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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: memory.h | |
3 | // Purpose: MDI classes | |
4 | // Author: Arthur Seaton, Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Julian Smart | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef __MEMORYH__ | |
13 | #define __MEMORYH__ | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "memory.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/defs.h" | |
20 | ||
21 | /* | |
22 | The macro which will be expanded to include the file and line number | |
23 | info, or to be a straight call to the new operator. | |
24 | */ | |
25 | ||
26 | #if (DEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT | |
27 | ||
28 | #include <stddef.h> | |
29 | ||
30 | #if USE_IOSTREAMH | |
31 | #include <iostream.h> | |
32 | #else | |
33 | #include <iostream> | |
34 | #endif | |
35 | ||
36 | #include "wx/string.h" | |
37 | ||
38 | #ifndef WXDEBUG_NEW | |
39 | #define WXDEBUG_NEW new(__FILE__,__LINE__) | |
40 | #endif | |
41 | ||
42 | #if DEBUG | |
43 | void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool isVect = FALSE); | |
44 | void wxDebugFree(void * buf, bool isVect = FALSE); | |
45 | ||
46 | // Global versions of the new and delete operators. | |
47 | // Currently, these merely call malloc and free; only the wxObject | |
48 | // operators do something interesting. But this allows WXDEBUG_NEW to | |
49 | // work for all 'new's in a file. | |
50 | #if USE_GLOBAL_MEMORY_OPERATORS | |
51 | ||
52 | #ifdef new | |
53 | #undef new | |
54 | #endif | |
55 | ||
56 | void * operator new (size_t size, char * fileName, int lineNum); | |
57 | void operator delete (void * buf); | |
58 | ||
59 | void * operator new[] (size_t size, char * fileName, int lineNum); | |
60 | void operator delete[] (void * buf); | |
61 | ||
62 | #define new WXDEBUG_NEW | |
63 | ||
64 | #endif | |
65 | #endif | |
66 | ||
67 | typedef unsigned int wxMarkerType; | |
68 | ||
69 | /* | |
70 | Define the struct which will be placed at the start of all dynamically | |
71 | allocated memory. | |
72 | */ | |
73 | ||
74 | class WXDLLEXPORT wxMemStruct { | |
75 | ||
76 | friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal. | |
77 | ||
78 | public: | |
79 | public: | |
80 | int AssertList (); | |
81 | ||
82 | size_t RequestSize () { return m_reqSize; } | |
83 | wxMarkerType Marker () { return m_firstMarker; } | |
84 | ||
85 | // When an object is deleted we set the id slot to a specific value. | |
86 | inline void SetDeleted (); | |
87 | inline int IsDeleted (); | |
88 | ||
89 | int Append (); | |
90 | int Unlink (); | |
91 | ||
92 | // Used to determine if the object is really a wxMemStruct. | |
93 | // Not a foolproof test by any means, but better than none I hope! | |
94 | int AssertIt (); | |
95 | ||
96 | // Do all validation on a node. | |
97 | int ValidateNode (); | |
98 | ||
99 | // Check the integrity of a node and of the list, node by node. | |
100 | int CheckBlock (); | |
101 | int CheckAllPrevious (); | |
102 | ||
103 | // Print a single node. | |
104 | void PrintNode (); | |
105 | ||
106 | // Called when the memory linking functions get an error. | |
107 | void ErrorMsg (const char *); | |
108 | void ErrorMsg (); | |
109 | ||
110 | inline void *GetActualData(void) const { return m_actualData; } | |
111 | ||
112 | void Dump(void); | |
113 | ||
114 | public: | |
115 | // Check for underwriting. There are 2 of these checks. This one | |
116 | // inside the struct and another right after the struct. | |
117 | wxMarkerType m_firstMarker; | |
118 | ||
119 | // File name and line number are from cpp. | |
120 | char* m_fileName; | |
121 | int m_lineNum; | |
122 | ||
123 | // The amount of memory requested by the caller. | |
124 | size_t m_reqSize; | |
125 | ||
126 | // Used to try to verify that we really are dealing with an object | |
127 | // of the required class. Can be 1 of 2 values these indicating a valid | |
128 | // wxMemStruct object, or a deleted wxMemStruct object. | |
129 | wxMarkerType m_id; | |
130 | ||
131 | wxMemStruct * m_prev; | |
132 | wxMemStruct * m_next; | |
133 | ||
134 | void * m_actualData; | |
135 | bool m_isObject; | |
136 | }; | |
137 | ||
138 | ||
139 | typedef void (wxMemStruct::*PmSFV) (); | |
140 | ||
141 | ||
142 | /* | |
143 | Debugging class. This will only have a single instance, but it\'s | |
144 | a reasonable way to keep everything together and to make this | |
145 | available for change if needed by someone else. | |
146 | A lot of this stuff would be better off within the wxMemStruct class, but | |
147 | it\'s stuff which we need to access at times when there is no wxMemStruct | |
148 | object so we use this class instead. Think of it as a collection of | |
149 | globals which have to do with the wxMemStruct class. | |
150 | */ | |
151 | ||
152 | class WXDLLEXPORT wxDebugContext { | |
153 | ||
154 | protected: | |
155 | // Used to set alignment for markers. | |
156 | static size_t CalcAlignment (); | |
157 | ||
158 | // Returns the amount of padding needed after something of the given | |
159 | // size. This is so that when we cast pointers backwards and forwards | |
160 | // the pointer value will be valid for a wxMarkerType. | |
161 | static size_t GetPadding (const size_t size) ; | |
162 | ||
163 | // Traverse the list. | |
164 | static void TraverseList (PmSFV, wxMemStruct *from = NULL); | |
165 | ||
166 | static streambuf *m_streamBuf; | |
167 | static ostream *m_debugStream; | |
168 | ||
169 | static int debugLevel; | |
170 | static bool debugOn; | |
171 | ||
172 | public: | |
173 | // Set a checkpoint to dump only the memory from | |
174 | // a given point | |
175 | static wxMemStruct *checkPoint; | |
176 | ||
177 | wxDebugContext(void); | |
178 | ~wxDebugContext(void); | |
179 | ||
180 | static bool HasStream(void) { return (m_debugStream != NULL); }; | |
181 | static ostream& GetStream(void) { return *m_debugStream; } | |
182 | static streambuf *GetStreamBuf(void) { return m_streamBuf; } | |
183 | static void SetStream(ostream *stream, streambuf *buf = NULL); | |
184 | static bool SetFile(const wxString& file); | |
185 | static bool SetStandardError(void); | |
186 | ||
187 | static int GetLevel(void) { return debugLevel; } | |
188 | static void SetLevel(int level) { debugLevel = level; } | |
189 | ||
190 | static bool GetDebugMode(void) { return debugOn; } | |
191 | static void SetDebugMode(bool flag) { debugOn = flag; } | |
192 | ||
193 | static void SetCheckpoint(bool all = FALSE); | |
194 | static wxMemStruct *GetCheckpoint(void) { return checkPoint; } | |
195 | ||
196 | // Calculated from the request size and any padding needed | |
197 | // before the final marker. | |
198 | static size_t PaddedSize (const size_t reqSize); | |
199 | ||
200 | // Calc the total amount of space we need from the system | |
201 | // to satisfy a caller request. This includes all padding. | |
202 | static size_t TotSize (const size_t reqSize); | |
203 | ||
204 | // Return valid pointers to offsets within the allocated memory. | |
205 | static char * StructPos (const char * buf); | |
206 | static char * MidMarkerPos (const char * buf); | |
207 | static char * CallerMemPos (const char * buf); | |
208 | static char * EndMarkerPos (const char * buf, const size_t size); | |
209 | ||
210 | // Given a pointer to the start of the caller requested area | |
211 | // return a pointer to the start of the entire alloc\'d buffer. | |
212 | static char * StartPos (const char * caller); | |
213 | ||
214 | // Access to the list. | |
215 | static wxMemStruct * GetHead () { return m_head; } | |
216 | static wxMemStruct * GetTail () { return m_tail; } | |
217 | ||
218 | // Set the list sentinals. | |
219 | static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); } | |
220 | static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); } | |
221 | ||
222 | // If this is set then every new operation checks the validity | |
223 | // of the all previous nodes in the list. | |
224 | static bool GetCheckPrevious () { return m_checkPrevious; } | |
225 | static void SetCheckPrevious (bool value) { m_checkPrevious = value; } | |
226 | ||
227 | // Checks all nodes, or all nodes if checkAll is TRUE | |
228 | static int Check(bool checkAll = FALSE); | |
229 | ||
230 | // Print out the list of wxMemStruct nodes. | |
231 | static bool PrintList(void); | |
232 | ||
233 | // Dump objects | |
234 | static bool Dump(void); | |
235 | ||
236 | // Print statistics | |
237 | static bool PrintStatistics(bool detailed = TRUE); | |
238 | ||
239 | // Print out the classes in the application. | |
240 | static bool PrintClasses(void); | |
241 | ||
242 | // Count the number of non-wxDebugContext-related objects | |
243 | // that are outstanding | |
244 | static int CountObjectsLeft(void); | |
245 | ||
246 | private: | |
247 | // Store these here to allow access to the list without | |
248 | // needing to have a wxMemStruct object. | |
249 | static wxMemStruct* m_head; | |
250 | static wxMemStruct* m_tail; | |
251 | ||
252 | // Set to FALSE if we're not checking all previous nodes when | |
253 | // we do a new. Set to TRUE when we are. | |
254 | static bool m_checkPrevious; | |
255 | }; | |
256 | ||
257 | // Output a debug mess., in a system dependent fashion. | |
258 | void WXDLLEXPORT wxTrace(const char *fmt ...); | |
259 | void WXDLLEXPORT wxTraceLevel(int level, const char *fmt ...); | |
260 | ||
261 | #define WXTRACE wxTrace | |
262 | #define WXTRACELEVEL wxTraceLevel | |
263 | ||
264 | #else // else part for the #if DEBUG | |
265 | ||
266 | inline void wxTrace(const char *WXUNUSED(fmt)) {} | |
267 | inline void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt)) {} | |
268 | ||
269 | #define WXTRACE TRUE ? (void)0 : wxTrace | |
270 | #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel | |
271 | #define WXDEBUG_NEW new | |
272 | ||
273 | #endif // DEBUG | |
274 | ||
275 | #endif | |
276 | // __MEMORYH__ | |
277 |