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1e6feb95 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/univ/scrarrow.cpp | |
3 | // Purpose: wxScrollArrows class implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 22.01.01 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
65571936 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
1e6feb95 VZ |
20 | #include "wx/wxprec.h" |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
061fe33f | 27 | #include "wx/window.h" |
1e6feb95 VZ |
28 | #endif |
29 | ||
30 | #include "wx/univ/scrtimer.h" | |
31 | #include "wx/univ/scrarrow.h" | |
32 | ||
33 | #include "wx/univ/renderer.h" | |
34 | #include "wx/univ/inphand.h" | |
35 | #include "wx/univ/theme.h" | |
36 | ||
37 | // ---------------------------------------------------------------------------- | |
38 | // wxScrollArrowCaptureData: contains the data used while the arrow is being | |
39 | // pressed by the user | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | struct wxScrollArrowCaptureData | |
43 | { | |
44 | wxScrollArrowCaptureData() | |
45 | { | |
46 | m_arrowPressed = wxScrollArrows::Arrow_None; | |
47 | m_window = NULL; | |
48 | m_btnCapture = -1; | |
9a6384ca | 49 | #if wxUSE_TIMER |
1e6feb95 | 50 | m_timerScroll = NULL; |
9a6384ca | 51 | #endif // wxUSE_TIMER |
1e6feb95 VZ |
52 | } |
53 | ||
54 | ~wxScrollArrowCaptureData() | |
55 | { | |
56 | if ( m_window ) | |
57 | m_window->ReleaseMouse(); | |
58 | ||
9a6384ca | 59 | #if wxUSE_TIMER |
1e6feb95 | 60 | delete m_timerScroll; |
9a6384ca | 61 | #endif // wxUSE_TIMER |
1e6feb95 VZ |
62 | } |
63 | ||
64 | // the arrow being held pressed (may be Arrow_None) | |
65 | wxScrollArrows::Arrow m_arrowPressed; | |
66 | ||
67 | // the mouse button which started the capture (-1 if none) | |
68 | int m_btnCapture; | |
69 | ||
70 | // the window which has captured the mouse | |
71 | wxWindow *m_window; | |
72 | ||
9a6384ca | 73 | #if wxUSE_TIMER |
1e6feb95 VZ |
74 | // the timer for generating the scroll events |
75 | wxScrollTimer *m_timerScroll; | |
9a6384ca | 76 | #endif |
1e6feb95 VZ |
77 | }; |
78 | ||
79 | // ---------------------------------------------------------------------------- | |
80 | // wxScrollArrowTimer: a wxScrollTimer which calls OnArrow() | |
81 | // ---------------------------------------------------------------------------- | |
82 | ||
9a6384ca WS |
83 | #if wxUSE_TIMER |
84 | ||
1e6feb95 VZ |
85 | class wxScrollArrowTimer : public wxScrollTimer |
86 | { | |
87 | public: | |
88 | wxScrollArrowTimer(wxControlWithArrows *control, | |
89 | wxScrollArrows::Arrow arrow) | |
90 | { | |
91 | m_control = control; | |
92 | m_arrow = arrow; | |
93 | ||
94 | StartAutoScroll(); | |
95 | } | |
96 | ||
97 | protected: | |
98 | virtual bool DoNotify() | |
99 | { | |
100 | return m_control->OnArrow(m_arrow); | |
101 | } | |
102 | ||
103 | wxControlWithArrows *m_control; | |
104 | wxScrollArrows::Arrow m_arrow; | |
105 | }; | |
106 | ||
9a6384ca WS |
107 | #endif // wxUSE_TIMER |
108 | ||
1e6feb95 VZ |
109 | // ============================================================================ |
110 | // implementation of wxScrollArrows | |
111 | // ============================================================================ | |
112 | ||
113 | // ---------------------------------------------------------------------------- | |
114 | // con/destruction | |
115 | // ---------------------------------------------------------------------------- | |
116 | ||
117 | wxScrollArrows::wxScrollArrows(wxControlWithArrows *control) | |
118 | { | |
119 | m_control = control; | |
120 | m_captureData = NULL; | |
121 | } | |
122 | ||
123 | wxScrollArrows::~wxScrollArrows() | |
124 | { | |
125 | // it should have been destroyed | |
9a83f860 | 126 | wxASSERT_MSG( !m_captureData, wxT("memory leak in wxScrollArrows") ); |
1e6feb95 VZ |
127 | } |
128 | ||
129 | // ---------------------------------------------------------------------------- | |
130 | // drawing | |
131 | // ---------------------------------------------------------------------------- | |
132 | ||
133 | void wxScrollArrows::DrawArrow(Arrow arrow, | |
134 | wxDC& dc, | |
135 | const wxRect& rect, | |
136 | bool scrollbarLike) const | |
137 | { | |
138 | static const wxDirection arrowDirs[2][Arrow_Max] = | |
139 | { | |
140 | { wxLEFT, wxRIGHT }, | |
141 | { wxUP, wxDOWN } | |
142 | }; | |
143 | ||
000307d7 VS |
144 | if ( scrollbarLike ) |
145 | m_control->GetRenderer()->DrawScrollbarArrow( | |
146 | dc, | |
147 | arrowDirs[m_control->IsVertical()][arrow], | |
148 | rect, | |
149 | m_control->GetArrowState(arrow)); | |
150 | else | |
151 | m_control->GetRenderer()->DrawArrow( | |
152 | dc, | |
153 | arrowDirs[m_control->IsVertical()][arrow], | |
154 | rect, | |
155 | m_control->GetArrowState(arrow)); | |
1e6feb95 VZ |
156 | } |
157 | ||
158 | // ---------------------------------------------------------------------------- | |
159 | // input handling | |
160 | // ---------------------------------------------------------------------------- | |
161 | ||
162 | void wxScrollArrows::UpdateCurrentFlag(Arrow arrow, Arrow arrowCur) const | |
163 | { | |
164 | m_control->SetArrowFlag(arrow, wxCONTROL_CURRENT, arrow == arrowCur); | |
165 | } | |
166 | ||
167 | bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const | |
168 | { | |
169 | Arrow arrow; | |
170 | if ( event.Leaving() ) | |
171 | { | |
172 | // no arrow has mouse if it left the window completely | |
173 | arrow = Arrow_None; | |
174 | } | |
175 | else // Moving() or Entering(), treat them the same here | |
176 | { | |
6236b8b4 | 177 | arrow = m_control->HitTestArrow(event.GetPosition()); |
1e6feb95 VZ |
178 | } |
179 | ||
9a6384ca | 180 | #if wxUSE_TIMER |
f9bd9677 | 181 | if ( m_captureData && m_captureData->m_timerScroll) |
1e6feb95 VZ |
182 | { |
183 | // the mouse is captured, we may want to pause scrolling if it goes | |
184 | // outside the arrow or to resume it if we had paused it before | |
185 | wxTimer *timer = m_captureData->m_timerScroll; | |
186 | if ( !timer->IsRunning() ) | |
187 | { | |
188 | // timer is paused | |
189 | if ( arrow == m_captureData->m_arrowPressed ) | |
190 | { | |
191 | // resume now | |
a290fa5a | 192 | m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, true); |
1e6feb95 VZ |
193 | timer->Start(); |
194 | ||
a290fa5a | 195 | return true; |
1e6feb95 VZ |
196 | } |
197 | } | |
8a39593e | 198 | else // if ( 1 ) FIXME: m_control->ShouldPauseScrolling() ) |
1e6feb95 VZ |
199 | { |
200 | // we may want to stop it | |
201 | if ( arrow != m_captureData->m_arrowPressed ) | |
202 | { | |
203 | // stop as the mouse left the arrow | |
204 | m_control->SetArrowFlag(m_captureData->m_arrowPressed, | |
a290fa5a | 205 | wxCONTROL_PRESSED, false); |
1e6feb95 VZ |
206 | timer->Stop(); |
207 | ||
a290fa5a | 208 | return true; |
1e6feb95 VZ |
209 | } |
210 | } | |
211 | ||
a290fa5a | 212 | return false; |
1e6feb95 | 213 | } |
9a6384ca | 214 | #endif // wxUSE_TIMER |
1e6feb95 VZ |
215 | |
216 | // reset the wxCONTROL_CURRENT flag for the arrows which don't have the | |
217 | // mouse and set it for the one which has | |
218 | UpdateCurrentFlag(Arrow_First, arrow); | |
219 | UpdateCurrentFlag(Arrow_Second, arrow); | |
220 | ||
a290fa5a | 221 | // return true if it was really an event for an arrow |
1e6feb95 VZ |
222 | return !event.Leaving() && arrow != Arrow_None; |
223 | } | |
224 | ||
225 | bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const | |
226 | { | |
227 | int btn = event.GetButton(); | |
228 | if ( btn == -1 ) | |
229 | { | |
230 | // we only care about button press/release events | |
a290fa5a | 231 | return false; |
1e6feb95 VZ |
232 | } |
233 | ||
234 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
235 | { | |
236 | if ( !m_captureData ) | |
237 | { | |
6236b8b4 | 238 | Arrow arrow = m_control->HitTestArrow(event.GetPosition()); |
1e6feb95 VZ |
239 | if ( arrow == Arrow_None ) |
240 | { | |
241 | // mouse pressed over something else | |
a290fa5a | 242 | return false; |
1e6feb95 VZ |
243 | } |
244 | ||
245 | if ( m_control->GetArrowState(arrow) & wxCONTROL_DISABLED ) | |
246 | { | |
247 | // don't allow to press disabled arrows | |
a290fa5a | 248 | return true; |
1e6feb95 VZ |
249 | } |
250 | ||
251 | wxConstCast(this, wxScrollArrows)->m_captureData = | |
252 | new wxScrollArrowCaptureData; | |
253 | m_captureData->m_arrowPressed = arrow; | |
254 | m_captureData->m_btnCapture = btn; | |
255 | m_captureData->m_window = m_control->GetWindow(); | |
256 | m_captureData->m_window->CaptureMouse(); | |
257 | ||
9a6384ca WS |
258 | #if wxUSE_TIMER |
259 | // start scrolling | |
f9bd9677 | 260 | wxScrollArrowTimer *tmpTimerScroll = |
1e6feb95 | 261 | new wxScrollArrowTimer(m_control, arrow); |
9a6384ca | 262 | #endif // wxUSE_TIMER |
1e6feb95 | 263 | |
9a6384ca WS |
264 | // Because in some cases wxScrollArrowTimer can cause |
265 | // m_captureData to be destructed we need to test if it | |
f9bd9677 VZ |
266 | // is still valid before using. |
267 | if (m_captureData) | |
268 | { | |
9a6384ca | 269 | #if wxUSE_TIMER |
f9bd9677 | 270 | m_captureData->m_timerScroll = tmpTimerScroll; |
9a6384ca | 271 | #endif // wxUSE_TIMER |
f9bd9677 | 272 | |
a290fa5a | 273 | m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, true); |
f9bd9677 VZ |
274 | } |
275 | else | |
276 | { | |
9a6384ca | 277 | #if wxUSE_TIMER |
f9bd9677 | 278 | delete tmpTimerScroll; |
9a6384ca | 279 | #endif // wxUSE_TIMER |
f9bd9677 | 280 | } |
1e6feb95 VZ |
281 | } |
282 | //else: mouse already captured, nothing to do | |
283 | } | |
284 | // release mouse if the *same* button went up | |
285 | else if ( m_captureData && (btn == m_captureData->m_btnCapture) ) | |
286 | { | |
287 | Arrow arrow = m_captureData->m_arrowPressed; | |
288 | ||
289 | delete m_captureData; | |
290 | wxConstCast(this, wxScrollArrows)->m_captureData = NULL; | |
291 | ||
a290fa5a | 292 | m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, false); |
1e6feb95 VZ |
293 | } |
294 | else | |
295 | { | |
296 | // we don't process this | |
a290fa5a | 297 | return false; |
1e6feb95 VZ |
298 | } |
299 | ||
a290fa5a | 300 | return true; |
1e6feb95 | 301 | } |