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1e6feb95 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
6aa89a22 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
a3870b2f | 21 | #pragma implementation "univscrolbar.h" |
1e6feb95 VZ |
22 | #endif |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_SCROLLBAR | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/timer.h" | |
34 | ||
35 | #include "wx/dcclient.h" | |
36 | #include "wx/scrolbar.h" | |
37 | #include "wx/validate.h" | |
38 | #endif | |
39 | ||
40 | #include "wx/univ/scrtimer.h" | |
41 | ||
42 | #include "wx/univ/renderer.h" | |
43 | #include "wx/univ/inphand.h" | |
44 | #include "wx/univ/theme.h" | |
a17a79ba | 45 | #include "wx/log.h" |
1e6feb95 VZ |
46 | |
47 | #define WXDEBUG_SCROLLBAR | |
48 | ||
49 | #ifndef __WXDEBUG__ | |
50 | #undef WXDEBUG_SCROLLBAR | |
51 | #endif // !__WXDEBUG__ | |
52 | ||
cff7ef89 VS |
53 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) |
54 | #include "wx/msw/private.h" | |
55 | #endif | |
56 | ||
1e6feb95 VZ |
57 | // ---------------------------------------------------------------------------- |
58 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
59 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
60 | // given scroll action command periodically. | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | class wxScrollBarTimer : public wxScrollTimer | |
64 | { | |
65 | public: | |
66 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
67 | const wxControlAction& action, | |
68 | wxScrollBar *control); | |
69 | ||
70 | protected: | |
71 | virtual bool DoNotify(); | |
72 | ||
73 | private: | |
74 | wxStdScrollBarInputHandler *m_handler; | |
75 | wxControlAction m_action; | |
76 | wxScrollBar *m_control; | |
77 | }; | |
78 | ||
79 | // ============================================================================ | |
80 | // implementation | |
81 | // ============================================================================ | |
82 | ||
83 | IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl) | |
84 | ||
85 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
86 | EVT_IDLE(wxScrollBar::OnIdle) | |
87 | END_EVENT_TABLE() | |
88 | ||
89 | // ---------------------------------------------------------------------------- | |
90 | // creation | |
91 | // ---------------------------------------------------------------------------- | |
92 | ||
93 | #ifdef __VISUALC__ | |
94 | // warning C4355: 'this' : used in base member initializer list | |
95 | #pragma warning(disable:4355) // so what? disable it... | |
96 | #endif | |
97 | ||
98 | wxScrollBar::wxScrollBar() | |
99 | : m_arrows(this) | |
100 | { | |
101 | Init(); | |
102 | } | |
103 | ||
104 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
105 | wxWindowID id, | |
106 | const wxPoint& pos, | |
107 | const wxSize& size, | |
108 | long style, | |
109 | const wxValidator& validator, | |
110 | const wxString& name) | |
111 | : m_arrows(this) | |
112 | { | |
113 | Init(); | |
114 | ||
115 | (void)Create(parent, id, pos, size, style, validator, name); | |
116 | } | |
117 | ||
118 | #ifdef __VISUALC__ | |
119 | // warning C4355: 'this' : used in base member initializer list | |
120 | #pragma warning(default:4355) | |
121 | #endif | |
122 | ||
123 | void wxScrollBar::Init() | |
124 | { | |
125 | m_range = | |
126 | m_thumbSize = | |
127 | m_thumbPos = | |
128 | m_pageSize = 0; | |
129 | ||
130 | m_thumbPosOld = -1; | |
131 | ||
132 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
133 | { | |
134 | m_elementsState[n] = 0; | |
135 | } | |
136 | ||
137 | m_dirty = FALSE; | |
138 | } | |
139 | ||
140 | bool wxScrollBar::Create(wxWindow *parent, | |
141 | wxWindowID id, | |
142 | const wxPoint &pos, | |
143 | const wxSize &size, | |
144 | long style, | |
145 | const wxValidator& validator, | |
146 | const wxString &name) | |
147 | { | |
148 | // the scrollbars never have the border | |
149 | style &= ~wxBORDER_MASK; | |
150 | ||
151 | if ( !wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
152 | return FALSE; | |
153 | ||
154 | SetBestSize(size); | |
155 | ||
156 | // override the cursor of the target window (if any) | |
157 | SetCursor(wxCURSOR_ARROW); | |
158 | ||
159 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
160 | ||
161 | return TRUE; | |
162 | } | |
163 | ||
164 | wxScrollBar::~wxScrollBar() | |
165 | { | |
166 | } | |
167 | ||
c7beb048 VZ |
168 | // ---------------------------------------------------------------------------- |
169 | // misc accessors | |
170 | // ---------------------------------------------------------------------------- | |
171 | ||
172 | bool wxScrollBar::IsStandalone() const | |
f809133f | 173 | { |
c7beb048 VZ |
174 | wxWindow *parent = GetParent(); |
175 | if ( !parent ) | |
f809133f | 176 | { |
c7beb048 | 177 | return TRUE; |
f809133f | 178 | } |
c7beb048 VZ |
179 | |
180 | return (parent->GetScrollbar(wxHORIZONTAL) != this) && | |
181 | (parent->GetScrollbar(wxVERTICAL) != this); | |
182 | } | |
183 | ||
184 | bool wxScrollBar::AcceptsFocus() const | |
185 | { | |
186 | // the window scrollbars never accept focus | |
187 | return wxScrollBarBase::AcceptsFocus() && IsStandalone(); | |
f809133f RR |
188 | } |
189 | ||
1e6feb95 VZ |
190 | // ---------------------------------------------------------------------------- |
191 | // scrollbar API | |
192 | // ---------------------------------------------------------------------------- | |
193 | ||
194 | void wxScrollBar::DoSetThumb(int pos) | |
195 | { | |
196 | // don't assert hecks here, we're a private function which is meant to be | |
197 | // called with any args at all | |
198 | if ( pos < 0 ) | |
199 | { | |
200 | pos = 0; | |
201 | } | |
202 | else if ( pos > m_range - m_thumbSize ) | |
203 | { | |
204 | pos = m_range - m_thumbSize; | |
205 | } | |
206 | ||
207 | if ( m_thumbPos == pos ) | |
208 | { | |
209 | // nothing changed, avoid refreshes which would provoke flicker | |
210 | return; | |
211 | } | |
212 | ||
213 | if ( m_thumbPosOld == -1 ) | |
214 | { | |
215 | // remember the old thumb position | |
216 | m_thumbPosOld = m_thumbPos; | |
217 | } | |
218 | ||
219 | m_thumbPos = pos; | |
220 | ||
221 | // we have to refresh the part of the bar which was under the thumb and the | |
222 | // thumb itself | |
223 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
224 | m_elementsState[m_thumbPos > m_thumbPosOld | |
225 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
226 | m_dirty = TRUE; | |
227 | } | |
228 | ||
229 | int wxScrollBar::GetThumbPosition() const | |
230 | { | |
231 | return m_thumbPos; | |
232 | } | |
233 | ||
234 | int wxScrollBar::GetThumbSize() const | |
235 | { | |
236 | return m_thumbSize; | |
237 | } | |
238 | ||
239 | int wxScrollBar::GetPageSize() const | |
240 | { | |
241 | return m_pageSize; | |
242 | } | |
243 | ||
244 | int wxScrollBar::GetRange() const | |
245 | { | |
246 | return m_range; | |
247 | } | |
248 | ||
249 | void wxScrollBar::SetThumbPosition(int pos) | |
250 | { | |
251 | wxCHECK_RET( pos >= 0 && pos <= m_range, _T("thumb position out of range") ); | |
252 | ||
253 | DoSetThumb(pos); | |
254 | } | |
255 | ||
256 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
257 | int range, int pageSize, | |
258 | bool refresh) | |
259 | { | |
260 | // we only refresh everythign when the range changes, thumb position | |
261 | // changes are handled in OnIdle | |
262 | bool needsRefresh = (range != m_range) || | |
263 | (thumbSize != m_thumbSize) || | |
264 | (pageSize != m_pageSize); | |
265 | ||
266 | // set all parameters | |
267 | m_range = range; | |
268 | m_thumbSize = thumbSize; | |
269 | SetThumbPosition(position); | |
270 | m_pageSize = pageSize; | |
271 | ||
272 | // ignore refresh parameter unless we really need to refresh everything - | |
273 | // there ir a lot of existing code which just calls SetScrollbar() without | |
274 | // specifying the last parameter even though it doesn't need at all to | |
275 | // refresh the window immediately | |
276 | if ( refresh && needsRefresh ) | |
277 | { | |
278 | // and update the window | |
279 | Refresh(); | |
280 | Update(); | |
281 | } | |
282 | } | |
283 | ||
284 | // ---------------------------------------------------------------------------- | |
285 | // geometry | |
286 | // ---------------------------------------------------------------------------- | |
287 | ||
288 | wxSize wxScrollBar::DoGetBestClientSize() const | |
289 | { | |
290 | // this dimension is completely arbitrary | |
291 | static const wxCoord SIZE = 140; | |
292 | ||
293 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
294 | if ( IsVertical() ) | |
295 | { | |
296 | size.y = SIZE; | |
297 | } | |
298 | else // horizontal | |
299 | { | |
300 | size.x = SIZE; | |
301 | } | |
302 | ||
303 | return size; | |
304 | } | |
305 | ||
306 | wxScrollArrows::Arrow wxScrollBar::HitTest(const wxPoint& pt) const | |
307 | { | |
308 | switch ( m_renderer->HitTestScrollbar(this, pt) ) | |
309 | { | |
310 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
311 | return wxScrollArrows::Arrow_First; | |
312 | ||
313 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
314 | return wxScrollArrows::Arrow_Second; | |
315 | ||
316 | default: | |
317 | return wxScrollArrows::Arrow_None; | |
318 | } | |
319 | } | |
320 | ||
321 | // ---------------------------------------------------------------------------- | |
322 | // drawing | |
323 | // ---------------------------------------------------------------------------- | |
324 | ||
325 | void wxScrollBar::OnIdle(wxIdleEvent& event) | |
21c3670f VS |
326 | { |
327 | UpdateThumb(); | |
328 | event.Skip(); | |
329 | } | |
330 | ||
331 | void wxScrollBar::UpdateThumb() | |
1e6feb95 VZ |
332 | { |
333 | if ( m_dirty ) | |
334 | { | |
335 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
336 | { | |
337 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
338 | { | |
339 | wxRect rect = GetRenderer()->GetScrollbarRect(this, (Element)n); | |
340 | ||
341 | if ( rect.width && rect.height ) | |
342 | { | |
343 | // we try to avoid redrawing the entire shaft (which might | |
344 | // be quite long) if possible by only redrawing the area | |
345 | // wich really changed | |
346 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
347 | (m_thumbPosOld != -1) ) | |
348 | { | |
349 | // the less efficient but more reliable (i.e. this will | |
350 | // probably work everywhere) version: refresh the | |
351 | // distance covered by thumb since the last update | |
352 | #if 0 | |
353 | wxRect rectOld = | |
354 | GetRenderer()->GetScrollbarRect(this, | |
355 | (Element)n, | |
356 | m_thumbPosOld); | |
357 | if ( IsVertical() ) | |
358 | { | |
359 | if ( n == Element_Bar_1 ) | |
360 | rect.SetTop(rectOld.GetBottom()); | |
361 | else | |
362 | rect.SetBottom(rectOld.GetBottom()); | |
363 | } | |
364 | else // horizontal | |
365 | { | |
366 | if ( n == Element_Bar_1 ) | |
367 | rect.SetLeft(rectOld.GetRight()); | |
368 | else | |
369 | rect.SetRight(rectOld.GetRight()); | |
370 | } | |
371 | #else // efficient version: only repaint the area occupied by | |
372 | // the thumb previously - we can't do better than this | |
373 | rect = GetRenderer()->GetScrollbarRect(this, | |
374 | Element_Thumb, | |
375 | m_thumbPosOld); | |
376 | #endif // 0/1 | |
377 | } | |
378 | ||
379 | #ifdef WXDEBUG_SCROLLBAR | |
380 | static bool s_refreshDebug = FALSE; | |
381 | if ( s_refreshDebug ) | |
382 | { | |
383 | wxClientDC dc(this); | |
384 | dc.SetBrush(*wxCYAN_BRUSH); | |
385 | dc.SetPen(*wxTRANSPARENT_PEN); | |
386 | dc.DrawRectangle(rect); | |
387 | ||
388 | // under Unix we use "--sync" X option for this | |
8cb172b4 | 389 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) |
1e6feb95 VZ |
390 | ::GdiFlush(); |
391 | ::Sleep(200); | |
392 | #endif // __WXMSW__ | |
393 | } | |
394 | #endif // WXDEBUG_SCROLLBAR | |
395 | ||
a17a79ba | 396 | Refresh(FALSE, &rect); |
1e6feb95 VZ |
397 | } |
398 | ||
399 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
400 | } | |
401 | } | |
402 | ||
403 | m_dirty = FALSE; | |
404 | } | |
1e6feb95 VZ |
405 | } |
406 | ||
407 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
408 | { | |
409 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
410 | ||
411 | // clear all dirty flags | |
412 | m_dirty = FALSE; | |
413 | m_thumbPosOld = -1; | |
414 | } | |
415 | ||
416 | // ---------------------------------------------------------------------------- | |
417 | // state flags | |
418 | // ---------------------------------------------------------------------------- | |
419 | ||
420 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
421 | { | |
422 | return arrow == wxScrollArrows::Arrow_First | |
423 | ? wxScrollBar::Element_Arrow_Line_1 | |
424 | : wxScrollBar::Element_Arrow_Line_2; | |
425 | } | |
426 | ||
427 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
428 | { | |
429 | return GetState(ElementForArrow(arrow)); | |
430 | } | |
431 | ||
432 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
433 | { | |
434 | Element which = ElementForArrow(arrow); | |
435 | int state = GetState(which); | |
436 | if ( set ) | |
437 | state |= flag; | |
438 | else | |
439 | state &= ~flag; | |
440 | ||
441 | SetState(which, state); | |
442 | } | |
443 | ||
444 | int wxScrollBar::GetState(Element which) const | |
445 | { | |
446 | // if the entire scrollbar is disabled, all of its elements are too | |
447 | int flags = m_elementsState[which]; | |
448 | if ( !IsEnabled() ) | |
449 | flags |= wxCONTROL_DISABLED; | |
450 | ||
451 | return flags; | |
452 | } | |
453 | ||
454 | void wxScrollBar::SetState(Element which, int flags) | |
455 | { | |
456 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
457 | { | |
458 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
459 | ||
460 | m_dirty = TRUE; | |
461 | } | |
462 | } | |
463 | ||
464 | // ---------------------------------------------------------------------------- | |
465 | // input processing | |
466 | // ---------------------------------------------------------------------------- | |
467 | ||
468 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
469 | { | |
470 | int oldThumbPos = GetThumbPosition(); | |
471 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
472 | ? wxACTION_SCROLL_LINE_UP | |
473 | : wxACTION_SCROLL_LINE_DOWN); | |
474 | ||
475 | // did we scroll till the end? | |
476 | return GetThumbPosition() != oldThumbPos; | |
477 | } | |
478 | ||
479 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
480 | long numArg, | |
481 | const wxString& strArg) | |
482 | { | |
483 | int thumbOld = m_thumbPos; | |
484 | ||
485 | bool notify = FALSE; // send an event about the change? | |
486 | ||
487 | wxEventType scrollType; | |
488 | ||
489 | // test for thumb move first as these events happen in quick succession | |
490 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
491 | { | |
492 | DoSetThumb(numArg); | |
493 | ||
21c3670f VS |
494 | // VS: we have to force redraw here, otherwise the thumb will lack |
495 | // behind mouse cursor | |
496 | UpdateThumb(); | |
497 | ||
1e6feb95 VZ |
498 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; |
499 | } | |
500 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
501 | { | |
502 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
503 | ScrollLines(-1); | |
504 | } | |
505 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
506 | { | |
507 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
508 | ScrollLines(1); | |
509 | } | |
510 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
511 | { | |
512 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
513 | ScrollPages(-1); | |
514 | } | |
515 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
516 | { | |
517 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
518 | ScrollPages(1); | |
519 | } | |
520 | else if ( action == wxACTION_SCROLL_START ) | |
521 | { | |
522 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
523 | ScrollToStart(); | |
524 | } | |
525 | else if ( action == wxACTION_SCROLL_END ) | |
526 | { | |
527 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
528 | ScrollToEnd(); | |
529 | } | |
530 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
531 | { | |
532 | // we won't use it but this line suppresses the compiler | |
533 | // warning about "variable may be used without having been | |
534 | // initialized" | |
535 | scrollType = wxEVT_NULL; | |
536 | } | |
537 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
538 | { | |
539 | // always notify about this | |
540 | notify = TRUE; | |
541 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
542 | } | |
543 | else | |
544 | return wxControl::PerformAction(action, numArg, strArg); | |
545 | ||
546 | // has scrollbar position changed? | |
547 | bool changed = m_thumbPos != thumbOld; | |
548 | if ( notify || changed ) | |
549 | { | |
c7beb048 VZ |
550 | if ( IsStandalone() ) |
551 | { | |
552 | // we should generate EVT_SCROLL events for the standalone | |
553 | // scrollbars and not the EVT_SCROLLWIN ones | |
554 | // | |
555 | // NB: we assume that scrollbar events are sequentially numbered | |
556 | // but this should be ok as other code relies on this as well | |
557 | scrollType += wxEVT_SCROLL_TOP - wxEVT_SCROLLWIN_TOP; | |
558 | } | |
559 | ||
1e6feb95 VZ |
560 | wxScrollWinEvent event(scrollType, m_thumbPos, |
561 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
562 | event.SetEventObject(this); | |
563 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
564 | } | |
565 | ||
566 | return TRUE; | |
567 | } | |
568 | ||
569 | void wxScrollBar::ScrollToStart() | |
570 | { | |
571 | DoSetThumb(0); | |
572 | } | |
573 | ||
574 | void wxScrollBar::ScrollToEnd() | |
575 | { | |
576 | DoSetThumb(m_range - m_thumbSize); | |
577 | } | |
578 | ||
2b92b572 | 579 | bool wxScrollBar::ScrollLines(int nLines) |
1e6feb95 VZ |
580 | { |
581 | DoSetThumb(m_thumbPos + nLines); | |
2b92b572 | 582 | return TRUE; |
1e6feb95 VZ |
583 | } |
584 | ||
2b92b572 | 585 | bool wxScrollBar::ScrollPages(int nPages) |
1e6feb95 VZ |
586 | { |
587 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
2b92b572 | 588 | return TRUE; |
1e6feb95 VZ |
589 | } |
590 | ||
591 | // ============================================================================ | |
592 | // scroll bar input handler | |
593 | // ============================================================================ | |
594 | ||
595 | // ---------------------------------------------------------------------------- | |
596 | // wxScrollBarTimer | |
597 | // ---------------------------------------------------------------------------- | |
598 | ||
599 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
600 | const wxControlAction& action, | |
601 | wxScrollBar *control) | |
602 | { | |
603 | m_handler = handler; | |
604 | m_action = action; | |
605 | m_control = control; | |
606 | } | |
607 | ||
608 | bool wxScrollBarTimer::DoNotify() | |
609 | { | |
610 | return m_handler->OnScrollTimer(m_control, m_action); | |
611 | } | |
612 | ||
613 | // ---------------------------------------------------------------------------- | |
614 | // wxStdScrollBarInputHandler | |
615 | // ---------------------------------------------------------------------------- | |
616 | ||
617 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
618 | wxInputHandler *handler) | |
619 | : wxStdInputHandler(handler) | |
620 | { | |
621 | m_renderer = renderer; | |
622 | m_winCapture = NULL; | |
623 | m_htLast = wxHT_NOWHERE; | |
624 | m_timerScroll = NULL; | |
625 | } | |
626 | ||
627 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
628 | { | |
629 | // normally, it's NULL by now but just in case the user somehow managed to | |
630 | // keep the mouse captured until now... | |
631 | delete m_timerScroll; | |
632 | } | |
633 | ||
634 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
635 | int flag, | |
636 | bool doIt) | |
637 | { | |
638 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
639 | { | |
640 | wxScrollBar::Element | |
641 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
642 | ||
643 | int flags = control->GetState(elem); | |
644 | if ( doIt ) | |
645 | flags |= flag; | |
646 | else | |
647 | flags &= ~flag; | |
648 | control->SetState(elem, flags); | |
649 | } | |
650 | } | |
651 | ||
652 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
653 | const wxControlAction& action) | |
654 | { | |
655 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
656 | scrollbar->PerformAction(action); | |
657 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
658 | return TRUE; | |
659 | ||
660 | // we scrolled till the end | |
661 | m_timerScroll->Stop(); | |
662 | ||
663 | return FALSE; | |
664 | } | |
665 | ||
666 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
667 | { | |
668 | // return everything to the normal state | |
669 | if ( m_winCapture ) | |
670 | { | |
671 | m_winCapture->ReleaseMouse(); | |
672 | m_winCapture = NULL; | |
673 | } | |
674 | ||
675 | m_btnCapture = -1; | |
676 | ||
677 | if ( m_timerScroll ) | |
678 | { | |
679 | delete m_timerScroll; | |
680 | m_timerScroll = NULL; | |
681 | } | |
682 | ||
683 | // unpress the arrow and highlight the current element | |
684 | Press(control, FALSE); | |
685 | } | |
686 | ||
687 | wxCoord | |
688 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
689 | const wxMouseEvent& event) const | |
690 | { | |
691 | wxPoint pt = event.GetPosition(); | |
692 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
693 | } | |
694 | ||
695 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
696 | const wxMouseEvent& event) | |
697 | { | |
698 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
699 | thumbPos = m_renderer->PixelToScrollbar(scrollbar, thumbPos); | |
700 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
701 | } | |
702 | ||
23645bfa | 703 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, |
1e6feb95 VZ |
704 | const wxKeyEvent& event, |
705 | bool pressed) | |
706 | { | |
707 | // we only react to the key presses here | |
708 | if ( pressed ) | |
709 | { | |
710 | wxControlAction action; | |
711 | switch ( event.GetKeyCode() ) | |
712 | { | |
713 | case WXK_DOWN: | |
714 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
715 | case WXK_UP: | |
716 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
717 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
718 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
187c183c | 719 | case WXK_PAGEUP: |
1e6feb95 | 720 | case WXK_PRIOR: action = wxACTION_SCROLL_PAGE_UP; break; |
187c183c | 721 | case WXK_PAGEDOWN: |
1e6feb95 VZ |
722 | case WXK_NEXT: action = wxACTION_SCROLL_PAGE_DOWN; break; |
723 | } | |
724 | ||
725 | if ( !!action ) | |
726 | { | |
23645bfa | 727 | consumer->PerformAction(action); |
1e6feb95 VZ |
728 | |
729 | return TRUE; | |
730 | } | |
731 | } | |
732 | ||
23645bfa | 733 | return wxStdInputHandler::HandleKey(consumer, event, pressed); |
1e6feb95 VZ |
734 | } |
735 | ||
23645bfa | 736 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, |
1e6feb95 VZ |
737 | const wxMouseEvent& event) |
738 | { | |
739 | // is this a click event from an acceptable button? | |
740 | int btn = event.GetButton(); | |
741 | if ( (btn != -1) && IsAllowedButton(btn) ) | |
742 | { | |
743 | // determine which part of the window mouse is in | |
23645bfa | 744 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); |
1e6feb95 VZ |
745 | wxHitTest ht = m_renderer->HitTestScrollbar |
746 | ( | |
747 | scrollbar, | |
748 | event.GetPosition() | |
749 | ); | |
750 | ||
751 | // when the mouse is pressed on any scrollbar element, we capture it | |
752 | // and hold capture until the same mouse button is released | |
753 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
754 | { | |
755 | if ( !m_winCapture ) | |
756 | { | |
757 | m_btnCapture = btn; | |
23645bfa | 758 | m_winCapture = consumer->GetInputWindow(); |
1e6feb95 VZ |
759 | m_winCapture->CaptureMouse(); |
760 | ||
761 | // generate the command | |
762 | bool hasAction = TRUE; | |
763 | wxControlAction action; | |
764 | switch ( ht ) | |
765 | { | |
766 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
767 | action = wxACTION_SCROLL_LINE_UP; | |
768 | break; | |
769 | ||
770 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
771 | action = wxACTION_SCROLL_LINE_DOWN; | |
772 | break; | |
773 | ||
774 | case wxHT_SCROLLBAR_BAR_1: | |
775 | action = wxACTION_SCROLL_PAGE_UP; | |
776 | m_ptStartScrolling = event.GetPosition(); | |
777 | break; | |
778 | ||
779 | case wxHT_SCROLLBAR_BAR_2: | |
780 | action = wxACTION_SCROLL_PAGE_DOWN; | |
781 | m_ptStartScrolling = event.GetPosition(); | |
782 | break; | |
783 | ||
784 | case wxHT_SCROLLBAR_THUMB: | |
23645bfa | 785 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); |
1e6feb95 VZ |
786 | m_ofsMouse = GetMouseCoord(scrollbar, event) - |
787 | m_renderer->ScrollbarToPixel(scrollbar); | |
788 | ||
789 | // fall through: there is no immediate action | |
790 | ||
791 | default: | |
792 | hasAction = FALSE; | |
793 | } | |
794 | ||
795 | // remove highlighting | |
796 | Highlight(scrollbar, FALSE); | |
797 | m_htLast = ht; | |
798 | ||
799 | // and press the arrow or highlight thumb now instead | |
800 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
801 | Highlight(scrollbar, TRUE); | |
802 | else | |
803 | Press(scrollbar, TRUE); | |
804 | ||
805 | // start dragging | |
806 | if ( hasAction ) | |
807 | { | |
808 | m_timerScroll = new wxScrollBarTimer(this, action, | |
809 | scrollbar); | |
810 | m_timerScroll->StartAutoScroll(); | |
811 | } | |
812 | //else: no (immediate) action | |
813 | ||
814 | } | |
815 | //else: mouse already captured, nothing to do | |
816 | } | |
817 | // release mouse if the *same* button went up | |
818 | else if ( btn == m_btnCapture ) | |
819 | { | |
820 | if ( m_winCapture ) | |
821 | { | |
822 | StopScrolling(scrollbar); | |
823 | ||
824 | // if we were dragging the thumb, send the last event | |
825 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
826 | { | |
827 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
828 | } | |
829 | ||
830 | m_htLast = ht; | |
831 | Highlight(scrollbar, TRUE); | |
832 | } | |
833 | else | |
834 | { | |
835 | // this is not supposed to happen as the button can't go up | |
836 | // without going down previously and then we'd have | |
837 | // m_winCapture by now | |
838 | wxFAIL_MSG( _T("logic error in mouse capturing code") ); | |
839 | } | |
840 | } | |
841 | } | |
842 | ||
23645bfa | 843 | return wxStdInputHandler::HandleMouse(consumer, event); |
1e6feb95 VZ |
844 | } |
845 | ||
23645bfa | 846 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, |
1e6feb95 VZ |
847 | const wxMouseEvent& event) |
848 | { | |
23645bfa | 849 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); |
1e6feb95 VZ |
850 | |
851 | if ( m_winCapture ) | |
852 | { | |
853 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Moving() ) | |
854 | { | |
855 | // make the thumb follow the mouse by keeping the same offset | |
856 | // between the mouse position and the top/left of the thumb | |
857 | HandleThumbMove(scrollbar, event); | |
858 | ||
859 | return TRUE; | |
860 | } | |
861 | ||
862 | // no other changes are possible while the mouse is captured | |
863 | return FALSE; | |
864 | } | |
865 | ||
866 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
867 | ||
868 | if ( event.Moving() ) | |
869 | { | |
870 | wxHitTest ht = m_renderer->HitTestScrollbar | |
871 | ( | |
872 | scrollbar, | |
873 | event.GetPosition() | |
874 | ); | |
875 | if ( ht == m_htLast ) | |
876 | { | |
877 | // nothing changed | |
878 | return FALSE; | |
879 | } | |
880 | ||
881 | #ifdef DEBUG_MOUSE | |
882 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
883 | #endif // DEBUG_MOUSE | |
884 | ||
885 | Highlight(scrollbar, FALSE); | |
886 | m_htLast = ht; | |
887 | ||
888 | if ( !isArrow ) | |
889 | Highlight(scrollbar, TRUE); | |
890 | //else: already done by wxScrollArrows::HandleMouseMove | |
891 | } | |
892 | else if ( event.Leaving() ) | |
893 | { | |
894 | if ( !isArrow ) | |
895 | Highlight(scrollbar, FALSE); | |
896 | ||
897 | m_htLast = wxHT_NOWHERE; | |
898 | } | |
899 | else // event.Entering() | |
900 | { | |
901 | // we don't process this event | |
902 | return FALSE; | |
903 | } | |
904 | ||
905 | // we did something | |
906 | return TRUE; | |
907 | } | |
908 | ||
909 | #endif // wxUSE_SCROLLBAR | |
910 | ||
911 | // ---------------------------------------------------------------------------- | |
912 | // wxScrollTimer | |
913 | // ---------------------------------------------------------------------------- | |
914 | ||
915 | wxScrollTimer::wxScrollTimer() | |
916 | { | |
917 | m_skipNext = FALSE; | |
918 | } | |
919 | ||
920 | void wxScrollTimer::StartAutoScroll() | |
921 | { | |
922 | // start scrolling immediately | |
923 | if ( !DoNotify() ) | |
924 | { | |
925 | // ... and end it too | |
926 | return; | |
927 | } | |
928 | ||
929 | // there is an initial delay before the scrollbar starts scrolling - | |
930 | // implement it by ignoring the first timer expiration and only start | |
931 | // scrolling from the second one | |
932 | m_skipNext = TRUE; | |
933 | Start(200); // FIXME: hardcoded delay | |
934 | } | |
935 | ||
936 | void wxScrollTimer::Notify() | |
937 | { | |
938 | if ( m_skipNext ) | |
939 | { | |
940 | // scroll normally now - reduce the delay | |
941 | Stop(); | |
942 | Start(50); // FIXME: hardcoded delay | |
943 | ||
944 | m_skipNext = FALSE; | |
945 | } | |
946 | else | |
947 | { | |
948 | // if DoNotify() returns false, we're already deleted by the timer | |
949 | // event handler, so don't do anything else here | |
950 | (void)DoNotify(); | |
951 | } | |
952 | } | |
953 |