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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.cpp
3// Purpose: wxApp
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
a5e0e655 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
2bda0e17 20#ifdef __GNUG__
e5c0b16a 21 #pragma implementation "app.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
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25#include "wx/wxprec.h"
26
27#if defined(__BORLANDC__)
e5c0b16a 28 #pragma hdrstop
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29#endif
30
31#ifndef WX_PRECOMP
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32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
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46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
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48#endif
49
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50#include "wx/log.h"
51#include "wx/module.h"
4bf78aae 52
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53#include "wx/msw/private.h"
54
4bf78aae 55#if wxUSE_THREADS
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56 #include "wx/thread.h"
57
58 // define the array of MSG strutures
59 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
60
61 #include "wx/arrimpl.cpp"
62
63 WX_DEFINE_OBJARRAY(wxMsgArray);
64#endif // wxUSE_THREADS
2bda0e17 65
47d67540 66#if wxUSE_WX_RESOURCES
e5c0b16a 67 #include "wx/resource.h"
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68#endif
69
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70#if wxUSE_TOOLTIPS
71 #include "wx/tooltip.h"
72#endif // wxUSE_TOOLTIPS
73
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74// OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
75// compilers don't support it (missing headers, libs, ...)
76#if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__)
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77 #undef wxUSE_OLE
78
79 #define wxUSE_OLE 0
80#endif // broken compilers
81
82#if wxUSE_OLE
6e0d9d43 83 #include <ole2.h>
d05237ea 84#endif
ce3ed50d 85
2bda0e17 86#include <string.h>
a5e0e655 87#include <ctype.h>
2bda0e17 88
c42404a5 89#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__))
e5c0b16a 90 #include <commctrl.h>
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91#endif
92
6e0d9d43 93#include "wx/msw/msvcrt.h"
370382c7 94
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95// ----------------------------------------------------------------------------
96// conditional compilation
97// ----------------------------------------------------------------------------
98
99// The macro _WIN32_IE is defined by commctrl.h (unless it had already been
100// defined before) and shows us what common control features are available
101// during the compile time (it doesn't mean that they will be available during
102// the run-time, use GetComCtl32Version() to test for them!). The possible
103// values are:
104//
105// 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
106// 0x0300 4.70 IE 3.x
107// 0x0400 4.71 IE 4.0
108// 0x0401 4.72 IE 4.01 and Win98
109// 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
110
111#ifndef _WIN32_IE
112 // minimal set of features by default
113 #define _WIN32_IE 0x0200
114#endif
115
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116#if _WIN32_IE >= 0x0300
117 #include <shlwapi.h>
118#endif
119
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120// ---------------------------------------------------------------------------
121// global variables
122// ---------------------------------------------------------------------------
123
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124extern wxChar *wxBuffer;
125extern wxChar *wxOsVersion;
2bda0e17 126extern wxList *wxWinHandleList;
cde9f08e 127extern wxList WXDLLEXPORT wxPendingDelete;
2bda0e17 128extern void wxSetKeyboardHook(bool doIt);
2bda0e17 129
42e69d6b 130MSG s_currentMsg;
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131wxApp *wxTheApp = NULL;
132
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133// NB: all "NoRedraw" classes must have the same names as the "normal" classes
134// with NR suffix - wxWindow::MSWCreate() supposes this
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135const wxChar *wxFrameClassName = wxT("wxFrameClass");
136const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
137const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
138const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
139const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
140const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
141const wxChar *wxPanelClassName = wxT("wxPanelClass");
142const wxChar *wxCanvasClassName = wxT("wxCanvasClass");
2bda0e17 143
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144HICON wxSTD_FRAME_ICON = (HICON) NULL;
145HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
146HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
2bda0e17 147
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148HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
149HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
150HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
2bda0e17 151
57c208c5 152HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
2bda0e17 153
3135f4a7 154LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
2bda0e17 155
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156// ===========================================================================
157// implementation
158// ===========================================================================
589f0e3e 159
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160// ---------------------------------------------------------------------------
161// wxApp
162// ---------------------------------------------------------------------------
163
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164 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
165
166 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
167 EVT_IDLE(wxApp::OnIdle)
168 EVT_END_SESSION(wxApp::OnEndSession)
169 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
170 END_EVENT_TABLE()
e5c0b16a 171
e5c0b16a 172//// Initialize
589f0e3e 173bool wxApp::Initialize()
2bda0e17 174{
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175 // Some people may wish to use this, but
176 // probably it shouldn't be here by default.
177#ifdef __WXDEBUG__
e5c0b16a 178 // wxRedirectIOToConsole();
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179#endif
180
837e5743 181 wxBuffer = new wxChar[1500]; // FIXME
589f0e3e 182
aa0b7e1e 183 wxClassInfo::InitializeClasses();
589f0e3e 184
aa0b7e1e 185#if wxUSE_RESOURCES
223d09f6 186 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
aa0b7e1e 187#endif
589f0e3e 188
4d3a259a 189#if wxUSE_THREADS
8e193f38 190 wxPendingEventsLocker = new wxCriticalSection;
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191#endif
192
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193 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
194 wxTheColourDatabase->Initialize();
589f0e3e 195
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196 wxInitializeStockLists();
197 wxInitializeStockObjects();
589f0e3e 198
aa0b7e1e 199#if wxUSE_WX_RESOURCES
a5e0e655 200 wxInitializeResourceSystem();
aa0b7e1e 201#endif
2bda0e17 202
aa0b7e1e 203 wxBitmap::InitStandardHandlers();
2bda0e17 204
aa0b7e1e 205#if defined(__WIN95__)
a5e0e655 206 InitCommonControls();
57c208c5 207
e5c0b16a 208#endif // __WIN95__
2bda0e17 209
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210#if wxUSE_OLE
211
212#ifdef __WIN16__
e5c0b16a 213 // for OLE, enlarge message queue to be as large as possible
aa0b7e1e 214 int iMsg = 96;
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215 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
216 ;
217#endif // Win16
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218 // we need to initialize OLE library
219 if ( FAILED(::OleInitialize(NULL)) )
e5c0b16a 220 wxLogError(_("Cannot initialize OLE"));
c49245f8 221#endif // wxUSE_OLE
2bda0e17 222
1f112209 223#if wxUSE_CTL3D
a5e0e655 224 if (!Ctl3dRegister(wxhInstance))
223d09f6 225 wxLogError(wxT("Cannot register CTL3D"));
2bda0e17 226
a5e0e655 227 Ctl3dAutoSubclass(wxhInstance);
aa0b7e1e 228#endif
2bda0e17 229
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230 // VZ: these icons are not in wx.rc anyhow (but should they?)!
231#if 0
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232 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
233 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
234 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
2bda0e17 235
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236 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
237 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
238 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
87a1e308 239#endif // 0
2bda0e17 240
aa0b7e1e 241 RegisterWindowClasses();
2bda0e17 242
aa0b7e1e 243 // Create the brush for disabling bitmap buttons
2bda0e17 244
42e69d6b 245 LOGBRUSH lb;
aa0b7e1e 246 lb.lbStyle = BS_PATTERN;
223d09f6 247 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
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248 if ( lb.lbHatch )
249 {
250 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
251 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
252 }
253 //else: wxWindows resources are probably not linked in
2bda0e17 254
aa0b7e1e 255#if wxUSE_PENWINDOWS
a5e0e655 256 wxRegisterPenWin();
aa0b7e1e 257#endif
2bda0e17 258
aa0b7e1e 259 wxWinHandleList = new wxList(wxKEY_INTEGER);
2bda0e17 260
6e0d9d43 261 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
8cbd2bde 262 // PLEASE DO NOT ALTER THIS.
3f4a0c5b 263#if defined(__VISUALC__) && !defined(WXMAKINGDLL)
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264 extern char wxDummyChar;
265 if (wxDummyChar) wxDummyChar++;
aa0b7e1e 266#endif
a5e0e655 267
aa0b7e1e 268 wxSetKeyboardHook(TRUE);
2bda0e17 269
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270 wxModule::RegisterModules();
271 if (!wxModule::InitializeModules())
272 return FALSE;
273 return TRUE;
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274}
275
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276// ---------------------------------------------------------------------------
277// RegisterWindowClasses
278// ---------------------------------------------------------------------------
589f0e3e 279
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280// TODO we should only register classes really used by the app. For this it
281// would be enough to just delay the class registration until an attempt
282// to create a window of this class is made.
bb6290e3 283bool wxApp::RegisterWindowClasses()
2bda0e17 284{
42e69d6b 285 WNDCLASS wndclass;
e5c0b16a 286
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287 // for each class we register one with CS_(V|H)REDRAW style and one
288 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
289 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
290 static const long styleNoRedraw = CS_DBLCLKS;
291
42e69d6b 292 // the fields which are common to all classes
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293 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
294 wndclass.cbClsExtra = 0;
193fe989 295 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
e5c0b16a 296 wndclass.hInstance = wxhInstance;
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297 wndclass.hIcon = (HICON) NULL;
298 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
e5c0b16a 299 wndclass.lpszMenuName = NULL;
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300
301 // Register the frame window class.
302 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
e5c0b16a 303 wndclass.lpszClassName = wxFrameClassName;
b782f2e0 304 wndclass.style = styleNormal;
e5c0b16a 305
42e69d6b 306 if ( !RegisterClass(&wndclass) )
e5c0b16a 307 {
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308 wxLogLastError("RegisterClass(frame)");
309
310 return FALSE;
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311 }
312
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313 // "no redraw" frame
314 wndclass.lpszClassName = wxFrameClassNameNoRedraw;
315 wndclass.style = styleNoRedraw;
316
317 if ( !RegisterClass(&wndclass) )
318 {
319 wxLogLastError("RegisterClass(no redraw frame)");
320
321 return FALSE;
322 }
323
e5c0b16a 324 // Register the MDI frame window class.
42e69d6b 325 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
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326 wndclass.lpszClassName = wxMDIFrameClassName;
327 wndclass.style = styleNormal;
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328
329 if ( !RegisterClass(&wndclass) )
e5c0b16a 330 {
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331 wxLogLastError("RegisterClass(MDI parent)");
332
333 return FALSE;
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334 }
335
193fe989 336 // "no redraw" MDI frame
b782f2e0 337 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
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338 wndclass.style = styleNoRedraw;
339
340 if ( !RegisterClass(&wndclass) )
341 {
342 wxLogLastError("RegisterClass(no redraw MDI parent frame)");
343
344 return FALSE;
345 }
346
e5c0b16a 347 // Register the MDI child frame window class.
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348 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
349 wndclass.lpszClassName = wxMDIChildFrameClassName;
b782f2e0 350 wndclass.style = styleNormal;
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351
352 if ( !RegisterClass(&wndclass) )
e5c0b16a 353 {
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354 wxLogLastError("RegisterClass(MDI child)");
355
356 return FALSE;
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357 }
358
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359 // "no redraw" MDI child frame
360 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
361 wndclass.style = styleNoRedraw;
362
363 if ( !RegisterClass(&wndclass) )
364 {
365 wxLogLastError("RegisterClass(no redraw MDI child)");
366
367 return FALSE;
368 }
369
e5c0b16a 370 // Register the panel window class.
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371 wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
372 wndclass.lpszClassName = wxPanelClassName;
b782f2e0 373 wndclass.style = styleNormal;
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374
375 if ( !RegisterClass(&wndclass) )
e5c0b16a 376 {
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377 wxLogLastError("RegisterClass(panel)");
378
379 return FALSE;
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380 }
381
e5c0b16a 382 // Register the canvas and textsubwindow class name
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383 wndclass.hbrBackground = (HBRUSH)NULL;
384 wndclass.lpszClassName = wxCanvasClassName;
385
386 if ( !RegisterClass(&wndclass) )
e5c0b16a 387 {
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388 wxLogLastError("RegisterClass(canvas)");
389
390 return FALSE;
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391 }
392
393 return TRUE;
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394}
395
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396// ---------------------------------------------------------------------------
397// Convert Windows to argc, argv style
398// ---------------------------------------------------------------------------
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399
400void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
401{
da36f544 402 wxStringList args;
589f0e3e 403
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404 wxString cmdLine(lpCmdLine);
405 int count = 0;
589f0e3e 406
da36f544 407 // Get application name
837e5743 408 wxChar name[260]; // 260 is MAX_PATH value from windef.h
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409 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
410
da36f544 411 args.Add(name);
50ef256e 412 count++;
589f0e3e 413
837e5743 414 wxStrcpy(name, wxFileNameFromPath(name));
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415 wxStripExtension(name);
416 wxTheApp->SetAppName(name);
589f0e3e 417
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418 // Break up string
419 // Treat strings enclosed in double-quotes as single arguments
420 int i = 0;
421 int len = cmdLine.Length();
422 while (i < len)
a5e0e655 423 {
da36f544 424 // Skip whitespace
837e5743 425 while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
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426 i ++;
427
428 if (i < len)
429 {
223d09f6 430 if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
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431 {
432 i ++;
433 int first = i;
223d09f6 434 while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
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435 i ++;
436
437 wxString arg(cmdLine.Mid(first, (i - first)));
438
439 args.Add(arg);
440 count ++;
441
442 if (i < len)
443 i ++; // Skip past 2nd quote
444 }
445 else // Unquoted argument
446 {
447 int first = i;
837e5743 448 while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
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449 i ++;
450
451 wxString arg(cmdLine.Mid(first, (i - first)));
452
453 args.Add(arg);
454 count ++;
455 }
456 }
a5e0e655 457 }
a5e0e655 458
837e5743 459 wxTheApp->argv = new wxChar*[count + 1];
da36f544 460 for (i = 0; i < count; i++)
a5e0e655 461 {
da36f544 462 wxString arg(args[i]);
837e5743 463 wxTheApp->argv[i] = copystring((const wxChar*)arg);
a5e0e655 464 }
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465 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
466 wxTheApp->argc = count;
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467}
468
469//// Cleans up any wxWindows internal structures left lying around
470
bb6290e3 471void wxApp::CleanUp()
2bda0e17 472{
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473 //// COMMON CLEANUP
474
546db2a8 475#if wxUSE_LOG
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476 // flush the logged messages if any and install a 'safer' log target: the
477 // default one (wxLogGui) can't be used after the resources are freed just
478 // below and the user suppliedo ne might be even more unsafe (using any
479 // wxWindows GUI function is unsafe starting from now)
480 wxLog::DontCreateOnDemand();
f5e5bd66 481
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482 // this will flush the old messages if any
483 delete wxLog::SetActiveTarget(new wxLogStderr);
546db2a8 484#endif // wxUSE_LOG
f5e5bd66 485
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486 // One last chance for pending objects to be cleaned up
487 wxTheApp->DeletePendingObjects();
f5e5bd66 488
e5c0b16a 489 wxModule::CleanUpModules();
2bda0e17 490
47d67540 491#if wxUSE_WX_RESOURCES
e5c0b16a 492 wxCleanUpResourceSystem();
589f0e3e 493
e5c0b16a 494 // wxDefaultResourceTable->ClearTable();
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495#endif
496
42e69d6b 497 wxDeleteStockObjects();
589f0e3e 498
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499 // Destroy all GDI lists, etc.
500 wxDeleteStockLists();
589f0e3e 501
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502 delete wxTheColourDatabase;
503 wxTheColourDatabase = NULL;
589f0e3e 504
e5c0b16a 505 wxBitmap::CleanUpHandlers();
589f0e3e 506
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507 delete[] wxBuffer;
508 wxBuffer = NULL;
589f0e3e 509
e5c0b16a 510 //// WINDOWS-SPECIFIC CLEANUP
2bda0e17 511
e5c0b16a 512 wxSetKeyboardHook(FALSE);
2bda0e17 513
47d67540 514#if wxUSE_PENWINDOWS
e5c0b16a 515 wxCleanUpPenWin();
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516#endif
517
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518 if (wxSTD_FRAME_ICON)
519 DestroyIcon(wxSTD_FRAME_ICON);
520 if (wxSTD_MDICHILDFRAME_ICON)
521 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
522 if (wxSTD_MDIPARENTFRAME_ICON)
523 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
524
525 if (wxDEFAULT_FRAME_ICON)
526 DestroyIcon(wxDEFAULT_FRAME_ICON);
527 if (wxDEFAULT_MDICHILDFRAME_ICON)
528 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
529 if (wxDEFAULT_MDIPARENTFRAME_ICON)
530 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
531
532 if ( wxDisableButtonBrush )
42e69d6b 533 ::DeleteObject( wxDisableButtonBrush );
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534
535#if wxUSE_OLE
536 ::OleUninitialize();
5de5db0e 537#endif
2bda0e17 538
1f112209 539#if wxUSE_CTL3D
e5c0b16a 540 Ctl3dUnregister(wxhInstance);
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541#endif
542
e5c0b16a 543 if (wxWinHandleList)
42e69d6b 544 delete wxWinHandleList;
d50b2a58 545
3135f4a7 546 // GL: I'm annoyed ... I don't know where to put this and I don't want to
4d3a259a 547 // create a module for that as it's part of the core.
4d3a259a 548 delete wxPendingEvents;
8e193f38 549#if wxUSE_THREADS
4d3a259a 550 delete wxPendingEventsLocker;
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551 // If we don't do the following, we get an apparent memory leak.
552 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
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553#endif
554
e5c0b16a 555 wxClassInfo::CleanUpClasses();
0c32066b 556
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557 delete wxTheApp;
558 wxTheApp = NULL;
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559
560#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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561 // At this point we want to check if there are any memory
562 // blocks that aren't part of the wxDebugContext itself,
563 // as a special case. Then when dumping we need to ignore
564 // wxDebugContext, too.
d13c32e9 565 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
e5c0b16a 566 {
223d09f6 567 wxLogDebug(wxT("There were memory leaks."));
e5c0b16a
VZ
568 wxDebugContext::Dump();
569 wxDebugContext::PrintStatistics();
570 }
571 // wxDebugContext::SetStream(NULL, NULL);
184b5d99
JS
572#endif
573
546db2a8 574#if wxUSE_LOG
e5c0b16a
VZ
575 // do it as the very last thing because everything else can log messages
576 delete wxLog::SetActiveTarget(NULL);
546db2a8 577#endif // wxUSE_LOG
2bda0e17
KB
578}
579
2bda0e17
KB
580#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
581
e5c0b16a
VZ
582// temporarily disable this warning which would be generated in release builds
583// because of __try
3f4a0c5b 584#ifdef __VISUALC__
f8a3e080
VZ
585 #pragma warning(disable: 4715) // not all control paths return a value
586#endif // Visual C++
587
589f0e3e 588//// Main wxWindows entry point
a5e0e655
VZ
589int wxEntry(WXHINSTANCE hInstance,
590 WXHINSTANCE WXUNUSED(hPrevInstance),
591 char *lpCmdLine,
592 int nCmdShow,
593 bool enterLoop)
2bda0e17 594{
6e0d9d43
VZ
595 // do check for memory leaks on program exit
596 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
597 // deallocated memory which may be used to simulate low-memory condition)
598 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
6418cb93
SC
599#ifdef __MWERKS__
600#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
601 // This seems to be necessary since there are 'rogue'
602 // objects present at this point (perhaps global objects?)
603 // Setting a checkpoint will ignore them as far as the
604 // memory checking facility is concerned.
605 // Of course you may argue that memory allocated in globals should be
606 // checked, but this is a reasonable compromise.
607 wxDebugContext::SetCheckpoint();
608#endif
609#endif
e5c0b16a
VZ
610 // take everything into a try-except block in release build
611 // FIXME other compilers must support Win32 SEH (structured exception
612 // handling) too, just find the appropriate keyword in their docs!
613 // Please note that it's _not_ the same as C++ exceptions!
3f4a0c5b 614#if !defined(__WXDEBUG__) && defined(__VISUALC__)
f8a3e080
VZ
615 #define CATCH_PROGRAM_EXCEPTIONS
616
3f4a0c5b 617 __try {
f8a3e080
VZ
618#else
619 #undef CATCH_PROGRAM_EXCEPTIONS
a5e0e655 620#endif
e5c0b16a 621 wxhInstance = (HINSTANCE) hInstance;
2bda0e17 622
e5c0b16a
VZ
623 if (!wxApp::Initialize())
624 return 0;
2bda0e17 625
e5c0b16a
VZ
626 // create the application object or ensure that one already exists
627 if (!wxTheApp)
628 {
629 // The app may have declared a global application object, but we recommend
630 // the IMPLEMENT_APP macro is used instead, which sets an initializer
631 // function for delayed, dynamic app object construction.
632 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
223d09f6 633 wxT("No initializer - use IMPLEMENT_APP macro.") );
f8a3e080 634
e5c0b16a
VZ
635 wxTheApp = (*wxApp::GetInitializerFunction()) ();
636 }
637
223d09f6 638 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
e5c0b16a
VZ
639
640 // save the WinMain() parameters
641 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
642 wxTheApp->m_nCmdShow = nCmdShow;
a5e0e655 643
e5c0b16a
VZ
644 // GUI-specific initialisation. In fact on Windows we don't have any,
645 // but this call is provided for compatibility across platforms.
42e69d6b 646 wxTheApp->OnInitGui();
f8a3e080 647
36edded9
JS
648 // We really don't want timestamps by default, because it means
649 // we can't simply double-click on the error message and get to that
650 // line in the source. So VC++ at least, let's have a sensible default.
651#ifdef __VISUALC__
652 wxLog::SetTimestamp(NULL);
653#endif
654
e5c0b16a
VZ
655 int retValue = 0;
656
657 if ( wxTheApp->OnInit() )
658 {
659 if ( enterLoop )
660 {
661 retValue = wxTheApp->OnRun();
662 }
663 else
664 // We want to initialize, but not run or exit immediately.
665 return 1;
666 }
667 //else: app initialization failed, so we skipped OnRun()
668
669 wxWindow *topWindow = wxTheApp->GetTopWindow();
670 if ( topWindow )
671 {
672 // Forcibly delete the window.
673 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
674 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
675 {
676 topWindow->Close(TRUE);
677 wxTheApp->DeletePendingObjects();
678 }
679 else
680 {
681 delete topWindow;
682 wxTheApp->SetTopWindow(NULL);
683 }
684 }
685
686 wxTheApp->OnExit();
687
688 wxApp::CleanUp();
689
690 return retValue;
691
692#ifdef CATCH_PROGRAM_EXCEPTIONS
693 }
694 __except ( EXCEPTION_EXECUTE_HANDLER ) {
695 /*
696 if ( wxTheApp )
697 wxTheApp->OnFatalException();
698 */
699
700 // using wxLog would be unsafe here
701 ::MessageBox(NULL,
702 _("Unrecoverable program error detected: "
703 " the application will terminate."),
704 _("Fatal Error"),
705 MB_APPLMODAL | MB_ICONSTOP | MB_OK);
706
707 ::ExitProcess(3); // the same exit code as abort()
708
709 // NOTREACHED
710 }
f8a3e080 711#endif // CATCH_PROGRAM_EXCEPTIONS
2bda0e17
KB
712}
713
f8a3e080 714// restore warning state
3f4a0c5b 715#ifdef __VISUALC__
f8a3e080
VZ
716 #pragma warning(default: 4715) // not all control paths return a value
717#endif // Visual C++
718
2bda0e17
KB
719#else /* _WINDLL */
720
589f0e3e
JS
721//// Entry point for DLLs
722
2bda0e17
KB
723int wxEntry(WXHINSTANCE hInstance)
724{
e5c0b16a
VZ
725 wxhInstance = (HINSTANCE) hInstance;
726 wxApp::Initialize();
2bda0e17 727
e5c0b16a
VZ
728 // The app may have declared a global application object, but we recommend
729 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
730 // for delayed, dynamic app object construction.
731 if (!wxTheApp)
a5e0e655 732 {
e5c0b16a
VZ
733 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
734 "No initializer - use IMPLEMENT_APP macro." );
2bda0e17 735
e5c0b16a
VZ
736 wxTheApp = (* wxApp::GetInitializerFunction()) ();
737 }
2bda0e17 738
e5c0b16a 739 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
2bda0e17 740
e5c0b16a
VZ
741 wxTheApp->argc = 0;
742 wxTheApp->argv = NULL;
2bda0e17 743
e5c0b16a 744 wxTheApp->OnInitGui();
2bda0e17 745
e5c0b16a 746 wxTheApp->OnInit();
2bda0e17 747
e5c0b16a
VZ
748 wxWindow *topWindow = wxTheApp->GetTopWindow();
749 if ( topWindow && topWindow->GetHWND())
750 {
751 topWindow->Show(TRUE);
752 }
2bda0e17 753
e5c0b16a 754 return 1;
2bda0e17
KB
755}
756#endif // _WINDLL
757
589f0e3e
JS
758//// Static member initialization
759
c94ad3c3 760wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
2bda0e17 761
bb6290e3 762wxApp::wxApp()
2bda0e17 763{
e5c0b16a
VZ
764 m_topWindow = NULL;
765 wxTheApp = this;
42e69d6b
VZ
766 m_wantDebugOutput = TRUE;
767
e5c0b16a
VZ
768 argc = 0;
769 argv = NULL;
e5c0b16a 770 m_printMode = wxPRINT_WINDOWS;
e5c0b16a
VZ
771 m_exitOnFrameDelete = TRUE;
772 m_auto3D = TRUE;
2bda0e17
KB
773}
774
589f0e3e
JS
775wxApp::~wxApp()
776{
e5c0b16a
VZ
777 // Delete command-line args
778 int i;
779 for (i = 0; i < argc; i++)
780 {
781 delete[] argv[i];
782 }
783 delete[] argv;
589f0e3e
JS
784}
785
bb6290e3 786bool wxApp::Initialized()
2bda0e17
KB
787{
788#ifndef _WINDLL
e5c0b16a
VZ
789 if (GetTopWindow())
790 return TRUE;
791 else
792 return FALSE;
2bda0e17
KB
793#endif
794#ifdef _WINDLL // Assume initialized if DLL (no way of telling)
e5c0b16a 795 return TRUE;
2bda0e17
KB
796#endif
797}
798
799/*
800 * Get and process a message, returning FALSE if WM_QUIT
bee503b0 801 * received (and also set the flag telling the app to exit the main loop)
2bda0e17
KB
802 *
803 */
bb6290e3 804bool wxApp::DoMessage()
2bda0e17 805{
bee503b0
VZ
806 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
807 if ( rc == 0 )
808 {
809 // got WM_QUIT
810 m_keepGoing = FALSE;
4a9968f9 811
bee503b0
VZ
812 return FALSE;
813 }
814 else if ( rc == -1 )
815 {
816 // should never happen, but let's test for it nevertheless
817 wxLogLastError("GetMessage");
818 }
819 else
820 {
821#if wxUSE_THREADS
822 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 823 wxT("only the main thread can process Windows messages") );
d50b2a58 824
bee503b0
VZ
825 static bool s_hadGuiLock = TRUE;
826 static wxMsgArray s_aSavedMessages;
827
828 // if a secondary thread owns is doing GUI calls, save all messages for
829 // later processing - we can't process them right now because it will
830 // lead to recursive library calls (and we're not reentrant)
831 if ( !wxGuiOwnedByMainThread() )
832 {
833 s_hadGuiLock = FALSE;
834
4a9968f9
VZ
835 // leave out WM_COMMAND messages: too dangerous, sometimes
836 // the message will be processed twice
837 if ( !wxIsWaitingForThread() ||
e5c0b16a 838 s_currentMsg.message != WM_COMMAND )
4a9968f9
VZ
839 {
840 s_aSavedMessages.Add(s_currentMsg);
841 }
bee503b0
VZ
842
843 return TRUE;
844 }
845 else
846 {
847 // have we just regained the GUI lock? if so, post all of the saved
848 // messages
849 //
850 // FIXME of course, it's not _exactly_ the same as processing the
851 // messages normally - expect some things to break...
852 if ( !s_hadGuiLock )
853 {
854 s_hadGuiLock = TRUE;
855
856 size_t count = s_aSavedMessages.Count();
857 for ( size_t n = 0; n < count; n++ )
858 {
859 MSG& msg = s_aSavedMessages[n];
860
861 if ( !ProcessMessage((WXMSG *)&msg) )
862 {
863 ::TranslateMessage(&msg);
864 ::DispatchMessage(&msg);
865 }
866 }
867
868 s_aSavedMessages.Empty();
869 }
870 }
871#endif // wxUSE_THREADS
872
873 // Process the message
874 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
875 {
876 ::TranslateMessage(&s_currentMsg);
bee503b0
VZ
877 ::DispatchMessage(&s_currentMsg);
878 }
879 }
880
881 return TRUE;
2bda0e17
KB
882}
883
884/*
885 * Keep trying to process messages until WM_QUIT
886 * received.
887 *
888 * If there are messages to be processed, they will all be
889 * processed and OnIdle will not be called.
890 * When there are no more messages, OnIdle is called.
891 * If OnIdle requests more time,
892 * it will be repeatedly called so long as there are no pending messages.
893 * A 'feature' of this is that once OnIdle has decided that no more processing
894 * is required, then it won't get processing time until further messages
895 * are processed (it'll sit in DoMessage).
896 */
897
bb6290e3 898int wxApp::MainLoop()
2bda0e17 899{
e5c0b16a 900 m_keepGoing = TRUE;
bee503b0 901
e5c0b16a
VZ
902 while ( m_keepGoing )
903 {
904#if wxUSE_THREADS
bee503b0 905 wxMutexGuiLeaveOrEnter();
e5c0b16a 906#endif // wxUSE_THREADS
bee503b0 907
b6c588e1
VZ
908 while ( !Pending() && ProcessIdle() )
909 ;
7214297d 910
b6c588e1 911 // a message came or no more idle processing to do
e5c0b16a
VZ
912 DoMessage();
913 }
2bda0e17 914
e5c0b16a 915 return s_currentMsg.wParam;
2bda0e17
KB
916}
917
918// Returns TRUE if more time is needed.
bb6290e3 919bool wxApp::ProcessIdle()
2bda0e17
KB
920{
921 wxIdleEvent event;
922 event.SetEventObject(this);
923 ProcessEvent(event);
924
925 return event.MoreRequested();
926}
927
bb6290e3 928void wxApp::ExitMainLoop()
2bda0e17 929{
b6c588e1 930 // VZ: why not ::PostQuitMessage()?
e5c0b16a 931 m_keepGoing = FALSE;
2bda0e17
KB
932}
933
bb6290e3 934bool wxApp::Pending()
2bda0e17 935{
b6c588e1 936 return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
2bda0e17
KB
937}
938
bb6290e3 939void wxApp::Dispatch()
2bda0e17 940{
bee503b0 941 DoMessage();
2bda0e17
KB
942}
943
944/*
945 * Give all windows a chance to preprocess
946 * the message. Some may have accelerator tables, or have
947 * MDI complications.
948 */
2a47d3c1 949
d3f0a137 950bool wxApp::ProcessMessage(WXMSG *wxmsg)
2bda0e17 951{
d3f0a137
VZ
952 MSG *msg = (MSG *)wxmsg;
953 HWND hWnd = msg->hwnd;
8614c467 954 wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd);
2bda0e17 955
8614c467
VZ
956#if wxUSE_TOOLTIPS
957 // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
958 // popup the tooltip bubbles
959 if ( wndThis && (msg->message == WM_MOUSEMOVE) )
834362a2 960 {
8614c467
VZ
961 wxToolTip *tt = wndThis->GetToolTip();
962 if ( tt )
963 {
964 tt->RelayEvent(wxmsg);
965 }
834362a2 966 }
8614c467 967#endif // wxUSE_TOOLTIPS
834362a2 968
e5c0b16a
VZ
969 // Try translations first; find the youngest window with
970 // a translation table.
8614c467 971 wxWindow *wnd;
d3f0a137 972 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
2bda0e17 973 {
d3f0a137
VZ
974 if ( wnd->MSWTranslateMessage(wxmsg) )
975 return TRUE;
2bda0e17 976 }
2bda0e17 977
e5c0b16a 978 // Anyone for a non-translation message? Try youngest descendants first.
d3f0a137 979 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
57a7b7c1 980 {
d3f0a137
VZ
981 if ( wnd->MSWProcessMessage(wxmsg) )
982 return TRUE;
57a7b7c1 983 }
d3f0a137 984
e5c0b16a 985 return FALSE;
2bda0e17
KB
986}
987
988void wxApp::OnIdle(wxIdleEvent& event)
989{
3222fde2 990 static bool s_inOnIdle = FALSE;
2bda0e17 991
3222fde2
VZ
992 // Avoid recursion (via ProcessEvent default case)
993 if ( s_inOnIdle )
994 return;
2bda0e17 995
3222fde2 996 s_inOnIdle = TRUE;
2bda0e17 997
52e52bea
GRG
998 // If there are pending events, we must process them: pending events
999 // are either events to the threads other than main or events posted
1000 // with wxPostEvent() functions
1001 // GRG: I have moved this here so that all pending events are processed
1002 // before starting to delete any objects. This behaves better (in
1003 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
1004 // behaviour. Changed Feb/2000 before 2.1.14
1005 ProcessPendingEvents();
1006
3222fde2
VZ
1007 // 'Garbage' collection of windows deleted with Close().
1008 DeletePendingObjects();
2bda0e17 1009
546db2a8 1010#if wxUSE_LOG
3222fde2 1011 // flush the logged messages if any
2ed3265e 1012 wxLog::FlushActive();
546db2a8 1013#endif // wxUSE_LOG
c54f78a2 1014
3222fde2
VZ
1015 // Send OnIdle events to all windows
1016 if ( SendIdleEvents() )
1017 {
1018 // SendIdleEvents() returns TRUE if at least one window requested more
1019 // idle events
1020 event.RequestMore(TRUE);
1021 }
2bda0e17 1022
3222fde2 1023 s_inOnIdle = FALSE;
2bda0e17
KB
1024}
1025
1026// Send idle event to all top-level windows
bb6290e3 1027bool wxApp::SendIdleEvents()
2bda0e17
KB
1028{
1029 bool needMore = FALSE;
e146b8c8 1030
f1d534df 1031 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
3222fde2
VZ
1032 while (node)
1033 {
e146b8c8 1034 wxWindow* win = node->GetData();
3222fde2 1035 if (SendIdleEvents(win))
2bda0e17 1036 needMore = TRUE;
e146b8c8 1037 node = node->GetNext();
3222fde2
VZ
1038 }
1039
2bda0e17
KB
1040 return needMore;
1041}
1042
1043// Send idle event to window and all subwindows
1044bool wxApp::SendIdleEvents(wxWindow* win)
1045{
e5c0b16a 1046 bool needMore = FALSE;
2bda0e17 1047
e5c0b16a
VZ
1048 wxIdleEvent event;
1049 event.SetEventObject(win);
1050 win->GetEventHandler()->ProcessEvent(event);
2bda0e17 1051
e5c0b16a
VZ
1052 if (event.MoreRequested())
1053 needMore = TRUE;
2bda0e17 1054
e5c0b16a
VZ
1055 wxNode* node = win->GetChildren().First();
1056 while (node)
1057 {
1058 wxWindow* win = (wxWindow*) node->Data();
1059 if (SendIdleEvents(win))
1060 needMore = TRUE;
2bda0e17 1061
e5c0b16a
VZ
1062 node = node->Next();
1063 }
42e69d6b 1064 return needMore;
2bda0e17
KB
1065}
1066
bb6290e3 1067void wxApp::DeletePendingObjects()
2bda0e17 1068{
e5c0b16a
VZ
1069 wxNode *node = wxPendingDelete.First();
1070 while (node)
1071 {
1072 wxObject *obj = (wxObject *)node->Data();
d50b2a58 1073
e5c0b16a 1074 delete obj;
2bda0e17 1075
e5c0b16a
VZ
1076 if (wxPendingDelete.Member(obj))
1077 delete node;
2bda0e17 1078
e5c0b16a
VZ
1079 // Deleting one object may have deleted other pending
1080 // objects, so start from beginning of list again.
1081 node = wxPendingDelete.First();
1082 }
2bda0e17
KB
1083}
1084
57c208c5 1085void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
387a3b02
JS
1086{
1087 if (GetTopWindow())
1088 GetTopWindow()->Close(TRUE);
1089}
1090
1091// Default behaviour: close the application with prompts. The
1092// user can veto the close, and therefore the end session.
1093void wxApp::OnQueryEndSession(wxCloseEvent& event)
1094{
1095 if (GetTopWindow())
1096 {
1097 if (!GetTopWindow()->Close(!event.CanVeto()))
1098 event.Veto(TRUE);
1099 }
1100}
1101
6d167489
VZ
1102/* static */
1103int wxApp::GetComCtl32Version()
1104{
6d167489 1105 // cache the result
bdc72a22
VZ
1106 static int s_verComCtl32 = -1;
1107
1108 wxCRIT_SECT_DECLARE(csComCtl32);
1109 wxCRIT_SECT_LOCKER(lock, csComCtl32);
6d167489
VZ
1110
1111 if ( s_verComCtl32 == -1 )
1112 {
bdc72a22 1113 // initally assume no comctl32.dll at all
6d167489
VZ
1114 s_verComCtl32 = 0;
1115
bdc72a22
VZ
1116 // do we have it?
1117 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
6d167489
VZ
1118
1119 // if so, then we can check for the version
bdc72a22 1120 if ( hModuleComCtl32 )
bb6290e3 1121 {
bdc72a22
VZ
1122 // try to use DllGetVersion() if available in _headers_
1123 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1124 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1125 ::GetProcAddress(hModuleComCtl32, _T("DllGetVersion"));
1126 if ( pfnDllGetVersion )
6d167489 1127 {
bdc72a22
VZ
1128 DLLVERSIONINFO dvi;
1129 dvi.cbSize = sizeof(dvi);
1130
1131 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1132 if ( FAILED(hr) )
1133 {
1134 wxLogApiError(_T("DllGetVersion"), hr);
1135 }
1136 else
1137 {
1138 // this is incompatible with _WIN32_IE values, but
1139 // compatible with the other values returned by
1140 // GetComCtl32Version()
1141 s_verComCtl32 = 100*dvi.dwMajorVersion +
1142 dvi.dwMinorVersion;
1143 }
6d167489 1144 }
bdc72a22
VZ
1145 #endif
1146 // DllGetVersion() unavailable either during compile or
1147 // run-time, try to guess the version otherwise
1148 if ( !s_verComCtl32 )
1149 {
1150 // InitCommonControlsEx is unique to 4.70 and later
1151 FARPROC theProc = ::GetProcAddress
1152 (
1153 hModuleComCtl32,
a8ee71c7
OK
1154#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1155 "InitCommonControlsEx"
1156#else
bdc72a22 1157 _T("InitCommonControlsEx")
a8ee71c7 1158#endif
bdc72a22
VZ
1159 );
1160
1161 if ( !theProc )
1162 {
1163 // not found, must be 4.00
1164 s_verComCtl32 = 400;
1165 }
1166 else
1167 {
1168 // many symbols appeared in comctl32 4.71, could use
1169 // any of them except may be DllInstall
1170 theProc = ::GetProcAddress
1171 (
1172 hModuleComCtl32,
a8ee71c7
OK
1173#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1174 "InitializeFlatSB"
1175#else
bdc72a22 1176 _T("InitializeFlatSB")
a8ee71c7 1177#endif
bdc72a22
VZ
1178 );
1179 if ( !theProc )
1180 {
1181 // not found, must be 4.70
1182 s_verComCtl32 = 470;
1183 }
1184 else
1185 {
1186 // found, must be 4.71
1187 s_verComCtl32 = 471;
1188 }
1189 }
6d167489 1190 }
bb6290e3
JS
1191 }
1192 }
6d167489
VZ
1193
1194 return s_verComCtl32;
bb6290e3
JS
1195}
1196
1197void wxExit()
2bda0e17 1198{
e5c0b16a
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1199 wxLogError(_("Fatal error: exiting"));
1200
1201 wxApp::CleanUp();
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1202}
1203
1204// Yield to incoming messages
bb6290e3 1205bool wxYield()
2bda0e17 1206{
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1207 // disable log flushing from here because a call to wxYield() shouldn't
1208 // normally result in message boxes popping up &c
1209 wxLog::Suspend();
1210
8e193f38
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1211 // we don't want to process WM_QUIT from here - it should be processed in
1212 // the main event loop in order to stop it
e5c0b16a 1213 MSG msg;
8e193f38
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1214 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1215 msg.message != WM_QUIT )
e5c0b16a 1216 {
5b615ed8
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1217#if wxUSE_THREADS
1218 wxMutexGuiLeaveOrEnter();
1219#endif // wxUSE_THREADS
1220
e5c0b16a
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1221 if ( !wxTheApp->DoMessage() )
1222 break;
1223 }
8e193f38 1224
aadbdf11 1225 // If they are pending events, we must process them.
6a2f3103 1226 wxTheApp->ProcessPendingEvents();
e5c0b16a 1227
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1228 // let the logs be flashed again
1229 wxLog::Resume();
1230
e5c0b16a 1231 return TRUE;
2bda0e17 1232}
094637f6 1233
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1234//-----------------------------------------------------------------------------
1235// wxWakeUpIdle
1236//-----------------------------------------------------------------------------
1237
1238void wxWakeUpIdle()
1239{
1240 // Send the top window a dummy message so idle handler processing will
1241 // start up again. Doing it this way ensures that the idle handler
b568d04f
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1242 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1243 // the same for the main app thread only)
9779893b 1244 wxWindow *topWindow = wxTheApp->GetTopWindow();
b568d04f
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1245 if ( topWindow )
1246 {
1247 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1248 {
1249 // should never happen
1250 wxLogLastError("PostMessage(WM_NULL)");
1251 }
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1252 }
1253}
1254
1255//-----------------------------------------------------------------------------
1256
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1257wxIcon
1258wxApp::GetStdIcon(int which) const
1259{
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1260 switch(which)
1261 {
1262 case wxICON_INFORMATION:
1263 return wxIcon("wxICON_INFO");
1264
1265 case wxICON_QUESTION:
1266 return wxIcon("wxICON_QUESTION");
1267
1268 case wxICON_EXCLAMATION:
1269 return wxIcon("wxICON_WARNING");
1270
1271 default:
223d09f6 1272 wxFAIL_MSG(wxT("requested non existent standard icon"));
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1273 // still fall through
1274
1275 case wxICON_HAND:
1276 return wxIcon("wxICON_ERROR");
1277 }
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1278}
1279
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1280// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1281// if in a separate file. So include it here to ensure it's linked.
31e78e0c 1282#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
e5c0b16a 1283#include "main.cpp"
2bda0e17 1284#endif