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3f4fc796 1/////////////////////////////////////////////////////////////////////////////
ed4b0fdc 2// Name: src/generic/splash.cpp
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3// Purpose: wxSplashScreen class
4// Author: Julian Smart
5// Modified by:
6// Created: 28/6/2000
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// For compilers that support precompilation, includes "wx/wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
ed4b0fdc 16 #pragma hdrstop
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17#endif
18
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19#if wxUSE_SPLASH
20
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21#ifdef __WXGTK20__
22 #include <gtk/gtk.h>
23#endif
24
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25#include "wx/splash.h"
26
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27#ifndef WX_PRECOMP
28 #include "wx/dcmemory.h"
29 #include "wx/dcclient.h"
30#endif
231475bf 31
3f4fc796 32
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33// ----------------------------------------------------------------------------
34// wxSplashScreen
35// ----------------------------------------------------------------------------
3f4fc796 36
aac39d1d 37#define wxSPLASH_TIMER_ID 9999
d1d2cd38 38
aac39d1d 39IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen, wxFrame)
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40BEGIN_EVENT_TABLE(wxSplashScreen, wxFrame)
41 EVT_TIMER(wxSPLASH_TIMER_ID, wxSplashScreen::OnNotify)
42 EVT_CLOSE(wxSplashScreen::OnCloseWindow)
43END_EVENT_TABLE()
44
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45/* Note that unless we pass a non-default size to the frame, SetClientSize
46 * won't work properly under Windows, and the splash screen frame is sized
47 * slightly too small.
48 */
49
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50wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds,
51 wxWindow* parent, wxWindowID id, const wxPoint& pos,
52 const wxSize& size, long style)
53 : wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100), style)
3f4fc796 54{
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55 // splash screen must not be used as parent by the other windows because it
56 // is going to disappear soon, indicate it by giving it this special style
57 SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT);
58
95561814 59#if defined(__WXGTK20__)
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60 gtk_window_set_type_hint(GTK_WINDOW(m_widget),
61 GDK_WINDOW_TYPE_HINT_SPLASHSCREEN);
62#endif
2997ca30 63
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64 m_window = NULL;
65 m_splashStyle = splashStyle;
66 m_milliseconds = milliseconds;
67
ca65c044 68 m_window = new wxSplashScreenWindow(bitmap, this, wxID_ANY, pos, size, wxNO_BORDER);
3f4fc796 69
97f1fb19 70 SetClientSize(bitmap.GetWidth(), bitmap.GetHeight());
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71
72 if (m_splashStyle & wxSPLASH_CENTRE_ON_PARENT)
73 CentreOnParent();
74 else if (m_splashStyle & wxSPLASH_CENTRE_ON_SCREEN)
75 CentreOnScreen();
76
77 if (m_splashStyle & wxSPLASH_TIMEOUT)
78 {
79 m_timer.SetOwner(this, wxSPLASH_TIMER_ID);
ca65c044 80 m_timer.Start(milliseconds, true);
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81 }
82
ca65c044 83 Show(true);
3f4fc796 84 m_window->SetFocus();
913ff1a7 85#if defined( __WXMSW__ ) || defined(__WXMAC__)
8d079279 86 Update(); // Without this, you see a blank screen for an instant
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87#elif defined(__WXGTK20__)
88 // we don't need to do anything at least on wxGTK with GTK+ 2.12.9
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89#else
90 wxYieldIfNeeded(); // Should eliminate this
91#endif
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92}
93
94wxSplashScreen::~wxSplashScreen()
95{
96 m_timer.Stop();
97}
98
33ac7e6f 99void wxSplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event))
3f4fc796 100{
ca65c044 101 Close(true);
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102}
103
33ac7e6f 104void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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105{
106 m_timer.Stop();
107 this->Destroy();
108}
109
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110// ----------------------------------------------------------------------------
111// wxSplashScreenWindow
112// ----------------------------------------------------------------------------
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113
114BEGIN_EVENT_TABLE(wxSplashScreenWindow, wxWindow)
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115#ifdef __WXGTK__
116 EVT_PAINT(wxSplashScreenWindow::OnPaint)
117#endif
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118 EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground)
119 EVT_CHAR(wxSplashScreenWindow::OnChar)
120 EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent)
121END_EVENT_TABLE()
122
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123wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent,
124 wxWindowID id, const wxPoint& pos,
125 const wxSize& size, long style)
126 : wxWindow(parent, id, pos, size, style)
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127{
128 m_bitmap = bitmap;
574c939e 129
e3b7670b 130#if !defined(__WXGTK__) && wxUSE_PALETTE
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131 bool hiColour = (wxDisplayDepth() >= 16) ;
132
133 if (bitmap.GetPalette() && !hiColour)
134 {
135 SetPalette(* bitmap.GetPalette());
136 }
137#endif
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138}
139
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140// VZ: why don't we do it under wxGTK?
141#if !defined(__WXGTK__) && wxUSE_PALETTE
142 #define USE_PALETTE_IN_SPLASH
143#endif
144
33ac7e6f 145static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int WXUNUSED(x), int WXUNUSED(y))
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146{
147 wxMemoryDC dcMem;
148
e22c13fe 149#ifdef USE_PALETTE_IN_SPLASH
3f4fc796 150 bool hiColour = (wxDisplayDepth() >= 16) ;
33ac7e6f 151
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152 if (bitmap.GetPalette() && !hiColour)
153 {
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154 dcMem.SetPalette(* bitmap.GetPalette());
155 }
e22c13fe 156#endif // USE_PALETTE_IN_SPLASH
25093cf3 157
fea35690 158 dcMem.SelectObjectAsSource(bitmap);
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159 dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), &dcMem, 0, 0, wxCOPY,
160 true /* use mask */);
3f4fc796 161 dcMem.SelectObject(wxNullBitmap);
25093cf3 162
e22c13fe 163#ifdef USE_PALETTE_IN_SPLASH
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164 if (bitmap.GetPalette() && !hiColour)
165 {
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166 dcMem.SetPalette(wxNullPalette);
167 }
e22c13fe 168#endif // USE_PALETTE_IN_SPLASH
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169}
170
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171void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
172{
173 wxPaintDC dc(this);
a1b806b9 174 if (m_bitmap.IsOk())
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175 wxDrawSplashBitmap(dc, m_bitmap, 0, 0);
176}
177
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178void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event)
179{
a1b806b9 180 if (event.GetDC() && m_bitmap.IsOk())
3f4fc796 181 {
aac39d1d 182 wxDrawSplashBitmap(* event.GetDC(), m_bitmap, 0, 0);
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183 }
184 else
185 {
186 wxClientDC dc(this);
a1b806b9 187 if (m_bitmap.IsOk())
3f4fc796 188 wxDrawSplashBitmap(dc, m_bitmap, 0, 0);
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189 }
190}
191
192void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent& event)
193{
194 if (event.LeftDown() || event.RightDown())
ca65c044 195 GetParent()->Close(true);
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196 else
197 event.Skip();
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198}
199
33ac7e6f 200void wxSplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event))
3f4fc796 201{
ca65c044 202 GetParent()->Close(true);
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203}
204
1e6feb95 205#endif // wxUSE_SPLASH