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[wxWidgets.git] / include / wx / msw / icon.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: icon.h
3// Purpose: wxIcon class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef __ICONH__
13#define __ICONH__
14
15#ifdef __GNUG__
16#pragma interface "icon.h"
17#endif
18
19#include "wx/bitmap.h"
20
21class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
22{
23 friend class WXDLLEXPORT wxBitmap;
24 friend class WXDLLEXPORT wxIcon;
25public:
26 wxIconRefData(void);
27 ~wxIconRefData(void);
28
29public:
30 WXHICON m_hIcon;
31};
32
33#define M_ICONDATA ((wxIconRefData *)m_refData)
34#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
35
36// Icon
37class WXDLLEXPORT wxIcon: public wxBitmap
38{
39 DECLARE_DYNAMIC_CLASS(wxIcon)
40
41public:
42 wxIcon(void);
43
44 // Copy constructors
45 inline wxIcon(const wxIcon& icon) { Ref(icon); }
46 inline wxIcon(const wxIcon* icon) { /* UnRef(); */ if (icon) Ref(*icon); }
47
48 wxIcon(const char bits[], const int width, const int height);
49 wxIcon(const wxString& name, const long flags = wxBITMAP_TYPE_ICO_RESOURCE,
50 int desiredWidth = -1, int desiredHeight = -1);
51 ~wxIcon(void);
52
53 bool LoadFile(const wxString& name, const long flags = wxBITMAP_TYPE_ICO_RESOURCE,
54 int desiredWidth = -1, int desiredHeight = -1);
55
56 inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
57 inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
58 inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
59
60 void SetHICON(WXHICON ico);
61 inline WXHICON GetHICON(void) const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
62
63 virtual bool Ok(void) const { return (m_refData != NULL && M_ICONDATA->m_hIcon) ; }
64
65 bool FreeResource(bool force = FALSE);
66};
67
68// TODO: Put these in separate, private header
69
70class WXDLLEXPORT wxICOFileHandler: public wxBitmapHandler
71{
72 DECLARE_DYNAMIC_CLASS(wxICOFileHandler)
73public:
74 inline wxICOFileHandler(void)
75 {
76 m_name = "ICO icon file";
77 m_extension = "ico";
78 m_type = wxBITMAP_TYPE_ICO;
79 };
80
81 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
82 int desiredWidth = -1, int desiredHeight = -1);
83};
84
85class WXDLLEXPORT wxICOResourceHandler: public wxBitmapHandler
86{
87 DECLARE_DYNAMIC_CLASS(wxICOResourceHandler)
88public:
89 inline wxICOResourceHandler(void)
90 {
91 m_name = "ICO resource";
92 m_extension = "ico";
93 m_type = wxBITMAP_TYPE_ICO_RESOURCE;
94 };
95
96 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
97 int desiredWidth = -1, int desiredHeight = -1);
98
99};
100
101#endif
102 // __ICONH__