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Fix memory leak by letting the base class version handle the
[wxWidgets.git] / include / wx / mac / classic / icon.h
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52479aef
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1/////////////////////////////////////////////////////////////////////////////
2// Name: icon.h
3// Purpose: wxIcon class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 1998-01-01
7// RCS-ID: $Id$
8// Copyright: (c) Stefan Csomor
77ffb593 9// Licence: wxWidgets licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_ICON_H_
13#define _WX_ICON_H_
14
15#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16#pragma interface "icon.h"
17#endif
18
19#include "wx/bitmap.h"
20
21// Icon
22class WXDLLEXPORT wxIcon: public wxBitmap
23{
24public:
25 wxIcon();
26
27 // Copy constructors
28 wxIcon(const wxIcon& icon)
29 : wxBitmap()
30 { Ref(icon); }
31
32 wxIcon(const char **data);
33 wxIcon(char **data);
34 wxIcon(const char bits[], int width , int height );
35 wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
36 int desiredWidth = -1, int desiredHeight = -1);
37 wxIcon(const wxIconLocation& loc)
38 {
39 LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
40 }
41 ~wxIcon();
42
43 bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
44 int desiredWidth /* = -1 */ , int desiredHeight = -1);
45 bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
46 { return LoadFile( name , flags , -1 , -1 ) ; }
47
48 wxIcon& operator=(const wxIcon& icon)
49 { if (this != &icon) Ref(icon); return *this; }
50 bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
51 bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
52
53 // create from bitmap (which should have a mask unless it's monochrome):
54 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
55 // ctors, assignment operators...), but it's ok to have such function
56 void CopyFromBitmap(const wxBitmap& bmp);
57
58 DECLARE_DYNAMIC_CLASS(wxIcon)
59};
60
61/*
62class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
63{
64 DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
65public:
66 inline wxICONFileHandler()
67 {
68 m_name = "ICO icon file";
69 m_extension = "ico";
70 m_type = wxBITMAP_TYPE_ICO;
71 };
72
73 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
74 int desiredWidth = -1, int desiredHeight = -1);
75};
76*/
77
78class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
79{
80 DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
81public:
82 inline wxICONResourceHandler()
83 {
84 m_name = wxT("ICON resource");
85 m_extension = wxEmptyString;
86 m_type = wxBITMAP_TYPE_ICON_RESOURCE;
87 };
88
89 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
90 int desiredWidth = -1, int desiredHeight = -1);
91
92};
93
94#endif
95 // _WX_ICON_H_