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1/* -------------------------------------------------------------------------
2 * Project: GSocket (Generic Socket)
79630806 3 * Name: gsockmsw.cpp
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4 * Author: Guillermo Rodriguez Garcia <guille@iies.es>
5 * Purpose: GSocket GUI-specific MSW code
6 * CVSID: $Id$
7 * -------------------------------------------------------------------------
8 */
9
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10// ============================================================================
11// declarations
12// ============================================================================
13
14// ----------------------------------------------------------------------------
15// headers
16// ----------------------------------------------------------------------------
17
18// For compilers that support precompilation, includes "wx.h".
19#include "wx/wxprec.h"
20
21#ifdef __BORLANDC__
22 #pragma hdrstop
23#endif
24
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25/*
26 * TODO: for WinCE we need to replace WSAAsyncSelect
27 * (Windows message-based notification of network events for a socket)
28 * with another mechanism.
29 * We may need to have a separate thread that polls for socket events
30 * using select() and sends a message to the main thread.
31 */
32
33/*
34 * PLEASE don't put C++ comments here - this is a C source file.
35 */
36
37/* including rasasync.h (included from windows.h itself included from
38 * wx/setup.h and/or winsock.h results in this warning for
39 * RPCNOTIFICATION_ROUTINE
40 */
41#ifdef _MSC_VER
1c8681b4 42# pragma warning(disable:4115) /* named type definition in parentheses */
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43#endif
44
45/* This needs to be before the wx/defs/h inclusion
46 * for some reason
47 */
48
49#ifdef __WXWINCE__
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50 /* windows.h results in tons of warnings at max warning level */
51# ifdef _MSC_VER
52# pragma warning(push, 1)
53# endif
54# include <windows.h>
55# ifdef _MSC_VER
56# pragma warning(pop)
57# pragma warning(disable:4514)
58# endif
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59#endif
60
61#ifndef __GSOCKET_STANDALONE__
62# include "wx/platform.h"
63# include "wx/setup.h"
64#endif
65
66#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
67
68#ifndef __GSOCKET_STANDALONE__
69
70#include "wx/msw/gsockmsw.h"
71#include "wx/gsocket.h"
72
32524c8f 73extern "C" HINSTANCE wxGetInstance(void);
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74#define INSTANCE wxGetInstance()
75
76#else
77
78#include "gsockmsw.h"
79#include "gsocket.h"
80
77ffb593 81/* If not using wxWidgets, a global var called hInst must
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82 * be available and it must contain the app's instance
83 * handle.
84 */
85#define INSTANCE hInst
86
87#endif /* __GSOCKET_STANDALONE__ */
88
89#ifndef __WXWINCE__
90#include <assert.h>
91#else
92#define assert(x)
93#include <winsock.h>
94#include "wx/msw/wince/net.h"
95#endif
96
97#include <string.h>
98#include <stdio.h>
99#include <stdlib.h>
100#include <stddef.h>
101#include <ctype.h>
102
103#include <winsock.h>
104
105#ifdef _MSC_VER
106# pragma warning(default:4115) /* named type definition in parentheses */
107#endif
108
109#define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
110
111/* implemented in utils.cpp */
32524c8f 112extern "C" WXDLLIMPEXP_BASE HWND
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113wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
114
115/* Maximum number of different GSocket objects at a given time.
116 * This value can be modified at will, but it CANNOT be greater
117 * than (0x7FFF - WM_USER + 1)
118 */
119#define MAXSOCKETS 1024
120
121#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
122#error "MAXSOCKETS is too big!"
123#endif
124
1c8681b4 125typedef int (PASCAL *WSAAsyncSelectFunc)(SOCKET,HWND,u_int,long);
b7ceceb1 126
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127LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
128
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129/* Global variables */
130
131extern HINSTANCE INSTANCE;
132static HWND hWin;
133static CRITICAL_SECTION critical;
134static GSocket* socketList[MAXSOCKETS];
135static int firstAvailable;
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136static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL;
137static HMODULE gs_wsock32dll = 0;
b7ceceb1 138
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139bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
140{ return true; }
141
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142/* Global initializers */
143
c90cc42e 144bool GSocketGUIFunctionsTableConcrete::OnInit()
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145{
146 static LPCTSTR pclassname = NULL;
147 int i;
148
149 /* Create internal window for event notifications */
150 hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc);
151 if (!hWin)
c90cc42e 152 return false;
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153
154 /* Initialize socket list */
155 InitializeCriticalSection(&critical);
156
157 for (i = 0; i < MAXSOCKETS; i++)
158 {
159 socketList[i] = NULL;
160 }
161 firstAvailable = 0;
162
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163 /* Load WSAAsyncSelect from wsock32.dll (we don't link against it
164 statically to avoid dependency on wsock32.dll for apps that don't use
165 sockets): */
166 gs_wsock32dll = LoadLibraryA("wsock32.dll");
167 if (!gs_wsock32dll)
c90cc42e 168 return false;
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169 gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll,
170 "WSAAsyncSelect");
171 if (!gs_WSAAsyncSelect)
c90cc42e 172 return false;
1c8681b4 173
c90cc42e 174 return true;
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175}
176
c90cc42e 177void GSocketGUIFunctionsTableConcrete::OnExit()
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178{
179 /* Destroy internal window */
180 DestroyWindow(hWin);
181 UnregisterClass(CLASSNAME, INSTANCE);
182
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183 /* Unlock wsock32.dll */
184 if (gs_wsock32dll)
185 {
186 FreeLibrary(gs_wsock32dll);
187 gs_wsock32dll = 0;
188 }
189
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190 /* Delete critical section */
191 DeleteCriticalSection(&critical);
192}
193
194/* Per-socket GUI initialization / cleanup */
195
c90cc42e 196bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
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197{
198 int i;
199
200 /* Allocate a new message number for this socket */
201 EnterCriticalSection(&critical);
202
203 i = firstAvailable;
204 while (socketList[i] != NULL)
205 {
206 i = (i + 1) % MAXSOCKETS;
207
208 if (i == firstAvailable) /* abort! */
209 {
210 LeaveCriticalSection(&critical);
c90cc42e 211 return false;
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212 }
213 }
214 socketList[i] = socket;
215 firstAvailable = (i + 1) % MAXSOCKETS;
216 socket->m_msgnumber = (i + WM_USER);
217
218 LeaveCriticalSection(&critical);
219
c90cc42e 220 return true;
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221}
222
c90cc42e 223void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
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224{
225 /* Remove the socket from the list */
226 EnterCriticalSection(&critical);
227 socketList[(socket->m_msgnumber - WM_USER)] = NULL;
228 LeaveCriticalSection(&critical);
229}
230
231/* Windows proc for asynchronous event handling */
232
233LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
234 UINT uMsg,
235 WPARAM wParam,
236 LPARAM lParam)
237{
238 GSocket *socket;
239 GSocketEvent event;
240 GSocketCallback cback;
241 char *data;
242
243 if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
244 {
245 EnterCriticalSection(&critical);
246 socket = socketList[(uMsg - WM_USER)];
247 event = (GSocketEvent) -1;
248 cback = NULL;
249 data = NULL;
250
251 /* Check that the socket still exists (it has not been
252 * destroyed) and for safety, check that the m_fd field
253 * is what we expect it to be.
254 */
255 if ((socket != NULL) && (socket->m_fd == wParam))
256 {
257 switch WSAGETSELECTEVENT(lParam)
258 {
259 case FD_READ: event = GSOCK_INPUT; break;
260 case FD_WRITE: event = GSOCK_OUTPUT; break;
261 case FD_ACCEPT: event = GSOCK_CONNECTION; break;
262 case FD_CONNECT:
263 {
264 if (WSAGETSELECTERROR(lParam) != 0)
265 event = GSOCK_LOST;
266 else
267 event = GSOCK_CONNECTION;
268 break;
269 }
270 case FD_CLOSE: event = GSOCK_LOST; break;
271 }
272
273 if (event != -1)
274 {
275 cback = socket->m_cbacks[event];
276 data = socket->m_data[event];
277
278 if (event == GSOCK_LOST)
279 socket->m_detected = GSOCK_LOST_FLAG;
280 else
281 socket->m_detected |= (1 << event);
282 }
283 }
284
285 /* OK, we can now leave the critical section because we have
286 * already obtained the callback address (we make no further
287 * accesses to socket->whatever). However, the app should
288 * be prepared to handle events from a socket that has just
289 * been closed!
290 */
291 LeaveCriticalSection(&critical);
292
293 if (cback != NULL)
294 (cback)(socket, event, data);
295
296 return (LRESULT) 0;
297 }
298 else
299 return DefWindowProc(hWnd, uMsg, wParam, lParam);
300}
301
302/* _GSocket_Enable_Events:
303 * Enable all event notifications; we need to be notified of all
304 * events for internal processing, but we will only notify users
305 * when an appropiate callback function has been installed.
306 */
c90cc42e 307void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket)
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308{
309 assert (socket != NULL);
310
311 if (socket->m_fd != INVALID_SOCKET)
312 {
313 /* We could probably just subscribe to all events regardless
314 * of the socket type, but MS recommends to do it this way.
315 */
316 long lEvent = socket->m_server?
317 FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
318
1c8681b4 319 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
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320 }
321}
322
323/* _GSocket_Disable_Events:
324 * Disable event notifications (when shutdowning the socket)
325 */
c90cc42e 326void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket)
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327{
328 assert (socket != NULL);
329
330 if (socket->m_fd != INVALID_SOCKET)
331 {
1c8681b4 332 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
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333 }
334}
335
336#else /* !wxUSE_SOCKETS */
337
338/*
339 * Translation unit shouldn't be empty, so include this typedef to make the
340 * compiler (VC++ 6.0, for example) happy
341 */
342typedef void (*wxDummy)();
343
344#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */