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1# =========================================================================\r
2# This configuration file was generated by\r
3# Bakefile 0.2.2 (http://bakefile.sourceforge.net)\r
4# Beware that all changes made to this file will be overwritten next\r
5# time you run Bakefile!\r
6# =========================================================================\r
7\r
8\r
9# -------------------------------------------------------------------------\r
10# These are configurable options:\r
11# -------------------------------------------------------------------------\r
12\r
13# C compiler \r
14CC = wcc386\r
15\r
16# C++ compiler \r
17CXX = wpp386\r
18\r
19# Standard flags for CC \r
20CFLAGS = \r
21\r
22# Standard flags for C++ \r
23CXXFLAGS = \r
24\r
25# Standard preprocessor flags (common for CC and CXX) \r
26CPPFLAGS = \r
27\r
28# Standard linker flags \r
29LDFLAGS = \r
30\r
31# The C preprocessor \r
32CPP = $(CC) -p\r
33\r
34# What type of library to build? [0,1]\r
35# 1 - DLL\r
36SHARED = 0\r
37\r
38# Build wxUniversal instead of native port? [0,1]\r
39# 1 - Universal\r
40WXUNIV = 0\r
41\r
42# Compile Unicode build of wxWidgets? [0,1]\r
43# 1 - Unicode\r
44UNICODE = 1\r
45\r
46# Type of compiled binaries [debug,release]\r
47BUILD = debug\r
48\r
49# Should debugging info be included in the executables? The default value\r
50# "default" means that debug info will be included if BUILD=debug\r
51# and not included if BUILD=release. [0,1,default]\r
52DEBUG_INFO = default\r
53\r
54# Should __WXDEBUG__ be defined? The default value "default" means that it will\r
55# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]\r
56DEBUG_FLAG = default\r
57\r
58# Multiple libraries or single huge monolithic one? [0,1]\r
59# 0 - Multilib\r
60# 1 - Monolithic\r
61MONOLITHIC = 1\r
62\r
63# Build GUI libraries? [0,1]\r
64# 0 - Base\r
65# 1 - GUI\r
66USE_GUI = 1\r
67\r
68# Build wxHTML library (USE_GUI must be 1)? [0,1]\r
69USE_HTML = 1\r
70\r
71# Build multimedia library (USE_GUI must be 1)? [0,1]\r
72USE_MEDIA = 1\r
73\r
74# Build wxXRC library (USE_GUI must be 1)? [0,1]\r
75USE_XRC = 1\r
76\r
77# Build wxAUI library (USE_GUI must be 1)? [0,1]\r
78USE_AUI = 1\r
79\r
80# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]\r
81USE_RICHTEXT = 1\r
82\r
83# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]\r
84USE_STC = 1\r
85\r
86# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]\r
87USE_OPENGL = 0\r
88\r
89# Build quality assurance classes library (USE_GUI must be 1)? [0,1]\r
90USE_QA = 0\r
91\r
92# Enable exceptions in compiled code. [0,1]\r
93USE_EXCEPTIONS = 1\r
94\r
95# Enable run-time type information (RTTI) in compiled code. [0,1]\r
96USE_RTTI = 1\r
97\r
98# Enable threading in compiled code. [0,1]\r
99USE_THREADS = 1\r
100\r
101# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]\r
102USE_GDIPLUS = 0\r
103\r
104# Is this official build by wxWidgets developers? [0,1]\r
105OFFICIAL_BUILD = 0\r
106\r
107# Use this to name your customized DLLs differently \r
108VENDOR = custom\r
109\r
110# \r
111WX_FLAVOUR = \r
112\r
113# \r
114WX_LIB_FLAVOUR = \r
115\r
116# Name of your custom configuration. This affects directory\r
117# where object files are stored as well as the location of\r
118# compiled .lib files and setup.h under the lib/ toplevel directory. \r
119CFG = \r
120\r
121# Compiler flags needed to compile test suite in tests directory. If you want\r
122# to run the tests, set it so that the compiler can find CppUnit headers. \r
123CPPUNIT_CFLAGS = \r
124\r
125# Linker flags needed to link test suite in tests directory. If you want\r
126# to run the tests, include CppUnit library here. \r
127CPPUNIT_LIBS = \r
128\r
129# Version of C runtime library to use. You can change this to\r
130# static if SHARED=0, but it is highly recommended to not do\r
131# it if SHARED=1 unless you know what you are doing. [dynamic,static]\r
132RUNTIME_LIBS = dynamic\r
133\r