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added DEBUG_FLAG, DEBUG_INFO and DEBUG_RUNTIME_LIBS options
[wxWidgets.git] / src / mac / renderer.cpp
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1///////////////////////////////////////////////////////////////////////////////
2// Name: mac/renderer.cpp
38c4cb6a 3// Purpose: implementation of wxRendererNative for Mac
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4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9// License: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
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29 #include "wx/dc.h"
30 #include "wx/bitmap.h"
31 #include "wx/settings.h"
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32#endif //WX_PRECOMP
33
34#include "wx/renderer.h"
35
36// ----------------------------------------------------------------------------
38c4cb6a 37// wxRendererMac: our wxRendererNative implementation
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38// ----------------------------------------------------------------------------
39
5cb80ad2 40class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
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41{
42public:
43 // draw the header control button (used by wxListCtrl)
44 virtual void DrawHeaderButton(wxWindow *win,
45 wxDC& dc,
46 const wxRect& rect,
47 int flags = 0);
48
49 // draw the expanded/collapsed icon for a tree control item
50 virtual void DrawTreeItemButton(wxWindow *win,
51 wxDC& dc,
52 const wxRect& rect,
53 int flags = 0);
54
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55 // draw a (vertical) sash
56 virtual void DrawSplitterSash(wxWindow *win,
57 wxDC& dc,
58 const wxSize& size,
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59 wxCoord position,
60 wxOrientation orient);
b3208e11 61
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62private:
63 // the tree buttons
64 wxBitmap m_bmpTreeExpanded,
65 m_bmpTreeCollapsed;
66};
67
68// ----------------------------------------------------------------------------
69// Aqua arrows
70// ----------------------------------------------------------------------------
71
72/* XPM */
73static const char *aqua_arrow_right_xpm[] = {
74/* columns rows colors chars-per-pixel */
75"13 11 4 1",
76" c None",
77"b c #C0C0C0",
78"c c #707070",
79"d c #A0A0A0",
80/* pixels */
81" b ",
82" ddb ",
83" cccdb ",
84" cccccd ",
85" ccccccdb ",
86" ccccccccd",
87" ccccccdb ",
88" cccccb ",
89" cccdb ",
90" ddb ",
91" b "
92};
93
94/* XPM */
95static const char *aqua_arrow_down_xpm[] = {
96/* columns rows colors chars-per-pixel */
97"13 11 4 1",
98" c None",
99"b c #C0C0C0",
100"c c #707070",
101"d c #A0A0A0",
102/* pixels */
103" ",
104" ",
105" bdcccccccdb ",
106" dcccccccd ",
107" bcccccccb ",
108" dcccccd ",
109" bcccccb ",
110" bcccd ",
111" dcd ",
112" bcb ",
113" d "
114};
115
116// ============================================================================
117// implementation
118// ============================================================================
119
120/* static */
f0244295 121wxRendererNative& wxRendererNative::GetDefault()
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122{
123 static wxRendererMac s_rendererMac;
124
125 return s_rendererMac;
126}
127
128void
129wxRendererMac::DrawHeaderButton(wxWindow *win,
130 wxDC& dc,
131 const wxRect& rect,
132 int WXUNUSED(flags))
133{
134 const int CORNER = 1;
135
136 const wxCoord x = rect.x,
137 y = rect.y,
138 w = rect.width,
139 h = rect.height;
140
141 dc.SetBrush( *wxTRANSPARENT_BRUSH );
142
143 dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
144 dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
145 dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
146
147 wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID );
148
149 dc.SetPen( pen );
150 dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
151 dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
152
153 dc.SetPen( *wxWHITE_PEN );
154 dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
155 dc.DrawRectangle( x, y, 1, h ); // left (outer)
156 dc.DrawLine( x, y+h-1, x+1, y+h-1 );
157 dc.DrawLine( x+w-1, y, x+w-1, y+1 );
158}
159
160void
161wxRendererMac::DrawTreeItemButton(wxWindow *win,
162 wxDC& dc,
163 const wxRect& rect,
164 int flags)
165{
166 // init the buttons on demand
167 if ( !m_bmpTreeExpanded.Ok() )
168 {
169 m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm);
170 m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm);
171 }
172
173 // draw them
174
175 // VZ: this is the old code from treectlg.cpp which apparently doesn't work
176 // but I kept it here just in case it is needed -- if not, please
177 // remove it
178#if 0 // def __WXMAC__
179 wxMacPortSetter helper(&dc) ;
180 wxMacWindowClipper clipper(this) ;
181 wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
182
183 int loc_x = x - 5 ;
184 int loc_y = y_mid - 6 ;
185 MacWindowToRootWindow( & loc_x , & loc_y ) ;
186 Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
187 ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
188 kThemeAdornmentNone };
189 DrawThemeButton( &bounds, kThemeDisclosureButton ,
190 &info , NULL , NULL , NULL , NULL ) ;
191#else // 1
192 dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded
193 : m_bmpTreeCollapsed,
194 rect.x, rect.y, true /* use mask */);
195#endif // 0/1
196}
197
b3208e11 198void
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199wxRendererMac::DrawSplitterSash(wxWindow *win,
200 wxDC& dc,
201 const wxSize& size,
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202 wxCoord position,
203 wxOrientation orient)
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204{
205 // VZ: we have to somehow determine if we're drawing a normal sash or
206 // a brushed metal one as they look quite differently... this is
207 // completely bogus anyhow, of course (TODO)
208
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209 dc.SetPen(*wxLIGHT_GREY_PEN);
210 dc.SetBrush(*wxWHITE_BRUSH);
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211 if ( orient == wxVERTICAL )
212 dc.DrawRectangle(position, 0, 7, size.y);
213 else
214 dc.DrawRectangle(0, position, size.x, 7);
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215}
216