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Moved all WXDLLEXPORT's to be before the return type in order to make
[wxWidgets.git] / include / wx / gtk1 / region.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: region.h
3// Purpose:
4// Author: Robert Roebling
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5// Id: $Id$
6// Copyright: (c) 1998 Robert Roebling
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7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef __REGIONH__
11#define __REGIONH__
12
13#ifdef __GNUG__
14#pragma interface
15#endif
16
17#include "wx/list.h"
18#include "wx/gdiobj.h"
19#include "wx/gdicmn.h"
20
21//-----------------------------------------------------------------------------
22// classes
23//-----------------------------------------------------------------------------
24
25class wxRegion;
26
27//-----------------------------------------------------------------------------
28// constants
29//-----------------------------------------------------------------------------
30
31enum wxRegionContain
32{
33 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
34};
35
36// So far, for internal use only
37enum wxRegionOp {
38wxRGN_AND, // Creates the intersection of the two combined regions.
39wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
40wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
41wxRGN_OR, // Creates the union of two combined regions.
42wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
43};
44
45//-----------------------------------------------------------------------------
46// wxRegion
47//-----------------------------------------------------------------------------
48
49class wxRegion : public wxGDIObject
50{
51 DECLARE_DYNAMIC_CLASS(wxRegion);
52
53 public:
54
55 wxRegion( long x, long y, long w, long h );
56 wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
57 wxRegion( const wxRect& rect );
58 wxRegion(void);
59 ~wxRegion(void);
60
74e34480 61 inline wxRegion( const wxRegion& r ): wxGDIObject()
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62 { Ref(r); }
63 inline wxRegion& operator = ( const wxRegion& r )
64 { Ref(r); return (*this); }
65
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66 bool operator == ( const wxRegion& region );
67 bool operator != ( const wxRegion& region );
68
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69 void Clear(void);
70
71 bool Union( long x, long y, long width, long height );
72 bool Union( const wxRect& rect );
73 bool Union( const wxRegion& region );
74
75 bool Intersect( long x, long y, long width, long height );
76 bool Intersect( const wxRect& rect );
77 bool Intersect( const wxRegion& region );
78
79 bool Subtract( long x, long y, long width, long height );
80 bool Subtract( const wxRect& rect );
81 bool Subtract( const wxRegion& region );
82
83 bool Xor( long x, long y, long width, long height );
84 bool Xor( const wxRect& rect );
85 bool Xor( const wxRegion& region );
86
87 void GetBox( long& x, long& y, long&w, long &h ) const;
88 wxRect GetBox(void) const ;
89
90 bool Empty(void) const;
91
92 wxRegionContain Contains( long x, long y ) const;
93 wxRegionContain Contains( long x, long y, long w, long h ) const;
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94 wxRegionContain Contains(const wxPoint& pt) const;
95 wxRegionContain Contains(const wxRect& rect) const;
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96
97 public:
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98
99 wxList *GetRectList() const;
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100 GdkRegion *GetRegion(void) const;
101};
102
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103class wxRegionIterator: public wxObject
104{
105 DECLARE_DYNAMIC_CLASS(wxRegionIterator);
106
107 public:
108
109 wxRegionIterator(void);
110 wxRegionIterator(const wxRegion& region);
111
112 void Reset(void) { m_current = 0; }
113 void Reset(const wxRegion& region);
114
115 operator bool (void) const;
116 bool HaveRects(void) const;
117
118 void operator ++ (void);
119 void operator ++ (int);
120
121 long GetX(void) const;
122 long GetY(void) const;
123 long GetW(void) const;
124 long GetWidth(void) const { return GetW(); }
125 long GetH(void) const;
126 long GetHeight(void) const { return GetH(); }
3572173c 127 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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128
129 private:
130
131 long m_current;
132 wxRegion m_region;
133};
134
135
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136#endif
137 // __REGIONH__