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[wxWidgets.git] / include / wx / generic / dragimgg.h
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2b5f62a0 1//////////////////////////////////////////////////////////////////////////////
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2// Name: wx/generic/dragimgg.h
3// Purpose: wxDragImage class: a kind of a cursor, that can cope
4// with more sophisticated images
5// Author: Julian Smart
6// Modified by:
7// Created: 29/2/2000
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
13#ifndef _WX_DRAGIMGG_H_
14#define _WX_DRAGIMGG_H_
15
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16#include "wx/bitmap.h"
17#include "wx/icon.h"
18#include "wx/cursor.h"
19#include "wx/treectrl.h"
20#include "wx/listctrl.h"
2b5f62a0 21#include "wx/log.h"
30c841c8 22#include "wx/overlay.h"
e412f892 23
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24/*
25 To use this class, create a wxDragImage when you start dragging, for example:
26
27 void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
28 {
29#ifdef __WXMSW__
77ffb593 30 ::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWidgets
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31#endif
32
33 CaptureMouse();
34
35 m_dragImage = new wxDragImage(* this, itemId);
36 m_dragImage->BeginDrag(wxPoint(0, 0), this);
37 m_dragImage->Move(pt, this);
38 m_dragImage->Show(this);
39 ...
40 }
41
42 In your OnMouseMove function, hide the image, do any display updating required,
43 then move and show the image again:
44
45 void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
46 {
47 if (m_dragMode == MY_TREE_DRAG_NONE)
48 {
49 event.Skip();
50 return;
51 }
52
53 // Prevent screen corruption by hiding the image
54 if (m_dragImage)
55 m_dragImage->Hide(this);
56
57 // Do some updating of the window, such as highlighting the drop target
58 ...
59
60#ifdef __WXMSW__
61 if (updateWindow)
62 ::UpdateWindow((HWND) GetHWND());
63#endif
64
65 // Move and show the image again
66 m_dragImage->Move(event.GetPosition(), this);
67 m_dragImage->Show(this);
68 }
69
70 Eventually we end the drag and delete the drag image.
71
72 void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
73 {
74 ...
75
76 // End the drag and delete the drag image
77 if (m_dragImage)
78 {
79 m_dragImage->EndDrag(this);
80 delete m_dragImage;
81 m_dragImage = NULL;
82 }
83 ReleaseMouse();
84 }
85*/
86
87/*
88 * wxGenericDragImage
89 */
90
91class WXDLLEXPORT wxGenericDragImage: public wxObject
92{
93public:
94
95 // Ctors & dtor
96 ////////////////////////////////////////////////////////////////////////////
97
aa2d25a5 98 wxGenericDragImage(const wxCursor& cursor = wxNullCursor)
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99 {
100 Init();
aa2d25a5 101 Create(cursor);
f6bcfd97 102 }
aa2d25a5 103
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104 wxGenericDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor)
105 {
106 Init();
107
108 Create(image, cursor);
109 }
110
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111 wxGenericDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor)
112 {
113 Init();
114
115 Create(image, cursor);
116 }
117
aa2d25a5 118 wxGenericDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor)
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119 {
120 Init();
121
aa2d25a5 122 Create(str, cursor);
68be9f09 123 }
aa2d25a5 124
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125#if WXWIN_COMPATIBILITY_2_6
126 // don't use in new code, use versions without hot spot parameter
127 wxDEPRECATED( wxGenericDragImage(const wxCursor& cursor, const wxPoint& cursorHotspot) );
128 wxDEPRECATED( wxGenericDragImage(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
129 wxDEPRECATED( wxGenericDragImage(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
130 wxDEPRECATED( wxGenericDragImage(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot) );
131 wxDEPRECATED( bool Create(const wxCursor& cursor, const wxPoint& cursorHotspot) );
132 wxDEPRECATED( bool Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
133 wxDEPRECATED( bool Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
134 wxDEPRECATED( bool Create(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot) );
135#endif // WXWIN_COMPATIBILITY_2_6
aa2d25a5 136
3080bf59 137#if wxUSE_TREECTRL
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138 wxGenericDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
139 {
140 Init();
141
142 Create(treeCtrl, id);
143 }
3080bf59 144#endif
aa2d25a5 145
3080bf59 146#if wxUSE_LISTCTRL
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147 wxGenericDragImage(const wxListCtrl& listCtrl, long id)
148 {
149 Init();
150
151 Create(listCtrl, id);
152 }
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153#endif
154
d3c7fc99 155 virtual ~wxGenericDragImage();
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156
157 // Attributes
158 ////////////////////////////////////////////////////////////////////////////
159
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160 // For efficiency, tell wxGenericDragImage to use a bitmap that's already
161 // created (e.g. from last drag)
e412f892 162 void SetBackingBitmap(wxBitmap* bitmap) {
69a5bc23 163#ifndef wxHAS_NATIVE_OVERLAY
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164 m_pBackingBitmap = bitmap;
165#endif
166 }
f6bcfd97 167
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168 // Operations
169 ////////////////////////////////////////////////////////////////////////////
170
f6bcfd97 171 // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect)
aa2d25a5 172 bool Create(const wxCursor& cursor = wxNullCursor);
f6bcfd97 173
68be9f09 174 // Create a drag image from a bitmap and optional cursor
aa2d25a5 175 bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor);
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176
177 // Create a drag image from an icon and optional cursor
aa2d25a5 178 bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor);
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179
180 // Create a drag image from a string and optional cursor
aa2d25a5 181 bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor);
68be9f09 182
3080bf59 183#if wxUSE_TREECTRL
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184 // Create a drag image for the given tree control item
185 bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id);
3080bf59 186#endif
68be9f09 187
3080bf59 188#if wxUSE_LISTCTRL
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189 // Create a drag image for the given list control item
190 bool Create(const wxListCtrl& listCtrl, long id);
3080bf59 191#endif
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192
193 // Begin drag. hotspot is the location of the drag position relative to the upper-left
194 // corner of the image.
ca65c044 195 bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = false, wxRect* rect = (wxRect*) NULL);
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196
197 // Begin drag. hotspot is the location of the drag position relative to the upper-left
198 // corner of the image. This is full screen only. fullScreenRect gives the
199 // position of the window on the screen, to restrict the drag to.
200 bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect);
201
202 // End drag
203 bool EndDrag();
204
205 // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
206 // is non-NULL, or in screen coordinates if NULL.
207 bool Move(const wxPoint& pt);
208
209 // Show the image
210 bool Show();
211
212 // Hide the image
213 bool Hide();
214
215 // Implementation
216 ////////////////////////////////////////////////////////////////////////////
217
218 void Init();
219
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220 // Override this if you are using a virtual image (drawing your own image)
221 virtual wxRect GetImageRect(const wxPoint& pos) const;
222
223 // Override this if you are using a virtual image (drawing your own image)
224 virtual bool DoDrawImage(wxDC& dc, const wxPoint& pos) const;
225
226 // Override this if you wish to draw the window contents to the backing bitmap
227 // yourself. This can be desirable if you wish to avoid flicker by not having to
228 // redraw the window itself before dragging in order to be graphic-minus-dragged-objects.
229 // Instead, paint the drag image's backing bitmap to be correct, and leave the window
230 // to be updated only when dragging the objects away (thus giving a smoother appearance).
231 virtual bool UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC,
ca3e85cf 232 const wxRect& sourceRect, const wxRect& destRect) const;
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233
234 // Erase and redraw simultaneously if possible
f6bcfd97 235 virtual bool RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, bool eraseOld, bool drawNew);
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236
237protected:
238 wxBitmap m_bitmap;
239 wxIcon m_icon;
240 wxCursor m_cursor;
241 wxCursor m_oldCursor;
aa2d25a5 242// wxPoint m_hotspot;
f6bcfd97 243 wxPoint m_offset; // The hostpot value passed to BeginDrag
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244 wxPoint m_position;
245 bool m_isDirty;
246 bool m_isShown;
247 wxWindow* m_window;
248 wxDC* m_windowDC;
249
69a5bc23 250#ifdef wxHAS_NATIVE_OVERLAY
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251 wxOverlay m_overlay;
252 wxDCOverlay* m_dcOverlay;
253#else
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254 // Stores the window contents while we're dragging the image around
255 wxBitmap m_backingBitmap;
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256 wxBitmap* m_pBackingBitmap; // Pointer to existing backing bitmap
257 // (pass to wxGenericDragImage as an efficiency measure)
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258 // A temporary bitmap for repairing/redrawing
259 wxBitmap m_repairBitmap;
30c841c8 260#endif // !wxHAS_NATIVE_OVERLAY
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261
262 wxRect m_boundingRect;
263 bool m_fullScreen;
264
265private:
266 DECLARE_DYNAMIC_CLASS(wxGenericDragImage)
22f3361e 267 DECLARE_NO_COPY_CLASS(wxGenericDragImage)
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268};
269
270#endif
271 // _WX_DRAGIMGG_H_