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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
cd0b1709 2// Name: msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
edccf428 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
2bda0e17 20#ifdef __GNUG__
edccf428 21 #pragma implementation "button.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
edccf428 28 #pragma hdrstop
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29#endif
30
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31#if wxUSE_BUTTON
32
2bda0e17 33#ifndef WX_PRECOMP
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34 #include "wx/button.h"
35 #include "wx/brush.h"
4e938f5b 36 #include "wx/panel.h"
8a4df159 37 #include "wx/bmpbuttn.h"
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38 #include "wx/settings.h"
39 #include "wx/dcscreen.h"
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40#endif
41
42#include "wx/msw/private.h"
43
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44// ----------------------------------------------------------------------------
45// macros
46// ----------------------------------------------------------------------------
47
cd0b1709 48IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
2bda0e17 49
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50// this macro tries to adjust the default button height to a reasonable value
51// using the char height as the base
1c4a764c 52#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
2bda0e17 53
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54// ============================================================================
55// implementation
56// ============================================================================
57
58// ----------------------------------------------------------------------------
59// creation/destruction
60// ----------------------------------------------------------------------------
61
62bool wxButton::Create(wxWindow *parent,
63 wxWindowID id,
64 const wxString& label,
65 const wxPoint& pos,
66 const wxSize& size,
67 long style,
68 const wxValidator& validator,
69 const wxString& name)
2bda0e17 70{
8d99be5f 71 if ( !CreateBase(parent, id, pos, size, style, validator, name) )
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72 return FALSE;
73
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74 parent->AddChild((wxButton *)this);
75
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76 m_backgroundColour = parent->GetBackgroundColour();
77 m_foregroundColour = parent->GetForegroundColour();
78
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79 long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD /* | WS_CLIPSIBLINGS */ ;
80
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81 if ( m_windowStyle & wxCLIP_SIBLINGS )
82 msStyle |= WS_CLIPSIBLINGS;
83
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84#ifdef __WIN32__
85 if(m_windowStyle & wxBU_LEFT)
86 msStyle |= BS_LEFT;
87 if(m_windowStyle & wxBU_RIGHT)
88 msStyle |= BS_RIGHT;
89 if(m_windowStyle & wxBU_TOP)
90 msStyle |= BS_TOP;
91 if(m_windowStyle & wxBU_BOTTOM)
92 msStyle |= BS_BOTTOM;
93#endif
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94
95 m_hWnd = (WXHWND)CreateWindowEx
96 (
97 MakeExtendedStyle(m_windowStyle),
223d09f6 98 wxT("BUTTON"),
edccf428 99 label,
f6bcfd97 100 msStyle,
a77aa9d6 101 0, 0, 0, 0,
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102 GetWinHwnd(parent),
103 (HMENU)m_windowId,
104 wxGetInstance(),
105 NULL
106 );
107
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108 if (m_hWnd == 0)
109 {
110 wxString msg;
111#ifdef __WIN16__
112 msg.Printf(wxT("CreateWindowEx failed"));
113#else
114 msg.Printf(wxT("CreateWindowEx failed with error number %ld"), (long) GetLastError());
115#endif
116 wxFAIL_MSG(msg);
117 }
118
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119 // Subclass again for purposes of dialog editing mode
120 SubclassWin(m_hWnd);
121
122 SetFont(parent->GetFont());
123
124 SetSize(pos.x, pos.y, size.x, size.y);
125
2bda0e17 126 return TRUE;
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127}
128
edccf428 129wxButton::~wxButton()
2bda0e17 130{
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131}
132
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133// ----------------------------------------------------------------------------
134// size management including autosizing
135// ----------------------------------------------------------------------------
136
f68586e5 137wxSize wxButton::DoGetBestSize() const
2bda0e17 138{
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139 wxString label = wxGetWindowText(GetHWND());
140 int wBtn;
141 GetTextExtent(label, &wBtn, NULL);
edccf428 142
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143 int wChar, hChar;
144 wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
145
146 // add a margin - the button is wider than just its label
147 wBtn += 3*wChar;
148
149 // the button height is proportional to the height of the font used
150 int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
edccf428 151
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152 wxSize sz = GetDefaultSize();
153 if (wBtn > sz.x) sz.x = wBtn;
154 if (hBtn > sz.y) sz.y = hBtn;
155
156 return sz;
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157}
158
e1f36ff8 159/* static */
1e6feb95 160wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 161{
8c3c31d4 162 static wxSize s_sizeBtn;
e1f36ff8 163
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164 if ( s_sizeBtn.x == 0 )
165 {
166 wxScreenDC dc;
167 dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
168
169 // the size of a standard button in the dialog units is 50x14,
170 // translate this to pixels
171 // NB1: the multipliers come from the Windows convention
172 // NB2: the extra +1/+2 were needed to get the size be the same as the
173 // size of the buttons in the standard dialog - I don't know how
174 // this happens, but on my system this size is 75x23 in pixels and
175 // 23*8 isn't even divisible by 14... Would be nice to understand
176 // why these constants are needed though!
177 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
178 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
179 }
e1f36ff8 180
8c3c31d4 181 return s_sizeBtn;
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182}
183
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184// ----------------------------------------------------------------------------
185// set this button as the default one in its panel
186// ----------------------------------------------------------------------------
187
edccf428 188void wxButton::SetDefault()
2bda0e17 189{
edccf428 190 wxWindow *parent = GetParent();
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191 wxButton *btnOldDefault;
192 if ( parent )
5d1d2d46 193 {
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194 wxWindow *winOldDefault = parent->SetDefaultItem(this);
195 btnOldDefault = wxDynamicCast(winOldDefault, wxButton);
2bda0e17 196
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197 ::SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
198 }
199 else // is a button without parent really normal?
edccf428 200 {
456bc6d9 201 btnOldDefault = NULL;
edccf428 202 }
8ed57d93 203
456bc6d9 204 if ( btnOldDefault && btnOldDefault != this )
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205 {
206 // remove the BS_DEFPUSHBUTTON style from the other button
207 long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
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208
209 // don't do it with the owner drawn buttons because it will reset
210 // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)!
be4017f8 211 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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212 {
213 style &= ~BS_DEFPUSHBUTTON;
214 SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
215 }
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216 else
217 {
218 // redraw the button - it will notice itself that it's not the
219 // default one any longer
220 btnOldDefault->Refresh();
221 }
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222 }
223
224 // set this button as the default
225 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
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226 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
227 {
228 style |= BS_DEFPUSHBUTTON;
229 SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
230 }
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231}
232
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233// ----------------------------------------------------------------------------
234// helpers
235// ----------------------------------------------------------------------------
236
237bool wxButton::SendClickEvent()
2bda0e17 238{
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239 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
240 event.SetEventObject(this);
241
242 return ProcessCommand(event);
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243}
244
edccf428 245void wxButton::Command(wxCommandEvent & event)
2bda0e17 246{
edccf428 247 ProcessCommand(event);
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248}
249
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250// ----------------------------------------------------------------------------
251// event/message handlers
252// ----------------------------------------------------------------------------
2bda0e17 253
33ac7e6f 254bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
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255{
256 bool processed = FALSE;
57c0af52 257 switch ( param )
edccf428 258 {
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259 case 1: // message came from an accelerator
260 case BN_CLICKED: // normal buttons send this
261 case BN_DOUBLECLICKED: // owner-drawn ones also send this
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262 processed = SendClickEvent();
263 break;
edccf428 264 }
2bda0e17 265
edccf428 266 return processed;
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267}
268
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269long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
270{
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271 // when we receive focus, we want to become the default button in our
272 // parent panel
273 if ( nMsg == WM_SETFOCUS )
678cd6de 274 {
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275 SetDefault();
276
277 // let the default processign take place too
678cd6de 278 }
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279 else if ( nMsg == WM_LBUTTONDBLCLK )
280 {
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281 // emulate a click event to force an owner-drawn button to change its
282 // appearance - without this, it won't do it
283 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
284
285 // and conitnue with processing the message normally as well
a95e38c0 286 }
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287
288 // let the base class do all real processing
289 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
290}
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291
292// ----------------------------------------------------------------------------
293// owner-drawn buttons support
294// ----------------------------------------------------------------------------
295
296#ifdef __WIN32__
297
298// drawing helpers
299
300static void DrawButtonText(HDC hdc,
301 RECT *pRect,
302 const wxString& text,
303 COLORREF col)
304{
305 COLORREF colOld = SetTextColor(hdc, col);
306 int modeOld = SetBkMode(hdc, TRANSPARENT);
307
308 DrawText(hdc, text, text.length(), pRect,
309 DT_CENTER | DT_VCENTER | DT_SINGLELINE);
310
311 SetBkMode(hdc, modeOld);
312 SetTextColor(hdc, colOld);
313}
314
315static void DrawRect(HDC hdc, const RECT& r)
316{
317 MoveToEx(hdc, r.left, r.top, NULL);
318 LineTo(hdc, r.right, r.top);
319 LineTo(hdc, r.right, r.bottom);
320 LineTo(hdc, r.left, r.bottom);
321 LineTo(hdc, r.left, r.top);
322}
323
324void wxButton::MakeOwnerDrawn()
325{
326 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
9750fc42 327 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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328 {
329 // make it so
330 style |= BS_OWNERDRAW;
331 SetWindowLong(GetHwnd(), GWL_STYLE, style);
332 }
333}
334
335bool wxButton::SetBackgroundColour(const wxColour &colour)
336{
337 if ( !wxControl::SetBackgroundColour(colour) )
338 {
339 // nothing to do
340 return FALSE;
341 }
342
343 MakeOwnerDrawn();
344
345 Refresh();
346
347 return TRUE;
348}
349
350bool wxButton::SetForegroundColour(const wxColour &colour)
351{
352 if ( !wxControl::SetForegroundColour(colour) )
353 {
354 // nothing to do
355 return FALSE;
356 }
357
358 MakeOwnerDrawn();
359
360 Refresh();
361
362 return TRUE;
363}
364
365/*
366 The button frame looks like this normally:
367
368 WWWWWWWWWWWWWWWWWWB
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369 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
370 WH GB H = light grey (LIGHT)
371 WH GB G = dark grey (SHADOW)
372 WH GB B = black (DKSHADOW)
373 WH GB
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374 WGGGGGGGGGGGGGGGGGB
375 BBBBBBBBBBBBBBBBBBB
376
377 When the button is selected, the button becomes like this (the total button
378 size doesn't change):
379
380 BBBBBBBBBBBBBBBBBBB
381 BWWWWWWWWWWWWWWWWBB
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382 BWHHHHHHHHHHHHHHGBB
383 BWH GBB
384 BWH GBB
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385 BWGGGGGGGGGGGGGGGBB
386 BBBBBBBBBBBBBBBBBBB
387 BBBBBBBBBBBBBBBBBBB
388
389 When the button is pushed (while selected) it is like:
390
391 BBBBBBBBBBBBBBBBBBB
392 BGGGGGGGGGGGGGGGGGB
393 BG GB
394 BG GB
395 BG GB
16162a64 396 BG GB
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397 BGGGGGGGGGGGGGGGGGB
398 BBBBBBBBBBBBBBBBBBB
399*/
400
401static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
402 bool selected, bool pushed)
403{
404 RECT r;
405 CopyRect(&r, &rectBtn);
406
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407 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
408 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
409 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
410 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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411
412 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
413
414 r.right--;
415 r.bottom--;
416
417 if ( pushed )
418 {
419 DrawRect(hdc, r);
420
421 (void)SelectObject(hdc, hpenGrey);
422 InflateRect(&r, -1, -1);
423
424 DrawRect(hdc, r);
425 }
426 else // !pushed
427 {
428 if ( selected )
429 {
430 DrawRect(hdc, r);
431
432 InflateRect(&r, -1, -1);
433 }
434
435 MoveToEx(hdc, r.left, r.bottom, NULL);
436 LineTo(hdc, r.right, r.bottom);
437 LineTo(hdc, r.right, r.top - 1);
438
439 (void)SelectObject(hdc, hpenWhite);
440 MoveToEx(hdc, r.left, r.bottom - 1, NULL);
441 LineTo(hdc, r.left, r.top);
442 LineTo(hdc, r.right, r.top);
443
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444 (void)SelectObject(hdc, hpenLightGr);
445 MoveToEx(hdc, r.left + 1, r.bottom - 2, NULL);
446 LineTo(hdc, r.left + 1, r.top + 1);
447 LineTo(hdc, r.right - 1, r.top + 1);
448
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449 (void)SelectObject(hdc, hpenGrey);
450 MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL);
451 LineTo(hdc, r.right - 1, r.bottom - 1);
452 LineTo(hdc, r.right - 1, r.top);
453 }
454
455 (void)SelectObject(hdc, hpenOld);
456 DeleteObject(hpenWhite);
16162a64 457 DeleteObject(hpenLightGr);
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458 DeleteObject(hpenGrey);
459 DeleteObject(hpenBlack);
460}
461
462bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
463{
464 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
465
466 RECT rectBtn;
467 CopyRect(&rectBtn, &lpDIS->rcItem);
468
469 COLORREF colBg = wxColourToRGB(GetBackgroundColour()),
470 colFg = wxColourToRGB(GetForegroundColour());
471
472 HDC hdc = lpDIS->hDC;
473 UINT state = lpDIS->itemState;
474
475 // first, draw the background
476 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
477
478 FillRect(hdc, &rectBtn, hbrushBackground);
479
480 // draw the border for the current state
481 bool selected = (state & ODS_SELECTED) != 0;
482 if ( !selected )
483 {
484 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
485 if ( panel )
486 {
487 selected = panel->GetDefaultItem() == this;
488 }
489 }
490 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
491
492 DrawButtonFrame(hdc, rectBtn, selected, pushed);
493
494 // draw the focus rect if needed
495 if ( state & ODS_FOCUS )
496 {
497 RECT rectFocus;
498 CopyRect(&rectFocus, &rectBtn);
499
500 // I don't know where does this constant come from, but this is how
501 // Windows draws them
502 InflateRect(&rectFocus, -4, -4);
503
504 DrawFocusRect(hdc, &rectFocus);
505 }
506
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507 if ( pushed )
508 {
509 // the label is shifted by 1 pixel to create "pushed" effect
510 OffsetRect(&rectBtn, 1, 1);
511 }
512
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513 DrawButtonText(hdc, &rectBtn, GetLabel(),
514 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
515 : colFg);
516
517 ::DeleteObject(hbrushBackground);
518
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519 return TRUE;
520}
521
522#endif // __WIN32__
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523
524#endif // wxUSE_BUTTON
525