]> git.saurik.com Git - wxWidgets.git/blame - build/msw/wx_gl.dsp
Added a warning about multi-cells in wxGrid::DeleteRows() docs.
[wxWidgets.git] / build / msw / wx_gl.dsp
CommitLineData
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1# Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4>\r
2# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
3# ** DO NOT EDIT **\r
4\r
5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102\r
6# TARGTYPE "Win32 (x86) Static Library" 0x0104\r
7\r
8CFG=gl - Win32 Debug\r
9!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
10!MESSAGE use the Export Makefile command and run\r
11!MESSAGE \r
12!MESSAGE NMAKE /f "wx_gl.mak".\r
13!MESSAGE \r
14!MESSAGE You can specify a configuration when running NMAKE\r
15!MESSAGE by defining the macro CFG on the command line. For example:\r
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17!MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug"\r
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20!MESSAGE \r
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21!MESSAGE "gl - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library")\r
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23!MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")\r
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25!MESSAGE "gl - Win32 Universal Release" (based on "Win32 (x86) Static Library")\r
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142# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
143# PROP BASE Intermediate_Dir "vc_mswunivu\gl"\r
144# PROP BASE Target_Dir ""\r
145# PROP Use_MFC 0\r
6e0fbb3d 146# PROP Use_Debug_Libraries 1\r
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147# PROP Output_Dir "..\..\lib\vc_lib"\r
148# PROP Intermediate_Dir "vc_mswunivu\gl"\r
149# PROP Target_Dir ""\r
da8b1d4b
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150# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
151# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
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152# ADD BASE RSC /l 0x409\r
153# ADD RSC /l 0x409\r
154BSC32=bscmake.exe\r
155# ADD BASE BSC32 /nologo\r
156# ADD BSC32 /nologo\r
157LIB32=link.exe -lib\r
158# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"\r
159# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"\r
160\r
24dfe917 161!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
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162\r
163# PROP BASE Use_MFC 0\r
164# PROP BASE Use_Debug_Libraries 1\r
165# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
166# PROP BASE Intermediate_Dir "vc_mswunivud\gl"\r
167# PROP BASE Target_Dir ""\r
168# PROP Use_MFC 0\r
169# PROP Use_Debug_Libraries 1\r
170# PROP Output_Dir "..\..\lib\vc_lib"\r
171# PROP Intermediate_Dir "vc_mswunivud\gl"\r
172# PROP Target_Dir ""\r
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173# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c\r
174# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c\r
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175# ADD BASE RSC /l 0x409\r
176# ADD RSC /l 0x409\r
177BSC32=bscmake.exe\r
178# ADD BASE BSC32 /nologo\r
179# ADD BSC32 /nologo\r
180LIB32=link.exe -lib\r
181# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"\r
182# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"\r
183\r
24dfe917 184!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
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185\r
186# PROP BASE Use_MFC 0\r
6e0fbb3d 187# PROP BASE Use_Debug_Libraries 1\r
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188# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
189# PROP BASE Intermediate_Dir "vc_mswu\gl"\r
190# PROP BASE Target_Dir ""\r
191# PROP Use_MFC 0\r
6e0fbb3d 192# PROP Use_Debug_Libraries 1\r
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193# PROP Output_Dir "..\..\lib\vc_lib"\r
194# PROP Intermediate_Dir "vc_mswu\gl"\r
195# PROP Target_Dir ""\r
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196# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
197# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
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198# ADD BASE RSC /l 0x409\r
199# ADD RSC /l 0x409\r
200BSC32=bscmake.exe\r
201# ADD BASE BSC32 /nologo\r
202# ADD BSC32 /nologo\r
203LIB32=link.exe -lib\r
204# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"\r
205# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"\r
206\r
24dfe917 207!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
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208\r
209# PROP BASE Use_MFC 0\r
210# PROP BASE Use_Debug_Libraries 1\r
211# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
212# PROP BASE Intermediate_Dir "vc_mswud\gl"\r
213# PROP BASE Target_Dir ""\r
214# PROP Use_MFC 0\r
215# PROP Use_Debug_Libraries 1\r
216# PROP Output_Dir "..\..\lib\vc_lib"\r
217# PROP Intermediate_Dir "vc_mswud\gl"\r
218# PROP Target_Dir ""\r
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219# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c\r
220# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c\r
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221# ADD BASE RSC /l 0x409\r
222# ADD RSC /l 0x409\r
223BSC32=bscmake.exe\r
224# ADD BASE BSC32 /nologo\r
225# ADD BSC32 /nologo\r
226LIB32=link.exe -lib\r
227# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"\r
228# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"\r
229\r
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230!ENDIF\r
231\r
232# Begin Target\r
233\r
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234# Name "gl - Win32 DLL Universal Release"\r
235# Name "gl - Win32 DLL Universal Debug"\r
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236# Name "gl - Win32 DLL Release"\r
237# Name "gl - Win32 DLL Debug"\r
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238# Name "gl - Win32 Universal Release"\r
239# Name "gl - Win32 Universal Debug"\r
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240# Name "gl - Win32 Release"\r
241# Name "gl - Win32 Debug"\r
242# Begin Group "Common Sources"\r
243\r
244# PROP Default_Filter ""\r
245# Begin Source File\r
246\r
247SOURCE=..\..\src\common\dummy.cpp\r
248# ADD BASE CPP /Yc"wx/wxprec.h"\r
249# ADD CPP /Yc"wx/wxprec.h"\r
250# End Source File\r
251# Begin Source File\r
252\r
253SOURCE=..\..\src\common\glcmn.cpp\r
254# End Source File\r
255# End Group\r
256# Begin Group "MSW Sources"\r
257\r
258# PROP Default_Filter ""\r
259# Begin Source File\r
260\r
261SOURCE=..\..\src\msw\glcanvas.cpp\r
262# End Source File\r
263# Begin Source File\r
264\r
265SOURCE=..\..\src\msw\version.rc\r
266\r
24dfe917 267!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
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268\r
269\r
270!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
271\r
272\r
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273!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
274\r
275\r
276!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
277\r
278\r
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279!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
280\r
281# PROP Exclude_From_Build 1\r
282\r
283!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
284\r
285# PROP Exclude_From_Build 1\r
286\r
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287!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
288\r
289# PROP Exclude_From_Build 1\r
290\r
291!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
292\r
293# PROP Exclude_From_Build 1\r
294\r
295!ENDIF\r
296\r
297# End Source File\r
298# End Group\r
299# Begin Group "Setup Headers"\r
300\r
301# PROP Default_Filter ""\r
302# Begin Source File\r
303\r
00eef16d 304SOURCE=..\..\include\wx\msw\setup.h\r
a989a329 305\r
24dfe917 306!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
a989a329 307\r
00eef16d 308# Begin Custom Build - \r
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309\r
310# End Custom Build\r
311\r
24dfe917 312!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
a989a329 313\r
00eef16d 314# Begin Custom Build - \r
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315\r
316# End Custom Build\r
317\r
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318!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
319\r
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320# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h\r
321InputPath=..\..\include\wx\msw\setup.h\r
322\r
323"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
324 copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h\r
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325\r
326# End Custom Build\r
327\r
328!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
329\r
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330# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h\r
331InputPath=..\..\include\wx\msw\setup.h\r
332\r
333"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
334 copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h\r
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335\r
336# End Custom Build\r
337\r
24dfe917 338!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
a989a329 339\r
00eef16d 340# Begin Custom Build - \r
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341\r
342# End Custom Build\r
343\r
24dfe917 344!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
a989a329 345\r
00eef16d 346# Begin Custom Build - \r
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347\r
348# End Custom Build\r
349\r
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350!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
351\r
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352# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h\r
353InputPath=..\..\include\wx\msw\setup.h\r
354\r
355"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
356 copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h\r
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357\r
358# End Custom Build\r
359\r
360!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
361\r
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362# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h\r
363InputPath=..\..\include\wx\msw\setup.h\r
364\r
365"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
366 copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h\r
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367\r
368# End Custom Build\r
369\r
370!ENDIF\r
371\r
372# End Source File\r
373# Begin Source File\r
374\r
00eef16d 375SOURCE=..\..\include\wx\univ\setup.h\r
a989a329 376\r
24dfe917 377!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
a989a329 378\r
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379# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h\r
380InputPath=..\..\include\wx\univ\setup.h\r
381\r
382"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
383 copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h\r
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384\r
385# End Custom Build\r
386\r
387!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
388\r
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389# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h\r
390InputPath=..\..\include\wx\univ\setup.h\r
391\r
392"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
393 copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h\r
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394\r
395# End Custom Build\r
396\r
24dfe917 397!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
a989a329 398\r
00eef16d 399# Begin Custom Build - \r
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400\r
401# End Custom Build\r
402\r
24dfe917 403!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
a989a329 404\r
00eef16d 405# Begin Custom Build - \r
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406\r
407# End Custom Build\r
408\r
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409!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
410\r
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411# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h\r
412InputPath=..\..\include\wx\univ\setup.h\r
413\r
414"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
415 copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h\r
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416\r
417# End Custom Build\r
418\r
419!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
420\r
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421# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h\r
422InputPath=..\..\include\wx\univ\setup.h\r
423\r
424"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
425 copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h\r
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426\r
427# End Custom Build\r
428\r
24dfe917 429!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
a989a329 430\r
00eef16d 431# Begin Custom Build - \r
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432\r
433# End Custom Build\r
434\r
24dfe917 435!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
a989a329 436\r
00eef16d 437# Begin Custom Build - \r
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438\r
439# End Custom Build\r
440\r
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441!ENDIF\r
442\r
443# End Source File\r
444# End Group\r
445# Begin Group "MSW Headers"\r
446\r
447# PROP Default_Filter ""\r
448# Begin Source File\r
449\r
450SOURCE=..\..\include\wx\msw\genrcdefs.h\r
451\r
24dfe917 452!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
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453\r
454# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h\r
455InputPath=..\..\include\wx\msw\genrcdefs.h\r
456\r
457"..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivu\wx\msw"\r
458 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"\r
459\r
460# End Custom Build\r
461\r
24dfe917 462!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
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463\r
464# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h\r
465InputPath=..\..\include\wx\msw\genrcdefs.h\r
466\r
467"..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivud\wx\msw"\r
468 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"\r
469\r
470# End Custom Build\r
471\r
24dfe917 472!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
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473\r
474# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h\r
475InputPath=..\..\include\wx\msw\genrcdefs.h\r
476\r
477"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"\r
478 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"\r
479\r
480# End Custom Build\r
481\r
24dfe917 482!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
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483\r
484# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h\r
485InputPath=..\..\include\wx\msw\genrcdefs.h\r
486\r
487"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"\r
488 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"\r
489\r
490# End Custom Build\r
491\r
24dfe917 492!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
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493\r
494# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h\r
495InputPath=..\..\include\wx\msw\genrcdefs.h\r
496\r
497"..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivu\wx\msw"\r
498 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"\r
499\r
500# End Custom Build\r
501\r
24dfe917 502!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
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503\r
504# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h\r
505InputPath=..\..\include\wx\msw\genrcdefs.h\r
506\r
507"..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivud\wx\msw"\r
508 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"\r
509\r
510# End Custom Build\r
511\r
24dfe917 512!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
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513\r
514# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h\r
515InputPath=..\..\include\wx\msw\genrcdefs.h\r
516\r
517"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"\r
518 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"\r
519\r
520# End Custom Build\r
521\r
24dfe917 522!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
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523\r
524# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h\r
525InputPath=..\..\include\wx\msw\genrcdefs.h\r
526\r
527"..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"\r
528 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"\r
529\r
530# End Custom Build\r
531\r
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532!ENDIF\r
533\r
534# End Source File\r
535# Begin Source File\r
536\r
537SOURCE=..\..\include\wx\msw\glcanvas.h\r
538# End Source File\r
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