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39df3acd 1# Microsoft Developer Studio Project File - Name="wx_wxpng" - Package Owner=<4>
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2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Static Library" 0x0104
6
32a52290 7CFG=wxpng - Win32 Debug
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8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "wx_wxpng.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
32a52290 16!MESSAGE NMAKE /f "wx_wxpng.mak" CFG="wxpng - Win32 Debug"
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17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
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20!MESSAGE "wxpng - Win32 DLL Universal Unicode Release" (based on "Win32 (x86) Static Library")
21!MESSAGE "wxpng - Win32 DLL Universal Unicode Debug" (based on "Win32 (x86) Static Library")
22!MESSAGE "wxpng - Win32 DLL Universal Release" (based on "Win32 (x86) Static Library")
23!MESSAGE "wxpng - Win32 DLL Universal Debug" (based on "Win32 (x86) Static Library")
24!MESSAGE "wxpng - Win32 DLL Unicode Release" (based on "Win32 (x86) Static Library")
25!MESSAGE "wxpng - Win32 DLL Unicode Debug" (based on "Win32 (x86) Static Library")
26!MESSAGE "wxpng - Win32 DLL Release" (based on "Win32 (x86) Static Library")
27!MESSAGE "wxpng - Win32 DLL Debug" (based on "Win32 (x86) Static Library")
28!MESSAGE "wxpng - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
29!MESSAGE "wxpng - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
30!MESSAGE "wxpng - Win32 Universal Release" (based on "Win32 (x86) Static Library")
31!MESSAGE "wxpng - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
32!MESSAGE "wxpng - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
33!MESSAGE "wxpng - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
34!MESSAGE "wxpng - Win32 Release" (based on "Win32 (x86) Static Library")
35!MESSAGE "wxpng - Win32 Debug" (based on "Win32 (x86) Static Library")
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36!MESSAGE
37
38# Begin Project
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40# PROP Scc_ProjName ""
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32a52290 45!IF "$(CFG)" == "wxpng - Win32 DLL Universal Unicode Release"
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32a52290 137!ELSEIF "$(CFG)" == "wxpng - Win32 DLL Unicode Release"
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32a52290 160!ELSEIF "$(CFG)" == "wxpng - Win32 DLL Unicode Debug"
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32a52290 229!ELSEIF "$(CFG)" == "wxpng - Win32 Universal Unicode Release"
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272# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpngd.lib"
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d7ac64ee 274
32a52290 275!ELSEIF "$(CFG)" == "wxpng - Win32 Universal Release"
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276
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295# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpng.lib"
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d7ac64ee 297
32a52290 298!ELSEIF "$(CFG)" == "wxpng - Win32 Universal Debug"
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299
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312# ADD BASE RSC /l 0x409
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314BSC32=bscmake.exe
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318# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpngd.lib"
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d7ac64ee 320
32a52290 321!ELSEIF "$(CFG)" == "wxpng - Win32 Unicode Release"
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323# PROP BASE Use_MFC 0
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337BSC32=bscmake.exe
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341# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpng.lib"
342# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxpng.lib"
d7ac64ee 343
32a52290 344!ELSEIF "$(CFG)" == "wxpng - Win32 Unicode Debug"
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VS
345
346# PROP BASE Use_MFC 0
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6a98f32b
VZ
356# ADD BASE CPP /nologo /FD /MDd /W1 /Od /GR /EHsc /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxpngd.pdb /I "..\..\src\zlib" /D "WIN32" /D "_LIB" /D "_DEBUG" /c
357# ADD CPP /nologo /FD /MDd /W1 /Od /GR /EHsc /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxpngd.pdb /I "..\..\src\zlib" /D "WIN32" /D "_LIB" /D "_DEBUG" /c
39df3acd
VZ
358# ADD BASE RSC /l 0x409
359# ADD RSC /l 0x409
d7ac64ee
VS
360BSC32=bscmake.exe
361# ADD BASE BSC32 /nologo
362# ADD BSC32 /nologo
363LIB32=link.exe -lib
9c2d002b
JS
364# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpngd.lib"
365# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxpngd.lib"
d7ac64ee 366
32a52290 367!ELSEIF "$(CFG)" == "wxpng - Win32 Release"
d7ac64ee
VS
368
369# PROP BASE Use_MFC 0
d672173c 370# PROP BASE Use_Debug_Libraries 0
1e618fa6 371# PROP BASE Output_Dir "..\..\lib\vc_lib"
5554b4bd 372# PROP BASE Intermediate_Dir "vc_msw\wxpng"
d7ac64ee
VS
373# PROP BASE Target_Dir ""
374# PROP Use_MFC 0
d672173c 375# PROP Use_Debug_Libraries 0
1e618fa6 376# PROP Output_Dir "..\..\lib\vc_lib"
5554b4bd 377# PROP Intermediate_Dir "vc_msw\wxpng"
d7ac64ee 378# PROP Target_Dir ""
d672173c
JS
379# ADD BASE CPP /nologo /FD /MD /W1 /O2 /GR /EHsc /Fd..\..\lib\vc_lib\wxpng.pdb /I "..\..\src\zlib" /D "WIN32" /D "_LIB" /c
380# ADD CPP /nologo /FD /MD /W1 /O2 /GR /EHsc /Fd..\..\lib\vc_lib\wxpng.pdb /I "..\..\src\zlib" /D "WIN32" /D "_LIB" /c
39df3acd
VZ
381# ADD BASE RSC /l 0x409
382# ADD RSC /l 0x409
d7ac64ee
VS
383BSC32=bscmake.exe
384# ADD BASE BSC32 /nologo
385# ADD BSC32 /nologo
386LIB32=link.exe -lib
9c2d002b
JS
387# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpng.lib"
388# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxpng.lib"
5554b4bd 389
32a52290 390!ELSEIF "$(CFG)" == "wxpng - Win32 Debug"
5554b4bd
VS
391
392# PROP BASE Use_MFC 0
393# PROP BASE Use_Debug_Libraries 1
1e618fa6 394# PROP BASE Output_Dir "..\..\lib\vc_lib"
5554b4bd
VS
395# PROP BASE Intermediate_Dir "vc_mswd\wxpng"
396# PROP BASE Target_Dir ""
397# PROP Use_MFC 0
398# PROP Use_Debug_Libraries 1
1e618fa6 399# PROP Output_Dir "..\..\lib\vc_lib"
5554b4bd
VS
400# PROP Intermediate_Dir "vc_mswd\wxpng"
401# PROP Target_Dir ""
6a98f32b
VZ
402# ADD BASE CPP /nologo /FD /MDd /W1 /Od /GR /EHsc /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxpngd.pdb /I "..\..\src\zlib" /D "WIN32" /D "_LIB" /D "_DEBUG" /c
403# ADD CPP /nologo /FD /MDd /W1 /Od /GR /EHsc /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxpngd.pdb /I "..\..\src\zlib" /D "WIN32" /D "_LIB" /D "_DEBUG" /c
39df3acd
VZ
404# ADD BASE RSC /l 0x409
405# ADD RSC /l 0x409
5554b4bd
VS
406BSC32=bscmake.exe
407# ADD BASE BSC32 /nologo
408# ADD BSC32 /nologo
409LIB32=link.exe -lib
9c2d002b
JS
410# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxpngd.lib"
411# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxpngd.lib"
d7ac64ee
VS
412
413!ENDIF
414
415# Begin Target
416
32a52290
WS
417# Name "wxpng - Win32 DLL Universal Unicode Release"
418# Name "wxpng - Win32 DLL Universal Unicode Debug"
419# Name "wxpng - Win32 DLL Universal Release"
420# Name "wxpng - Win32 DLL Universal Debug"
421# Name "wxpng - Win32 DLL Unicode Release"
422# Name "wxpng - Win32 DLL Unicode Debug"
423# Name "wxpng - Win32 DLL Release"
424# Name "wxpng - Win32 DLL Debug"
425# Name "wxpng - Win32 Universal Unicode Release"
426# Name "wxpng - Win32 Universal Unicode Debug"
427# Name "wxpng - Win32 Universal Release"
428# Name "wxpng - Win32 Universal Debug"
429# Name "wxpng - Win32 Unicode Release"
430# Name "wxpng - Win32 Unicode Debug"
431# Name "wxpng - Win32 Release"
432# Name "wxpng - Win32 Debug"
d7ac64ee
VS
433# Begin Group "Source Files"
434
435# PROP Default_Filter ""
436# Begin Source File
437
438SOURCE=..\..\src\png\png.c
439# End Source File
440# Begin Source File
441
442SOURCE=..\..\src\png\pngerror.c
443# End Source File
444# Begin Source File
445
446SOURCE=..\..\src\png\pnggccrd.c
447# End Source File
448# Begin Source File
449
450SOURCE=..\..\src\png\pngget.c
451# End Source File
452# Begin Source File
453
454SOURCE=..\..\src\png\pngmem.c
455# End Source File
456# Begin Source File
457
458SOURCE=..\..\src\png\pngpread.c
459# End Source File
460# Begin Source File
461
462SOURCE=..\..\src\png\pngread.c
463# End Source File
464# Begin Source File
465
466SOURCE=..\..\src\png\pngrio.c
467# End Source File
468# Begin Source File
469
470SOURCE=..\..\src\png\pngrtran.c
471# End Source File
472# Begin Source File
473
474SOURCE=..\..\src\png\pngrutil.c
475# End Source File
476# Begin Source File
477
478SOURCE=..\..\src\png\pngset.c
479# End Source File
480# Begin Source File
481
482SOURCE=..\..\src\png\pngtrans.c
483# End Source File
484# Begin Source File
485
486SOURCE=..\..\src\png\pngvcrd.c
487# End Source File
488# Begin Source File
489
490SOURCE=..\..\src\png\pngwio.c
491# End Source File
492# Begin Source File
493
494SOURCE=..\..\src\png\pngwrite.c
495# End Source File
496# Begin Source File
497
498SOURCE=..\..\src\png\pngwtran.c
499# End Source File
500# Begin Source File
501
502SOURCE=..\..\src\png\pngwutil.c
503# End Source File
504# End Group
505# End Target
506# End Project
507