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51fe4b60 1/////////////////////////////////////////////////////////////////////////////
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2// Name: src/msw/sockmsw.cpp
3// Purpose: MSW-specific socket code
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4// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5// Created: April 1997
6// Copyright: (C) 1999-1997, Guilhem Lavaux
7// (C) 1999-2000, Guillermo Rodriguez Garcia
8// (C) 2008 Vadim Zeitlin
9// RCS_ID: $Id$
526954c5 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
b7ceceb1 13
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14// For compilers that support precompilation, includes "wx.h".
15#include "wx/wxprec.h"
16
17#ifdef __BORLANDC__
18 #pragma hdrstop
19#endif
20
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21#if wxUSE_SOCKETS
22
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23/* including rasasync.h (included from windows.h itself included from
24 * wx/setup.h and/or winsock.h results in this warning for
25 * RPCNOTIFICATION_ROUTINE
26 */
27#ifdef _MSC_VER
1c8681b4 28# pragma warning(disable:4115) /* named type definition in parentheses */
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29#endif
30
60913641 31#include "wx/private/socket.h"
e8d9821d 32#include "wx/msw/private.h" // for wxGetInstance()
12cc077e 33#include "wx/private/fd.h"
2804f77d 34#include "wx/apptrait.h"
f2c94e8a 35#include "wx/thread.h"
d8abb95f 36#include "wx/dynlib.h"
4f260c9c 37#include "wx/link.h"
b7ceceb1 38
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39#ifdef __WXWINCE__
40/*
41 * As WSAAsyncSelect is not present on WinCE, it now uses WSACreateEvent,
42 * WSAEventSelect, WSAWaitForMultipleEvents and WSAEnumNetworkEvents. When
43 * enabling eventhandling for a socket a new thread it created that keeps track
44 * of the events and posts a messageto the hidden window to use the standard
45 * message loop.
46 */
b7ceceb1 47#include "wx/msw/wince/net.h"
7ec69821 48#include "wx/hashmap.h"
84aa68c4 49WX_DECLARE_HASH_MAP(int,bool,wxIntegerHash,wxIntegerEqual,SocketHash);
b7ceceb1 50
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51#ifndef isdigit
52#define isdigit(x) (x > 47 && x < 58)
53#endif
54#include "wx/msw/wince/net.h"
b7ceceb1 55
116de991 56#endif // __WXWINCE__
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57
58#ifdef _MSC_VER
59# pragma warning(default:4115) /* named type definition in parentheses */
60#endif
61
b481194f 62#include "wx/msw/private/hiddenwin.h"
b7ceceb1 63
b481194f 64#define CLASSNAME TEXT("_wxSocket_Internal_Window_Class")
b7ceceb1 65
51fe4b60 66/* Maximum number of different wxSocket objects at a given time.
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67 * This value can be modified at will, but it CANNOT be greater
68 * than (0x7FFF - WM_USER + 1)
69 */
70#define MAXSOCKETS 1024
71
72#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
73#error "MAXSOCKETS is too big!"
74#endif
75
dbfb61b3 76#ifndef __WXWINCE__
d8abb95f 77typedef int (PASCAL *WSAAsyncSelect_t)(SOCKET,HWND,u_int,long);
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78#else
79/* Typedef the needed function prototypes and the WSANETWORKEVENTS structure
80*/
81typedef struct _WSANETWORKEVENTS {
82 long lNetworkEvents;
83 int iErrorCode[10];
84} WSANETWORKEVENTS, FAR * LPWSANETWORKEVENTS;
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85typedef HANDLE (PASCAL *WSACreateEvent_t)();
86typedef int (PASCAL *WSAEventSelect_t)(SOCKET,HANDLE,long);
87typedef int (PASCAL *WSAWaitForMultipleEvents_t)(long,HANDLE,BOOL,long,BOOL);
88typedef int (PASCAL *WSAEnumNetworkEvents_t)(SOCKET,HANDLE,LPWSANETWORKEVENTS);
dbfb61b3 89#endif //__WXWINCE__
b7ceceb1 90
51fe4b60 91LRESULT CALLBACK wxSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
c90cc42e 92
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93/* Global variables */
94
b7ceceb1 95static HWND hWin;
f2c94e8a 96wxCRIT_SECT_DECLARE_MEMBER(gs_critical);
51fe4b60 97static wxSocketImplMSW *socketList[MAXSOCKETS];
b7ceceb1 98static int firstAvailable;
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99
100#ifndef __WXWINCE__
d8abb95f 101static WSAAsyncSelect_t gs_WSAAsyncSelect = NULL;
dbfb61b3 102#else
84aa68c4 103static SocketHash socketHash;
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104static unsigned int currSocket;
105HANDLE hThread[MAXSOCKETS];
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106static WSACreateEvent_t gs_WSACreateEvent = NULL;
107static WSAEventSelect_t gs_WSAEventSelect = NULL;
108static WSAWaitForMultipleEvents_t gs_WSAWaitForMultipleEvents = NULL;
109static WSAEnumNetworkEvents_t gs_WSAEnumNetworkEvents = NULL;
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110/* This structure will be used to pass data on to the thread that handles socket events.
111*/
112typedef struct thread_data{
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113 HWND hEvtWin;
114 unsigned long msgnumber;
115 unsigned long fd;
116 unsigned long lEvent;
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117}thread_data;
118#endif
119
dbfb61b3 120#ifdef __WXWINCE__
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121/* This thread handles socket events on WinCE using WSAEventSelect() as
122 * WSAAsyncSelect is not supported. When an event occurs for the socket, it is
070d6391 123 * checked what kind of event happened and the correct message gets posted so
d8abb95f 124 * that the hidden window can handle it as it would in other MSW builds.
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125*/
126DWORD WINAPI SocketThread(LPVOID data)
127{
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128 WSANETWORKEVENTS NetworkEvents;
129 thread_data* d = (thread_data *)data;
130
131 HANDLE NetworkEvent = gs_WSACreateEvent();
132 gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent);
133
134 while(socketHash[d->fd] == true)
135 {
136 if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED)
137 {
138 printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError());
139 return 0;
140 }
141 if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR)
142 {
143 printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError());
144 return 0;
145 }
146
147 long flags = NetworkEvents.lNetworkEvents;
148 if (flags & FD_READ)
149 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ);
150 if (flags & FD_WRITE)
151 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE);
152 if (flags & FD_OOB)
153 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB);
154 if (flags & FD_ACCEPT)
155 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT);
156 if (flags & FD_CONNECT)
157 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT);
158 if (flags & FD_CLOSE)
159 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE);
160
161 }
162 gs_WSAEventSelect(d->fd, NetworkEvent, 0);
163 ExitThread(0);
164 return 0;
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165}
166#endif
167
2804f77d 168// ----------------------------------------------------------------------------
51fe4b60 169// MSW implementation of wxSocketManager
2804f77d 170// ----------------------------------------------------------------------------
dbfb61b3 171
51fe4b60 172class wxSocketMSWManager : public wxSocketManager
1c6dd11c 173{
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174public:
175 virtual bool OnInit();
176 virtual void OnExit();
177
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178 virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
179 {
180 return new wxSocketImplMSW(wxsocket);
181 }
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182 virtual void Install_Callback(wxSocketImpl *socket,
183 wxSocketNotify event = wxSOCKET_LOST);
184 virtual void Uninstall_Callback(wxSocketImpl *socket,
185 wxSocketNotify event = wxSOCKET_LOST);
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186
187private:
188 static wxDynamicLibrary gs_wsock32dll;
2804f77d 189};
c90cc42e 190
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191wxDynamicLibrary wxSocketMSWManager::gs_wsock32dll;
192
51fe4b60 193bool wxSocketMSWManager::OnInit()
b7ceceb1 194{
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195 static LPCTSTR pclassname = NULL;
196 int i;
b7ceceb1 197
84aa68c4 198 /* Create internal window for event notifications */
51fe4b60 199 hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, wxSocket_Internal_WinProc);
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200 if (!hWin)
201 return false;
b7ceceb1 202
84aa68c4 203 /* Initialize socket list */
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204 for (i = 0; i < MAXSOCKETS; i++)
205 {
206 socketList[i] = NULL;
207 }
208 firstAvailable = 0;
b7ceceb1 209
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210 // we don't link with wsock32.dll (or ws2 in CE case) statically to avoid
211 // dependencies on it for all the application using wx even if they don't use
212 // sockets
213#ifdef __WXWINCE__
9a83f860 214 #define WINSOCK_DLL_NAME wxT("ws2.dll")
d8abb95f 215#else
9a83f860 216 #define WINSOCK_DLL_NAME wxT("wsock32.dll")
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217#endif
218
219 gs_wsock32dll.Load(WINSOCK_DLL_NAME, wxDL_VERBATIM | wxDL_QUIET);
220 if ( !gs_wsock32dll.IsLoaded() )
221 return false;
222
dbfb61b3 223#ifndef __WXWINCE__
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224 wxDL_INIT_FUNC(gs_, WSAAsyncSelect, gs_wsock32dll);
225 if ( !gs_WSAAsyncSelect )
226 return false;
dbfb61b3 227#else
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228 wxDL_INIT_FUNC(gs_, WSAEventSelect, gs_wsock32dll);
229 if ( !gs_WSAEventSelect )
230 return false;
1c6dd11c 231
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232 wxDL_INIT_FUNC(gs_, WSACreateEvent, gs_wsock32dll);
233 if ( !gs_WSACreateEvent )
234 return false;
84aa68c4 235
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236 wxDL_INIT_FUNC(gs_, WSAWaitForMultipleEvents, gs_wsock32dll);
237 if ( !gs_WSAWaitForMultipleEvents )
238 return false;
84aa68c4 239
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240 wxDL_INIT_FUNC(gs_, WSAEnumNetworkEvents, gs_wsock32dll);
241 if ( !gs_WSAEnumNetworkEvents )
242 return false;
84aa68c4 243
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244 currSocket = 0;
245#endif // !__WXWINCE__/__WXWINCE__
7ec69821 246
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247 // finally initialize WinSock
248 WSADATA wsaData;
249 return WSAStartup((1 << 8) | 1, &wsaData) == 0;
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250}
251
51fe4b60 252void wxSocketMSWManager::OnExit()
b7ceceb1 253{
dbfb61b3 254#ifdef __WXWINCE__
1c6dd11c 255/* Delete the threads here */
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256 for(unsigned int i=0; i < currSocket; i++)
257 CloseHandle(hThread[i]);
dbfb61b3 258#endif
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259 /* Destroy internal window */
260 DestroyWindow(hWin);
e8d9821d 261 UnregisterClass(CLASSNAME, wxGetInstance());
b7ceceb1 262
51fe4b60 263 WSACleanup();
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264
265 gs_wsock32dll.Unload();
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266}
267
268/* Per-socket GUI initialization / cleanup */
269
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270wxSocketImplMSW::wxSocketImplMSW(wxSocketBase& wxsocket)
271 : wxSocketImpl(wxsocket)
b7ceceb1 272{
b7ceceb1 273 /* Allocate a new message number for this socket */
f2c94e8a 274 wxCRIT_SECT_LOCKER(lock, gs_critical);
b7ceceb1 275
51fe4b60 276 int i = firstAvailable;
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277 while (socketList[i] != NULL)
278 {
279 i = (i + 1) % MAXSOCKETS;
280
281 if (i == firstAvailable) /* abort! */
282 {
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283 m_msgnumber = 0; // invalid
284 return;
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285 }
286 }
51fe4b60 287 socketList[i] = this;
b7ceceb1 288 firstAvailable = (i + 1) % MAXSOCKETS;
51fe4b60 289 m_msgnumber = (i + WM_USER);
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290}
291
51fe4b60 292wxSocketImplMSW::~wxSocketImplMSW()
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293{
294 /* Remove the socket from the list */
f2c94e8a 295 wxCRIT_SECT_LOCKER(lock, gs_critical);
cab9b205 296
51fe4b60 297 if ( m_msgnumber )
eb97543d 298 {
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299 // we need to remove any pending messages for this socket to avoid having
300 // them sent to a new socket which could reuse the same message number as
301 // soon as we destroy this one
302 MSG msg;
51fe4b60 303 while ( ::PeekMessage(&msg, hWin, m_msgnumber, m_msgnumber, PM_REMOVE) )
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304 ;
305
51fe4b60 306 socketList[m_msgnumber - WM_USER] = NULL;
cab9b205 307 }
eb97543d 308 //else: the socket has never been created successfully
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309}
310
311/* Windows proc for asynchronous event handling */
312
51fe4b60 313LRESULT CALLBACK wxSocket_Internal_WinProc(HWND hWnd,
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314 UINT uMsg,
315 WPARAM wParam,
316 LPARAM lParam)
317{
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318 if ( uMsg < WM_USER || uMsg > (WM_USER + MAXSOCKETS - 1))
319 return DefWindowProc(hWnd, uMsg, wParam, lParam);
b7ceceb1 320
f2c94e8a 321 wxSocketImplMSW *socket;
5e9238f9 322 wxSocketNotify event = (wxSocketNotify)-1;
b7ceceb1 323 {
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324 wxCRIT_SECT_LOCKER(lock, gs_critical);
325
326 socket = socketList[(uMsg - WM_USER)];
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327 if ( !socket )
328 return 0;
329
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330 // the socket may be already closed but we could still receive
331 // notifications for it sent (asynchronously) before it got closed
332 if ( socket->m_fd == INVALID_SOCKET )
333 return 0;
334
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335 wxASSERT_MSG( socket->m_fd == (SOCKET)wParam,
336 "mismatch between message and socket?" );
f2c94e8a 337
12cc077e 338 switch ( WSAGETSELECTEVENT(lParam) )
b7ceceb1 339 {
5e9238f9 340 case FD_READ:
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341 // We may get a FD_READ notification even when there is no data
342 // to read on the socket, in particular this happens on socket
343 // creation when we seem to always get FD_CONNECT, FD_WRITE and
344 // FD_READ notifications all at once (but it doesn't happen
345 // only then). Ignore such dummy notifications.
346 {
347 fd_set fds;
917b0085 348 timeval tv = { 0, 0 };
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349
350 wxFD_ZERO(&fds);
351 wxFD_SET(socket->m_fd, &fds);
352
353 if ( select(socket->m_fd + 1, &fds, NULL, NULL, &tv) != 1 )
354 return 0;
355 }
356
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357 event = wxSOCKET_INPUT;
358 break;
359
360 case FD_WRITE:
361 event = wxSOCKET_OUTPUT;
362 break;
363
364 case FD_ACCEPT:
365 event = wxSOCKET_CONNECTION;
366 break;
367
368 case FD_CONNECT:
369 event = WSAGETSELECTERROR(lParam) ? wxSOCKET_LOST
370 : wxSOCKET_CONNECTION;
371 break;
372
373 case FD_CLOSE:
374 event = wxSOCKET_LOST;
375 break;
376
377 default:
378 wxFAIL_MSG( "unexpected socket notification" );
379 return 0;
b7ceceb1 380 }
f2c94e8a 381 } // unlock gs_critical
b7ceceb1 382
5e9238f9 383 socket->NotifyOnStateChange(event);
b7ceceb1 384
5e9238f9 385 return 0;
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386}
387
f0fbbe23 388/*
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389 * Enable all event notifications; we need to be notified of all
390 * events for internal processing, but we will only notify users
f0fbbe23 391 * when an appropriate callback function has been installed.
b7ceceb1 392 */
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393void wxSocketMSWManager::Install_Callback(wxSocketImpl *socket_,
394 wxSocketNotify WXUNUSED(event))
b7ceceb1 395{
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396 wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
397
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398 if (socket->m_fd != INVALID_SOCKET)
399 {
400 /* We could probably just subscribe to all events regardless
401 * of the socket type, but MS recommends to do it this way.
402 */
403 long lEvent = socket->m_server?
404 FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
dbfb61b3 405#ifndef __WXWINCE__
1c8681b4 406 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
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407#else
408/*
409* WinCE creates a thread for socket event handling.
1c6dd11c 410* All needed parameters get passed through the thread_data structure.
dbfb61b3 411*/
84aa68c4 412
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413 thread_data* d = new thread_data;
414 d->lEvent = lEvent;
415 d->hEvtWin = hWin;
416 d->msgnumber = socket->m_msgnumber;
417 d->fd = socket->m_fd;
418 socketHash[socket->m_fd] = true;
419 hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL);
dbfb61b3 420#endif
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421 }
422}
423
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424/*
425 * Disable event notifications (used when shutting down the socket)
b7ceceb1 426 */
51fe4b60 427void wxSocketMSWManager::Uninstall_Callback(wxSocketImpl *socket_,
c363ead1 428 wxSocketNotify WXUNUSED(event))
b7ceceb1 429{
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430 wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
431
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432 if (socket->m_fd != INVALID_SOCKET)
433 {
dbfb61b3 434#ifndef __WXWINCE__
1c8681b4 435 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
dbfb61b3 436#else
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437 //Destroy the thread
438 socketHash[socket->m_fd] = false;
dbfb61b3 439#endif
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440 }
441}
442
51fe4b60 443// set the wxBase variable to point to our wxSocketManager implementation
2804f77d 444//
51fe4b60 445// see comments in wx/apptrait.h for the explanation of why do we do it
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446// like this
447static struct ManagerSetter
448{
449 ManagerSetter()
450 {
51fe4b60 451 static wxSocketMSWManager s_manager;
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452 wxAppTraits::SetDefaultSocketManager(&s_manager);
453 }
a3cf8dca 454} gs_managerSetter;
b7ceceb1 455
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456// see the relative linker macro in socket.cpp
457wxFORCE_LINK_THIS_MODULE( mswsocket );
458
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459// ============================================================================
460// wxSocketImpl implementation
461// ============================================================================
462
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463void wxSocketImplMSW::DoClose()
464{
c363ead1 465 wxSocketManager::Get()->Uninstall_Callback(this);
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466
467 closesocket(m_fd);
468}
469
64b1cea0 470wxSocketError wxSocketImplMSW::GetLastError() const
116de991 471{
2b036c4b 472 switch ( WSAGetLastError() )
116de991 473 {
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474 case 0:
475 return wxSOCKET_NOERROR;
116de991 476
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477 case WSAENOTSOCK:
478 return wxSOCKET_INVSOCK;
116de991 479
2b036c4b 480 case WSAEWOULDBLOCK:
116de991 481 return wxSOCKET_WOULDBLOCK;
116de991 482
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483 default:
484 return wxSOCKET_IOERR;
116de991 485 }
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486}
487
2804f77d 488#endif // wxUSE_SOCKETS