]> git.saurik.com Git - wxWidgets.git/blame - src/msw/bitmap.cpp
Fix signatures of various image handlers methods.
[wxWidgets.git] / src / msw / bitmap.cpp
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0becd470 1////////////////////////////////////////////////////////////////////////////
8ecff181 2// Name: src/msw/bitmap.cpp
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3// Purpose: wxBitmap
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
10fcf31a 24 #pragma hdrstop
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25#endif
26
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27#include "wx/bitmap.h"
28
2bda0e17 29#ifndef WX_PRECOMP
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30 #include <stdio.h>
31
32 #include "wx/list.h"
33 #include "wx/utils.h"
34 #include "wx/app.h"
35 #include "wx/palette.h"
36 #include "wx/dcmemory.h"
10fcf31a 37 #include "wx/icon.h"
e4db172a 38 #include "wx/log.h"
155ecd4c 39 #include "wx/image.h"
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40#endif
41
42#include "wx/msw/private.h"
025f7d77 43#include "wx/msw/dc.h"
1d792928 44
4676948b 45#if wxUSE_WXDIB
155ecd4c 46 #include "wx/msw/dib.h"
04ef50df
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47#endif
48
3fb1e059 49#ifdef wxHAS_RAW_BITMAP
155ecd4c 50 #include "wx/rawbmp.h"
1e3c12d7 51#endif
2cf45d69 52
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53// missing from mingw32 header
54#ifndef CLR_INVALID
55 #define CLR_INVALID ((COLORREF)-1)
56#endif // no CLR_INVALID
57
8bbbae21 58// ----------------------------------------------------------------------------
732d8c74 59// wxBitmapRefData
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60// ----------------------------------------------------------------------------
61
62class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
63{
64public:
65 wxBitmapRefData();
7ff64980 66 wxBitmapRefData(const wxBitmapRefData& data);
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67 virtual ~wxBitmapRefData() { Free(); }
68
69 virtual void Free();
70
71 // set the mask object to use as the mask, we take ownership of it
72 void SetMask(wxMask *mask)
73 {
74 delete m_bitmapMask;
75 m_bitmapMask = mask;
76 }
77
78 // set the HBITMAP to use as the mask
79 void SetMask(HBITMAP hbmpMask)
80 {
81 SetMask(new wxMask((WXHBITMAP)hbmpMask));
82 }
83
84 // return the mask
85 wxMask *GetMask() const { return m_bitmapMask; }
86
87public:
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88#if wxUSE_PALETTE
89 wxPalette m_bitmapPalette;
90#endif // wxUSE_PALETTE
91
92 // MSW-specific
93 // ------------
94
657a8a35 95#if wxDEBUG_LEVEL
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96 // this field is solely for error checking: we detect selecting a bitmap
97 // into more than one DC at once or deleting a bitmap still selected into a
98 // DC (both are serious programming errors under Windows)
99 wxDC *m_selectedInto;
657a8a35 100#endif // wxDEBUG_LEVEL
8bbbae21 101
4676948b 102#if wxUSE_WXDIB
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103 // when GetRawData() is called for a DDB we need to convert it to a DIB
104 // first to be able to provide direct access to it and we cache that DIB
105 // here and convert it back to DDB when UngetRawData() is called
106 wxDIB *m_dib;
4676948b 107#endif
fa275e86 108
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109 // true if we have alpha transparency info and can be drawn using
110 // AlphaBlend()
111 bool m_hasAlpha;
8bbbae21 112
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113 // true if our HBITMAP is a DIB section, false if it is a DDB
114 bool m_isDIB;
115
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116private:
117 // optional mask for transparent drawing
118 wxMask *m_bitmapMask;
119
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120
121 // not implemented
122 wxBitmapRefData& operator=(const wxBitmapRefData&);
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123};
124
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125// ----------------------------------------------------------------------------
126// macros
127// ----------------------------------------------------------------------------
128
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129IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
130IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
6d167489 131
4b7f2165 132IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
2bda0e17 133
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134// ============================================================================
135// implementation
136// ============================================================================
137
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138// ----------------------------------------------------------------------------
139// helper functions
140// ----------------------------------------------------------------------------
141
142// decide whether we should create a DIB or a DDB for the given parameters
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143//
144// NB: we always use DIBs under Windows CE as this is much simpler (even if
145// also less efficient...) and we obviously can't use them if there is no
146// DIB support compiled in at all
147#ifdef __WXWINCE__
148 static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
149
150 #define ALWAYS_USE_DIB
151#elif !wxUSE_WXDIB
152 // no sense in defining wxShouldCreateDIB() as we can't compile code
153 // executed if it is true, so we have to use #if's anyhow
154 #define NEVER_USE_DIB
155#else // wxUSE_WXDIB && !__WXWINCE__
156 static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
157 {
158 // here is the logic:
159 //
160 // (a) if hdc is specified, the caller explicitly wants DDB
161 // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
162 // or less DIBs anyhow)
163 // (c) finally, create DIBs under Win9x even if the depth hasn't been
164 // explicitly specified but the current display depth is 24 or
165 // more and the image is "big", i.e. > 16Mb which is the
166 // theoretical limit for DDBs under Win9x
167 //
168 // consequences (all of which seem to make sense):
169 //
170 // (i) by default, DDBs are created (depth == -1 usually)
171 // (ii) DIBs can be created by explicitly specifying the depth
172 // (iii) using a DC always forces creating a DDB
173 return !hdc &&
174 (d >= 24 ||
175 (d == -1 &&
176 wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
177 }
178
179 #define SOMETIMES_USE_DIB
180#endif // different DIB usage scenarious
2cf45d69 181
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182// ----------------------------------------------------------------------------
183// wxBitmapRefData
184// ----------------------------------------------------------------------------
185
186wxBitmapRefData::wxBitmapRefData()
2bda0e17 187{
657a8a35 188#if wxDEBUG_LEVEL
6d167489 189 m_selectedInto = NULL;
3ca22d5e 190#endif
6d167489 191 m_bitmapMask = NULL;
fa275e86 192
340196c0 193 m_hBitmap = (WXHBITMAP) NULL;
4676948b 194#if wxUSE_WXDIB
fa275e86 195 m_dib = NULL;
4676948b 196#endif
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197
198 m_isDIB =
fcf90ee1 199 m_hasAlpha = false;
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200}
201
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202wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
203 : wxGDIImageRefData(data)
204{
657a8a35 205#if wxDEBUG_LEVEL
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206 m_selectedInto = NULL;
207#endif
208
1b7c01c9 209 // (deep) copy the mask if present
7ff64980 210 m_bitmapMask = NULL;
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211 if (data.m_bitmapMask)
212 m_bitmapMask = new wxMask(*data.m_bitmapMask);
213
214 // FIXME: we don't copy m_hBitmap currently but we should, see wxBitmap::
8f884a0d 215 // CloneGDIRefData()
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216
217 wxASSERT_MSG( !data.m_isDIB,
9a83f860 218 wxT("can't copy bitmap locked for raw access!") );
fcf90ee1 219 m_isDIB = false;
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220
221 m_hasAlpha = data.m_hasAlpha;
222}
223
6d167489 224void wxBitmapRefData::Free()
2bda0e17 225{
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226 wxASSERT_MSG( !m_selectedInto,
227 wxT("deleting bitmap still selected into wxMemoryDC") );
2bda0e17 228
4676948b 229#if wxUSE_WXDIB
9a83f860 230 wxASSERT_MSG( !m_dib, wxT("forgot to call wxBitmap::UngetRawData()!") );
4676948b 231#endif
fa275e86 232
d59ceba5 233 if ( m_hBitmap)
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234 {
235 if ( !::DeleteObject((HBITMAP)m_hBitmap) )
236 {
f6bcfd97 237 wxLogLastError(wxT("DeleteObject(hbitmap)"));
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238 }
239 }
e7003166 240
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241 delete m_bitmapMask;
242 m_bitmapMask = NULL;
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243}
244
10fcf31a 245// ----------------------------------------------------------------------------
6d167489 246// wxBitmap creation
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247// ----------------------------------------------------------------------------
248
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249wxGDIImageRefData *wxBitmap::CreateData() const
250{
251 return new wxBitmapRefData;
252}
253
8f884a0d 254wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *dataOrig) const
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255{
256 const wxBitmapRefData *
5c33522f 257 data = static_cast<const wxBitmapRefData *>(dataOrig);
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258 if ( !data )
259 return NULL;
260
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261 // FIXME: this method is backwards, it should just create a new
262 // wxBitmapRefData using its copy ctor but instead it modifies this
263 // bitmap itself and then returns its m_refData -- which works, of
264 // course (except in !wxUSE_WXDIB), but is completely illogical
5c33522f 265 wxBitmap *self = const_cast<wxBitmap *>(this);
7ff64980 266
c7639882 267 wxBitmapRefData *selfdata;
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268#if wxUSE_WXDIB
269 // copy the other bitmap
270 if ( data->m_hBitmap )
271 {
272 wxDIB dib((HBITMAP)(data->m_hBitmap));
273 self->CopyFromDIB(dib);
c7639882 274
5c33522f 275 selfdata = static_cast<wxBitmapRefData *>(m_refData);
c7639882 276 selfdata->m_hasAlpha = data->m_hasAlpha;
7ff64980 277 }
7b24e975 278 else
7ff64980 279#endif // wxUSE_WXDIB
7b24e975 280 {
1b7c01c9 281 // copy the bitmap data
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282 selfdata = new wxBitmapRefData(*data);
283 self->m_refData = selfdata;
7b24e975 284 }
7ff64980 285
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286 // copy also the mask
287 wxMask * const maskSrc = data->GetMask();
288 if ( maskSrc )
289 {
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290 selfdata->SetMask(new wxMask(*maskSrc));
291 }
292
8f884a0d 293 return selfdata;
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294}
295
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296bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon,
297 wxBitmapTransparency transp)
6d167489 298{
4676948b 299#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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300 // it may be either HICON or HCURSOR
301 HICON hicon = (HICON)icon.GetHandle();
302
303 ICONINFO iconInfo;
304 if ( !::GetIconInfo(hicon, &iconInfo) )
305 {
f6bcfd97 306 wxLogLastError(wxT("GetIconInfo"));
6d167489 307
7010702f 308 return false;
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309 }
310
311 wxBitmapRefData *refData = new wxBitmapRefData;
312 m_refData = refData;
313
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314 int w = icon.GetWidth(),
315 h = icon.GetHeight();
316
317 refData->m_width = w;
318 refData->m_height = h;
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319 refData->m_depth = wxDisplayDepth();
320
321 refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
d9c8e68e 322
11f406f9 323 switch ( transp )
5a60b5f0 324 {
11f406f9 325 default:
9a83f860 326 wxFAIL_MSG( wxT("unknown wxBitmapTransparency value") );
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327
328 case wxBitmapTransparency_None:
329 // nothing to do, refData->m_hasAlpha is false by default
330 break;
331
332 case wxBitmapTransparency_Auto:
333#if wxUSE_WXDIB
334 // If the icon is 32 bits per pixel then it may have alpha channel
335 // data, although there are some icons that are 32 bpp but have no
336 // alpha... So convert to a DIB and manually check the 4th byte for
337 // each pixel.
5a60b5f0 338 {
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339 BITMAP bm;
340 if ( ::GetObject(iconInfo.hbmColor, sizeof(bm), &bm) &&
341 (bm.bmBitsPixel == 32) )
5a60b5f0 342 {
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343 wxDIB dib(iconInfo.hbmColor);
344 if (dib.IsOk())
345 {
346 const unsigned char* pixels = dib.GetData();
347 for (int idx = 0; idx < w*h*4; idx+=4)
348 {
349 if (pixels[idx+3] != 0)
350 {
351 // If there is an alpha byte that is non-zero
352 // then set the alpha flag and stop checking
353 refData->m_hasAlpha = true;
354 break;
355 }
356 }
357 }
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358 }
359 }
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360 break;
361#endif // wxUSE_WXDIB
362
363 case wxBitmapTransparency_Always:
364 refData->m_hasAlpha = true;
365 break;
5a60b5f0 366 }
11f406f9 367
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368 if ( !refData->m_hasAlpha )
369 {
3103e8a9 370 // the mask returned by GetIconInfo() is inverted compared to the usual
5a60b5f0
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371 // wxWin convention
372 refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
373 }
d0ee33f5 374
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375 // delete the old one now as we don't need it any more
376 ::DeleteObject(iconInfo.hbmMask);
377
7010702f 378 return true;
11f406f9 379#else // __WXMICROWIN__ || __WXWINCE__
7010702f 380 wxUnusedVar(icon);
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381 wxUnusedVar(transp);
382
7010702f 383 return false;
11f406f9 384#endif // !__WXWINCE__/__WXWINCE__
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385}
386
11f406f9 387bool wxBitmap::CopyFromCursor(const wxCursor& cursor, wxBitmapTransparency transp)
4fe5383d
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388{
389 UnRef();
07cf98cb 390
6d167489 391 if ( !cursor.Ok() )
fcf90ee1 392 return false;
07cf98cb 393
11f406f9 394 return CopyFromIconOrCursor(cursor, transp);
6d167489
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395}
396
11f406f9 397bool wxBitmap::CopyFromIcon(const wxIcon& icon, wxBitmapTransparency transp)
6d167489
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398{
399 UnRef();
07cf98cb 400
6d167489 401 if ( !icon.Ok() )
fcf90ee1 402 return false;
4fe5383d 403
11f406f9 404 return CopyFromIconOrCursor(icon, transp);
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405}
406
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407#ifndef NEVER_USE_DIB
408
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409bool wxBitmap::CopyFromDIB(const wxDIB& dib)
410{
9a83f860 411 wxCHECK_MSG( dib.IsOk(), false, wxT("invalid DIB in CopyFromDIB") );
b0ea5d96 412
be69f971 413#ifdef SOMETIMES_USE_DIB
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414 HBITMAP hbitmap = dib.CreateDDB();
415 if ( !hbitmap )
fcf90ee1 416 return false;
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417#else // ALWAYS_USE_DIB
418 HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast
419#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
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420
421 UnRef();
422
423 wxBitmapRefData *refData = new wxBitmapRefData;
424 m_refData = refData;
425
426 refData->m_width = dib.GetWidth();
427 refData->m_height = dib.GetHeight();
428 refData->m_depth = dib.GetDepth();
429
430 refData->m_hBitmap = (WXHBITMAP)hbitmap;
431
432#if wxUSE_PALETTE
433 wxPalette *palette = dib.CreatePalette();
434 if ( palette )
435 {
436 refData->m_bitmapPalette = *palette;
437 }
438
439 delete palette;
440#endif // wxUSE_PALETTE
441
fcf90ee1 442 return true;
b0ea5d96 443}
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444
445#endif // NEVER_USE_DIB
b0ea5d96 446
10fcf31a 447wxBitmap::~wxBitmap()
2bda0e17 448{
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449}
450
5bd3a2da 451wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
2bda0e17 452{
04ef50df 453#ifndef __WXMICROWIN__
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454 wxBitmapRefData *refData = new wxBitmapRefData;
455 m_refData = refData;
2bda0e17 456
5bd3a2da
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457 refData->m_width = width;
458 refData->m_height = height;
459 refData->m_depth = depth;
2bda0e17 460
5bd3a2da
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461 char *data;
462 if ( depth == 1 )
463 {
464 // we assume that it is in XBM format which is not quite the same as
465 // the format CreateBitmap() wants because the order of bytes in the
3103e8a9 466 // line is reversed!
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467 const size_t bytesPerLine = (width + 7) / 8;
468 const size_t padding = bytesPerLine % 2;
469 const size_t len = height * ( padding + bytesPerLine );
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470 data = (char *)malloc(len);
471 const char *src = bits;
472 char *dst = data;
473
474 for ( int rows = 0; rows < height; rows++ )
475 {
0765adca 476 for ( size_t cols = 0; cols < bytesPerLine; cols++ )
5bd3a2da 477 {
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478 unsigned char val = *src++;
479 unsigned char reversed = 0;
480
481 for ( int bits = 0; bits < 8; bits++)
482 {
483 reversed <<= 1;
907173e5 484 reversed |= (unsigned char)(val & 0x01);
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485 val >>= 1;
486 }
c4d39711 487 *dst++ = ~reversed;
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488 }
489
490 if ( padding )
491 *dst++ = 0;
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492 }
493 }
494 else
495 {
496 // bits should already be in Windows standard format
497 data = (char *)bits; // const_cast is harmless
498 }
499
500 HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
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501 if ( !hbmp )
502 {
f6bcfd97 503 wxLogLastError(wxT("CreateBitmap"));
6d167489 504 }
2bda0e17 505
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506 if ( data != bits )
507 {
508 free(data);
509 }
510
6d167489 511 SetHBITMAP((WXHBITMAP)hbmp);
04ef50df 512#endif
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513}
514
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515wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
516{
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517 (void)Create(w, h, dc);
518}
519
e86f2cc8 520wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
2bda0e17 521{
6d167489 522 (void)Create(data, type, width, height, depth);
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523}
524
2aeec9ec 525wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
2bda0e17 526{
e86f2cc8 527 LoadFile(filename, type);
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528}
529
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530bool wxBitmap::Create(int width, int height, int depth)
531{
532 return DoCreate(width, height, depth, 0);
533}
534
535bool wxBitmap::Create(int width, int height, const wxDC& dc)
536{
9a83f860 537 wxCHECK_MSG( dc.IsOk(), false, wxT("invalid HDC in wxBitmap::Create()") );
2cf45d69 538
888dde65 539 const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
42046cf5 540
888dde65
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541 if (impl)
542 return DoCreate(width, height, -1, impl->GetHDC());
543 else
544 return false;
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545}
546
547bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
2bda0e17 548{
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549 UnRef();
550
551 m_refData = new wxBitmapRefData;
552
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553 GetBitmapData()->m_width = w;
554 GetBitmapData()->m_height = h;
555
be69f971 556 HBITMAP hbmp wxDUMMY_INITIALIZE(0);
2cf45d69 557
be69f971 558#ifndef NEVER_USE_DIB
2cf45d69 559 if ( wxShouldCreateDIB(w, h, d, hdc) )
6d167489 560 {
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561 if ( d == -1 )
562 {
563 // create DIBs without alpha channel by default
564 d = 24;
565 }
566
567 wxDIB dib(w, h, d);
568 if ( !dib.IsOk() )
fcf90ee1 569 return false;
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570
571 // don't delete the DIB section in dib object dtor
572 hbmp = dib.Detach();
573
fcf90ee1 574 GetBitmapData()->m_isDIB = true;
2cf45d69 575 GetBitmapData()->m_depth = d;
6d167489 576 }
2cf45d69 577 else // create a DDB
be69f971 578#endif // NEVER_USE_DIB
6d167489 579 {
be69f971 580#ifndef ALWAYS_USE_DIB
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581#ifndef __WXMICROWIN__
582 if ( d > 0 )
6d167489 583 {
0becd470
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584 hbmp = ::CreateBitmap(w, h, 1, d, NULL);
585 if ( !hbmp )
586 {
587 wxLogLastError(wxT("CreateBitmap"));
588 }
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589
590 GetBitmapData()->m_depth = d;
6d167489 591 }
be69f971 592 else // d == 0, create bitmap compatible with the screen
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593#endif // !__WXMICROWIN__
594 {
595 ScreenHDC dc;
596 hbmp = ::CreateCompatibleBitmap(dc, w, h);
597 if ( !hbmp )
598 {
599 wxLogLastError(wxT("CreateCompatibleBitmap"));
600 }
6d167489 601
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602 GetBitmapData()->m_depth = wxDisplayDepth();
603 }
be69f971 604#endif // !ALWAYS_USE_DIB
2cf45d69 605 }
2bda0e17 606
2cf45d69 607 SetHBITMAP((WXHBITMAP)hbmp);
2bda0e17 608
6d167489 609 return Ok();
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610}
611
acf8e3d2 612#if wxUSE_IMAGE
0becd470 613
6d51f220 614// ----------------------------------------------------------------------------
acf8e3d2 615// wxImage to/from conversions for Microwin
6d51f220
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616// ----------------------------------------------------------------------------
617
acf8e3d2
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618// Microwin versions are so different from normal ones that it really doesn't
619// make sense to use #ifdefs inside the function bodies
620#ifdef __WXMICROWIN__
6d51f220 621
2cf45d69 622bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc)
fec19ea9 623{
acf8e3d2
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624 // Set this to 1 to experiment with mask code,
625 // which currently doesn't work
626 #define USE_MASKS 0
62e1ba75 627
54a96d02 628 m_refData = new wxBitmapRefData();
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629
630 // Initial attempt at a simple-minded implementation.
631 // The bitmap will always be created at the screen depth,
632 // so the 'depth' argument is ignored.
8e9ff815 633
e640f823
JS
634 HDC hScreenDC = ::GetDC(NULL);
635 int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
636
637 HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
62e1ba75
JS
638 HBITMAP hMaskBitmap = NULL;
639 HBITMAP hOldMaskBitmap = NULL;
640 HDC hMaskDC = NULL;
641 unsigned char maskR = 0;
642 unsigned char maskG = 0;
643 unsigned char maskB = 0;
644
54a96d02 645 // printf("Created bitmap %d\n", (int) hBitmap);
e640f823
JS
646 if (hBitmap == NULL)
647 {
648 ::ReleaseDC(NULL, hScreenDC);
fcf90ee1 649 return false;
e640f823
JS
650 }
651 HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
e640f823
JS
652
653 HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
62e1ba75
JS
654 ::ReleaseDC(NULL, hScreenDC);
655
656 // created an mono-bitmap for the possible mask
657 bool hasMask = image.HasMask();
658
659 if ( hasMask )
660 {
661#if USE_MASKS
662 // FIXME: we should be able to pass bpp = 1, but
663 // GdBlit can't handle a different depth
664#if 0
665 hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL );
666#else
667 hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight());
668#endif
669 maskR = image.GetMaskRed();
670 maskG = image.GetMaskGreen();
671 maskB = image.GetMaskBlue();
672
673 if (!hMaskBitmap)
674 {
fcf90ee1 675 hasMask = false;
8e9ff815 676 }
62e1ba75
JS
677 else
678 {
679 hScreenDC = ::GetDC(NULL);
680 hMaskDC = ::CreateCompatibleDC(hScreenDC);
681 ::ReleaseDC(NULL, hScreenDC);
682
683 hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap);
8e9ff815 684 }
62e1ba75 685#else
fcf90ee1 686 hasMask = false;
62e1ba75
JS
687#endif
688 }
e640f823
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689
690 int i, j;
691 for (i = 0; i < image.GetWidth(); i++)
692 {
8e9ff815
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693 for (j = 0; j < image.GetHeight(); j++)
694 {
695 unsigned char red = image.GetRed(i, j);
696 unsigned char green = image.GetGreen(i, j);
697 unsigned char blue = image.GetBlue(i, j);
e640f823 698
8e9ff815 699 ::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
62e1ba75
JS
700
701 if (hasMask)
702 {
703 // scan the bitmap for the transparent colour and set the corresponding
704 // pixels in the mask to BLACK and the rest to WHITE
705 if (maskR == red && maskG == green && maskB == blue)
706 ::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0));
707 else
708 ::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255));
8e9ff815
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709 }
710 }
e640f823
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711 }
712
713 ::SelectObject(hMemDC, hOldBitmap);
714 ::DeleteDC(hMemDC);
62e1ba75
JS
715 if (hasMask)
716 {
717 ::SelectObject(hMaskDC, hOldMaskBitmap);
8e9ff815 718 ::DeleteDC(hMaskDC);
62e1ba75 719
8bbbae21 720 ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
62e1ba75 721 }
8e9ff815 722
e640f823
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723 SetWidth(image.GetWidth());
724 SetHeight(image.GetHeight());
725 SetDepth(screenDepth);
726 SetHBITMAP( (WXHBITMAP) hBitmap );
8e9ff815 727
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728#if wxUSE_PALETTE
729 // Copy the palette from the source image
730 SetPalette(image.GetPalette());
731#endif // wxUSE_PALETTE
732
fcf90ee1 733 return true;
fec19ea9
VS
734}
735
736wxImage wxBitmap::ConvertToImage() const
737{
e640f823
JS
738 // Initial attempt at a simple-minded implementation.
739 // The bitmap will always be created at the screen depth,
740 // so the 'depth' argument is ignored.
741 // TODO: transparency (create a mask image)
742
743 if (!Ok())
744 {
745 wxFAIL_MSG( wxT("bitmap is invalid") );
8e9ff815 746 return wxNullImage;
e640f823
JS
747 }
748
749 wxImage image;
750
751 wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
752
753 // create an wxImage object
754 int width = GetWidth();
755 int height = GetHeight();
756 image.Create( width, height );
757 unsigned char *data = image.GetData();
758 if( !data )
759 {
760 wxFAIL_MSG( wxT("could not allocate data for image") );
761 return wxNullImage;
762 }
8e9ff815 763
e640f823
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764 HDC hScreenDC = ::GetDC(NULL);
765
766 HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
767 ::ReleaseDC(NULL, hScreenDC);
768
769 HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
8e9ff815 770
e640f823
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771 HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
772
773 int i, j;
774 for (i = 0; i < GetWidth(); i++)
775 {
8e9ff815
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776 for (j = 0; j < GetHeight(); j++)
777 {
778 COLORREF color = ::GetPixel(hMemDC, i, j);
779 unsigned char red = GetRValue(color);
780 unsigned char green = GetGValue(color);
781 unsigned char blue = GetBValue(color);
782
783 image.SetRGB(i, j, red, green, blue);
784 }
e640f823
JS
785 }
786
787 ::SelectObject(hMemDC, hOldBitmap);
788 ::DeleteDC(hMemDC);
8e9ff815 789
e640f823
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790#if wxUSE_PALETTE
791 // Copy the palette from the source image
792 if (GetPalette())
793 image.SetPalette(* GetPalette());
794#endif // wxUSE_PALETTE
795
796 return image;
acf8e3d2
VZ
797}
798
799#endif // __WXMICROWIN__
800
801// ----------------------------------------------------------------------------
802// wxImage to/from conversions
803// ----------------------------------------------------------------------------
804
2cf45d69
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805bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
806{
807 return CreateFromImage(image, depth, 0);
808}
809
810bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
811{
888dde65 812 wxCHECK_MSG( dc.IsOk(), false,
9a83f860 813 wxT("invalid HDC in wxBitmap::CreateFromImage()") );
2cf45d69 814
888dde65 815 const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
42046cf5 816
888dde65
RR
817 if (impl)
818 return CreateFromImage(image, -1, impl->GetHDC());
819 else
820 return false;
2cf45d69
VZ
821}
822
50a9dd77
VZ
823#if wxUSE_WXDIB
824
be69f971 825bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
acf8e3d2 826{
fcf90ee1 827 wxCHECK_MSG( image.Ok(), false, wxT("invalid image") );
acf8e3d2
VZ
828
829 UnRef();
830
831 // first convert the image to DIB
832 const int h = image.GetHeight();
833 const int w = image.GetWidth();
834
835 wxDIB dib(image);
836 if ( !dib.IsOk() )
fcf90ee1 837 return false;
511fb92a 838
42046cf5 839 const bool hasAlpha = image.HasAlpha();
bf7160a8
RR
840
841 if (depth == -1)
842 depth = dib.GetDepth();
acf8e3d2
VZ
843
844 // store the bitmap parameters
42046cf5 845 wxBitmapRefData * const refData = new wxBitmapRefData;
acf8e3d2
VZ
846 refData->m_width = w;
847 refData->m_height = h;
42046cf5 848 refData->m_hasAlpha = hasAlpha;
bf7160a8 849 refData->m_depth = depth;
acf8e3d2
VZ
850
851 m_refData = refData;
852
853
854 // next either store DIB as is or create a DDB from it
be69f971 855 HBITMAP hbitmap wxDUMMY_INITIALIZE(0);
acf8e3d2 856
2cf45d69 857 // are we going to use DIB?
4b8ab2f9
VZ
858 //
859 // NB: DDBs don't support alpha so if we have alpha channel we must use DIB
42046cf5 860 if ( hasAlpha || wxShouldCreateDIB(w, h, depth, hdc) )
2cf45d69
VZ
861 {
862 // don't delete the DIB section in dib object dtor
863 hbitmap = dib.Detach();
864
fcf90ee1 865 refData->m_isDIB = true;
2cf45d69 866 }
be69f971 867#ifndef ALWAYS_USE_DIB
2cf45d69 868 else // we need to convert DIB to DDB
acf8e3d2 869 {
b0ea5d96 870 hbitmap = dib.CreateDDB((HDC)hdc);
acf8e3d2 871 }
be69f971 872#endif // !ALWAYS_USE_DIB
acf8e3d2
VZ
873
874 // validate this object
875 SetHBITMAP((WXHBITMAP)hbitmap);
876
acf8e3d2
VZ
877 // finally also set the mask if we have one
878 if ( image.HasMask() )
879 {
eabd3333
VZ
880 const size_t len = 2*((w+15)/16);
881 BYTE *src = image.GetData();
882 BYTE *data = new BYTE[h*len];
883 memset(data, 0, h*len);
884 BYTE r = image.GetMaskRed(),
885 g = image.GetMaskGreen(),
886 b = image.GetMaskBlue();
887 BYTE *dst = data;
888 for ( int y = 0; y < h; y++, dst += len )
889 {
890 BYTE *dstLine = dst;
891 BYTE mask = 0x80;
892 for ( int x = 0; x < w; x++, src += 3 )
893 {
894 if (src[0] != r || src[1] != g || src[2] != b)
895 *dstLine |= mask;
896
897 if ( (mask >>= 1) == 0 )
898 {
899 dstLine++;
900 mask = 0x80;
901 }
902 }
903 }
904
905 hbitmap = ::CreateBitmap(w, h, 1, 1, data);
906 if ( !hbitmap )
907 {
9a83f860 908 wxLogLastError(wxT("CreateBitmap(mask)"));
eabd3333
VZ
909 }
910 else
911 {
912 SetMask(new wxMask((WXHBITMAP)hbitmap));
913 }
914
d0ee33f5 915 delete[] data;
acf8e3d2
VZ
916 }
917
fcf90ee1 918 return true;
acf8e3d2
VZ
919}
920
921wxImage wxBitmap::ConvertToImage() const
922{
6faac21b 923 // convert DDB to DIB
be69f971 924 wxDIB dib(*this);
c8688869 925
003e6c07
DS
926 if ( !dib.IsOk() )
927 {
928 return wxNullImage;
929 }
930
6faac21b 931 // and then DIB to our wxImage
003e6c07
DS
932 wxImage image = dib.ConvertToImage();
933 if ( !image.Ok() )
934 {
935 return wxNullImage;
936 }
937
6faac21b
VZ
938 // now do the same for the mask, if we have any
939 HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL;
940 if ( hbmpMask )
fec19ea9 941 {
6faac21b
VZ
942 wxDIB dibMask(hbmpMask);
943 if ( dibMask.IsOk() )
003e6c07 944 {
6faac21b
VZ
945 // TODO: use wxRawBitmap to iterate over DIB
946
947 // we hard code the mask colour for now but we could also make an
948 // effort (and waste time) to choose a colour not present in the
949 // image already to avoid having to fudge the pixels below --
950 // whether it's worth to do it is unclear however
951 static const int MASK_RED = 1;
952 static const int MASK_GREEN = 2;
953 static const int MASK_BLUE = 3;
954 static const int MASK_BLUE_REPLACEMENT = 2;
955
956 const int h = dibMask.GetHeight();
957 const int w = dibMask.GetWidth();
958 const int bpp = dibMask.GetDepth();
959 const int maskBytesPerPixel = bpp >> 3;
960 const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp);
961 unsigned char *data = image.GetData();
962
963 // remember that DIBs are stored in bottom to top order
964 unsigned char *
965 maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine);
966
967 for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine )
003e6c07 968 {
6faac21b
VZ
969 // traverse one mask DIB line
970 unsigned char *mask = maskLineStart;
971 for ( int x = 0; x < w; x++, mask += maskBytesPerPixel )
003e6c07 972 {
6faac21b
VZ
973 // should this pixel be transparent?
974 if ( *mask )
003e6c07 975 {
6faac21b
VZ
976 // no, check that it isn't transparent by accident
977 if ( (data[0] == MASK_RED) &&
978 (data[1] == MASK_GREEN) &&
979 (data[2] == MASK_BLUE) )
980 {
981 // we have to fudge the colour a bit to prevent
982 // this pixel from appearing transparent
983 data[2] = MASK_BLUE_REPLACEMENT;
984 }
985
986 data += 3;
987 }
988 else // yes, transparent pixel
989 {
990 *data++ = MASK_RED;
991 *data++ = MASK_GREEN;
992 *data++ = MASK_BLUE;
003e6c07 993 }
003e6c07 994 }
003e6c07 995 }
003e6c07 996
6faac21b
VZ
997 image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE);
998 }
fec19ea9 999 }
fec19ea9
VS
1000
1001 return image;
1002}
1003
50a9dd77
VZ
1004#else // !wxUSE_WXDIB
1005
1006bool
1007wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image),
1008 int WXUNUSED(depth),
1009 WXHDC WXUNUSED(hdc))
1010{
1011 return false;
1012}
1013
1014wxImage wxBitmap::ConvertToImage() const
1015{
1016 return wxImage();
1017}
1018
1019#endif // wxUSE_WXDIB/!wxUSE_WXDIB
be69f971 1020
6d51f220
VZ
1021#endif // wxUSE_IMAGE
1022
acf8e3d2
VZ
1023// ----------------------------------------------------------------------------
1024// loading and saving bitmaps
1025// ----------------------------------------------------------------------------
1026
e86f2cc8 1027bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
2bda0e17 1028{
6d167489 1029 UnRef();
2bda0e17 1030
6d167489 1031 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1032
6d167489
VZ
1033 if ( handler )
1034 {
1035 m_refData = new wxBitmapRefData;
2bda0e17 1036
6d167489
VZ
1037 return handler->LoadFile(this, filename, type, -1, -1);
1038 }
64c288fa 1039#if wxUSE_IMAGE && wxUSE_WXDIB
be69f971 1040 else // no bitmap handler found
b75dd496 1041 {
6d167489 1042 wxImage image;
6d51f220
VZ
1043 if ( image.LoadFile( filename, type ) && image.Ok() )
1044 {
368d59f0 1045 *this = wxBitmap(image);
6d167489 1046
fcf90ee1 1047 return true;
6d51f220 1048 }
b75dd496 1049 }
6d51f220
VZ
1050#endif // wxUSE_IMAGE
1051
fcf90ee1 1052 return false;
2bda0e17
KB
1053}
1054
e86f2cc8 1055bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
2bda0e17 1056{
6d167489 1057 UnRef();
2bda0e17 1058
6d167489 1059 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1060
6d167489
VZ
1061 if ( !handler )
1062 {
9b601c24 1063 wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type);
2bda0e17 1064
fcf90ee1 1065 return false;
6d167489 1066 }
1d792928 1067
6d167489 1068 m_refData = new wxBitmapRefData;
1d792928 1069
6d167489 1070 return handler->Create(this, data, type, width, height, depth);
2bda0e17
KB
1071}
1072
d275c7eb 1073bool wxBitmap::SaveFile(const wxString& filename,
e86f2cc8
FM
1074 wxBitmapType type,
1075 const wxPalette *palette) const
2bda0e17 1076{
6d167489 1077 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1078
6d167489
VZ
1079 if ( handler )
1080 {
1081 return handler->SaveFile(this, filename, type, palette);
1082 }
64c288fa 1083#if wxUSE_IMAGE && wxUSE_WXDIB
be69f971 1084 else // no bitmap handler found
6d167489
VZ
1085 {
1086 // FIXME what about palette? shouldn't we use it?
368d59f0 1087 wxImage image = ConvertToImage();
6d51f220
VZ
1088 if ( image.Ok() )
1089 {
1090 return image.SaveFile(filename, type);
1091 }
6d167489 1092 }
6d51f220
VZ
1093#endif // wxUSE_IMAGE
1094
fcf90ee1 1095 return false;
2bda0e17
KB
1096}
1097
4b7f2165
VZ
1098// ----------------------------------------------------------------------------
1099// sub bitmap extraction
1100// ----------------------------------------------------------------------------
18f2ae49
KO
1101wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect ) const
1102{
1103 MemoryHDC dcSrc;
1104 SelectInHDC selectSrc(dcSrc, GetHbitmap());
1105 return GetSubBitmapOfHDC( rect, (WXHDC)dcSrc );
1106}
4b7f2165 1107
18f2ae49 1108wxBitmap wxBitmap::GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const
4b7f2165
VZ
1109{
1110 wxCHECK_MSG( Ok() &&
1111 (rect.x >= 0) && (rect.y >= 0) &&
1112 (rect.x+rect.width <= GetWidth()) &&
1113 (rect.y+rect.height <= GetHeight()),
1114 wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
1115
e5d4ef74 1116 wxBitmap ret( rect.width, rect.height, GetDepth() );
4b7f2165
VZ
1117 wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
1118
8e9ff815 1119#ifndef __WXMICROWIN__
e5d4ef74
VZ
1120 // handle alpha channel, if any
1121 if (HasAlpha())
92218ce6 1122 ret.UseAlpha();
acf8e3d2 1123
4b7f2165 1124 // copy bitmap data
acf8e3d2
VZ
1125 MemoryHDC dcSrc,
1126 dcDst;
8e9ff815
VZ
1127
1128 {
18f2ae49 1129 SelectInHDC selectDst(dcDst, GetHbitmapOf(ret));
42046cf5 1130
18f2ae49 1131 if ( !selectDst )
acf8e3d2 1132 {
9a83f860 1133 wxLogLastError(wxT("SelectObject(destBitmap)"));
acf8e3d2
VZ
1134 }
1135
8e9ff815 1136 if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
18f2ae49 1137 (HDC)hdc, rect.x, rect.y, SRCCOPY) )
8e9ff815 1138 {
9a83f860 1139 wxLogLastError(wxT("BitBlt"));
8e9ff815
VZ
1140 }
1141 }
4b7f2165
VZ
1142
1143 // copy mask if there is one
8e9ff815 1144 if ( GetMask() )
4b7f2165
VZ
1145 {
1146 HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
1147
8e9ff815
VZ
1148 SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()),
1149 selectDst(dcDst, hbmpMask);
1150
1151 if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
1152 dcSrc, rect.x, rect.y, SRCCOPY) )
1153 {
9a83f860 1154 wxLogLastError(wxT("BitBlt"));
8e9ff815 1155 }
4b7f2165
VZ
1156
1157 wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
1158 ret.SetMask(mask);
1159 }
8e9ff815 1160#endif // !__WXMICROWIN__
4b7f2165
VZ
1161
1162 return ret;
1163}
1164
6d167489
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1165// ----------------------------------------------------------------------------
1166// wxBitmap accessors
1167// ----------------------------------------------------------------------------
2bda0e17 1168
adf9e099 1169#if wxUSE_PALETTE
8bbbae21 1170wxPalette* wxBitmap::GetPalette() const
2bda0e17 1171{
8bbbae21 1172 return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
d3b9f782 1173 : NULL;
8bbbae21 1174}
adf9e099 1175#endif
8bbbae21
VZ
1176
1177wxMask *wxBitmap::GetMask() const
1178{
d3b9f782 1179 return GetBitmapData() ? GetBitmapData()->GetMask() : NULL;
8bbbae21 1180}
2bda0e17 1181
ec023a6e
VZ
1182wxBitmap wxBitmap::GetMaskBitmap() const
1183{
1184 wxBitmap bmp;
1185 wxMask *mask = GetMask();
1186 if ( mask )
1187 bmp.SetHBITMAP(mask->GetMaskBitmap());
1188 return bmp;
1189}
1190
8bbbae21
VZ
1191wxDC *wxBitmap::GetSelectedInto() const
1192{
657a8a35 1193#if wxDEBUG_LEVEL
d3b9f782 1194 return GetBitmapData() ? GetBitmapData()->m_selectedInto : NULL;
657a8a35
VZ
1195#else
1196 return NULL;
3ca22d5e 1197#endif
657a8a35 1198}
3ca22d5e 1199
10b41b53
VZ
1200void wxBitmap::UseAlpha()
1201{
1202 if ( GetBitmapData() )
1203 GetBitmapData()->m_hasAlpha = true;
1204}
1205
acf8e3d2
VZ
1206bool wxBitmap::HasAlpha() const
1207{
1208 return GetBitmapData() && GetBitmapData()->m_hasAlpha;
1209}
1210
8bbbae21
VZ
1211// ----------------------------------------------------------------------------
1212// wxBitmap setters
1213// ----------------------------------------------------------------------------
1214
1215void wxBitmap::SetSelectedInto(wxDC *dc)
1216{
657a8a35 1217#if wxDEBUG_LEVEL
8bbbae21
VZ
1218 if ( GetBitmapData() )
1219 GetBitmapData()->m_selectedInto = dc;
657a8a35
VZ
1220#else
1221 wxUnusedVar(dc);
3ca22d5e 1222#endif
657a8a35 1223}
3ca22d5e 1224
d275c7eb
VZ
1225#if wxUSE_PALETTE
1226
2bda0e17
KB
1227void wxBitmap::SetPalette(const wxPalette& palette)
1228{
7ff64980 1229 AllocExclusive();
2bda0e17 1230
6d167489 1231 GetBitmapData()->m_bitmapPalette = palette;
2bda0e17
KB
1232}
1233
d275c7eb
VZ
1234#endif // wxUSE_PALETTE
1235
2bda0e17
KB
1236void wxBitmap::SetMask(wxMask *mask)
1237{
7ff64980 1238 AllocExclusive();
2bda0e17 1239
8bbbae21
VZ
1240 GetBitmapData()->SetMask(mask);
1241}
1242
2cf45d69
VZ
1243// ----------------------------------------------------------------------------
1244// raw bitmap access support
1245// ----------------------------------------------------------------------------
1246
3fb1e059
VZ
1247#ifdef wxHAS_RAW_BITMAP
1248
b9bcaf11 1249void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
2cf45d69 1250{
4676948b 1251#if wxUSE_WXDIB
2cf45d69
VZ
1252 if ( !Ok() )
1253 {
1254 // no bitmap, no data (raw or otherwise)
b9bcaf11 1255 return NULL;
2cf45d69
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1256 }
1257
fa275e86
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1258 // if we're already a DIB we can access our data directly, but if not we
1259 // need to convert this DDB to a DIB section and use it for raw access and
1260 // then convert it back
1261 HBITMAP hDIB;
1262 if ( !GetBitmapData()->m_isDIB )
1263 {
d0ee33f5 1264 wxCHECK_MSG( !GetBitmapData()->m_dib, NULL,
9a83f860 1265 wxT("GetRawData() may be called only once") );
fa275e86
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1266
1267 wxDIB *dib = new wxDIB(*this);
1268 if ( !dib->IsOk() )
1269 {
1270 delete dib;
1271
b9bcaf11 1272 return NULL;
fa275e86
VZ
1273 }
1274
1275 // we'll free it in UngetRawData()
1276 GetBitmapData()->m_dib = dib;
1277
1278 hDIB = dib->GetHandle();
1279 }
1280 else // we're a DIB
1281 {
1282 hDIB = GetHbitmap();
1283 }
1284
2cf45d69 1285 DIBSECTION ds;
fa275e86 1286 if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) )
2cf45d69 1287 {
9a83f860 1288 wxFAIL_MSG( wxT("failed to get DIBSECTION from a DIB?") );
fa275e86 1289
b9bcaf11
VZ
1290 return NULL;
1291 }
1292
1293 // check that the bitmap is in correct format
1294 if ( ds.dsBm.bmBitsPixel != bpp )
1295 {
9a83f860 1296 wxFAIL_MSG( wxT("incorrect bitmap type in wxBitmap::GetRawData()") );
b9bcaf11
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1297
1298 return NULL;
2cf45d69
VZ
1299 }
1300
b9bcaf11 1301 // ok, store the relevant info in wxPixelDataBase
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1302 const LONG h = ds.dsBm.bmHeight;
1303
b9bcaf11
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1304 data.m_width = ds.dsBm.bmWidth;
1305 data.m_height = h;
2cf45d69
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1306
1307 // remember that DIBs are stored in top to bottom order!
e5d4ef74
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1308 // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a
1309 // multiple of 2, as required by the documentation. So we use the official
1310 // formula, which we already use elsewhere.)
1311 const LONG bytesPerRow =
1312 wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel);
b9bcaf11
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1313 data.m_stride = -bytesPerRow;
1314
1315 char *bits = (char *)ds.dsBm.bmBits;
2cf45d69
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1316 if ( h > 1 )
1317 {
b9bcaf11 1318 bits += (h - 1)*bytesPerRow;
2cf45d69
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1319 }
1320
b9bcaf11 1321 return bits;
4676948b
JS
1322#else
1323 return NULL;
1324#endif
2cf45d69
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1325}
1326
b9bcaf11 1327void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
13c13ecb 1328{
4676948b 1329#if wxUSE_WXDIB
fa275e86
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1330 if ( !Ok() )
1331 return;
1332
e5d4ef74 1333 if ( !&dataBase )
7af64aac
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1334 {
1335 // invalid data, don't crash -- but don't assert neither as we're
b9bcaf11 1336 // called automatically from wxPixelDataBase dtor and so there is no
7af64aac
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1337 // way to prevent this from happening
1338 return;
1339 }
1340
289307fa
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1341 // if we're a DDB we need to convert DIB back to DDB now to make the
1342 // changes made via raw bitmap access effective
1343 if ( !GetBitmapData()->m_isDIB )
1344 {
1345 wxDIB *dib = GetBitmapData()->m_dib;
1346 GetBitmapData()->m_dib = NULL;
fa275e86 1347
289307fa 1348 // TODO: convert
fa275e86 1349
289307fa 1350 delete dib;
fa275e86 1351 }
289307fa 1352#endif // wxUSE_WXDIB
13c13ecb 1353}
3fb1e059 1354#endif // wxHAS_RAW_BITMAP
13c13ecb 1355
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1356// ----------------------------------------------------------------------------
1357// wxMask
1358// ----------------------------------------------------------------------------
2bda0e17 1359
10fcf31a 1360wxMask::wxMask()
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1361{
1362 m_maskBitmap = 0;
1363}
1364
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1365// Copy constructor
1366wxMask::wxMask(const wxMask &mask)
0a704d39 1367 : wxObject()
1b7c01c9
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1368{
1369 BITMAP bmp;
1370
1371 HDC srcDC = CreateCompatibleDC(0);
1372 HDC destDC = CreateCompatibleDC(0);
1373
1374 // GetBitmapDimensionEx won't work if SetBitmapDimensionEx wasn't used
1375 // so we'll use GetObject() API here:
1376 if (::GetObject((HGDIOBJ)mask.m_maskBitmap, sizeof(bmp), &bmp) == 0)
1377 {
1378 wxFAIL_MSG(wxT("Cannot retrieve the dimensions of the wxMask to copy"));
1379 return;
1380 }
1381
1382 // create our HBITMAP
1383 int w = bmp.bmWidth, h = bmp.bmHeight;
1384 m_maskBitmap = (WXHBITMAP)CreateCompatibleBitmap(srcDC, w, h);
1385
1386 // copy the mask's HBITMAP into our HBITMAP
1387 SelectObject(srcDC, (HBITMAP) mask.m_maskBitmap);
1388 SelectObject(destDC, (HBITMAP) m_maskBitmap);
1389
1390 BitBlt(destDC, 0, 0, w, h, srcDC, 0, 0, SRCCOPY);
f4322df6 1391
1b7c01c9
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1392 SelectObject(srcDC, 0);
1393 DeleteDC(srcDC);
1394 SelectObject(destDC, 0);
1395 DeleteDC(destDC);
1396}
1397
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1398// Construct a mask from a bitmap and a colour indicating
1399// the transparent area
1400wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
1401{
1402 m_maskBitmap = 0;
6d167489 1403 Create(bitmap, colour);
2bda0e17
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1404}
1405
1406// Construct a mask from a bitmap and a palette index indicating
1407// the transparent area
debe6624 1408wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
2bda0e17
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1409{
1410 m_maskBitmap = 0;
6d167489 1411 Create(bitmap, paletteIndex);
2bda0e17
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1412}
1413
1414// Construct a mask from a mono bitmap (copies the bitmap).
1415wxMask::wxMask(const wxBitmap& bitmap)
1416{
1417 m_maskBitmap = 0;
6d167489 1418 Create(bitmap);
2bda0e17
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1419}
1420
10fcf31a 1421wxMask::~wxMask()
2bda0e17
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1422{
1423 if ( m_maskBitmap )
1424 ::DeleteObject((HBITMAP) m_maskBitmap);
1425}
1426
1427// Create a mask from a mono bitmap (copies the bitmap).
1428bool wxMask::Create(const wxBitmap& bitmap)
1429{
04ef50df 1430#ifndef __WXMICROWIN__
fcf90ee1 1431 wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false,
9a83f860 1432 wxT("can't create mask from invalid or not monochrome bitmap") );
a58a12e9 1433
2bda0e17 1434 if ( m_maskBitmap )
6d167489
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1435 {
1436 ::DeleteObject((HBITMAP) m_maskBitmap);
1437 m_maskBitmap = 0;
1438 }
a58a12e9 1439
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1440 m_maskBitmap = (WXHBITMAP) CreateBitmap(
1441 bitmap.GetWidth(),
1442 bitmap.GetHeight(),
1443 1, 1, 0
1444 );
1445 HDC srcDC = CreateCompatibleDC(0);
1446 SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
1447 HDC destDC = CreateCompatibleDC(0);
1448 SelectObject(destDC, (HBITMAP) m_maskBitmap);
1449 BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
1450 SelectObject(srcDC, 0);
1451 DeleteDC(srcDC);
1452 SelectObject(destDC, 0);
1453 DeleteDC(destDC);
fcf90ee1 1454 return true;
04ef50df 1455#else
fcf90ee1
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1456 wxUnusedVar(bitmap);
1457 return false;
04ef50df 1458#endif
2bda0e17
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1459}
1460
1461// Create a mask from a bitmap and a palette index indicating
1462// the transparent area
debe6624 1463bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
2bda0e17
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1464{
1465 if ( m_maskBitmap )
1d792928 1466 {
6d167489
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1467 ::DeleteObject((HBITMAP) m_maskBitmap);
1468 m_maskBitmap = 0;
1d792928 1469 }
d275c7eb
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1470
1471#if wxUSE_PALETTE
6d167489
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1472 if (bitmap.Ok() && bitmap.GetPalette()->Ok())
1473 {
1474 unsigned char red, green, blue;
1475 if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
1476 {
1477 wxColour transparentColour(red, green, blue);
1478 return Create(bitmap, transparentColour);
1479 }
1480 }
d275c7eb
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1481#endif // wxUSE_PALETTE
1482
fcf90ee1 1483 return false;
2bda0e17
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1484}
1485
1486// Create a mask from a bitmap and a colour indicating
1487// the transparent area
1488bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
1489{
04ef50df 1490#ifndef __WXMICROWIN__
9a83f860 1491 wxCHECK_MSG( bitmap.Ok(), false, wxT("invalid bitmap in wxMask::Create") );
4b7f2165 1492
2bda0e17 1493 if ( m_maskBitmap )
1d792928 1494 {
6d167489
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1495 ::DeleteObject((HBITMAP) m_maskBitmap);
1496 m_maskBitmap = 0;
1497 }
4b7f2165
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1498
1499 int width = bitmap.GetWidth(),
1500 height = bitmap.GetHeight();
1501
1502 // scan the bitmap for the transparent colour and set the corresponding
1503 // pixels in the mask to BLACK and the rest to WHITE
f423f4db 1504 COLORREF maskColour = wxColourToPalRGB(colour);
4b7f2165
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1505 m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
1506
1507 HDC srcDC = ::CreateCompatibleDC(NULL);
1508 HDC destDC = ::CreateCompatibleDC(NULL);
1509 if ( !srcDC || !destDC )
1510 {
f6bcfd97 1511 wxLogLastError(wxT("CreateCompatibleDC"));
4b7f2165
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1512 }
1513
fcf90ee1 1514 bool ok = true;
0bafad0c 1515
1e6feb95
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1516 // SelectObject() will fail
1517 wxASSERT_MSG( !bitmap.GetSelectedInto(),
9a83f860 1518 wxT("bitmap can't be selected in another DC") );
1e6feb95 1519
0bafad0c
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1520 HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
1521 if ( !hbmpSrcOld )
6d167489 1522 {
f6bcfd97 1523 wxLogLastError(wxT("SelectObject"));
0bafad0c 1524
fcf90ee1 1525 ok = false;
4b7f2165 1526 }
0bafad0c
VZ
1527
1528 HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
1529 if ( !hbmpDstOld )
4b7f2165 1530 {
f6bcfd97 1531 wxLogLastError(wxT("SelectObject"));
0bafad0c 1532
fcf90ee1 1533 ok = false;
1d792928 1534 }
2bda0e17 1535
59ff46cb 1536 if ( ok )
2bda0e17 1537 {
59ff46cb
VZ
1538 // this will create a monochrome bitmap with 0 points for the pixels
1539 // which have the same value as the background colour and 1 for the
1540 // others
1541 ::SetBkColor(srcDC, maskColour);
1542 ::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY);
2bda0e17 1543 }
4b7f2165 1544
0bafad0c 1545 ::SelectObject(srcDC, hbmpSrcOld);
6d167489 1546 ::DeleteDC(srcDC);
0bafad0c 1547 ::SelectObject(destDC, hbmpDstOld);
6d167489 1548 ::DeleteDC(destDC);
4b7f2165 1549
0bafad0c 1550 return ok;
59ff46cb 1551#else // __WXMICROWIN__
fcf90ee1
WS
1552 wxUnusedVar(bitmap);
1553 wxUnusedVar(colour);
1554 return false;
59ff46cb 1555#endif // __WXMICROWIN__/!__WXMICROWIN__
6d167489
VZ
1556}
1557
1558// ----------------------------------------------------------------------------
1559// wxBitmapHandler
1560// ----------------------------------------------------------------------------
1d792928 1561
6d167489 1562bool wxBitmapHandler::Create(wxGDIImage *image,
452418c4 1563 const void* data,
e86f2cc8 1564 wxBitmapType type,
6d167489
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1565 int width, int height, int depth)
1566{
1567 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1d792928 1568
e86f2cc8 1569 return bitmap && Create(bitmap, data, type, width, height, depth);
2bda0e17
KB
1570}
1571
6d167489
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1572bool wxBitmapHandler::Load(wxGDIImage *image,
1573 const wxString& name,
e86f2cc8 1574 wxBitmapType type,
6d167489 1575 int width, int height)
2bda0e17 1576{
6d167489 1577 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
2bda0e17 1578
e86f2cc8 1579 return bitmap && LoadFile(bitmap, name, type, width, height);
6d167489 1580}
2bda0e17 1581
e86f2cc8 1582bool wxBitmapHandler::Save(const wxGDIImage *image,
6d167489 1583 const wxString& name,
e86f2cc8 1584 wxBitmapType type) const
2bda0e17 1585{
6d167489
VZ
1586 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1587
452418c4 1588 return bitmap && SaveFile(bitmap, name, type);
7b46ecac
JS
1589}
1590
8adefcac
PC
1591bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
1592 const void* WXUNUSED(data),
e86f2cc8 1593 wxBitmapType WXUNUSED(type),
8adefcac
PC
1594 int WXUNUSED(width),
1595 int WXUNUSED(height),
1596 int WXUNUSED(depth))
1597{
1598 return false;
1599}
1600
1601bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
1602 const wxString& WXUNUSED(name),
e86f2cc8 1603 wxBitmapType WXUNUSED(type),
8adefcac
PC
1604 int WXUNUSED(desiredWidth),
1605 int WXUNUSED(desiredHeight))
1606{
1607 return false;
1608}
1609
e86f2cc8 1610bool wxBitmapHandler::SaveFile(const wxBitmap *WXUNUSED(bitmap),
8adefcac 1611 const wxString& WXUNUSED(name),
e86f2cc8
FM
1612 wxBitmapType WXUNUSED(type),
1613 const wxPalette *WXUNUSED(palette)) const
8adefcac
PC
1614{
1615 return false;
1616}
1617
4b7f2165 1618// ----------------------------------------------------------------------------
211b54b1 1619// global helper functions implemented here
4b7f2165
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1620// ----------------------------------------------------------------------------
1621
211b54b1
VZ
1622// helper of wxBitmapToHICON/HCURSOR
1623static
1624HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
1625 bool iconWanted,
1626 int hotSpotX,
1627 int hotSpotY)
1628{
1629 if ( !bmp.Ok() )
1630 {
1631 // we can't create an icon/cursor form nothing
1632 return 0;
1633 }
1634
0806fc20
RD
1635 if ( bmp.HasAlpha() )
1636 {
07430847
JS
1637 // Create an empty mask bitmap.
1638 // it doesn't seem to work if we mess with the mask at all.
1639 HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL);
1640
1641 ICONINFO iconInfo;
1642 wxZeroMemory(iconInfo);
1643 iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
1644 if ( !iconWanted )
1645 {
1646 iconInfo.xHotspot = hotSpotX;
1647 iconInfo.yHotspot = hotSpotY;
1648 }
1649
1650 iconInfo.hbmMask = hMonoBitmap;
1651 iconInfo.hbmColor = GetHbitmapOf(bmp);
1652
1653 HICON hicon = ::CreateIconIndirect(&iconInfo);
1654
1655 ::DeleteObject(hMonoBitmap);
1656
1657 return hicon;
0806fc20 1658 }
d0ee33f5 1659
07430847
JS
1660 wxMask* mask = bmp.GetMask();
1661
211b54b1
VZ
1662 if ( !mask )
1663 {
1664 // we must have a mask for an icon, so even if it's probably incorrect,
1665 // do create it (grey is the "standard" transparent colour)
1666 mask = new wxMask(bmp, *wxLIGHT_GREY);
1667 }
1668
1669 ICONINFO iconInfo;
4104d2b3 1670 wxZeroMemory(iconInfo);
211b54b1
VZ
1671 iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
1672 if ( !iconWanted )
1673 {
1674 iconInfo.xHotspot = hotSpotX;
1675 iconInfo.yHotspot = hotSpotY;
1676 }
1677
1678 iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
1679 iconInfo.hbmColor = GetHbitmapOf(bmp);
1680
1681 // black out the transparent area to preserve background colour, because
1682 // Windows blits the original bitmap using SRCINVERT (XOR) after applying
1683 // the mask to the dest rect.
1684 {
1685 MemoryHDC dcSrc, dcDst;
1686 SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
1687 selectBitmap(dcDst, iconInfo.hbmColor);
1688
1689 if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
1690 dcSrc, 0, 0, SRCAND) )
1691 {
9a83f860 1692 wxLogLastError(wxT("BitBlt"));
211b54b1
VZ
1693 }
1694 }
1695
1696 HICON hicon = ::CreateIconIndirect(&iconInfo);
1697
0806fc20 1698 if ( !bmp.GetMask() && !bmp.HasAlpha() )
211b54b1
VZ
1699 {
1700 // we created the mask, now delete it
1701 delete mask;
1702 }
1703
1704 // delete the inverted mask bitmap we created as well
1705 ::DeleteObject(iconInfo.hbmMask);
1706
1707 return hicon;
1708}
1709
1710HICON wxBitmapToHICON(const wxBitmap& bmp)
1711{
fcf90ee1 1712 return wxBitmapToIconOrCursor(bmp, true, 0, 0);
211b54b1
VZ
1713}
1714
1715HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY)
1716{
fcf90ee1 1717 return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY);
211b54b1
VZ
1718}
1719
1720HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
4b7f2165 1721{
04ef50df 1722#ifndef __WXMICROWIN__
9a83f860 1723 wxCHECK_MSG( hbmpMask, 0, wxT("invalid bitmap in wxInvertMask") );
4b7f2165
VZ
1724
1725 // get width/height from the bitmap if not given
1726 if ( !w || !h )
1727 {
1728 BITMAP bm;
1729 ::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
1730 w = bm.bmWidth;
1731 h = bm.bmHeight;
1732 }
1733
1734 HDC hdcSrc = ::CreateCompatibleDC(NULL);
1735 HDC hdcDst = ::CreateCompatibleDC(NULL);
1736 if ( !hdcSrc || !hdcDst )
1737 {
f6bcfd97 1738 wxLogLastError(wxT("CreateCompatibleDC"));
4b7f2165
VZ
1739 }
1740
1741 HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
1742 if ( !hbmpInvMask )
1743 {
f6bcfd97 1744 wxLogLastError(wxT("CreateBitmap"));
4b7f2165
VZ
1745 }
1746
e7222d65
JS
1747 HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask);
1748 HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask);
4b7f2165
VZ
1749 if ( !::BitBlt(hdcDst, 0, 0, w, h,
1750 hdcSrc, 0, 0,
1751 NOTSRCCOPY) )
1752 {
f6bcfd97 1753 wxLogLastError(wxT("BitBlt"));
4b7f2165 1754 }
7b46ecac 1755
e7222d65
JS
1756 // Deselect objects
1757 SelectObject(hdcSrc,srcTmp);
1758 SelectObject(hdcDst,dstTmp);
fcf90ee1 1759
4b7f2165
VZ
1760 ::DeleteDC(hdcSrc);
1761 ::DeleteDC(hdcDst);
1762
1763 return hbmpInvMask;
04ef50df
JS
1764#else
1765 return 0;
1766#endif
4b7f2165 1767}