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[wxWidgets.git] / src / msw / gsockmsw.cpp
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b7ceceb1 1/* -------------------------------------------------------------------------
99d80019 2 * Project: GSocket (Generic Socket)
7ec69821 3 * Name: src/msw/gsockmsw.cpp
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4 * Copyright: (c) Guilhem Lavaux
5 * Licence: wxWindows Licence
6 * Author: Guillermo Rodriguez Garcia <guille@iies.es>
7 * Purpose: GSocket GUI-specific MSW code
8 * CVSID: $Id$
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9 * -------------------------------------------------------------------------
10 */
11
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12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
b7ceceb1 19/*
dbfb61b3 20 * DONE: for WinCE we need to replace WSAAsyncSelect
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21 * (Windows message-based notification of network events for a socket)
22 * with another mechanism.
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23 * As WSAAsyncSelect is not present on WinCE, it now uses
24 * WSACreateEvent, WSAEventSelect, WSAWaitForMultipleEvents and WSAEnumNetworkEvents.
25 * When enabling eventhandling for a socket a new thread it created that keeps track of the events
26 * and posts a messageto the hidden window to use the standard message loop.
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27 */
28
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29/* including rasasync.h (included from windows.h itself included from
30 * wx/setup.h and/or winsock.h results in this warning for
31 * RPCNOTIFICATION_ROUTINE
32 */
33#ifdef _MSC_VER
1c8681b4 34# pragma warning(disable:4115) /* named type definition in parentheses */
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35#endif
36
37/* This needs to be before the wx/defs/h inclusion
38 * for some reason
39 */
40
41#ifdef __WXWINCE__
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42 /* windows.h results in tons of warnings at max warning level */
43# ifdef _MSC_VER
44# pragma warning(push, 1)
45# endif
46# include <windows.h>
47# ifdef _MSC_VER
48# pragma warning(pop)
49# pragma warning(disable:4514)
50# endif
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51#endif
52
53#ifndef __GSOCKET_STANDALONE__
54# include "wx/platform.h"
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55#endif
56
57#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
58
59#ifndef __GSOCKET_STANDALONE__
60
61#include "wx/msw/gsockmsw.h"
62#include "wx/gsocket.h"
63
ebb97a41 64extern "C" WXDLLIMPEXP_BASE HINSTANCE wxGetInstance(void);
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65#define INSTANCE wxGetInstance()
66
854bac91 67#else /* __GSOCKET_STANDALONE__ */
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68
69#include "gsockmsw.h"
70#include "gsocket.h"
71
77ffb593 72/* If not using wxWidgets, a global var called hInst must
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73 * be available and it must contain the app's instance
74 * handle.
75 */
854bac91 76extern HINSTANCE hInst;
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77#define INSTANCE hInst
78
854bac91 79#endif /* !__GSOCKET_STANDALONE__/__GSOCKET_STANDALONE__ */
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80
81#ifndef __WXWINCE__
82#include <assert.h>
83#else
84#define assert(x)
85#include <winsock.h>
86#include "wx/msw/wince/net.h"
7ec69821 87#include "wx/hashmap.h"
84aa68c4 88WX_DECLARE_HASH_MAP(int,bool,wxIntegerHash,wxIntegerEqual,SocketHash);
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89#endif
90
91#include <string.h>
92#include <stdio.h>
93#include <stdlib.h>
94#include <stddef.h>
95#include <ctype.h>
96
97#include <winsock.h>
98
99#ifdef _MSC_VER
100# pragma warning(default:4115) /* named type definition in parentheses */
101#endif
102
103#define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
104
105/* implemented in utils.cpp */
32524c8f 106extern "C" WXDLLIMPEXP_BASE HWND
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107wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
108
109/* Maximum number of different GSocket objects at a given time.
110 * This value can be modified at will, but it CANNOT be greater
111 * than (0x7FFF - WM_USER + 1)
112 */
113#define MAXSOCKETS 1024
114
115#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
116#error "MAXSOCKETS is too big!"
117#endif
118
dbfb61b3 119#ifndef __WXWINCE__
1c8681b4 120typedef int (PASCAL *WSAAsyncSelectFunc)(SOCKET,HWND,u_int,long);
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121#else
122/* Typedef the needed function prototypes and the WSANETWORKEVENTS structure
123*/
124typedef struct _WSANETWORKEVENTS {
125 long lNetworkEvents;
126 int iErrorCode[10];
127} WSANETWORKEVENTS, FAR * LPWSANETWORKEVENTS;
128typedef HANDLE (PASCAL *WSACreateEventFunc)(void);
129typedef int (PASCAL *WSAEventSelectFunc)(SOCKET,HANDLE,long);
130typedef int (PASCAL *WSAWaitForMultipleEventsFunc)(long,HANDLE,BOOL,long,BOOL);
131typedef int (PASCAL *WSAEnumNetworkEventsFunc)(SOCKET,HANDLE,LPWSANETWORKEVENTS);
132#endif //__WXWINCE__
b7ceceb1 133
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134LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
135
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136/* Global variables */
137
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138static HWND hWin;
139static CRITICAL_SECTION critical;
140static GSocket* socketList[MAXSOCKETS];
141static int firstAvailable;
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142
143#ifndef __WXWINCE__
1c8681b4 144static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL;
dbfb61b3 145#else
84aa68c4 146static SocketHash socketHash;
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147static unsigned int currSocket;
148HANDLE hThread[MAXSOCKETS];
149static WSACreateEventFunc gs_WSACreateEvent = NULL;
150static WSAEventSelectFunc gs_WSAEventSelect = NULL;
151static WSAWaitForMultipleEventsFunc gs_WSAWaitForMultipleEvents = NULL;
152static WSAEnumNetworkEventsFunc gs_WSAEnumNetworkEvents = NULL;
153/* This structure will be used to pass data on to the thread that handles socket events.
154*/
155typedef struct thread_data{
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156 HWND hEvtWin;
157 unsigned long msgnumber;
158 unsigned long fd;
159 unsigned long lEvent;
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160}thread_data;
161#endif
162
1c8681b4 163static HMODULE gs_wsock32dll = 0;
b7ceceb1 164
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165
166#ifdef __WXWINCE__
167/* This thread handles socket events on WinCE using WSAEventSelect() as WSAAsyncSelect is not supported.
168* When an event occures for the socket, it is checked what kind of event happend and the correct message gets posted
169* so that the hidden window can handle it as it would in other MSW builds.
170*/
171DWORD WINAPI SocketThread(LPVOID data)
172{
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173 WSANETWORKEVENTS NetworkEvents;
174 thread_data* d = (thread_data *)data;
175
176 HANDLE NetworkEvent = gs_WSACreateEvent();
177 gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent);
178
179 while(socketHash[d->fd] == true)
180 {
181 if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED)
182 {
183 printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError());
184 return 0;
185 }
186 if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR)
187 {
188 printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError());
189 return 0;
190 }
191
192 long flags = NetworkEvents.lNetworkEvents;
193 if (flags & FD_READ)
194 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ);
195 if (flags & FD_WRITE)
196 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE);
197 if (flags & FD_OOB)
198 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB);
199 if (flags & FD_ACCEPT)
200 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT);
201 if (flags & FD_CONNECT)
202 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT);
203 if (flags & FD_CLOSE)
204 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE);
205
206 }
207 gs_WSAEventSelect(d->fd, NetworkEvent, 0);
208 ExitThread(0);
209 return 0;
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210}
211#endif
212
213
c90cc42e 214bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
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215{
216 return true;
217}
c90cc42e 218
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219/* Global initializers */
220
c90cc42e 221bool GSocketGUIFunctionsTableConcrete::OnInit()
b7ceceb1 222{
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223 static LPCTSTR pclassname = NULL;
224 int i;
b7ceceb1 225
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226 /* Create internal window for event notifications */
227 hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc);
228 if (!hWin)
229 return false;
b7ceceb1 230
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231 /* Initialize socket list */
232 InitializeCriticalSection(&critical);
b7ceceb1 233
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234 for (i = 0; i < MAXSOCKETS; i++)
235 {
236 socketList[i] = NULL;
237 }
238 firstAvailable = 0;
b7ceceb1 239
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240 /* Load WSAAsyncSelect from wsock32.dll (we don't link against it
241 statically to avoid dependency on wsock32.dll for apps that don't use
242 sockets): */
dbfb61b3 243#ifndef __WXWINCE__
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244 gs_wsock32dll = LoadLibrary(wxT("wsock32.dll"));
245 if (!gs_wsock32dll)
246 return false;
247 gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll,
e9729fc7 248 "WSAAsyncSelect");
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249 if (!gs_WSAAsyncSelect)
250 return false;
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251#else
252/* On WinCE we load ws2.dll which will provide the needed functions.
253*/
7ec69821 254 gs_wsock32dll = LoadLibrary(wxT("ws2.dll"));
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255 if (!gs_wsock32dll)
256 return false;
257 gs_WSAEventSelect =(WSAEventSelectFunc)GetProcAddress(gs_wsock32dll,
258 wxT("WSAEventSelect"));
259 if (!gs_WSAEventSelect)
260 return false;
1c6dd11c 261
84aa68c4 262 gs_WSACreateEvent =(WSACreateEventFunc)GetProcAddress(gs_wsock32dll,
7ec69821 263 wxT("WSACreateEvent"));
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264 if (!gs_WSACreateEvent)
265 return false;
266
267 gs_WSAWaitForMultipleEvents =(WSAWaitForMultipleEventsFunc)GetProcAddress(gs_wsock32dll,
7ec69821 268 wxT("WSAWaitForMultipleEvents"));
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269 if (!gs_WSAWaitForMultipleEvents)
270 return false;
271
272 gs_WSAEnumNetworkEvents =(WSAEnumNetworkEventsFunc)GetProcAddress(gs_wsock32dll,
7ec69821 273 wxT("WSAEnumNetworkEvents"));
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274 if (!gs_WSAEnumNetworkEvents)
275 return false;
276
277 currSocket = 0;
278#endif
7ec69821 279
84aa68c4 280 return true;
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281}
282
c90cc42e 283void GSocketGUIFunctionsTableConcrete::OnExit()
b7ceceb1 284{
dbfb61b3 285#ifdef __WXWINCE__
1c6dd11c 286/* Delete the threads here */
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287 for(unsigned int i=0; i < currSocket; i++)
288 CloseHandle(hThread[i]);
dbfb61b3 289#endif
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290 /* Destroy internal window */
291 DestroyWindow(hWin);
292 UnregisterClass(CLASSNAME, INSTANCE);
293
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294 /* Unlock wsock32.dll */
295 if (gs_wsock32dll)
296 {
297 FreeLibrary(gs_wsock32dll);
298 gs_wsock32dll = 0;
299 }
300
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301 /* Delete critical section */
302 DeleteCriticalSection(&critical);
303}
304
305/* Per-socket GUI initialization / cleanup */
306
c90cc42e 307bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
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308{
309 int i;
310
311 /* Allocate a new message number for this socket */
312 EnterCriticalSection(&critical);
313
314 i = firstAvailable;
315 while (socketList[i] != NULL)
316 {
317 i = (i + 1) % MAXSOCKETS;
318
319 if (i == firstAvailable) /* abort! */
320 {
321 LeaveCriticalSection(&critical);
c90cc42e 322 return false;
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323 }
324 }
325 socketList[i] = socket;
326 firstAvailable = (i + 1) % MAXSOCKETS;
327 socket->m_msgnumber = (i + WM_USER);
328
329 LeaveCriticalSection(&critical);
330
c90cc42e 331 return true;
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332}
333
c90cc42e 334void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
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335{
336 /* Remove the socket from the list */
337 EnterCriticalSection(&critical);
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338 if ( socket->IsOk() )
339 socketList[(socket->m_msgnumber - WM_USER)] = NULL;
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340 LeaveCriticalSection(&critical);
341}
342
343/* Windows proc for asynchronous event handling */
344
345LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
346 UINT uMsg,
347 WPARAM wParam,
348 LPARAM lParam)
349{
350 GSocket *socket;
351 GSocketEvent event;
352 GSocketCallback cback;
353 char *data;
354
355 if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
356 {
357 EnterCriticalSection(&critical);
358 socket = socketList[(uMsg - WM_USER)];
359 event = (GSocketEvent) -1;
360 cback = NULL;
361 data = NULL;
362
363 /* Check that the socket still exists (it has not been
364 * destroyed) and for safety, check that the m_fd field
365 * is what we expect it to be.
366 */
367 if ((socket != NULL) && (socket->m_fd == wParam))
368 {
369 switch WSAGETSELECTEVENT(lParam)
370 {
371 case FD_READ: event = GSOCK_INPUT; break;
372 case FD_WRITE: event = GSOCK_OUTPUT; break;
373 case FD_ACCEPT: event = GSOCK_CONNECTION; break;
374 case FD_CONNECT:
375 {
376 if (WSAGETSELECTERROR(lParam) != 0)
377 event = GSOCK_LOST;
378 else
379 event = GSOCK_CONNECTION;
380 break;
381 }
382 case FD_CLOSE: event = GSOCK_LOST; break;
383 }
384
385 if (event != -1)
386 {
387 cback = socket->m_cbacks[event];
388 data = socket->m_data[event];
389
390 if (event == GSOCK_LOST)
391 socket->m_detected = GSOCK_LOST_FLAG;
392 else
393 socket->m_detected |= (1 << event);
394 }
395 }
396
397 /* OK, we can now leave the critical section because we have
398 * already obtained the callback address (we make no further
399 * accesses to socket->whatever). However, the app should
400 * be prepared to handle events from a socket that has just
401 * been closed!
402 */
403 LeaveCriticalSection(&critical);
404
405 if (cback != NULL)
406 (cback)(socket, event, data);
407
408 return (LRESULT) 0;
409 }
410 else
411 return DefWindowProc(hWnd, uMsg, wParam, lParam);
412}
413
414/* _GSocket_Enable_Events:
415 * Enable all event notifications; we need to be notified of all
416 * events for internal processing, but we will only notify users
417 * when an appropiate callback function has been installed.
418 */
c90cc42e 419void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket)
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420{
421 assert (socket != NULL);
422
423 if (socket->m_fd != INVALID_SOCKET)
424 {
425 /* We could probably just subscribe to all events regardless
426 * of the socket type, but MS recommends to do it this way.
427 */
428 long lEvent = socket->m_server?
429 FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
dbfb61b3 430#ifndef __WXWINCE__
1c8681b4 431 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
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432#else
433/*
434* WinCE creates a thread for socket event handling.
1c6dd11c 435* All needed parameters get passed through the thread_data structure.
dbfb61b3 436*/
84aa68c4 437
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438 thread_data* d = new thread_data;
439 d->lEvent = lEvent;
440 d->hEvtWin = hWin;
441 d->msgnumber = socket->m_msgnumber;
442 d->fd = socket->m_fd;
443 socketHash[socket->m_fd] = true;
444 hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL);
dbfb61b3 445#endif
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446 }
447}
448
449/* _GSocket_Disable_Events:
450 * Disable event notifications (when shutdowning the socket)
451 */
c90cc42e 452void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket)
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453{
454 assert (socket != NULL);
455
456 if (socket->m_fd != INVALID_SOCKET)
457 {
dbfb61b3 458#ifndef __WXWINCE__
1c8681b4 459 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
dbfb61b3 460#else
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461 //Destroy the thread
462 socketHash[socket->m_fd] = false;
dbfb61b3 463#endif
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464 }
465}
466
467#else /* !wxUSE_SOCKETS */
468
469/*
470 * Translation unit shouldn't be empty, so include this typedef to make the
471 * compiler (VC++ 6.0, for example) happy
472 */
473typedef void (*wxDummy)();
474
475#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */