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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/overlay.h | |
3 | // Purpose: wxOverlay class | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 2006-10-20 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) wxWidgets team | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_OVERLAY_H_ | |
13 | #define _WX_OVERLAY_H_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
69a5bc23 VS |
17 | #if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS |
18 | #define wxHAS_NATIVE_OVERLAY 1 | |
19 | #elif defined(__WXDFB__) | |
20 | #define wxHAS_NATIVE_OVERLAY 1 | |
21 | #else | |
22 | // don't define wxHAS_NATIVE_OVERLAY | |
30c841c8 VS |
23 | #endif |
24 | ||
25 | // ---------------------------------------------------------------------------- | |
26 | // creates an overlay over an existing window, allowing for manipulations like | |
27 | // rubberbanding etc. This API is not stable yet, not to be used outside wx | |
28 | // internal code | |
29 | // ---------------------------------------------------------------------------- | |
30 | ||
31 | class WXDLLEXPORT wxOverlayImpl; | |
32 | class WXDLLEXPORT wxWindowDC; | |
33 | ||
34 | class WXDLLEXPORT wxOverlay | |
35 | { | |
36 | public: | |
37 | wxOverlay(); | |
38 | ~wxOverlay(); | |
39 | ||
40 | // clears the overlay without restoring the former state | |
41 | // to be done eg when the window content has been changed and repainted | |
42 | void Reset(); | |
43 | ||
44 | // returns (port-specific) implementation of the overlay | |
45 | wxOverlayImpl *GetImpl() { return m_impl; } | |
46 | ||
47 | private: | |
48 | friend class WXDLLEXPORT wxDCOverlay; | |
49 | ||
50 | // returns true if it has been setup | |
51 | bool IsOk(); | |
52 | ||
53 | void Init(wxWindowDC* dc, int x , int y , int width , int height); | |
54 | ||
55 | void BeginDrawing(wxWindowDC* dc); | |
56 | ||
57 | void EndDrawing(wxWindowDC* dc); | |
58 | ||
59 | void Clear(wxWindowDC* dc); | |
60 | ||
61 | wxOverlayImpl* m_impl; | |
62 | ||
63 | bool m_inDrawing; | |
64 | ||
65 | ||
66 | DECLARE_NO_COPY_CLASS(wxOverlay) | |
67 | }; | |
68 | ||
69 | ||
70 | class WXDLLEXPORT wxDCOverlay | |
71 | { | |
72 | public: | |
73 | // connects this overlay to the corresponding drawing dc, if the overlay is | |
74 | // not initialized yet this call will do so | |
75 | wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc, int x , int y , int width , int height); | |
76 | ||
77 | // convenience wrapper that behaves the same using the entire area of the dc | |
78 | wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc); | |
79 | ||
80 | // removes the connection between the overlay and the dc | |
81 | virtual ~wxDCOverlay(); | |
82 | ||
83 | // clears the layer, restoring the state at the last init | |
84 | void Clear(); | |
85 | ||
86 | private: | |
87 | void Init(wxWindowDC *dc, int x , int y , int width , int height); | |
88 | ||
89 | wxOverlay& m_overlay; | |
90 | ||
91 | wxWindowDC* m_dc; | |
92 | ||
93 | ||
94 | DECLARE_NO_COPY_CLASS(wxDCOverlay) | |
95 | }; | |
96 | ||
97 | #endif // _WX_OVERLAY_H_ |