
78e87bf7 FM |
500 | A critical section object is used for exactly the same purpose as a wxMutex. |
501 | The only difference is that under Windows platform critical sections are only | |
502 | visible inside one process, while mutexes may be shared among processes, | |
503 | so using critical sections is slightly more efficient. | |
504 | ||
505 | The terminology is also slightly different: mutex may be locked (or acquired) | |
506 | and unlocked (or released) while critical section is entered and left by the program. | |
7c913512 | 507 | |
3ad41c28 | 508 | Finally, you should try to use wxCriticalSectionLocker class whenever |
7c913512 | 509 | possible instead of directly using wxCriticalSection for the same reasons |
3ad41c28 | 510 | wxMutexLocker is preferrable to wxMutex - please see wxMutex for an example. |
7c913512 | 511 | |
23324ae1 | 512 | @library{wxbase} |
27608f11 | 513 | @category{threading} |
7c913512 | 514 | |
e54c96f1 | 515 | @see wxThread, wxCondition, wxCriticalSectionLocker |
23324ae1 | 516 | */ |
7c913512 | 517 | class wxCriticalSection |
23324ae1 FM |
518 | { |
519 | public: | |
520 | /** | |
78e87bf7 FM |
521 | Default constructor initializes critical section object. |
522 | By default critical sections are recursive under Unix and Windows. | |
23324ae1 | 523 | */ |
3ad41c28 | 524 | wxCriticalSection( wxCriticalSectionType critSecType = wxCRITSEC_DEFAULT ); |
23324ae1 FM |
525 | |
526 | /** | |
527 | Destructor frees the resources. | |
528 | */ | |
529 | ~wxCriticalSection(); | |
530 | ||
531 | /** | |
78e87bf7 FM |
532 | Enter the critical section (same as locking a mutex). |
533 | ||
534 | There is no error return for this function. | |
535 | After entering the critical section protecting some global | |
23324ae1 FM |
536 | data the thread running in critical section may safely use/modify it. |
537 | */ | |
538 | void Enter(); | |
539 | ||
540 | /** | |
78e87bf7 FM |
541 | Leave the critical section allowing other threads use the global data |
542 | protected by it. There is no error return for this function. | |
23324ae1 FM |
543 | */ |
544 | void Leave(); | |
545 | }; | |
546 | ||
3ad41c28 RR |
547 | /** |
548 | The possible thread kinds. | |
549 | */ | |
550 | enum wxThreadKind | |
551 | { | |
9c5313d1 | 552 | /** Detached thread */ |
78e87bf7 FM |
553 | wxTHREAD_DETACHED, |
554 | ||
9c5313d1 | 555 | /** Joinable thread */ |
78e87bf7 | 556 | wxTHREAD_JOINABLE |
3ad41c28 RR |
557 | }; |
558 | ||
559 | /** | |
560 | The possible thread errors. | |
561 | */ | |
562 | enum wxThreadError | |
563 | { | |
9c5313d1 | 564 | /** No error */ |
78e87bf7 FM |
565 | wxTHREAD_NO_ERROR = 0, |
566 | ||
9c5313d1 | 567 | /** No resource left to create a new thread. */ |
78e87bf7 FM |
568 | wxTHREAD_NO_RESOURCE, |
569 | ||
9c5313d1 | 570 | /** The thread is already running. */ |
78e87bf7 FM |
571 | wxTHREAD_RUNNING, |
572 | ||
573 | /** The thread isn't running. */ | |
574 | wxTHREAD_NOT_RUNNING, | |
575 | ||
9c5313d1 | 576 | /** Thread we waited for had to be killed. */ |
78e87bf7 FM |
577 | wxTHREAD_KILLED, |
578 | ||
9c5313d1 | 579 | /** Some other error */ |
78e87bf7 | 580 | wxTHREAD_MISC_ERROR |
3ad41c28 RR |
581 | }; |
582 | ||
583 | /** | |
584 | Defines the interval of priority | |
585 | */ | |
586 | enum | |
587 | { | |
588 | WXTHREAD_MIN_PRIORITY = 0u, | |
589 | WXTHREAD_DEFAULT_PRIORITY = 50u, | |
590 | WXTHREAD_MAX_PRIORITY = 100u | |
591 | }; | |
23324ae1 | 592 | |
e54c96f1 | 593 | |
23324ae1 FM |
594 | /** |
595 | @class wxThread | |
7c913512 | 596 | |
78e87bf7 FM |
597 | A thread is basically a path of execution through a program. |
598 | Threads are sometimes called @e light-weight processes, but the fundamental difference | |
23324ae1 | 599 | between threads and processes is that memory spaces of different processes are |
7c913512 FM |
600 | separated while all threads share the same address space. |
601 | ||
23324ae1 | 602 | While it makes it much easier to share common data between several threads, it |
bb3e5526 | 603 | also makes it much easier to shoot oneself in the foot, so careful use of |
5cba3a25 FM |
604 | synchronization objects such as mutexes (see wxMutex) or critical sections |
605 | (see wxCriticalSection) is recommended. | |
606 | In addition, don't create global thread objects because they allocate memory | |
607 | in their constructor, which will cause problems for the memory checking system. | |
608 | ||
78e87bf7 FM |
609 | |
610 | @section thread_types Types of wxThreads | |
611 | ||
612 | There are two types of threads in wxWidgets: @e detached and @e joinable, | |
613 | modeled after the the POSIX thread API. This is different from the Win32 API | |
614 | where all threads are joinable. | |
615 | ||
5cba3a25 FM |
616 | By default wxThreads in wxWidgets use the @b detached behavior. |
617 | Detached threads delete themselves once they have completed, either by themselves | |
618 | when they complete processing or through a call to Delete(), and thus | |
619 | @b must be created on the heap (through the new operator, for example). | |
620 | ||
621 | Typically you'll want to store the instances of the detached wxThreads you | |
622 | allocate, so that you can call functions on them. | |
623 | Because of their nature however you'll need to always use a critical section | |
624 | when accessing them: | |
625 | ||
626 | @code | |
627 | // declare a new type of event, to be used by our MyThread class: | |
628 | extern const wxEventType wxEVT_COMMAND_MYTHREAD_COMPLETED; | |
848f8788 FM |
629 | extern const wxEventType wxEVT_COMMAND_MYTHREAD_UPDATE; |
630 | class MyFrame; | |
5cba3a25 FM |
631 | |
632 | class MyThread : public wxThread | |
633 | { | |
634 | public: | |
848f8788 FM |
635 | MyThread(MyFrame *handler) |
636 | : wxThread(wxTHREAD_DETACHED) | |
637 | { m_pHandler = handler } | |
638 | ~MyThread(); | |
5cba3a25 | 639 | |
848f8788 FM |
640 | protected: |
641 | virtual ExitCode Entry(); | |
642 | MyFrame *m_pHandler; | |
5cba3a25 FM |
643 | }; |
644 | ||
645 | class MyFrame : public wxFrame | |
646 | { | |
647 | public: | |
648 | ... | |
848f8788 FM |
649 | ~MyFrame() |
650 | { | |
651 | // it's better to do any thread cleanup in the OnClose() | |
652 | // event handler, rather than in the destructor. | |
653 | // This is because the event loop for a top-level window is not | |
654 | // active anymore when its destructor is called and if the thread | |
655 | // sends events when ending, they won't be processed unless | |
656 | // you ended the thread from OnClose. | |
657 | // See @ref overview_windowdeletion for more info. | |
658 | } | |
5cba3a25 FM |
659 | ... |
660 | void DoStartThread(); | |
661 | void DoPauseThread(); | |
662 | ||
848f8788 | 663 | // a resume routine would be nearly identic to DoPauseThread() |
5cba3a25 FM |
664 | void DoResumeThread() { ... } |
665 | ||
848f8788 FM |
666 | void OnThreadCompletion(wxCommandEvent&); |
667 | void OnClose(wxCloseEvent&); | |
5cba3a25 FM |
668 | |
669 | protected: | |
670 | MyThread *m_pThread; | |
848f8788 | 671 | wxCriticalSection m_pThreadCS; // protects the m_pThread pointer |
5cba3a25 | 672 | |
848f8788 | 673 | DECLARE_EVENT_TABLE() |
5cba3a25 FM |
674 | }; |
675 | ||
848f8788 FM |
676 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) |
677 | EVT_CLOSE(MyFrame::OnClose) | |
678 | EVT_MENU(Minimal_Start, MyFrame::DoStartThread) | |
679 | EVT_COMMAND(wxID_ANY, wxEVT_COMMAND_MYTHREAD_UPDATE, MyFrame::OnThreadUpdate) | |
680 | EVT_COMMAND(wxID_ANY, wxEVT_COMMAND_MYTHREAD_COMPLETED, MyFrame::OnThreadCompletion) | |
681 | END_EVENT_TABLE() | |
682 | ||
683 | DEFINE_EVENT_TYPE(wxEVT_COMMAND_MYTHREAD_COMPLETED) | |
684 | DEFINE_EVENT_TYPE(wxEVT_COMMAND_MYTHREAD_UPDATE) | |
685 | ||
5cba3a25 FM |
686 | void MyFrame::DoStartThread() |
687 | { | |
848f8788 | 688 | m_pThread = new MyThread(this); |
5cba3a25 FM |
689 | |
690 | if ( m_pThread->Create() != wxTHREAD_NO_ERROR ) | |
691 | { | |
692 | wxLogError("Can't create the thread!"); | |
693 | delete m_pThread; | |
694 | m_pThread = NULL; | |
695 | } | |
696 | else | |
697 | { | |
698 | if (m_pThread->Run() != wxTHREAD_NO_ERROR ) | |
699 | { | |
700 | wxLogError("Can't create the thread!"); | |
701 | delete m_pThread; | |
702 | m_pThread = NULL; | |
703 | } | |
704 | ||
705 | // after the call to wxThread::Run(), the m_pThread pointer is "unsafe": | |
706 | // at any moment the thread may cease to exist (because it completes its work). | |
707 | // To avoid dangling pointers OnThreadExit() will set m_pThread | |
708 | // to NULL when the thread dies. | |
709 | } | |
710 | } | |
711 | ||
848f8788 FM |
712 | wxThread::ExitCode MyThread::Entry() |
713 | { | |
714 | while (!TestDestroy()) | |
715 | { | |
716 | // ... do a bit of work... | |
717 | ||
718 | wxQueueEvent(m_pHandler, new wxCommandEvent(wxEVT_COMMAND_MYTHREAD_UPDATE)); | |
719 | } | |
720 | ||
721 | // signal the event handler that this thread is going to be destroyed | |
722 | // NOTE: here we assume that using the m_pHandler pointer is safe, | |
723 | // (in this case this is assured by the MyFrame destructor) | |
724 | wxQueueEvent(m_pHandler, new wxCommandEvent(wxEVT_COMMAND_MYTHREAD_COMPLETED)); | |
725 | ||
726 | return (wxThread::ExitCode)0; // success | |
727 | } | |
728 | ||
729 | MyThread::~MyThread() | |
730 | { | |
731 | wxCriticalSectionLocker enter(m_pHandler->m_pThreadCS); | |
732 | ||
733 | // the thread is being destroyed; make sure not to leave dangling pointers around | |
734 | m_pHandler->m_pThread = NULL; | |
735 | } | |
736 | ||
737 | void MyFrame::OnThreadCompletion(wxCommandEvent&) | |
738 | { | |
739 | wxMessageOutputDebug().Printf("MYFRAME: MyThread exited!\n"); | |
740 | } | |
741 | ||
742 | void MyFrame::OnThreadUpdate(wxCommandEvent&) | |
5cba3a25 | 743 | { |
848f8788 | 744 | wxMessageOutputDebug().Printf("MYFRAME: MyThread update...\n"); |
5cba3a25 FM |
745 | } |
746 | ||
747 | void MyFrame::DoPauseThread() | |
748 | { | |
749 | // anytime we access the m_pThread pointer we must ensure that it won't | |
848f8788 FM |
750 | // be modified in the meanwhile; since only a single thread may be |
751 | // inside a given critical section at a given time, the following code | |
752 | // is safe: | |
753 | wxCriticalSectionLocker enter(m_pThreadCS); | |
5cba3a25 FM |
754 | |
755 | if (m_pThread) // does the thread still exist? | |
756 | { | |
757 | // without a critical section, once reached this point it may happen | |
758 | // that the OS scheduler gives control to the MyThread::Entry() function, | |
759 | // which in turn may return (because it completes its work) making | |
848f8788 | 760 | // invalid the m_pThread pointer |
5cba3a25 FM |
761 | |
762 | if (m_pThread->Pause() != wxTHREAD_NO_ERROR ) | |
763 | wxLogError("Can't pause the thread!"); | |
764 | } | |
765 | } | |
766 | ||
848f8788 | 767 | void MyFrame::OnClose(wxCloseEvent&) |
5cba3a25 | 768 | { |
848f8788 FM |
769 | { |
770 | wxCriticalSectionLocker enter(m_pThreadCS); | |
5cba3a25 | 771 | |
848f8788 FM |
772 | if (m_pThread) // does the thread still exist? |
773 | { | |
774 | m_out.Printf("MYFRAME: deleting thread"); | |
775 | ||
776 | if (m_pThread->Delete() != wxTHREAD_NO_ERROR ) | |
777 | wxLogError("Can't delete the thread!"); | |
778 | } | |
779 | } // exit from the critical section to give the thread | |
780 | // the possibility to enter its destructor | |
781 | // (which is guarded with m_pThreadCS critical section!) | |
782 | ||
783 | while (1) | |
5cba3a25 | 784 | { |
848f8788 FM |
785 | { // was the ~MyThread() function executed? |
786 | wxCriticalSectionLocker enter(m_pThreadCS); | |
787 | if (!m_pThread) break; | |
788 | } | |
789 | ||
790 | // wait for thread completion | |
791 | wxThread::This()->Sleep(1); | |
5cba3a25 | 792 | } |
848f8788 FM |
793 | |
794 | Destroy(); | |
5cba3a25 FM |
795 | } |
796 | @endcode | |
797 | ||
848f8788 FM |
798 | For a more detailed and comprehensive example, see @sample{thread}. |
799 | For a simpler way to share data and synchronization objects between | |
800 | the main and the secondary thread see wxThreadHelper. | |
801 | ||
5cba3a25 | 802 | Conversely, @b joinable threads do not delete themselves when they are done |
78e87bf7 FM |
803 | processing and as such are safe to create on the stack. Joinable threads |
804 | also provide the ability for one to get value it returned from Entry() | |
805 | through Wait(). | |
78e87bf7 FM |
806 | You shouldn't hurry to create all the threads joinable, however, because this |
807 | has a disadvantage as well: you @b must Wait() for a joinable thread or the | |
808 | system resources used by it will never be freed, and you also must delete the | |
809 | corresponding wxThread object yourself if you did not create it on the stack. | |
5cba3a25 FM |
810 | In contrast, detached threads are of the "fire-and-forget" kind: you only have |
811 | to start a detached thread and it will terminate and destroy itself. | |
78e87bf7 FM |
812 | |
813 | ||
814 | @section thread_deletion wxThread Deletion | |
815 | ||
816 | Regardless of whether it has terminated or not, you should call Wait() on a | |
5cba3a25 | 817 | @b joinable thread to release its memory, as outlined in @ref thread_types. |
78e87bf7 FM |
818 | If you created a joinable thread on the heap, remember to delete it manually |
819 | with the @c delete operator or similar means as only detached threads handle | |
820 | this type of memory management. | |
821 | ||
5cba3a25 | 822 | Since @b detached threads delete themselves when they are finished processing, |
78e87bf7 FM |
823 | you should take care when calling a routine on one. If you are certain the |
824 | thread is still running and would like to end it, you may call Delete() | |
825 | to gracefully end it (which implies that the thread will be deleted after | |
5cba3a25 FM |
826 | that call to Delete()). It should be implied that you should @b never attempt |
827 | to delete a detached thread with the @c delete operator or similar means. | |
828 | ||
829 | As mentioned, Wait() or Delete() functions attempt to gracefully terminate a | |
830 | joinable and a detached thread, respectively. They do this by waiting until | |
831 | the thread in question calls TestDestroy() or ends processing (i.e. returns | |
78e87bf7 FM |
832 | from wxThread::Entry). |
833 | ||
5cba3a25 FM |
834 | Obviously, if the thread does call TestDestroy() and does not end, the |
835 | thread which called Wait() or Delete() will come to halt. | |
836 | This is why it's important to call TestDestroy() in the Entry() routine of | |
837 | your threads as often as possible and immediately exit when it returns @true. | |
838 | ||
78e87bf7 FM |
839 | As a last resort you can end the thread immediately through Kill(). It is |
840 | strongly recommended that you do not do this, however, as it does not free | |
841 | the resources associated with the object (although the wxThread object of | |
842 | detached threads will still be deleted) and could leave the C runtime | |
843 | library in an undefined state. | |
844 | ||
845 | ||
846 | @section thread_secondary wxWidgets Calls in Secondary Threads | |
847 | ||
5cba3a25 FM |
848 | All threads other than the "main application thread" (the one running |
849 | wxApp::OnInit() or the one your main function runs in, for example) are | |
850 | considered "secondary threads". These include all threads created by Create() | |
851 | or the corresponding constructors. | |
78e87bf7 FM |
852 | |
853 | GUI calls, such as those to a wxWindow or wxBitmap are explicitly not safe | |
854 | at all in secondary threads and could end your application prematurely. | |
855 | This is due to several reasons, including the underlying native API and | |
856 | the fact that wxThread does not run a GUI event loop similar to other APIs | |
857 | as MFC. | |
858 | ||
859 | A workaround for some wxWidgets ports is calling wxMutexGUIEnter() | |
860 | before any GUI calls and then calling wxMutexGUILeave() afterwords. However, | |
861 | the recommended way is to simply process the GUI calls in the main thread | |
5cba3a25 | 862 | through an event that is posted by wxQueueEvent(). |
78e87bf7 FM |
863 | This does not imply that calls to these classes are thread-safe, however, |
864 | as most wxWidgets classes are not thread-safe, including wxString. | |
865 | ||
866 | ||
867 | @section thread_poll Don't Poll a wxThread | |
868 | ||
869 | A common problem users experience with wxThread is that in their main thread | |
870 | they will check the thread every now and then to see if it has ended through | |
871 | IsRunning(), only to find that their application has run into problems | |
5cba3a25 FM |
872 | because the thread is using the default behavior (i.e. it's @b detached) and |
873 | has already deleted itself. | |
874 | Naturally, they instead attempt to use joinable threads in place of the previous | |
875 | behavior. However, polling a wxThread for when it has ended is in general a | |
876 | bad idea - in fact calling a routine on any running wxThread should be avoided | |
877 | if possible. Instead, find a way to notify yourself when the thread has ended. | |
78e87bf7 FM |
878 | |
879 | Usually you only need to notify the main thread, in which case you can | |
5cba3a25 | 880 | post an event to it via wxQueueEvent(). |
78e87bf7 FM |
881 | In the case of secondary threads you can call a routine of another class |
882 | when the thread is about to complete processing and/or set the value of | |
883 | a variable, possibly using mutexes (see wxMutex) and/or other synchronization | |
884 | means if necessary. | |
bb3e5526 | 885 | |
23324ae1 | 886 | @library{wxbase} |
27608f11 | 887 | @category{threading} |
78e87bf7 | 888 | |
5cba3a25 FM |
889 | @see wxThreadHelper, wxMutex, wxCondition, wxCriticalSection, |
890 | @ref overview_thread | |
23324ae1 | 891 | */ |
7c913512 | 892 | class wxThread |
23324ae1 FM |
893 | { |
894 | public: | |
5cba3a25 FM |
895 | /** |
896 | The return type for the thread functions. | |
897 | */ | |
898 | typedef void* ExitCode; | |
899 | ||
23324ae1 | 900 | /** |
8b9aed29 | 901 | This constructor creates a new detached (default) or joinable C++ |
78e87bf7 | 902 | thread object. It does not create or start execution of the real thread - |
8b9aed29 | 903 | for this you should use the Create() and Run() methods. |
78e87bf7 | 904 | |
4cc4bfaf | 905 | The possible values for @a kind parameters are: |
8b9aed29 RR |
906 | - @b wxTHREAD_DETACHED - Creates a detached thread. |
907 | - @b wxTHREAD_JOINABLE - Creates a joinable thread. | |
23324ae1 FM |
908 | */ |
909 | wxThread(wxThreadKind kind = wxTHREAD_DETACHED); | |
910 | ||
911 | /** | |
78e87bf7 FM |
912 | The destructor frees the resources associated with the thread. |
913 | Notice that you should never delete a detached thread -- you may only call | |
914 | Delete() on it or wait until it terminates (and auto destructs) itself. | |
915 | ||
916 | Because the detached threads delete themselves, they can only be allocated on the heap. | |
23324ae1 | 917 | Joinable threads should be deleted explicitly. The Delete() and Kill() functions |
78e87bf7 | 918 | will not delete the C++ thread object. It is also safe to allocate them on stack. |
23324ae1 | 919 | */ |
adaaa686 | 920 | virtual ~wxThread(); |
23324ae1 FM |
921 | |
922 | /** | |
78e87bf7 FM |
923 | Creates a new thread. |
924 | ||
925 | The thread object is created in the suspended state, and you should call Run() | |
926 | to start running it. You may optionally specify the stack size to be allocated | |
927 | to it (Ignored on platforms that don't support setting it explicitly, | |
928 | eg. Unix system without @c pthread_attr_setstacksize). | |
929 | ||
930 | If you do not specify the stack size,the system's default value is used. | |
931 | ||
932 | @warning | |
933 | It is a good idea to explicitly specify a value as systems' | |
934 | default values vary from just a couple of KB on some systems (BSD and | |
935 | OS/2 systems) to one or several MB (Windows, Solaris, Linux). | |
936 | So, if you have a thread that requires more than just a few KB of memory, you | |
937 | will have mysterious problems on some platforms but not on the common ones. | |
938 | On the other hand, just indicating a large stack size by default will give you | |
939 | performance issues on those systems with small default stack since those | |
940 | typically use fully committed memory for the stack. | |
941 | On the contrary, if you use a lot of threads (say several hundred), | |
942 | virtual adress space can get tight unless you explicitly specify a | |
943 | smaller amount of thread stack space for each thread. | |
3c4f71cc | 944 | |
d29a9a8a | 945 | @return One of: |
8b9aed29 RR |
946 | - @b wxTHREAD_NO_ERROR - No error. |
947 | - @b wxTHREAD_NO_RESOURCE - There were insufficient resources to create the thread. | |
948 | - @b wxTHREAD_NO_RUNNING - The thread is already running | |
23324ae1 FM |
949 | */ |
950 | wxThreadError Create(unsigned int stackSize = 0); | |
951 | ||
952 | /** | |
5cba3a25 FM |
953 | Calling Delete() gracefully terminates a @b detached thread, either when |
954 | the thread calls TestDestroy() or when it finishes processing. | |
78e87bf7 FM |
955 | |
956 | @note | |
848f8788 FM |
957 | This function works on a joinable thread but in that case makes |
958 | the TestDestroy() function of the thread return @true and then | |
959 | waits for its completion (i.e. it differs from Wait() because | |
960 | it asks the thread to terminate before waiting). | |
78e87bf7 FM |
961 | |
962 | See @ref thread_deletion for a broader explanation of this routine. | |
23324ae1 | 963 | */ |
5267aefd | 964 | wxThreadError Delete(void** rc = NULL); |
23324ae1 | 965 | |
23324ae1 FM |
966 | /** |
967 | Returns the number of system CPUs or -1 if the value is unknown. | |
3c4f71cc | 968 | |
4cc4bfaf | 969 | @see SetConcurrency() |
23324ae1 FM |
970 | */ |
971 | static int GetCPUCount(); | |
972 | ||
973 | /** | |
78e87bf7 FM |
974 | Returns the platform specific thread ID of the current thread as a long. |
975 | This can be used to uniquely identify threads, even if they are not wxThreads. | |
23324ae1 FM |
976 | */ |
977 | static unsigned long GetCurrentId(); | |
978 | ||
979 | /** | |
980 | Gets the thread identifier: this is a platform dependent number that uniquely | |
78e87bf7 FM |
981 | identifies the thread throughout the system during its existence |
982 | (i.e. the thread identifiers may be reused). | |
23324ae1 | 983 | */ |
5267aefd | 984 | wxThreadIdType GetId() const; |
23324ae1 | 985 | |
5159e014 FM |
986 | /** |
987 | Returns the thread kind as it was given in the ctor. | |
988 | ||
989 | @since 2.9.0 | |
990 | */ | |
991 | wxThreadKind GetKind() const; | |
992 | ||
23324ae1 FM |
993 | /** |
994 | Gets the priority of the thread, between zero and 100. | |
78e87bf7 | 995 | |
23324ae1 | 996 | The following priorities are defined: |
8b9aed29 RR |
997 | - @b WXTHREAD_MIN_PRIORITY: 0 |
998 | - @b WXTHREAD_DEFAULT_PRIORITY: 50 | |
999 | - @b WXTHREAD_MAX_PRIORITY: 100 | |
23324ae1 | 1000 | */ |
5267aefd | 1001 | unsigned int GetPriority() const; |
23324ae1 FM |
1002 | |
1003 | /** | |
1004 | Returns @true if the thread is alive (i.e. started and not terminating). | |
78e87bf7 | 1005 | |
23324ae1 FM |
1006 | Note that this function can only safely be used with joinable threads, not |
1007 | detached ones as the latter delete themselves and so when the real thread is | |
1008 | no longer alive, it is not possible to call this function because | |
1009 | the wxThread object no longer exists. | |
1010 | */ | |
328f5751 | 1011 | bool IsAlive() const; |
23324ae1 FM |
1012 | |
1013 | /** | |
1014 | Returns @true if the thread is of the detached kind, @false if it is a | |
78e87bf7 | 1015 | joinable one. |
23324ae1 | 1016 | */ |
328f5751 | 1017 | bool IsDetached() const; |
23324ae1 FM |
1018 | |
1019 | /** | |
1020 | Returns @true if the calling thread is the main application thread. | |
1021 | */ | |
1022 | static bool IsMain(); | |
1023 | ||
1024 | /** | |
1025 | Returns @true if the thread is paused. | |
1026 | */ | |
328f5751 | 1027 | bool IsPaused() const; |
23324ae1 FM |
1028 | |
1029 | /** | |
1030 | Returns @true if the thread is running. | |
78e87bf7 | 1031 | |
7c913512 | 1032 | This method may only be safely used for joinable threads, see the remark in |
23324ae1 FM |
1033 | IsAlive(). |
1034 | */ | |
328f5751 | 1035 | bool IsRunning() const; |
23324ae1 FM |
1036 | |
1037 | /** | |
78e87bf7 FM |
1038 | Immediately terminates the target thread. |
1039 | ||
1040 | @b "This function is dangerous and should be used with extreme care" | |
1041 | (and not used at all whenever possible)! The resources allocated to the | |
1042 | thread will not be freed and the state of the C runtime library may become | |
1043 | inconsistent. Use Delete() for detached threads or Wait() for joinable | |
1044 | threads instead. | |
1045 | ||
23324ae1 FM |
1046 | For detached threads Kill() will also delete the associated C++ object. |
1047 | However this will not happen for joinable threads and this means that you will | |
1048 | still have to delete the wxThread object yourself to avoid memory leaks. | |
78e87bf7 FM |
1049 | |
1050 | In neither case OnExit() of the dying thread will be called, so no | |
1051 | thread-specific cleanup will be performed. | |
23324ae1 FM |
1052 | This function can only be called from another thread context, i.e. a thread |
1053 | cannot kill itself. | |
78e87bf7 | 1054 | |
23324ae1 FM |
1055 | It is also an error to call this function for a thread which is not running or |
1056 | paused (in the latter case, the thread will be resumed first) -- if you do it, | |
8b9aed29 | 1057 | a @b wxTHREAD_NOT_RUNNING error will be returned. |
23324ae1 FM |
1058 | */ |
1059 | wxThreadError Kill(); | |
1060 | ||
23324ae1 | 1061 | /** |
78e87bf7 FM |
1062 | Suspends the thread. |
1063 | ||
1064 | Under some implementations (Win32), the thread is suspended immediately, | |
1065 | under others it will only be suspended when it calls TestDestroy() for | |
1066 | the next time (hence, if the thread doesn't call it at all, it won't be | |
1067 | suspended). | |
1068 | ||
23324ae1 FM |
1069 | This function can only be called from another thread context. |
1070 | */ | |
1071 | wxThreadError Pause(); | |
1072 | ||
1073 | /** | |
1074 | Resumes a thread suspended by the call to Pause(). | |
78e87bf7 | 1075 | |
23324ae1 FM |
1076 | This function can only be called from another thread context. |
1077 | */ | |
1078 | wxThreadError Resume(); | |
1079 | ||
1080 | /** | |
848f8788 FM |
1081 | Starts the thread execution. Should be called after Create(). |
1082 | ||
1083 | Note that once you Run() a @b detached thread, @e any function call you do | |
1084 | on the thread pointer (you must allocate it on the heap) is @e "unsafe"; | |
1085 | i.e. the thread may have terminated at any moment after Run() and your pointer | |
1086 | may be dangling. See @ref thread_types for an example of safe manipulation | |
1087 | of detached threads. | |
78e87bf7 | 1088 | |
23324ae1 FM |
1089 | This function can only be called from another thread context. |
1090 | */ | |
4cc4bfaf | 1091 | wxThreadError Run(); |
23324ae1 FM |
1092 | |
1093 | /** | |
78e87bf7 FM |
1094 | Sets the thread concurrency level for this process. |
1095 | ||
1096 | This is, roughly, the number of threads that the system tries to schedule | |
1097 | to run in parallel. | |
4cc4bfaf | 1098 | The value of 0 for @a level may be used to set the default one. |
78e87bf7 FM |
1099 | |
1100 | @return @true on success or @false otherwise (for example, if this function is | |
1101 | not implemented for this platform -- currently everything except Solaris). | |
23324ae1 FM |
1102 | */ |
1103 | static bool SetConcurrency(size_t level); | |
1104 | ||
1105 | /** | |
78e87bf7 FM |
1106 | Sets the priority of the thread, between 0 and 100. |
1107 | It can only be set after calling Create() but before calling Run(). | |
3c4f71cc | 1108 | |
8b9aed29 RR |
1109 | The following priorities are defined: |
1110 | - @b WXTHREAD_MIN_PRIORITY: 0 | |
1111 | - @b WXTHREAD_DEFAULT_PRIORITY: 50 | |
1112 | - @b WXTHREAD_MAX_PRIORITY: 100 | |
23324ae1 | 1113 | */ |
5267aefd | 1114 | void SetPriority(unsigned int priority); |
23324ae1 FM |
1115 | |
1116 | /** | |
1117 | Pauses the thread execution for the given amount of time. | |
8cd8a7fe VZ |
1118 | |
1119 | This is the same as wxMilliSleep(). | |
23324ae1 FM |
1120 | */ |
1121 | static void Sleep(unsigned long milliseconds); | |
1122 | ||
1123 | /** | |
8b9aed29 | 1124 | This function should be called periodically by the thread to ensure that |
78e87bf7 FM |
1125 | calls to Pause() and Delete() will work. |
1126 | ||
1127 | If it returns @true, the thread should exit as soon as possible. | |
1128 | Notice that under some platforms (POSIX), implementation of Pause() also | |
1129 | relies on this function being called, so not calling it would prevent | |
1130 | both stopping and suspending thread from working. | |
23324ae1 FM |
1131 | */ |
1132 | virtual bool TestDestroy(); | |
1133 | ||
1134 | /** | |
78e87bf7 FM |
1135 | Return the thread object for the calling thread. |
1136 | ||
1137 | @NULL is returned if the calling thread is the main (GUI) thread, but | |
1138 | IsMain() should be used to test whether the thread is really the main one | |
1139 | because @NULL may also be returned for the thread not created with wxThread | |
1140 | class. Generally speaking, the return value for such a thread is undefined. | |
23324ae1 | 1141 | */ |
4cc4bfaf | 1142 | static wxThread* This(); |
23324ae1 | 1143 | |
23324ae1 | 1144 | /** |
848f8788 | 1145 | Waits for a @b joinable thread to terminate and returns the value the thread |
5cba3a25 FM |
1146 | returned from Entry() or @c "(ExitCode)-1" on error. Notice that, unlike |
1147 | Delete(), this function doesn't cancel the thread in any way so the caller | |
1148 | waits for as long as it takes to the thread to exit. | |
78e87bf7 | 1149 | |
5cba3a25 | 1150 | You can only Wait() for @b joinable (not detached) threads. |
848f8788 | 1151 | |
23324ae1 | 1152 | This function can only be called from another thread context. |
78e87bf7 FM |
1153 | |
1154 | See @ref thread_deletion for a broader explanation of this routine. | |
23324ae1 | 1155 | */ |
5267aefd | 1156 | ExitCode Wait(); |
23324ae1 FM |
1157 | |
1158 | /** | |
848f8788 | 1159 | Give the rest of the thread's time-slice to the system allowing the other |
8b9aed29 | 1160 | threads to run. |
78e87bf7 | 1161 | |
23324ae1 | 1162 | Note that using this function is @b strongly discouraged, since in |
78e87bf7 FM |
1163 | many cases it indicates a design weakness of your threading model |
1164 | (as does using Sleep() functions). | |
1165 | ||
23324ae1 FM |
1166 | Threads should use the CPU in an efficient manner, i.e. they should |
1167 | do their current work efficiently, then as soon as the work is done block | |
78e87bf7 FM |
1168 | on a wakeup event (wxCondition, wxMutex, select(), poll(), ...) which will |
1169 | get signalled e.g. by other threads or a user device once further thread | |
1170 | work is available. | |
1171 | Using Yield() or Sleep() indicates polling-type behaviour, since we're | |
1172 | fuzzily giving up our timeslice and wait until sometime later we'll get | |
1173 | reactivated, at which time we realize that there isn't really much to do | |
1174 | and Yield() again... | |
1175 | ||
1176 | The most critical characteristic of Yield() is that it's operating system | |
23324ae1 FM |
1177 | specific: there may be scheduler changes which cause your thread to not |
1178 | wake up relatively soon again, but instead many seconds later, | |
78e87bf7 FM |
1179 | causing huge performance issues for your application. |
1180 | ||
1181 | <strong> | |
1182 | With a well-behaving, CPU-efficient thread the operating system is likely | |
1183 | to properly care for its reactivation the moment it needs it, whereas with | |
23324ae1 | 1184 | non-deterministic, Yield-using threads all bets are off and the system |
848f8788 FM |
1185 | scheduler is free to penalize them drastically</strong>, and this effect |
1186 | gets worse with increasing system load due to less free CPU resources available. | |
78e87bf7 | 1187 | You may refer to various Linux kernel @c sched_yield discussions for more |
23324ae1 | 1188 | information. |
78e87bf7 | 1189 | |
23324ae1 FM |
1190 | See also Sleep(). |
1191 | */ | |
adaaa686 | 1192 | static void Yield(); |
551266a9 FM |
1193 | |
1194 | protected: | |
1195 | ||
1196 | /** | |
1197 | This is the entry point of the thread. | |
1198 | ||
1199 | This function is pure virtual and must be implemented by any derived class. | |
1200 | The thread execution will start here. | |
1201 | ||
1202 | The returned value is the thread exit code which is only useful for | |
1203 | joinable threads and is the value returned by Wait(). | |
1204 | This function is called by wxWidgets itself and should never be called | |
1205 | directly. | |
1206 | */ | |
5267aefd | 1207 | virtual ExitCode Entry() = 0; |
551266a9 FM |
1208 | |
1209 | /** | |
1210 | This is a protected function of the wxThread class and thus can only be called | |
1211 | from a derived class. It also can only be called in the context of this | |
1212 | thread, i.e. a thread can only exit from itself, not from another thread. | |
1213 | ||
1214 | This function will terminate the OS thread (i.e. stop the associated path of | |
1215 | execution) and also delete the associated C++ object for detached threads. | |
1216 | OnExit() will be called just before exiting. | |
1217 | */ | |
1218 | void Exit(ExitCode exitcode = 0); | |
a5cc517f FM |
1219 | |
1220 | private: | |
1221 | ||
1222 | /** | |
1223 | Called when the thread exits. | |
1224 | ||
1225 | This function is called in the context of the thread associated with the | |
1226 | wxThread object, not in the context of the main thread. | |
1227 | This function will not be called if the thread was @ref Kill() killed. | |
1228 | ||
1229 | This function should never be called directly. | |
1230 | */ | |
1231 | virtual void OnExit(); | |
23324ae1 FM |
1232 | }; |
1233 | ||
78e87bf7 FM |
1234 | |
1235 | /** See wxSemaphore. */ | |
1236 | enum wxSemaError | |
1237 | { | |
1238 | wxSEMA_NO_ERROR = 0, | |
1239 | wxSEMA_INVALID, //!< semaphore hasn't been initialized successfully | |
1240 | wxSEMA_BUSY, //!< returned by TryWait() if Wait() would block | |
1241 | wxSEMA_TIMEOUT, //!< returned by WaitTimeout() | |
1242 | wxSEMA_OVERFLOW, //!< Post() would increase counter past the max | |
1243 | wxSEMA_MISC_ERROR | |
1244 | }; | |
1245 | ||
23324ae1 FM |
1246 | /** |
1247 | @class wxSemaphore | |
7c913512 | 1248 | |
23324ae1 FM |
1249 | wxSemaphore is a counter limiting the number of threads concurrently accessing |
1250 | a shared resource. This counter is always between 0 and the maximum value | |
1251 | specified during the semaphore creation. When the counter is strictly greater | |
78e87bf7 FM |
1252 | than 0, a call to wxSemaphore::Wait() returns immediately and decrements the |
1253 | counter. As soon as it reaches 0, any subsequent calls to wxSemaphore::Wait | |
1254 | block and only return when the semaphore counter becomes strictly positive | |
1255 | again as the result of calling wxSemaphore::Post which increments the counter. | |
7c913512 | 1256 | |
23324ae1 | 1257 | In general, semaphores are useful to restrict access to a shared resource |
78e87bf7 FM |
1258 | which can only be accessed by some fixed number of clients at the same time. |
1259 | For example, when modeling a hotel reservation system a semaphore with the counter | |
23324ae1 | 1260 | equal to the total number of available rooms could be created. Each time a room |
78e87bf7 FM |
1261 | is reserved, the semaphore should be acquired by calling wxSemaphore::Wait |
1262 | and each time a room is freed it should be released by calling wxSemaphore::Post. | |
7c913512 | 1263 | |
23324ae1 | 1264 | @library{wxbase} |
27608f11 | 1265 | @category{threading} |
23324ae1 | 1266 | */ |
7c913512 | 1267 | class wxSemaphore |
23324ae1 FM |
1268 | { |
1269 | public: | |
1270 | /** | |
4cc4bfaf | 1271 | Specifying a @a maxcount of 0 actually makes wxSemaphore behave as if |
78e87bf7 | 1272 | there is no upper limit. If @a maxcount is 1, the semaphore behaves almost as a |
23324ae1 FM |
1273 | mutex (but unlike a mutex it can be released by a thread different from the one |
1274 | which acquired it). | |
78e87bf7 | 1275 | |
4cc4bfaf FM |
1276 | @a initialcount is the initial value of the semaphore which must be between |
1277 | 0 and @a maxcount (if it is not set to 0). | |
23324ae1 FM |
1278 | */ |
1279 | wxSemaphore(int initialcount = 0, int maxcount = 0); | |
1280 | ||
1281 | /** | |
1282 | Destructor is not virtual, don't use this class polymorphically. | |
1283 | */ | |
1284 | ~wxSemaphore(); | |
1285 | ||
1286 | /** | |
1287 | Increments the semaphore count and signals one of the waiting | |
78e87bf7 | 1288 | threads in an atomic way. Returns @e wxSEMA_OVERFLOW if the count |
23324ae1 | 1289 | would increase the counter past the maximum. |
3c4f71cc | 1290 | |
d29a9a8a | 1291 | @return One of: |
78e87bf7 FM |
1292 | - wxSEMA_NO_ERROR: There was no error. |
1293 | - wxSEMA_INVALID : Semaphore hasn't been initialized successfully. | |
1294 | - wxSEMA_OVERFLOW: Post() would increase counter past the max. | |
1295 | - wxSEMA_MISC_ERROR: Miscellaneous error. | |
23324ae1 FM |
1296 | */ |
1297 | wxSemaError Post(); | |
1298 | ||
1299 | /** | |
1300 | Same as Wait(), but returns immediately. | |
3c4f71cc | 1301 | |
d29a9a8a | 1302 | @return One of: |
78e87bf7 FM |
1303 | - wxSEMA_NO_ERROR: There was no error. |
1304 | - wxSEMA_INVALID: Semaphore hasn't been initialized successfully. | |
1305 | - wxSEMA_BUSY: Returned by TryWait() if Wait() would block, i.e. the count is zero. | |
1306 | - wxSEMA_MISC_ERROR: Miscellaneous error. | |
23324ae1 FM |
1307 | */ |
1308 | wxSemaError TryWait(); | |
1309 | ||
1310 | /** | |
1311 | Wait indefinitely until the semaphore count becomes strictly positive | |
1312 | and then decrement it and return. | |
3c4f71cc | 1313 | |
d29a9a8a | 1314 | @return One of: |
78e87bf7 FM |
1315 | - wxSEMA_NO_ERROR: There was no error. |
1316 | - wxSEMA_INVALID: Semaphore hasn't been initialized successfully. | |
1317 | - wxSEMA_MISC_ERROR: Miscellaneous error. | |
23324ae1 FM |
1318 | */ |
1319 | wxSemaError Wait(); | |
78e87bf7 FM |
1320 | |
1321 | /** | |
1322 | Same as Wait(), but with a timeout limit. | |
1323 | ||
1324 | @return One of: | |
1325 | - wxSEMA_NO_ERROR: There was no error. | |
1326 | - wxSEMA_INVALID: Semaphore hasn't been initialized successfully. | |
1327 | - wxSEMA_TIMEOUT: Timeout occurred without receiving semaphore. | |
1328 | - wxSEMA_MISC_ERROR: Miscellaneous error. | |
1329 | */ | |
5267aefd | 1330 | wxSemaError WaitTimeout(unsigned long timeout_millis); |
23324ae1 FM |
1331 | }; |
1332 | ||
1333 | ||
e54c96f1 | 1334 | |
23324ae1 FM |
1335 | /** |
1336 | @class wxMutexLocker | |
7c913512 | 1337 | |
78e87bf7 FM |
1338 | This is a small helper class to be used with wxMutex objects. |
1339 | ||
1340 | A wxMutexLocker acquires a mutex lock in the constructor and releases | |
23324ae1 FM |
1341 | (or unlocks) the mutex in the destructor making it much more difficult to |
1342 | forget to release a mutex (which, in general, will promptly lead to serious | |
78e87bf7 | 1343 | problems). See wxMutex for an example of wxMutexLocker usage. |
7c913512 | 1344 | |
23324ae1 | 1345 | @library{wxbase} |
27608f11 | 1346 | @category{threading} |
7c913512 | 1347 | |
e54c96f1 | 1348 | @see wxMutex, wxCriticalSectionLocker |
23324ae1 | 1349 | */ |
7c913512 | 1350 | class wxMutexLocker |
23324ae1 FM |
1351 | { |
1352 | public: | |
1353 | /** | |
1354 | Constructs a wxMutexLocker object associated with mutex and locks it. | |
0dd88987 | 1355 | Call IsOk() to check if the mutex was successfully locked. |
23324ae1 FM |
1356 | */ |
1357 | wxMutexLocker(wxMutex& mutex); | |
1358 | ||
1359 | /** | |
1360 | Destructor releases the mutex if it was successfully acquired in the ctor. | |
1361 | */ | |
1362 | ~wxMutexLocker(); | |
1363 | ||
1364 | /** | |
1365 | Returns @true if mutex was acquired in the constructor, @false otherwise. | |
1366 | */ | |
328f5751 | 1367 | bool IsOk() const; |
23324ae1 FM |
1368 | }; |
1369 | ||
1370 | ||
3ad41c28 RR |
1371 | /** |
1372 | The possible wxMutex kinds. | |
1373 | */ | |
1374 | enum wxMutexType | |
1375 | { | |
424c9ce7 | 1376 | /** Normal non-recursive mutex: try to always use this one. */ |
78e87bf7 | 1377 | wxMUTEX_DEFAULT, |
3ad41c28 | 1378 | |
9c5313d1 | 1379 | /** Recursive mutex: don't use these ones with wxCondition. */ |
78e87bf7 | 1380 | wxMUTEX_RECURSIVE |
3ad41c28 RR |
1381 | }; |
1382 | ||
1383 | ||
1384 | /** | |
1385 | The possible wxMutex errors. | |
1386 | */ | |
1387 | enum wxMutexError | |
1388 | { | |
9c5313d1 | 1389 | /** The operation completed successfully. */ |
78e87bf7 FM |
1390 | wxMUTEX_NO_ERROR = 0, |
1391 | ||
9c5313d1 | 1392 | /** The mutex hasn't been initialized. */ |
78e87bf7 FM |
1393 | wxMUTEX_INVALID, |
1394 | ||
1395 | /** The mutex is already locked by the calling thread. */ | |
1396 | wxMUTEX_DEAD_LOCK, | |
1397 | ||
9c5313d1 | 1398 | /** The mutex is already locked by another thread. */ |
78e87bf7 FM |
1399 | wxMUTEX_BUSY, |
1400 | ||
9c5313d1 | 1401 | /** An attempt to unlock a mutex which is not locked. */ |
78e87bf7 FM |
1402 | wxMUTEX_UNLOCKED, |
1403 | ||
9c5313d1 | 1404 | /** wxMutex::LockTimeout() has timed out. */ |
78e87bf7 FM |
1405 | wxMUTEX_TIMEOUT, |
1406 | ||
9c5313d1 | 1407 | /** Any other error */ |
78e87bf7 | 1408 | wxMUTEX_MISC_ERROR |
3ad41c28 RR |
1409 | }; |
1410 | ||
1411 | ||
23324ae1 FM |
1412 | /** |
1413 | @class wxMutex | |
7c913512 | 1414 | |
23324ae1 FM |
1415 | A mutex object is a synchronization object whose state is set to signaled when |
1416 | it is not owned by any thread, and nonsignaled when it is owned. Its name comes | |
1417 | from its usefulness in coordinating mutually-exclusive access to a shared | |
1418 | resource as only one thread at a time can own a mutex object. | |
7c913512 | 1419 | |
23324ae1 FM |
1420 | Mutexes may be recursive in the sense that a thread can lock a mutex which it |
1421 | had already locked before (instead of dead locking the entire process in this | |
1422 | situation by starting to wait on a mutex which will never be released while the | |
7c913512 | 1423 | thread is waiting) but using them is not recommended under Unix and they are |
424c9ce7 | 1424 | @b not recursive by default. The reason for this is that recursive |
23324ae1 | 1425 | mutexes are not supported by all Unix flavours and, worse, they cannot be used |
424c9ce7 | 1426 | with wxCondition. |
7c913512 | 1427 | |
23324ae1 FM |
1428 | For example, when several threads use the data stored in the linked list, |
1429 | modifications to the list should only be allowed to one thread at a time | |
1430 | because during a new node addition the list integrity is temporarily broken | |
5cba3a25 | 1431 | (this is also called @e program @e invariant). |
7c913512 | 1432 | |
3ad41c28 RR |
1433 | @code |
1434 | // this variable has an "s_" prefix because it is static: seeing an "s_" in | |
1435 | // a multithreaded program is in general a good sign that you should use a | |
1436 | // mutex (or a critical section) | |
1437 | static wxMutex *s_mutexProtectingTheGlobalData; | |
1438 | ||
1439 | // we store some numbers in this global array which is presumably used by | |
1440 | // several threads simultaneously | |
1441 | wxArrayInt s_data; | |
1442 | ||
1443 | void MyThread::AddNewNode(int num) | |
1444 | { | |
1445 | // ensure that no other thread accesses the list | |
1446 | s_mutexProtectingTheGlobalList->Lock(); | |
1447 | ||
1448 | s_data.Add(num); | |
1449 | ||
1450 | s_mutexProtectingTheGlobalList->Unlock(); | |
1451 | } | |
1452 | ||
1453 | // return true if the given number is greater than all array elements | |
1454 | bool MyThread::IsGreater(int num) | |
1455 | { | |
1456 | // before using the list we must acquire the mutex | |
1457 | wxMutexLocker lock(s_mutexProtectingTheGlobalData); | |
1458 | ||
1459 | size_t count = s_data.Count(); | |
1460 | for ( size_t n = 0; n < count; n++ ) | |
1461 | { | |
1462 | if ( s_data[n] > num ) | |
1463 | return false; | |
1464 | } | |
1465 | ||
1466 | return true; | |
1467 | } | |
1468 | @endcode | |
1469 | ||
1470 | Notice how wxMutexLocker was used in the second function to ensure that the | |
1471 | mutex is unlocked in any case: whether the function returns true or false | |
5cba3a25 FM |
1472 | (because the destructor of the local object @e lock is always called). |
1473 | Using this class instead of directly using wxMutex is, in general, safer | |
1474 | and is even more so if your program uses C++ exceptions. | |
3ad41c28 | 1475 | |
23324ae1 | 1476 | @library{wxbase} |
27608f11 | 1477 | @category{threading} |
7c913512 | 1478 | |
e54c96f1 | 1479 | @see wxThread, wxCondition, wxMutexLocker, wxCriticalSection |
23324ae1 | 1480 | */ |
7c913512 | 1481 | class wxMutex |
23324ae1 FM |
1482 | { |
1483 | public: | |
1484 | /** | |
1485 | Default constructor. | |
1486 | */ | |
1487 | wxMutex(wxMutexType type = wxMUTEX_DEFAULT); | |
1488 | ||
1489 | /** | |
1490 | Destroys the wxMutex object. | |
1491 | */ | |
1492 | ~wxMutex(); | |
1493 | ||
1494 | /** | |
78e87bf7 FM |
1495 | Locks the mutex object. |
1496 | This is equivalent to LockTimeout() with infinite timeout. | |
3c4f71cc | 1497 | |
0dd88987 | 1498 | @return One of: @c wxMUTEX_NO_ERROR, @c wxMUTEX_DEAD_LOCK. |
23324ae1 FM |
1499 | */ |
1500 | wxMutexError Lock(); | |
1501 | ||
1502 | /** | |
1503 | Try to lock the mutex object during the specified time interval. | |
3c4f71cc | 1504 | |
0dd88987 | 1505 | @return One of: @c wxMUTEX_NO_ERROR, @c wxMUTEX_DEAD_LOCK, @c wxMUTEX_TIMEOUT. |
23324ae1 FM |
1506 | */ |
1507 | wxMutexError LockTimeout(unsigned long msec); | |
1508 | ||
1509 | /** | |
1510 | Tries to lock the mutex object. If it can't, returns immediately with an error. | |
3c4f71cc | 1511 | |
0dd88987 | 1512 | @return One of: @c wxMUTEX_NO_ERROR, @c wxMUTEX_BUSY. |
23324ae1 FM |
1513 | */ |
1514 | wxMutexError TryLock(); | |
1515 | ||
1516 | /** | |
1517 | Unlocks the mutex object. | |
3c4f71cc | 1518 | |
0dd88987 | 1519 | @return One of: @c wxMUTEX_NO_ERROR, @c wxMUTEX_UNLOCKED. |
23324ae1 FM |
1520 | */ |
1521 | wxMutexError Unlock(); | |
1522 | }; | |
1523 | ||
1524 | ||
e54c96f1 | 1525 | |
23324ae1 FM |
1526 | // ============================================================================ |
1527 | // Global functions/macros | |
1528 | // ============================================================================ | |
1529 | ||
3950d49c BP |
1530 | /** @ingroup group_funcmacro_thread */ |
1531 | //@{ | |
1532 | ||
23324ae1 | 1533 | /** |
3950d49c BP |
1534 | This macro declares a (static) critical section object named @a cs if |
1535 | @c wxUSE_THREADS is 1 and does nothing if it is 0. | |
1536 | ||
1537 | @header{wx/thread.h} | |
23324ae1 | 1538 | */ |
3950d49c BP |
1539 | #define wxCRIT_SECT_DECLARE(cs) |
1540 | ||
1541 | /** | |
1542 | This macro declares a critical section object named @a cs if | |
1543 | @c wxUSE_THREADS is 1 and does nothing if it is 0. As it doesn't include | |
1544 | the @c static keyword (unlike wxCRIT_SECT_DECLARE()), it can be used to | |
1545 | declare a class or struct member which explains its name. | |
1546 | ||
1547 | @header{wx/thread.h} | |
1548 | */ | |
1549 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) | |
23324ae1 FM |
1550 | |
1551 | /** | |
3950d49c BP |
1552 | This macro creates a wxCriticalSectionLocker named @a name and associated |
1553 | with the critical section @a cs if @c wxUSE_THREADS is 1 and does nothing | |
1554 | if it is 0. | |
1555 | ||
1556 | @header{wx/thread.h} | |
1557 | */ | |
1558 | #define wxCRIT_SECT_LOCKER(name, cs) | |
1559 | ||
1560 | /** | |
1561 | This macro combines wxCRIT_SECT_DECLARE() and wxCRIT_SECT_LOCKER(): it | |
1562 | creates a static critical section object and also the lock object | |
1563 | associated with it. Because of this, it can be only used inside a function, | |
1564 | not at global scope. For example: | |
4cc4bfaf | 1565 | |
23324ae1 FM |
1566 | @code |
1567 | int IncCount() | |
1568 | { | |
1569 | static int s_counter = 0; | |
7c913512 | 1570 | |
23324ae1 | 1571 | wxCRITICAL_SECTION(counter); |
7c913512 | 1572 | |
23324ae1 FM |
1573 | return ++s_counter; |
1574 | } | |
1575 | @endcode | |
7c913512 | 1576 | |
3950d49c BP |
1577 | Note that this example assumes that the function is called the first time |
1578 | from the main thread so that the critical section object is initialized | |
1579 | correctly by the time other threads start calling it, if this is not the | |
1580 | case this approach can @b not be used and the critical section must be made | |
1581 | a global instead. | |
1582 | ||
1583 | @header{wx/thread.h} | |
23324ae1 | 1584 | */ |
3950d49c | 1585 | #define wxCRITICAL_SECTION(name) |
23324ae1 FM |
1586 | |
1587 | /** | |
3950d49c BP |
1588 | This macro is equivalent to |
1589 | @ref wxCriticalSection::Leave "critical_section.Leave()" if | |
1590 | @c wxUSE_THREADS is 1 and does nothing if it is 0. | |
1591 | ||
1592 | @header{wx/thread.h} | |
1593 | */ | |
1594 | #define wxLEAVE_CRIT_SECT(critical_section) | |
1595 | ||
1596 | /** | |
1597 | This macro is equivalent to | |
1598 | @ref wxCriticalSection::Enter "critical_section.Enter()" if | |
1599 | @c wxUSE_THREADS is 1 and does nothing if it is 0. | |
1600 | ||
1601 | @header{wx/thread.h} | |
1602 | */ | |
1603 | #define wxENTER_CRIT_SECT(critical_section) | |
1604 | ||
1605 | /** | |
1606 | Returns @true if this thread is the main one. Always returns @true if | |
1607 | @c wxUSE_THREADS is 0. | |
1608 | ||
1609 | @header{wx/thread.h} | |
23324ae1 | 1610 | */ |
3950d49c | 1611 | bool wxIsMainThread(); |
23324ae1 FM |
1612 | |
1613 | /** | |
1614 | This function must be called when any thread other than the main GUI thread | |
3950d49c BP |
1615 | wants to get access to the GUI library. This function will block the |
1616 | execution of the calling thread until the main thread (or any other thread | |
1617 | holding the main GUI lock) leaves the GUI library and no other thread will | |
1618 | enter the GUI library until the calling thread calls wxMutexGuiLeave(). | |
1619 | ||
23324ae1 | 1620 | Typically, these functions are used like this: |
4cc4bfaf | 1621 | |
23324ae1 FM |
1622 | @code |
1623 | void MyThread::Foo(void) | |
1624 | { | |
3950d49c BP |
1625 | // before doing any GUI calls we must ensure that |
1626 | // this thread is the only one doing it! | |
7c913512 | 1627 | |
23324ae1 | 1628 | wxMutexGuiEnter(); |
7c913512 | 1629 | |
23324ae1 FM |
1630 | // Call GUI here: |
1631 | my_window-DrawSomething(); | |
7c913512 | 1632 | |
23324ae1 FM |
1633 | wxMutexGuiLeave(); |
1634 | } | |
1635 | @endcode | |
7c913512 | 1636 | |
23324ae1 FM |
1637 | This function is only defined on platforms which support preemptive |
1638 | threads. | |
3950d49c BP |
1639 | |
1640 | @note Under GTK, no creation of top-level windows is allowed in any thread | |
1641 | but the main one. | |
1642 | ||
1643 | @header{wx/thread.h} | |
23324ae1 FM |
1644 | */ |
1645 | void wxMutexGuiEnter(); | |
1646 | ||
1647 | /** | |
3950d49c BP |
1648 | This function is only defined on platforms which support preemptive |
1649 | threads. | |
23324ae1 | 1650 | |
3950d49c | 1651 | @see wxMutexGuiEnter() |
23324ae1 | 1652 | |
3950d49c | 1653 | @header{wx/thread.h} |
23324ae1 | 1654 | */ |
3950d49c | 1655 | void wxMutexGuiLeave(); |
23324ae1 | 1656 | |
3950d49c | 1657 | //@} |
23324ae1 | 1658 |