]> git.saurik.com Git - wxWidgets.git/blame - include/wx/imaglist.h
fix aui crash related to SF bug 1531361
[wxWidgets.git] / include / wx / imaglist.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/imaglist.h
3// Purpose: wxImageList base header
4// Author: Julian Smart
5// Modified by:
6// Created:
7// Copyright: (c) Julian Smart
8// RCS-ID: $Id$
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_IMAGLIST_H_BASE_
13#define _WX_IMAGLIST_H_BASE_
c801d85f 14
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15/*
16 * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
17 * images for their items by an index into an image list.
18 * A wxImageList is capable of creating images with optional masks from
19 * a variety of sources - a single bitmap plus a colour to indicate the mask,
20 * two bitmaps, or an icon.
21 *
22 * Image lists can also create and draw images used for drag and drop functionality.
23 * This is not yet implemented in wxImageList. We need to discuss a generic API
24 * for doing drag and drop and see whether it ties in with the Win95 view of it.
25 * See below for candidate functions and an explanation of how they might be
26 * used.
27 */
28
29// Flag values for Set/GetImageList
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30enum
31{
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32 wxIMAGE_LIST_NORMAL, // Normal icons
33 wxIMAGE_LIST_SMALL, // Small icons
34 wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
35};
36
37// Flags for Draw
38#define wxIMAGELIST_DRAW_NORMAL 0x0001
39#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
40#define wxIMAGELIST_DRAW_SELECTED 0x0004
41#define wxIMAGELIST_DRAW_FOCUSED 0x0008
42
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43#if defined(__WXMSW__) || defined(__WXMAC_CARBON__)
44 #define wxHAS_NATIVE_IMAGELIST
2614da43 45#endif
8a3e173a 46
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47#if !defined(wxHAS_NATIVE_IMAGELIST)
48 #include "wx/generic/imaglist.h"
49#elif defined(__WXMSW__)
b54e41c5 50 #include "wx/msw/imaglist.h"
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51#elif defined(__WXMAC_CARBON__)
52 #include "wx/mac/imaglist.h"
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53#endif
54
9cd7a3f7 55#endif // _WX_IMAGLIST_H_BASE_