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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: imaglist.h | |
3 | // Purpose: wxImageList class. Note: if your GUI doesn't have | |
4 | // an image list equivalent, you can use the generic class | |
5 | // in src/generic. | |
6 | // Author: AUTHOR | |
7 | // Modified by: | |
8 | // Created: ??/??/98 | |
9 | // RCS-ID: $Id$ | |
10 | // Copyright: (c) AUTHOR | |
11 | // Licence: wxWindows licence | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #ifndef _WX_IMAGLIST_H_ | |
15 | #define _WX_IMAGLIST_H_ | |
16 | ||
17 | #ifdef __GNUG__ | |
18 | #pragma interface "imaglist.h" | |
19 | #endif | |
20 | ||
21 | #include "wx/bitmap.h" | |
22 | ||
23 | /* | |
24 | * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to | |
25 | * images for their items by an index into an image list. | |
26 | * A wxImageList is capable of creating images with optional masks from | |
27 | * a variety of sources - a single bitmap plus a colour to indicate the mask, | |
28 | * two bitmaps, or an icon. | |
29 | * | |
30 | */ | |
31 | ||
32 | // Flags for Draw | |
33 | #define wxIMAGELIST_DRAW_NORMAL 0x0001 | |
34 | #define wxIMAGELIST_DRAW_TRANSPARENT 0x0002 | |
35 | #define wxIMAGELIST_DRAW_SELECTED 0x0004 | |
36 | #define wxIMAGELIST_DRAW_FOCUSED 0x0008 | |
37 | ||
38 | // Flag values for Set/GetImageList | |
39 | enum { | |
40 | wxIMAGE_LIST_NORMAL, // Normal icons | |
41 | wxIMAGE_LIST_SMALL, // Small icons | |
42 | wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation) | |
43 | }; | |
44 | ||
45 | // Eventually we'll make this a reference-counted wxGDIObject. For | |
46 | // now, the app must take care of ownership issues. That is, the | |
47 | // image lists must be explicitly deleted after the control(s) that uses them | |
48 | // is (are) deleted, or when the app exits. | |
49 | class WXDLLEXPORT wxImageList: public wxObject | |
50 | { | |
51 | DECLARE_DYNAMIC_CLASS(wxImageList) | |
52 | public: | |
53 | /* | |
54 | * Public interface | |
55 | */ | |
56 | ||
57 | wxImageList(); | |
58 | ||
59 | // Creates an image list. | |
60 | // Specify the width and height of the images in the list, | |
61 | // whether there are masks associated with them (e.g. if creating images | |
62 | // from icons), and the initial size of the list. | |
63 | inline wxImageList(int width, int height, bool mask = TRUE, int initialCount = 1) | |
64 | { | |
65 | Create(width, height, mask, initialCount); | |
66 | } | |
67 | ~wxImageList(); | |
68 | ||
69 | ||
70 | // Attributes | |
71 | //////////////////////////////////////////////////////////////////////////// | |
72 | ||
73 | // Returns the number of images in the image list. | |
74 | int GetImageCount() const; | |
75 | ||
76 | // Operations | |
77 | //////////////////////////////////////////////////////////////////////////// | |
78 | ||
79 | // Creates an image list | |
80 | // width, height specify the size of the images in the list (all the same). | |
81 | // mask specifies whether the images have masks or not. | |
82 | // initialNumber is the initial number of images to reserve. | |
83 | bool Create(int width, int height, bool mask = TRUE, int initialNumber = 1); | |
84 | ||
85 | // Adds a bitmap, and optionally a mask bitmap. | |
86 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
87 | // 'bitmap' and 'mask' after calling Add. | |
88 | int Add(const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
89 | ||
90 | // Adds a bitmap, using the specified colour to create the mask bitmap | |
91 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
92 | // 'bitmap' after calling Add. | |
93 | int Add(const wxBitmap& bitmap, const wxColour& maskColour); | |
94 | ||
95 | // Adds a bitmap and mask from an icon. | |
96 | int Add(const wxIcon& icon); | |
97 | ||
98 | // Replaces a bitmap, optionally passing a mask bitmap. | |
99 | // Note that wxImageList creates new bitmaps, so you may delete | |
100 | // 'bitmap' and 'mask' after calling Replace. | |
101 | bool Replace(int index, const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
102 | ||
103 | /* Not supported by Win95 | |
104 | // Replacing a bitmap, using the specified colour to create the mask bitmap | |
105 | // Note that wxImageList creates new bitmaps, so you may delete | |
106 | // 'bitmap'. | |
107 | bool Replace(int index, const wxBitmap& bitmap, const wxColour& maskColour); | |
108 | */ | |
109 | ||
110 | // Replaces a bitmap and mask from an icon. | |
111 | // You can delete 'icon' after calling Replace. | |
112 | bool Replace(int index, const wxIcon& icon); | |
113 | ||
114 | // Removes the image at the given index. | |
115 | bool Remove(int index); | |
116 | ||
117 | // Remove all images | |
118 | bool RemoveAll(); | |
119 | ||
120 | // Draws the given image on a dc at the specified position. | |
121 | // If 'solidBackground' is TRUE, Draw sets the image list background | |
122 | // colour to the background colour of the wxDC, to speed up | |
123 | // drawing by eliminating masked drawing where possible. | |
124 | bool Draw(int index, wxDC& dc, int x, int y, | |
125 | int flags = wxIMAGELIST_DRAW_NORMAL, bool solidBackground = FALSE); | |
126 | ||
127 | /* TODO (optional?) | |
128 | wxIcon *MakeIcon(int index); | |
129 | */ | |
130 | ||
131 | /* TODO | |
132 | // Implementation | |
133 | //////////////////////////////////////////////////////////////////////////// | |
134 | ||
135 | // Returns the native image list handle | |
136 | inline WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; } | |
137 | ||
138 | protected: | |
139 | WXHIMAGELIST m_hImageList; | |
140 | */ | |
141 | ||
142 | }; | |
143 | ||
144 | #endif | |
145 | // _WX_IMAGLIST_H_ |