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[wxWidgets.git] / include / wx / palmos / region.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/palmos/region.h
3// Purpose: wxRegion class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) 1997-2002 wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_REGION_H_
13#define _WX_REGION_H_
14
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15#include "wx/gdiobj.h"
16#include "wx/gdicmn.h"
17
18class WXDLLEXPORT wxRect;
19class WXDLLEXPORT wxPoint;
20
21enum wxRegionContain
22{
23 wxOutRegion = 0,
24 wxPartRegion = 1,
25 wxInRegion = 2
26};
27
28// So far, for internal use only
29enum wxRegionOp
30{
31 wxRGN_AND, // Creates the intersection of the two combined regions.
32 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
33 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
34 wxRGN_OR, // Creates the union of two combined regions.
35 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
36};
37
38class WXDLLEXPORT wxRegion : public wxGDIObject
39{
40public:
41 wxRegion();
42 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
43 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
44 wxRegion(const wxRect& rect);
45 wxRegion(WXHRGN hRegion); // Hangs on to this region
46 wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
47 wxRegion( const wxBitmap& bmp)
48 {
49 Union(bmp);
50 }
51 wxRegion( const wxBitmap& bmp,
52 const wxColour& transColour, int tolerance = 0)
53 {
54 Union(bmp, transColour, tolerance);
55 }
56
57 virtual ~wxRegion();
58
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59 // Modify region
60 // -------------
61
62 // Clear current region
63 void Clear();
64
65 // Move the region
66 bool Offset(wxCoord x, wxCoord y);
67
68 // Union rectangle or region with this.
69 bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
70 bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
71 bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
72
73 // Intersect rectangle or region with this.
74 bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
75 bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
76 bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
77
78 // Subtract rectangle or region from this:
79 // Combines the parts of 'this' that are not part of the second region.
80 bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
81 bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
82 bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
83
84 // XOR: the union of two combined regions except for any overlapping areas.
85 bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
86 bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
87 bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
88
89 // Information on region
90 // ---------------------
91
92 // Outer bounds of region
93 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
94 wxRect GetBox() const ;
95
96 // Is region empty?
97 bool Empty() const;
98 inline bool IsEmpty() const { return Empty(); }
99
100 // Tests
101 // Does the region contain the point (x,y)?
102 wxRegionContain Contains(wxCoord x, wxCoord y) const;
103 // Does the region contain the point pt?
104 wxRegionContain Contains(const wxPoint& pt) const;
105 // Does the region contain the rectangle (x, y, w, h)?
106 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
107 // Does the region contain the rectangle rect?
108 wxRegionContain Contains(const wxRect& rect) const;
109
110 // Convert the region to a B&W bitmap with the white pixels being inside
111 // the region.
112 wxBitmap ConvertToBitmap() const;
113
114 // Use the non-transparent pixels of a wxBitmap for the region to combine
115 // with this region. First version takes transparency from bitmap's mask,
116 // second lets the user specify the colour to be treated as transparent
117 // along with an optional tolerance value.
118 // NOTE: implemented in common/rgncmn.cpp
119 bool Union(const wxBitmap& bmp);
120 bool Union(const wxBitmap& bmp,
121 const wxColour& transColour, int tolerance = 0);
122
123// Internal
124 bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
125 bool Combine(const wxRegion& region, wxRegionOp op);
126 bool Combine(const wxRect& rect, wxRegionOp op);
127
128 // Get internal region handle
129 WXHRGN GetHRGN() const;
130
131protected:
132 virtual wxObjectRefData *CreateRefData() const;
133 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
134
135 friend class WXDLLEXPORT wxRegionIterator;
136
137 DECLARE_DYNAMIC_CLASS(wxRegion)
138};
139
140class WXDLLEXPORT wxRegionIterator : public wxObject
141{
142public:
143 wxRegionIterator() { Init(); }
144 wxRegionIterator(const wxRegion& region);
145 wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; }
146
147 wxRegionIterator& operator=(const wxRegionIterator& ri);
148
149 virtual ~wxRegionIterator();
150
151 void Reset() { m_current = 0; }
152 void Reset(const wxRegion& region);
153
154 bool HaveRects() const { return (m_current < m_numRects); }
155
156#ifndef __SALFORDC__
157 operator bool () const { return HaveRects(); }
158#endif
159
160 wxRegionIterator& operator++();
161 wxRegionIterator operator++(int);
162
163 wxCoord GetX() const;
164 wxCoord GetY() const;
165 wxCoord GetW() const;
166 wxCoord GetWidth() const { return GetW(); }
167 wxCoord GetH() const;
168 wxCoord GetHeight() const { return GetH(); }
169
170 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
171
172private:
173 // common part of all ctors
174 void Init();
175
176 long m_current;
177 long m_numRects;
178 wxRegion m_region;
179 wxRect* m_rects;
180
181 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
182};
183
184#endif
185 // _WX_REGION_H_