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4c3c3844 DE |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/generic/region.h | |
3 | // Purpose: generic wxRegion class | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2004/04/12 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2004 David Elliott | |
ca65c044 | 9 | // Licence: wxWindows licence |
4c3c3844 DE |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_GENERIC_REGION_H__ | |
13 | #define _WX_GENERIC_REGION_H__ | |
14 | ||
15 | #include "wx/gdiobj.h" | |
16 | #include "wx/gdicmn.h" | |
17 | ||
18 | class WXDLLEXPORT wxRect; | |
19 | class WXDLLEXPORT wxPoint; | |
20 | ||
4c3c3844 DE |
21 | class WXDLLEXPORT wxRegionGeneric : public wxGDIObject |
22 | { | |
23 | // DECLARE_DYNAMIC_CLASS(wxRegionGeneric); | |
24 | friend class WXDLLEXPORT wxRegionIteratorGeneric; | |
25 | public: | |
26 | wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h); | |
27 | wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight); | |
28 | wxRegionGeneric(const wxRect& rect); | |
29 | wxRegionGeneric(); | |
d3c7fc99 | 30 | virtual ~wxRegionGeneric(); |
4c3c3844 | 31 | |
4c3c3844 DE |
32 | bool Ok() const { return m_refData != NULL; } |
33 | ||
fbfb8bcc VZ |
34 | bool operator == ( const wxRegionGeneric& region ) const; |
35 | bool operator != ( const wxRegionGeneric& region ) const { return !(*this == region); } | |
4c3c3844 DE |
36 | |
37 | //# Modify region | |
38 | // Clear current region | |
39 | void Clear(); | |
40 | ||
41 | // Move the region | |
42 | bool Offset(wxCoord x, wxCoord y); | |
43 | ||
44 | // Union rectangle or region with this. | |
45 | bool Union(long x, long y, long width, long height) | |
46 | { return Union(wxRect(x,y,width,height)); } | |
47 | bool Union(const wxRect& rect); | |
48 | bool Union(const wxRegionGeneric& region); | |
49 | ||
50 | // Intersect rectangle or region with this. | |
51 | bool Intersect(long x, long y, long width, long height) | |
52 | { return Intersect(wxRect(x,y,width,height)); } | |
53 | bool Intersect(const wxRect& rect); | |
54 | bool Intersect(const wxRegionGeneric& region); | |
55 | ||
56 | // Subtract rectangle or region from this: | |
57 | // Combines the parts of 'this' that are not part of the second region. | |
58 | bool Subtract(long x, long y, long width, long height) | |
59 | { return Subtract(wxRect(x,y,width,height)); } | |
60 | bool Subtract(const wxRect& rect); | |
61 | bool Subtract(const wxRegionGeneric& region); | |
62 | ||
63 | // XOR: the union of two combined regions except for any overlapping areas. | |
64 | bool Xor(long x, long y, long width, long height); | |
65 | bool Xor(const wxRect& rect); | |
66 | bool Xor(const wxRegionGeneric& region); | |
67 | ||
68 | //# Information on region | |
69 | // Outer bounds of region | |
70 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
71 | wxRect GetBox() const; | |
72 | ||
73 | // Is region empty? | |
74 | bool Empty() const; | |
75 | inline bool IsEmpty() const { return Empty(); } | |
76 | ||
77 | //# Tests | |
78 | // Does the region contain the point (x,y)? | |
79 | wxRegionContain Contains(long x, long y) const; | |
80 | // Does the region contain the point pt? | |
81 | wxRegionContain Contains(const wxPoint& pt) const; | |
82 | // Does the region contain the rectangle (x, y, w, h)? | |
83 | wxRegionContain Contains(long x, long y, long w, long h) const; | |
84 | // Does the region contain the rectangle rect? | |
85 | wxRegionContain Contains(const wxRect& rect) const; | |
86 | ||
9a6384ca WS |
87 | // Use the non-transparent pixels of a wxBitmap for the region to combine |
88 | // with this region. First version takes transparency from bitmap's mask, | |
89 | // second lets the user specify the colour to be treated as transparent | |
90 | // along with an optional tolerance value. | |
91 | // NOTE: implemented in common/rgncmn.cpp | |
92 | bool Union(const wxBitmap& bmp); | |
93 | bool Union(const wxBitmap& bmp, | |
94 | const wxColour& transColour, int tolerance = 0); | |
95 | ||
96 | // Convert the region to a B&W bitmap with the white pixels being inside | |
97 | // the region. | |
98 | wxBitmap ConvertToBitmap() const; | |
99 | ||
4c3c3844 DE |
100 | protected: |
101 | virtual wxObjectRefData *CreateRefData() const; | |
102 | virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; | |
103 | }; | |
104 | ||
105 | class WXDLLEXPORT wxRegionIteratorGeneric : public wxObject | |
106 | { | |
107 | // DECLARE_DYNAMIC_CLASS(wxRegionIteratorGeneric); | |
108 | public: | |
109 | wxRegionIteratorGeneric(); | |
110 | wxRegionIteratorGeneric(const wxRegionGeneric& region); | |
111 | wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator); | |
d3c7fc99 | 112 | virtual ~wxRegionIteratorGeneric(); |
4c3c3844 DE |
113 | |
114 | wxRegionIteratorGeneric& operator=(const wxRegionIteratorGeneric& iterator); | |
115 | ||
116 | void Reset() { m_current = 0; } | |
117 | void Reset(const wxRegionGeneric& region); | |
118 | ||
119 | operator bool () const { return HaveRects(); } | |
120 | bool HaveRects() const; | |
121 | ||
122 | wxRegionIteratorGeneric& operator++(); | |
123 | wxRegionIteratorGeneric operator++(int); | |
124 | ||
125 | long GetX() const; | |
126 | long GetY() const; | |
127 | long GetW() const; | |
128 | long GetWidth() const { return GetW(); } | |
129 | long GetH() const; | |
130 | long GetHeight() const { return GetH(); } | |
131 | wxRect GetRect() const; | |
132 | private: | |
133 | long m_current; | |
134 | wxRegionGeneric m_region; | |
135 | }; | |
136 | ||
137 | #endif //ndef _WX_GENERIC_REGION_H__ |