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1\section{\class{wxEraseEvent}}\label{wxeraseevent}
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3An erase event is sent when a window's background needs to be repainted.
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5\wxheading{Derived from}
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7\helpref{wxEvent}{wxevent}\\
8\helpref{wxObject}{wxobject}
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10\wxheading{Include files}
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12<wx/event.h>
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14\wxheading{Event table macros}
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16To process an erase event, use this event handler macro to direct input to a member
17function that takes a wxEraseEvent argument.
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19\twocolwidtha{7cm}
20\begin{twocollist}\itemsep=0pt
884360bc 21\twocolitem{{\bf EVT\_ERASE\_BACKGROUND(func)}}{Process a wxEVT\_ERASE\_BACKGROUND event.}
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22\end{twocollist}%
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24\wxheading{Remarks}
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26If the {\bf m\_DC} member is non-NULL, draw into this device context.
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28\wxheading{See also}
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30\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground}, \helpref{Event handling overview}{eventhandlingoverview}
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32\latexignore{\rtfignore{\wxheading{Members}}}
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34\membersection{wxEraseEvent::wxEraseEvent}
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36\func{}{wxEraseEvent}{\param{int }{id = 0}, \param{wxDC* }{dc = NULL}}
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38Constructor.
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40\membersection{wxEraseEvent::m\_dc}
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42\member{wxDC*}{m\_dc}
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44The device context associated with the erase event (may be NULL).
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46\membersection{wxEraseEvent::GetDC}\label{wxeraseeventgetdc}
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48\constfunc{wxDC*}{GetDC}{\void}
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50Returns the device context to draw into. If this is non-NULL, you should draw
51into it to perform the erase operation.
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