]> git.saurik.com Git - wxWidgets.git/blame - src/generic/regiong.cpp
Fixed wxAtomicInc/Dec() to not use asm/atomic.h header on Linux - it's kernel interna...
[wxWidgets.git] / src / generic / regiong.cpp
CommitLineData
4c3c3844 1/////////////////////////////////////////////////////////////////////////////
de6185e2 2// Name: src/generic/region.cpp
4c3c3844
DE
3// Purpose: generic wxRegion class
4// Author: David Elliott
5// Modified by:
6// Created: 2004/04/12
7// RCS-ID: $Id$
8// Copyright: (c) 2004 David Elliott
ca65c044 9// Licence: wxWindows licence
4c3c3844
DE
10/////////////////////////////////////////////////////////////////////////////
11
de6185e2
WS
12
13// For compilers that support precompilation, includes "wx.h".
14#include "wx/wxprec.h"
15
16#ifdef __BORLANDC__
17 #pragma hdrstop
18#endif
19
9a6384ca 20#include "wx/region.h"
de6185e2
WS
21
22#ifndef WX_PRECOMP
23 #include "wx/utils.h"
24#endif
4c3c3844
DE
25
26// ========================================================================
27// Classes to interface with X.org code
28// ========================================================================
29
30typedef struct Box
31{
32 wxCoord x1, x2, y1, y2;
33} Box, BOX, BoxRec, *BoxPtr;
34
35typedef struct REGION *Region;
36
37struct REGION
38{
39public:
40 // Default constructor initializes nothing
41 REGION() {}
44bf7fe3 42
4c3c3844
DE
43 REGION(const wxRect& rect)
44 {
45 rects = &extents;
46 numRects = 1;
47 extents.x1 = rect.x;
48 extents.y1 = rect.y;
49 extents.x2 = rect.x + rect.width;
50 extents.y2 = rect.y + rect.height;
51 size = 1;
52 }
44bf7fe3
VZ
53
54 BoxPtr GetBox(int i)
55 {
56 return i < numRects ? rects + i : NULL;
57 }
4c3c3844
DE
58
59 // X.org methods
60 static bool XClipBox(
61 Region r,
62 wxRect *rect);
63 static bool XOffsetRegion(
64 register Region pRegion,
65 register int x,
66 register int y);
67 static bool XIntersectRegion(
ca65c044
WS
68 Region reg1,
69 Region reg2, /* source regions */
70 register Region newReg); /* destination Region */
4c3c3844 71 static bool XUnionRegion(
ca65c044
WS
72 Region reg1,
73 Region reg2, /* source regions */
74 Region newReg); /* destination Region */
4c3c3844 75 static bool XSubtractRegion(
ca65c044
WS
76 Region regM,
77 Region regS,
78 register Region regD);
4c3c3844
DE
79 static bool XXorRegion(Region sra, Region srb, Region dr);
80 static bool XEmptyRegion(
81 Region r);
82 static bool XEqualRegion(Region r1, Region r2);
83 static bool XPointInRegion(
84 Region pRegion,
85 int x, int y);
86 static wxRegionContain XRectInRegion(
ca65c044 87 register Region region,
4c3c3844
DE
88 int rx, int ry,
89 unsigned int rwidth, unsigned int rheight);
90
91protected:
92 static Region XCreateRegion(void);
93 static void miSetExtents (
ca65c044 94 Region pReg);
4c3c3844
DE
95 static bool XDestroyRegion(Region r);
96 static int miIntersectO (
ca65c044
WS
97 register Region pReg,
98 register BoxPtr r1,
99 BoxPtr r1End,
100 register BoxPtr r2,
101 BoxPtr r2End,
102 wxCoord y1,
103 wxCoord y2);
4c3c3844
DE
104 static void miRegionCopy(
105 register Region dstrgn,
106 register Region rgn);
107 static int miCoalesce(
ca65c044
WS
108 register Region pReg, /* Region to coalesce */
109 int prevStart, /* Index of start of previous band */
110 int curStart); /* Index of start of current band */
4c3c3844 111 static void miRegionOp(
ca65c044
WS
112 register Region newReg, /* Place to store result */
113 Region reg1, /* First region in operation */
114 Region reg2, /* 2d region in operation */
115 int (*overlapFunc)(
4c3c3844
DE
116 register Region pReg,
117 register BoxPtr r1,
118 BoxPtr r1End,
119 register BoxPtr r2,
120 BoxPtr r2End,
ca65c044
WS
121 wxCoord y1,
122 wxCoord y2), /* Function to call for over-
123 * lapping bands */
124 int (*nonOverlap1Func)(
4c3c3844
DE
125 register Region pReg,
126 register BoxPtr r,
127 BoxPtr rEnd,
ca65c044
WS
128 register wxCoord y1,
129 register wxCoord y2), /* Function to call for non-
130 * overlapping bands in region
131 * 1 */
132 int (*nonOverlap2Func)(
4c3c3844
DE
133 register Region pReg,
134 register BoxPtr r,
135 BoxPtr rEnd,
ca65c044
WS
136 register wxCoord y1,
137 register wxCoord y2)); /* Function to call for non-
138 * overlapping bands in region
139 * 2 */
4c3c3844 140 static int miUnionNonO (
ca65c044
WS
141 register Region pReg,
142 register BoxPtr r,
143 BoxPtr rEnd,
144 register wxCoord y1,
145 register wxCoord y2);
4c3c3844 146 static int miUnionO (
ca65c044
WS
147 register Region pReg,
148 register BoxPtr r1,
149 BoxPtr r1End,
150 register BoxPtr r2,
151 BoxPtr r2End,
152 register wxCoord y1,
153 register wxCoord y2);
4c3c3844 154 static int miSubtractNonO1 (
ca65c044
WS
155 register Region pReg,
156 register BoxPtr r,
157 BoxPtr rEnd,
158 register wxCoord y1,
159 register wxCoord y2);
4c3c3844 160 static int miSubtractO (
ca65c044
WS
161 register Region pReg,
162 register BoxPtr r1,
163 BoxPtr r1End,
164 register BoxPtr r2,
165 BoxPtr r2End,
166 register wxCoord y1,
167 register wxCoord y2);
4c3c3844
DE
168protected:
169 long size;
170 long numRects;
171 Box *rects;
172 Box extents;
173};
174
175// ========================================================================
176// wxRegionRefData
177// ========================================================================
44bf7fe3
VZ
178
179class wxRegionRefData : public wxObjectRefData,
180 public REGION
4c3c3844
DE
181{
182public:
183 wxRegionRefData()
44bf7fe3
VZ
184 : wxObjectRefData(),
185 REGION()
186 {
187 size = 1;
4c3c3844 188 numRects = 0;
8f6a082b 189 rects = ( BOX * )malloc( (unsigned) sizeof( BOX ));
4c3c3844
DE
190 extents.x1 = 0;
191 extents.x2 = 0;
192 extents.y1 = 0;
193 extents.y2 = 0;
194 }
44bf7fe3 195
4c3c3844 196 wxRegionRefData(const wxPoint& topLeft, const wxPoint& bottomRight)
44bf7fe3
VZ
197 : wxObjectRefData(),
198 REGION()
199 {
200 rects = (BOX*)malloc(sizeof(BOX));
4c3c3844
DE
201 size = 1;
202 numRects = 1;
203 extents.x1 = topLeft.x;
204 extents.y1 = topLeft.y;
205 extents.x2 = bottomRight.x;
206 extents.y2 = bottomRight.y;
207 *rects = extents;
208 }
44bf7fe3 209
4c3c3844 210 wxRegionRefData(const wxRect& rect)
44bf7fe3
VZ
211 : wxObjectRefData(),
212 REGION(rect)
213 {
214 rects = (BOX*)malloc(sizeof(BOX));
4c3c3844
DE
215 *rects = extents;
216 }
44bf7fe3 217
4c3c3844 218 wxRegionRefData(const wxRegionRefData& refData)
44bf7fe3
VZ
219 : wxObjectRefData(),
220 REGION()
4c3c3844
DE
221 {
222 size = refData.size;
223 numRects = refData.numRects;
224 rects = (Box*)malloc(numRects*sizeof(Box));
44bf7fe3 225 memcpy(rects, refData.rects, numRects*sizeof(Box));
4c3c3844
DE
226 extents = refData.extents;
227 }
44bf7fe3 228
d3c7fc99 229 virtual ~wxRegionRefData()
4c3c3844
DE
230 {
231 free(rects);
232 }
44bf7fe3 233
4c3c3844
DE
234private:
235 // Don't allow this
236 wxRegionRefData(const REGION&);
237};
238
239// ========================================================================
240// wxRegionGeneric
241// ========================================================================
412e0d47 242//IMPLEMENT_DYNAMIC_CLASS(wxRegionGeneric, wxGDIObject)
4c3c3844
DE
243
244#define M_REGIONDATA ((wxRegionRefData *)m_refData)
245#define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData))
246
247// ----------------------------------------------------------------------------
248// wxRegionGeneric construction
249// ----------------------------------------------------------------------------
250
251wxRegionGeneric::wxRegionGeneric()
252{
253}
254
255wxRegionGeneric::~wxRegionGeneric()
256{
257}
258
259wxRegionGeneric::wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
260{
261 m_refData = new wxRegionRefData(wxRect(x,y,w,h));
262}
263
264wxRegionGeneric::wxRegionGeneric(const wxRect& rect)
265{
266 m_refData = new wxRegionRefData(rect);
267}
268
269wxRegionGeneric::wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight)
270{
271 m_refData = new wxRegionRefData(topLeft, bottomRight);
272}
273
274void wxRegionGeneric::Clear()
275{
276 UnRef();
277}
278
279wxObjectRefData *wxRegionGeneric::CreateRefData() const
280{
281 return new wxRegionRefData;
282}
283
284wxObjectRefData *wxRegionGeneric::CloneRefData(const wxObjectRefData *data) const
285{
286 return new wxRegionRefData(*(wxRegionRefData *)data);
287}
288
8a16d737 289bool wxRegionGeneric::DoIsEqual(const wxRegion& region) const
4c3c3844 290{
4c3c3844
DE
291 return REGION::XEqualRegion(M_REGIONDATA,M_REGIONDATA_OF(region));
292}
293
8a16d737 294bool wxRegionGeneric::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
4c3c3844 295{
8a16d737
VZ
296 if ( !m_refData )
297 return false;
4c3c3844 298
4c3c3844
DE
299 wxRect rect;
300 REGION::XClipBox(M_REGIONDATA,&rect);
301 x = rect.x;
302 y = rect.y;
303 w = rect.width;
304 h = rect.height;
8a16d737 305 return true;
4c3c3844
DE
306}
307
308// ----------------------------------------------------------------------------
309// wxRegionGeneric operations
310// ----------------------------------------------------------------------------
311
8a16d737 312bool wxRegionGeneric::DoUnionWithRect(const wxRect& rect)
4c3c3844 313{
8a16d737
VZ
314 if ( rect.IsEmpty() )
315 {
316 // nothing to do
317 return true;
318 }
4c3c3844
DE
319
320 AllocExclusive();
321 REGION region(rect);
322 return REGION::XUnionRegion(&region,M_REGIONDATA,M_REGIONDATA);
323}
324
97271940 325bool wxRegionGeneric::DoUnionWithRegion(const wxRegion& region)
4c3c3844
DE
326{
327 AllocExclusive();
328 return REGION::XUnionRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA);
329}
330
97271940 331bool wxRegionGeneric::DoIntersect(const wxRegion& region)
4c3c3844
DE
332{
333 AllocExclusive();
334 return REGION::XIntersectRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA);
335}
336
97271940 337bool wxRegionGeneric::DoSubtract(const wxRegion& region)
4c3c3844 338{
8a16d737
VZ
339 if ( region.IsEmpty() )
340 {
341 // nothing to do
342 return true;
343 }
4c3c3844 344
4c3c3844
DE
345 return REGION::XSubtractRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA);
346}
347
97271940 348bool wxRegionGeneric::DoXor(const wxRegion& region)
4c3c3844
DE
349{
350 AllocExclusive();
351 return REGION::XXorRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA);
352}
353
8a16d737 354bool wxRegionGeneric::DoOffset(wxCoord x, wxCoord y)
4c3c3844
DE
355{
356 AllocExclusive();
357 return REGION::XOffsetRegion(M_REGIONDATA, x, y);
358}
359
360// ----------------------------------------------------------------------------
361// wxRegionGeneric comparison
362// ----------------------------------------------------------------------------
363
8a16d737 364bool wxRegionGeneric::IsEmpty() const
4c3c3844
DE
365{
366 wxASSERT(m_refData);
367 return REGION::XEmptyRegion(M_REGIONDATA);
368}
369
370// Does the region contain the point (x,y)?
97271940 371wxRegionContain wxRegionGeneric::DoContainsPoint(wxCoord x, wxCoord y) const
4c3c3844
DE
372{
373 wxASSERT(m_refData);
8a16d737 374 return REGION::XPointInRegion(M_REGIONDATA,x,y) ? wxInRegion : wxOutRegion;
4c3c3844 375}
ca65c044 376
4c3c3844 377// Does the region contain the rectangle rect?
8a16d737 378wxRegionContain wxRegionGeneric::DoContainsRect(const wxRect& rect) const
4c3c3844
DE
379{
380 wxASSERT(m_refData);
381 return REGION::XRectInRegion(M_REGIONDATA,rect.x,rect.y,rect.width,rect.height);
382}
ca65c044 383
4c3c3844
DE
384// ========================================================================
385// wxRegionIteratorGeneric
386// ========================================================================
412e0d47 387//IMPLEMENT_DYNAMIC_CLASS(wxRegionIteratorGeneric,wxObject)
4c3c3844
DE
388
389wxRegionIteratorGeneric::wxRegionIteratorGeneric()
390{
391 m_current = 0;
392}
393
394wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionGeneric& region)
395: m_region(region)
396{
397 m_current = 0;
398}
399
400wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator)
401: m_region(iterator.m_region)
402{
403 m_current = iterator.m_current;
404}
405
406void wxRegionIteratorGeneric::Reset(const wxRegionGeneric& region)
407{
408 m_region = region;
409 m_current = 0;
410}
411
412bool wxRegionIteratorGeneric::HaveRects() const
413{
414 return M_REGIONDATA_OF(m_region)->GetBox(m_current);
415}
416
417wxRegionIteratorGeneric& wxRegionIteratorGeneric::operator++()
418{
419 ++m_current;
420 return *this;
421}
422
423wxRegionIteratorGeneric wxRegionIteratorGeneric::operator++(int)
424{
425 wxRegionIteratorGeneric copy(*this);
426 ++*this;
427 return copy;
428}
429
430wxRect wxRegionIteratorGeneric::GetRect() const
431{
936170f4 432 wxASSERT(m_region.m_refData);
4c3c3844
DE
433 const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current);
434 wxASSERT(box);
435 return wxRect
436 ( box->x1
437 , box->y1
438 , box->x2 - box->x1
439 , box->y2 - box->y1
440 );
441}
442
443long wxRegionIteratorGeneric::GetX() const
444{
936170f4 445 wxASSERT(m_region.m_refData);
4c3c3844
DE
446 const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current);
447 wxASSERT(box);
448 return box->x1;
449}
450
451long wxRegionIteratorGeneric::GetY() const
452{
936170f4 453 wxASSERT(m_region.m_refData);
4c3c3844
DE
454 const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current);
455 wxASSERT(box);
456 return box->y1;
457}
458
459long wxRegionIteratorGeneric::GetW() const
460{
936170f4 461 wxASSERT(m_region.m_refData);
4c3c3844
DE
462 const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current);
463 wxASSERT(box);
464 return box->x2 - box->x1;
465}
466
467long wxRegionIteratorGeneric::GetH() const
468{
936170f4 469 wxASSERT(m_region.m_refData);
4c3c3844
DE
470 const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current);
471 wxASSERT(box);
472 return box->y2 - box->y1;
473}
474
475wxRegionIteratorGeneric::~wxRegionIteratorGeneric()
476{
477}
478
479
480// ========================================================================
481// The guts (from X.org)
482// ========================================================================
483
484/************************************************************************
485
486Copyright 1987, 1988, 1998 The Open Group
487
488Permission to use, copy, modify, distribute, and sell this software and its
489documentation for any purpose is hereby granted without fee, provided that
490the above copyright notice appear in all copies and that both that
491copyright notice and this permission notice appear in supporting
492documentation.
493
494The above copyright notice and this permission notice shall be included in
495all copies or substantial portions of the Software.
496
497THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
498IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
499FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
500OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
501AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
502CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
503
504Except as contained in this notice, the name of The Open Group shall not be
505used in advertising or otherwise to promote the sale, use or other dealings
506in this Software without prior written authorization from The Open Group.
507
508
509Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts.
510
511 All Rights Reserved
512
ca65c044
WS
513Permission to use, copy, modify, and distribute this software and its
514documentation for any purpose and without fee is hereby granted,
4c3c3844 515provided that the above copyright notice appear in all copies and that
ca65c044 516both that copyright notice and this permission notice appear in
4c3c3844
DE
517supporting documentation, and that the name of Digital not be
518used in advertising or publicity pertaining to distribution of the
ca65c044 519software without specific, written prior permission.
4c3c3844
DE
520
521DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
522ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
523DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
524ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
525WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
526ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
527SOFTWARE.
528
529************************************************************************/
530
531/* 1 if two BOXs overlap.
532 * 0 if two BOXs do not overlap.
ca65c044 533 * Remember, x2 and y2 are not in the region
4c3c3844
DE
534 */
535#define EXTENTCHECK(r1, r2) \
ca65c044
WS
536 ((r1)->x2 > (r2)->x1 && \
537 (r1)->x1 < (r2)->x2 && \
538 (r1)->y2 > (r2)->y1 && \
539 (r1)->y1 < (r2)->y2)
4c3c3844
DE
540
541/*
542 * Check to see if there is enough memory in the present region.
543 */
544#define MEMCHECK(reg, rect, firstrect){\
545 if ((reg)->numRects >= ((reg)->size - 1)){\
546 (firstrect) = (BOX *) realloc \
547 ((char *)(firstrect), (unsigned) (2 * (sizeof(BOX)) * ((reg)->size)));\
548 if ((firstrect) == 0)\
549 return(0);\
550 (reg)->size *= 2;\
551 (rect) = &(firstrect)[(reg)->numRects];\
552 }\
553 }
554
555#define EMPTY_REGION(pReg) pReg->numRects = 0
556
557#define REGION_NOT_EMPTY(pReg) pReg->numRects
558
559#define INBOX(r, x, y) \
560 ( ( ((r).x2 > x)) && \
561 ( ((r).x1 <= x)) && \
562 ( ((r).y2 > y)) && \
563 ( ((r).y1 <= y)) )
564
565/*
566 * The functions in this file implement the Region abstraction, similar to one
567 * used in the X11 sample server. A Region is simply an area, as the name
568 * implies, and is implemented as a "y-x-banded" array of rectangles. To
569 * explain: Each Region is made up of a certain number of rectangles sorted
570 * by y coordinate first, and then by x coordinate.
571 *
572 * Furthermore, the rectangles are banded such that every rectangle with a
573 * given upper-left y coordinate (y1) will have the same lower-right y
574 * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it
575 * will span the entire vertical distance of the band. This means that some
576 * areas that could be merged into a taller rectangle will be represented as
577 * several shorter rectangles to account for shorter rectangles to its left
578 * or right but within its "vertical scope".
579 *
580 * An added constraint on the rectangles is that they must cover as much
581 * horizontal area as possible. E.g. no two rectangles in a band are allowed
582 * to touch.
583 *
584 * Whenever possible, bands will be merged together to cover a greater vertical
585 * distance (and thus reduce the number of rectangles). Two bands can be merged
586 * only if the bottom of one touches the top of the other and they have
587 * rectangles in the same places (of the same width, of course). This maintains
588 * the y-x-banding that's so nice to have...
589 */
590
ca65c044 591/* Create a new empty region */
9a6384ca 592Region REGION::XCreateRegion(void)
4c3c3844 593{
9a6384ca 594 Region temp = new REGION;
4c3c3844 595
9a6384ca 596 if (!temp)
ca65c044 597 return (Region) NULL;
9a6384ca
WS
598
599 temp->rects = ( BOX * )malloc( (unsigned) sizeof( BOX ));
600
601 if (!temp->rects)
602 {
ca65c044
WS
603 free((char *) temp);
604 return (Region) NULL;
4c3c3844
DE
605 }
606 temp->numRects = 0;
607 temp->extents.x1 = 0;
608 temp->extents.y1 = 0;
609 temp->extents.x2 = 0;
610 temp->extents.y2 = 0;
611 temp->size = 1;
612 return( temp );
613}
614
9a6384ca 615bool REGION::XClipBox(Region r, wxRect *rect)
4c3c3844
DE
616{
617 rect->x = r->extents.x1;
618 rect->y = r->extents.y1;
619 rect->width = r->extents.x2 - r->extents.x1;
620 rect->height = r->extents.y2 - r->extents.y1;
621 return true;
622}
623
624/*-
625 *-----------------------------------------------------------------------
626 * miSetExtents --
ca65c044
WS
627 * Reset the extents of a region to what they should be. Called by
628 * miSubtract and miIntersect b/c they can't figure it out along the
629 * way or do so easily, as miUnion can.
4c3c3844
DE
630 *
631 * Results:
ca65c044 632 * None.
4c3c3844
DE
633 *
634 * Side Effects:
ca65c044 635 * The region's 'extents' structure is overwritten.
4c3c3844
DE
636 *
637 *-----------------------------------------------------------------------
638 */
639void REGION::
ca65c044 640miSetExtents (Region pReg)
4c3c3844 641{
ca65c044
WS
642 register BoxPtr pBox,
643 pBoxEnd,
644 pExtents;
4c3c3844
DE
645
646 if (pReg->numRects == 0)
647 {
ca65c044
WS
648 pReg->extents.x1 = 0;
649 pReg->extents.y1 = 0;
650 pReg->extents.x2 = 0;
651 pReg->extents.y2 = 0;
652 return;
4c3c3844
DE
653 }
654
655 pExtents = &pReg->extents;
656 pBox = pReg->rects;
657 pBoxEnd = &pBox[pReg->numRects - 1];
658
659 /*
660 * Since pBox is the first rectangle in the region, it must have the
661 * smallest y1 and since pBoxEnd is the last rectangle in the region,
662 * it must have the largest y2, because of banding. Initialize x1 and
663 * x2 from pBox and pBoxEnd, resp., as good things to initialize them
664 * to...
665 */
666 pExtents->x1 = pBox->x1;
667 pExtents->y1 = pBox->y1;
668 pExtents->x2 = pBoxEnd->x2;
669 pExtents->y2 = pBoxEnd->y2;
670
671 assert(pExtents->y1 < pExtents->y2);
672 while (pBox <= pBoxEnd)
673 {
ca65c044
WS
674 if (pBox->x1 < pExtents->x1)
675 {
676 pExtents->x1 = pBox->x1;
677 }
678 if (pBox->x2 > pExtents->x2)
679 {
680 pExtents->x2 = pBox->x2;
681 }
682 pBox++;
4c3c3844
DE
683 }
684 assert(pExtents->x1 < pExtents->x2);
685}
686
687bool REGION::
688XDestroyRegion(
689 Region r)
690{
691 free( (char *) r->rects );
692 delete r;
693 return true;
694}
695
696/* TranslateRegion(pRegion, x, y)
697 translates in place
698 added by raymond
699*/
700
701bool REGION::
702XOffsetRegion(
703 register Region pRegion,
704 register int x,
705 register int y)
706{
707 register int nbox;
708 register BOX *pbox;
709
710 pbox = pRegion->rects;
711 nbox = pRegion->numRects;
712
713 while(nbox--)
714 {
ca65c044
WS
715 pbox->x1 += x;
716 pbox->x2 += x;
717 pbox->y1 += y;
718 pbox->y2 += y;
719 pbox++;
4c3c3844
DE
720 }
721 pRegion->extents.x1 += x;
722 pRegion->extents.x2 += x;
723 pRegion->extents.y1 += y;
724 pRegion->extents.y2 += y;
725 return 1;
726}
727
728/*======================================================================
ca65c044 729 * Region Intersection
4c3c3844
DE
730 *====================================================================*/
731/*-
732 *-----------------------------------------------------------------------
733 * miIntersectO --
ca65c044 734 * Handle an overlapping band for miIntersect.
4c3c3844
DE
735 *
736 * Results:
ca65c044 737 * None.
4c3c3844
DE
738 *
739 * Side Effects:
ca65c044 740 * Rectangles may be added to the region.
4c3c3844
DE
741 *
742 *-----------------------------------------------------------------------
743 */
744/* static void*/
745int REGION::
746miIntersectO (
ca65c044
WS
747 register Region pReg,
748 register BoxPtr r1,
749 BoxPtr r1End,
750 register BoxPtr r2,
751 BoxPtr r2End,
752 wxCoord y1,
753 wxCoord y2)
4c3c3844 754{
ca65c044
WS
755 register wxCoord x1;
756 register wxCoord x2;
757 register BoxPtr pNextRect;
4c3c3844
DE
758
759 pNextRect = &pReg->rects[pReg->numRects];
760
761 while ((r1 != r1End) && (r2 != r2End))
762 {
ca65c044
WS
763 x1 = wxMax(r1->x1,r2->x1);
764 x2 = wxMin(r1->x2,r2->x2);
765
766 /*
767 * If there's any overlap between the two rectangles, add that
768 * overlap to the new region.
769 * There's no need to check for subsumption because the only way
770 * such a need could arise is if some region has two rectangles
771 * right next to each other. Since that should never happen...
772 */
773 if (x1 < x2)
774 {
775 assert(y1<y2);
776
777 MEMCHECK(pReg, pNextRect, pReg->rects);
778 pNextRect->x1 = x1;
779 pNextRect->y1 = y1;
780 pNextRect->x2 = x2;
781 pNextRect->y2 = y2;
782 pReg->numRects += 1;
783 pNextRect++;
784 assert(pReg->numRects <= pReg->size);
785 }
786
787 /*
788 * Need to advance the pointers. Shift the one that extends
789 * to the right the least, since the other still has a chance to
790 * overlap with that region's next rectangle, if you see what I mean.
791 */
792 if (r1->x2 < r2->x2)
793 {
794 r1++;
795 }
796 else if (r2->x2 < r1->x2)
797 {
798 r2++;
799 }
800 else
801 {
802 r1++;
803 r2++;
804 }
4c3c3844 805 }
ca65c044 806 return 0; /* lint */
4c3c3844
DE
807}
808
809bool REGION::
810XIntersectRegion(
ca65c044
WS
811 Region reg1,
812 Region reg2, /* source regions */
813 register Region newReg) /* destination Region */
4c3c3844
DE
814{
815 /* check for trivial reject */
816 if ( (!(reg1->numRects)) || (!(reg2->numRects)) ||
ca65c044 817 (!EXTENTCHECK(&reg1->extents, &reg2->extents)))
4c3c3844
DE
818 newReg->numRects = 0;
819 else
ca65c044
WS
820 miRegionOp (newReg, reg1, reg2,
821 miIntersectO, NULL, NULL);
822
4c3c3844
DE
823 /*
824 * Can't alter newReg's extents before we call miRegionOp because
825 * it might be one of the source regions and miRegionOp depends
826 * on the extents of those regions being the same. Besides, this
827 * way there's no checking against rectangles that will be nuked
828 * due to coalescing, so we have to examine fewer rectangles.
829 */
830 miSetExtents(newReg);
831 return 1;
832}
833
834void REGION::
835miRegionCopy(
836 register Region dstrgn,
837 register Region rgn)
838
839{
840 if (dstrgn != rgn) /* don't want to copy to itself */
ca65c044 841 {
4c3c3844
DE
842 if (dstrgn->size < rgn->numRects)
843 {
844 if (dstrgn->rects)
845 {
ca65c044
WS
846 BOX *prevRects = dstrgn->rects;
847
9a6384ca 848 dstrgn->rects = (BOX *)
ca65c044 849 realloc((char *) dstrgn->rects,
9a6384ca
WS
850 (unsigned) rgn->numRects * (sizeof(BOX)));
851 if (!dstrgn->rects)
ca65c044
WS
852 {
853 free(prevRects);
854 return;
855 }
4c3c3844
DE
856 }
857 dstrgn->size = rgn->numRects;
ca65c044 858 }
4c3c3844
DE
859 dstrgn->numRects = rgn->numRects;
860 dstrgn->extents.x1 = rgn->extents.x1;
861 dstrgn->extents.y1 = rgn->extents.y1;
862 dstrgn->extents.x2 = rgn->extents.x2;
863 dstrgn->extents.y2 = rgn->extents.y2;
864
ca65c044
WS
865 memcpy((char *) dstrgn->rects, (char *) rgn->rects,
866 (int) (rgn->numRects * sizeof(BOX)));
4c3c3844
DE
867 }
868}
869
870/*======================================================================
ca65c044 871 * Generic Region Operator
4c3c3844
DE
872 *====================================================================*/
873
874/*-
875 *-----------------------------------------------------------------------
876 * miCoalesce --
ca65c044
WS
877 * Attempt to merge the boxes in the current band with those in the
878 * previous one. Used only by miRegionOp.
4c3c3844
DE
879 *
880 * Results:
ca65c044 881 * The new index for the previous band.
4c3c3844
DE
882 *
883 * Side Effects:
ca65c044
WS
884 * If coalescing takes place:
885 * - rectangles in the previous band will have their y2 fields
886 * altered.
887 * - pReg->numRects will be decreased.
4c3c3844
DE
888 *
889 *-----------------------------------------------------------------------
890 */
891/* static int*/
892int REGION::
893miCoalesce(
ca65c044
WS
894 register Region pReg, /* Region to coalesce */
895 int prevStart, /* Index of start of previous band */
896 int curStart) /* Index of start of current band */
4c3c3844 897{
ca65c044
WS
898 register BoxPtr pPrevBox; /* Current box in previous band */
899 register BoxPtr pCurBox; /* Current box in current band */
900 register BoxPtr pRegEnd; /* End of region */
901 int curNumRects; /* Number of rectangles in current
902 * band */
903 int prevNumRects; /* Number of rectangles in previous
904 * band */
905 int bandY1; /* Y1 coordinate for current band */
4c3c3844
DE
906
907 pRegEnd = &pReg->rects[pReg->numRects];
908
909 pPrevBox = &pReg->rects[prevStart];
910 prevNumRects = curStart - prevStart;
911
912 /*
913 * Figure out how many rectangles are in the current band. Have to do
914 * this because multiple bands could have been added in miRegionOp
915 * at the end when one region has been exhausted.
916 */
917 pCurBox = &pReg->rects[curStart];
918 bandY1 = pCurBox->y1;
919 for (curNumRects = 0;
ca65c044
WS
920 (pCurBox != pRegEnd) && (pCurBox->y1 == bandY1);
921 curNumRects++)
4c3c3844 922 {
ca65c044 923 pCurBox++;
4c3c3844 924 }
ca65c044 925
4c3c3844
DE
926 if (pCurBox != pRegEnd)
927 {
ca65c044
WS
928 /*
929 * If more than one band was added, we have to find the start
930 * of the last band added so the next coalescing job can start
931 * at the right place... (given when multiple bands are added,
932 * this may be pointless -- see above).
933 */
934 pRegEnd--;
935 while (pRegEnd[-1].y1 == pRegEnd->y1)
936 {
937 pRegEnd--;
938 }
939 curStart = pRegEnd - pReg->rects;
940 pRegEnd = pReg->rects + pReg->numRects;
4c3c3844 941 }
ca65c044
WS
942
943 if ((curNumRects == prevNumRects) && (curNumRects != 0))
944 {
945 pCurBox -= curNumRects;
946 /*
947 * The bands may only be coalesced if the bottom of the previous
948 * matches the top scanline of the current.
949 */
950 if (pPrevBox->y2 == pCurBox->y1)
951 {
952 /*
953 * Make sure the bands have boxes in the same places. This
954 * assumes that boxes have been added in such a way that they
955 * cover the most area possible. I.e. two boxes in a band must
956 * have some horizontal space between them.
957 */
958 do
959 {
960 if ((pPrevBox->x1 != pCurBox->x1) ||
961 (pPrevBox->x2 != pCurBox->x2))
962 {
963 /*
964 * The bands don't line up so they can't be coalesced.
965 */
966 return (curStart);
967 }
968 pPrevBox++;
969 pCurBox++;
970 prevNumRects -= 1;
971 } while (prevNumRects != 0);
972
973 pReg->numRects -= curNumRects;
974 pCurBox -= curNumRects;
975 pPrevBox -= curNumRects;
976
977 /*
978 * The bands may be merged, so set the bottom y of each box
979 * in the previous band to that of the corresponding box in
980 * the current band.
981 */
982 do
983 {
984 pPrevBox->y2 = pCurBox->y2;
985 pPrevBox++;
986 pCurBox++;
987 curNumRects -= 1;
988 } while (curNumRects != 0);
989
990 /*
991 * If only one band was added to the region, we have to backup
992 * curStart to the start of the previous band.
993 *
994 * If more than one band was added to the region, copy the
995 * other bands down. The assumption here is that the other bands
996 * came from the same region as the current one and no further
997 * coalescing can be done on them since it's all been done
998 * already... curStart is already in the right place.
999 */
1000 if (pCurBox == pRegEnd)
1001 {
1002 curStart = prevStart;
1003 }
1004 else
1005 {
1006 do
1007 {
1008 *pPrevBox++ = *pCurBox++;
1009 } while (pCurBox != pRegEnd);
1010 }
1011
1012 }
4c3c3844
DE
1013 }
1014 return (curStart);
1015}
1016
1017/*-
1018 *-----------------------------------------------------------------------
1019 * miRegionOp --
ca65c044
WS
1020 * Apply an operation to two regions. Called by miUnion, miInverse,
1021 * miSubtract, miIntersect...
4c3c3844
DE
1022 *
1023 * Results:
ca65c044 1024 * None.
4c3c3844
DE
1025 *
1026 * Side Effects:
ca65c044 1027 * The new region is overwritten.
4c3c3844
DE
1028 *
1029 * Notes:
ca65c044
WS
1030 * The idea behind this function is to view the two regions as sets.
1031 * Together they cover a rectangle of area that this function divides
1032 * into horizontal bands where points are covered only by one region
1033 * or by both. For the first case, the nonOverlapFunc is called with
1034 * each the band and the band's upper and lower extents. For the
1035 * second, the overlapFunc is called to process the entire band. It
1036 * is responsible for clipping the rectangles in the band, though
1037 * this function provides the boundaries.
1038 * At the end of each band, the new region is coalesced, if possible,
1039 * to reduce the number of rectangles in the region.
4c3c3844
DE
1040 *
1041 *-----------------------------------------------------------------------
1042 */
1043/* static void*/
1044void REGION::
1045miRegionOp(
ca65c044
WS
1046 register Region newReg, /* Place to store result */
1047 Region reg1, /* First region in operation */
1048 Region reg2, /* 2d region in operation */
1049 int (*overlapFunc)(
4c3c3844
DE
1050 register Region pReg,
1051 register BoxPtr r1,
1052 BoxPtr r1End,
1053 register BoxPtr r2,
1054 BoxPtr r2End,
1055 wxCoord y1,
ca65c044
WS
1056 wxCoord y2), /* Function to call for over-
1057 * lapping bands */
1058 int (*nonOverlap1Func)(
4c3c3844
DE
1059 register Region pReg,
1060 register BoxPtr r,
1061 BoxPtr rEnd,
1062 register wxCoord y1,
ca65c044
WS
1063 register wxCoord y2), /* Function to call for non-
1064 * overlapping bands in region
1065 * 1 */
1066 int (*nonOverlap2Func)(
4c3c3844
DE
1067 register Region pReg,
1068 register BoxPtr r,
1069 BoxPtr rEnd,
1070 register wxCoord y1,
ca65c044
WS
1071 register wxCoord y2)) /* Function to call for non-
1072 * overlapping bands in region
1073 * 2 */
4c3c3844 1074{
ca65c044
WS
1075 register BoxPtr r1; /* Pointer into first region */
1076 register BoxPtr r2; /* Pointer into 2d region */
1077 BoxPtr r1End; /* End of 1st region */
1078 BoxPtr r2End; /* End of 2d region */
1079 register wxCoord ybot; /* Bottom of intersection */
1080 register wxCoord ytop; /* Top of intersection */
1081 BoxPtr oldRects; /* Old rects for newReg */
1082 int prevBand; /* Index of start of
1083 * previous band in newReg */
1084 int curBand; /* Index of start of current
1085 * band in newReg */
1086 register BoxPtr r1BandEnd; /* End of current band in r1 */
1087 register BoxPtr r2BandEnd; /* End of current band in r2 */
1088 wxCoord top; /* Top of non-overlapping
1089 * band */
1090 wxCoord bot; /* Bottom of non-overlapping
1091 * band */
1092
4c3c3844
DE
1093 /*
1094 * Initialization:
ca65c044 1095 * set r1, r2, r1End and r2End appropriately, preserve the important
4c3c3844
DE
1096 * parts of the destination region until the end in case it's one of
1097 * the two source regions, then mark the "new" region empty, allocating
1098 * another array of rectangles for it to use.
1099 */
1100 r1 = reg1->rects;
1101 r2 = reg2->rects;
1102 r1End = r1 + reg1->numRects;
1103 r2End = r2 + reg2->numRects;
ca65c044 1104
4c3c3844 1105 oldRects = newReg->rects;
ca65c044 1106
4c3c3844
DE
1107 EMPTY_REGION(newReg);
1108
1109 /*
1110 * Allocate a reasonable number of rectangles for the new region. The idea
1111 * is to allocate enough so the individual functions don't need to
1112 * reallocate and copy the array, which is time consuming, yet we don't
1113 * have to worry about using too much memory. I hope to be able to
1114 * nuke the realloc() at the end of this function eventually.
1115 */
1116 newReg->size = wxMax(reg1->numRects,reg2->numRects) * 2;
1117
9a6384ca
WS
1118 newReg->rects = (BoxPtr)malloc((unsigned) (sizeof(BoxRec) * newReg->size));
1119
1120 if (!newReg->rects)
1121 {
ca65c044
WS
1122 newReg->size = 0;
1123 return;
4c3c3844 1124 }
ca65c044 1125
4c3c3844
DE
1126 /*
1127 * Initialize ybot and ytop.
1128 * In the upcoming loop, ybot and ytop serve different functions depending
1129 * on whether the band being handled is an overlapping or non-overlapping
1130 * band.
ca65c044 1131 * In the case of a non-overlapping band (only one of the regions
4c3c3844
DE
1132 * has points in the band), ybot is the bottom of the most recent
1133 * intersection and thus clips the top of the rectangles in that band.
1134 * ytop is the top of the next intersection between the two regions and
1135 * serves to clip the bottom of the rectangles in the current band.
ca65c044 1136 * For an overlapping band (where the two regions intersect), ytop clips
4c3c3844
DE
1137 * the top of the rectangles of both regions and ybot clips the bottoms.
1138 */
1139 if (reg1->extents.y1 < reg2->extents.y1)
ca65c044 1140 ybot = reg1->extents.y1;
4c3c3844 1141 else
ca65c044
WS
1142 ybot = reg2->extents.y1;
1143
4c3c3844
DE
1144 /*
1145 * prevBand serves to mark the start of the previous band so rectangles
1146 * can be coalesced into larger rectangles. qv. miCoalesce, above.
1147 * In the beginning, there is no previous band, so prevBand == curBand
1148 * (curBand is set later on, of course, but the first band will always
1149 * start at index 0). prevBand and curBand must be indices because of
1150 * the possible expansion, and resultant moving, of the new region's
1151 * array of rectangles.
1152 */
1153 prevBand = 0;
ca65c044 1154
4c3c3844
DE
1155 do
1156 {
ca65c044
WS
1157 curBand = newReg->numRects;
1158
1159 /*
1160 * This algorithm proceeds one source-band (as opposed to a
1161 * destination band, which is determined by where the two regions
1162 * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the
1163 * rectangle after the last one in the current band for their
1164 * respective regions.
1165 */
1166 r1BandEnd = r1;
1167 while ((r1BandEnd != r1End) && (r1BandEnd->y1 == r1->y1))
1168 {
1169 r1BandEnd++;
1170 }
1171
1172 r2BandEnd = r2;
1173 while ((r2BandEnd != r2End) && (r2BandEnd->y1 == r2->y1))
1174 {
1175 r2BandEnd++;
1176 }
1177
1178 /*
1179 * First handle the band that doesn't intersect, if any.
1180 *
1181 * Note that attention is restricted to one band in the
1182 * non-intersecting region at once, so if a region has n
1183 * bands between the current position and the next place it overlaps
1184 * the other, this entire loop will be passed through n times.
1185 */
1186 if (r1->y1 < r2->y1)
1187 {
1188 top = wxMax(r1->y1,ybot);
1189 bot = wxMin(r1->y2,r2->y1);
1190
1191 if ((top != bot) && (nonOverlap1Func != NULL))
1192 {
1193 (* nonOverlap1Func) (newReg, r1, r1BandEnd, top, bot);
1194 }
1195
1196 ytop = r2->y1;
1197 }
1198 else if (r2->y1 < r1->y1)
1199 {
1200 top = wxMax(r2->y1,ybot);
1201 bot = wxMin(r2->y2,r1->y1);
1202
1203 if ((top != bot) && (nonOverlap2Func != NULL))
1204 {
1205 (* nonOverlap2Func) (newReg, r2, r2BandEnd, top, bot);
1206 }
1207
1208 ytop = r1->y1;
1209 }
1210 else
1211 {
1212 ytop = r1->y1;
1213 }
1214
1215 /*
1216 * If any rectangles got added to the region, try and coalesce them
1217 * with rectangles from the previous band. Note we could just do
1218 * this test in miCoalesce, but some machines incur a not
1219 * inconsiderable cost for function calls, so...
1220 */
1221 if (newReg->numRects != curBand)
1222 {
1223 prevBand = miCoalesce (newReg, prevBand, curBand);
1224 }
1225
1226 /*
1227 * Now see if we've hit an intersecting band. The two bands only
1228 * intersect if ybot > ytop
1229 */
1230 ybot = wxMin(r1->y2, r2->y2);
1231 curBand = newReg->numRects;
1232 if (ybot > ytop)
1233 {
1234 (* overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot);
1235
1236 }
1237
1238 if (newReg->numRects != curBand)
1239 {
1240 prevBand = miCoalesce (newReg, prevBand, curBand);
1241 }
1242
1243 /*
1244 * If we've finished with a band (y2 == ybot) we skip forward
1245 * in the region to the next band.
1246 */
1247 if (r1->y2 == ybot)
1248 {
1249 r1 = r1BandEnd;
1250 }
1251 if (r2->y2 == ybot)
1252 {
1253 r2 = r2BandEnd;
1254 }
4c3c3844
DE
1255 } while ((r1 != r1End) && (r2 != r2End));
1256
1257 /*
1258 * Deal with whichever region still has rectangles left.
1259 */
1260 curBand = newReg->numRects;
1261 if (r1 != r1End)
1262 {
ca65c044
WS
1263 if (nonOverlap1Func != NULL)
1264 {
1265 do
1266 {
1267 r1BandEnd = r1;
1268 while ((r1BandEnd < r1End) && (r1BandEnd->y1 == r1->y1))
1269 {
1270 r1BandEnd++;
1271 }
1272 (* nonOverlap1Func) (newReg, r1, r1BandEnd,
1273 wxMax(r1->y1,ybot), r1->y2);
1274 r1 = r1BandEnd;
1275 } while (r1 != r1End);
1276 }
4c3c3844
DE
1277 }
1278 else if ((r2 != r2End) && (nonOverlap2Func != NULL))
1279 {
ca65c044
WS
1280 do
1281 {
1282 r2BandEnd = r2;
1283 while ((r2BandEnd < r2End) && (r2BandEnd->y1 == r2->y1))
1284 {
1285 r2BandEnd++;
1286 }
1287 (* nonOverlap2Func) (newReg, r2, r2BandEnd,
1288 wxMax(r2->y1,ybot), r2->y2);
1289 r2 = r2BandEnd;
1290 } while (r2 != r2End);
4c3c3844
DE
1291 }
1292
1293 if (newReg->numRects != curBand)
1294 {
ca65c044 1295 (void) miCoalesce (newReg, prevBand, curBand);
4c3c3844
DE
1296 }
1297
1298 /*
1299 * A bit of cleanup. To keep regions from growing without bound,
1300 * we shrink the array of rectangles to match the new number of
1301 * rectangles in the region. This never goes to 0, however...
1302 *
1303 * Only do this stuff if the number of rectangles allocated is more than
1304 * twice the number of rectangles in the region (a simple optimization...).
1305 */
1306 if (newReg->numRects < (newReg->size >> 1))
1307 {
ca65c044
WS
1308 if (REGION_NOT_EMPTY(newReg))
1309 {
1310 BoxPtr prev_rects = newReg->rects;
1311 newReg->size = newReg->numRects;
1312 newReg->rects = (BoxPtr) realloc ((char *) newReg->rects,
1313 (unsigned) (sizeof(BoxRec) * newReg->size));
1314 if (! newReg->rects)
1315 newReg->rects = prev_rects;
1316 }
1317 else
1318 {
1319 /*
1320 * No point in doing the extra work involved in an realloc if
1321 * the region is empty
1322 */
1323 newReg->size = 1;
1324 free((char *) newReg->rects);
1325 newReg->rects = (BoxPtr) malloc(sizeof(BoxRec));
1326 }
4c3c3844
DE
1327 }
1328 free ((char *) oldRects);
1329 return;
1330}
1331
1332/*======================================================================
ca65c044 1333 * Region Union
4c3c3844
DE
1334 *====================================================================*/
1335
1336/*-
1337 *-----------------------------------------------------------------------
1338 * miUnionNonO --
ca65c044
WS
1339 * Handle a non-overlapping band for the union operation. Just
1340 * Adds the rectangles into the region. Doesn't have to check for
1341 * subsumption or anything.
4c3c3844
DE
1342 *
1343 * Results:
ca65c044 1344 * None.
4c3c3844
DE
1345 *
1346 * Side Effects:
ca65c044
WS
1347 * pReg->numRects is incremented and the final rectangles overwritten
1348 * with the rectangles we're passed.
4c3c3844
DE
1349 *
1350 *-----------------------------------------------------------------------
1351 */
1352/* static void*/
1353int REGION::
1354miUnionNonO (
ca65c044
WS
1355 register Region pReg,
1356 register BoxPtr r,
1357 BoxPtr rEnd,
1358 register wxCoord y1,
1359 register wxCoord y2)
4c3c3844 1360{
ca65c044 1361 register BoxPtr pNextRect;
4c3c3844
DE
1362
1363 pNextRect = &pReg->rects[pReg->numRects];
1364
1365 assert(y1 < y2);
1366
1367 while (r != rEnd)
1368 {
ca65c044
WS
1369 assert(r->x1 < r->x2);
1370 MEMCHECK(pReg, pNextRect, pReg->rects);
1371 pNextRect->x1 = r->x1;
1372 pNextRect->y1 = y1;
1373 pNextRect->x2 = r->x2;
1374 pNextRect->y2 = y2;
1375 pReg->numRects += 1;
1376 pNextRect++;
1377
1378 assert(pReg->numRects<=pReg->size);
1379 r++;
4c3c3844 1380 }
ca65c044 1381 return 0; /* lint */
4c3c3844
DE
1382}
1383
1384
1385/*-
1386 *-----------------------------------------------------------------------
1387 * miUnionO --
ca65c044
WS
1388 * Handle an overlapping band for the union operation. Picks the
1389 * left-most rectangle each time and merges it into the region.
4c3c3844
DE
1390 *
1391 * Results:
ca65c044 1392 * None.
4c3c3844
DE
1393 *
1394 * Side Effects:
ca65c044
WS
1395 * Rectangles are overwritten in pReg->rects and pReg->numRects will
1396 * be changed.
4c3c3844
DE
1397 *
1398 *-----------------------------------------------------------------------
1399 */
1400
1401/* static void*/
1402int REGION::
1403miUnionO (
ca65c044
WS
1404 register Region pReg,
1405 register BoxPtr r1,
1406 BoxPtr r1End,
1407 register BoxPtr r2,
1408 BoxPtr r2End,
1409 register wxCoord y1,
1410 register wxCoord y2)
4c3c3844 1411{
ca65c044
WS
1412 register BoxPtr pNextRect;
1413
4c3c3844
DE
1414 pNextRect = &pReg->rects[pReg->numRects];
1415
1416#define MERGERECT(r) \
1417 if ((pReg->numRects != 0) && \
ca65c044
WS
1418 (pNextRect[-1].y1 == y1) && \
1419 (pNextRect[-1].y2 == y2) && \
1420 (pNextRect[-1].x2 >= r->x1)) \
4c3c3844 1421 { \
ca65c044
WS
1422 if (pNextRect[-1].x2 < r->x2) \
1423 { \
1424 pNextRect[-1].x2 = r->x2; \
1425 assert(pNextRect[-1].x1<pNextRect[-1].x2); \
1426 } \
4c3c3844
DE
1427 } \
1428 else \
1429 { \
ca65c044
WS
1430 MEMCHECK(pReg, pNextRect, pReg->rects); \
1431 pNextRect->y1 = y1; \
1432 pNextRect->y2 = y2; \
1433 pNextRect->x1 = r->x1; \
1434 pNextRect->x2 = r->x2; \
1435 pReg->numRects += 1; \
4c3c3844
DE
1436 pNextRect += 1; \
1437 } \
1438 assert(pReg->numRects<=pReg->size);\
1439 r++;
ca65c044 1440
4c3c3844
DE
1441 assert (y1<y2);
1442 while ((r1 != r1End) && (r2 != r2End))
1443 {
ca65c044
WS
1444 if (r1->x1 < r2->x1)
1445 {
1446 MERGERECT(r1);
1447 }
1448 else
1449 {
1450 MERGERECT(r2);
1451 }
4c3c3844 1452 }
ca65c044 1453
4c3c3844
DE
1454 if (r1 != r1End)
1455 {
ca65c044
WS
1456 do
1457 {
1458 MERGERECT(r1);
1459 } while (r1 != r1End);
4c3c3844
DE
1460 }
1461 else while (r2 != r2End)
1462 {
ca65c044 1463 MERGERECT(r2);
4c3c3844 1464 }
ca65c044 1465 return 0; /* lint */
4c3c3844
DE
1466}
1467
1468bool REGION::
1469XUnionRegion(
ca65c044
WS
1470 Region reg1,
1471 Region reg2, /* source regions */
1472 Region newReg) /* destination Region */
4c3c3844
DE
1473{
1474 /* checks all the simple cases */
1475
1476 /*
1477 * Region 1 and 2 are the same or region 1 is empty
1478 */
1479 if ( (reg1 == reg2) || (!(reg1->numRects)) )
1480 {
1481 if (newReg != reg2)
1482 miRegionCopy(newReg, reg2);
1483 return 1;
1484 }
1485
1486 /*
1487 * if nothing to union (region 2 empty)
1488 */
1489 if (!(reg2->numRects))
1490 {
1491 if (newReg != reg1)
1492 miRegionCopy(newReg, reg1);
1493 return 1;
1494 }
1495
1496 /*
1497 * Region 1 completely subsumes region 2
1498 */
ca65c044
WS
1499 if ((reg1->numRects == 1) &&
1500 (reg1->extents.x1 <= reg2->extents.x1) &&
1501 (reg1->extents.y1 <= reg2->extents.y1) &&
1502 (reg1->extents.x2 >= reg2->extents.x2) &&
1503 (reg1->extents.y2 >= reg2->extents.y2))
4c3c3844
DE
1504 {
1505 if (newReg != reg1)
1506 miRegionCopy(newReg, reg1);
1507 return 1;
1508 }
1509
1510 /*
1511 * Region 2 completely subsumes region 1
1512 */
ca65c044
WS
1513 if ((reg2->numRects == 1) &&
1514 (reg2->extents.x1 <= reg1->extents.x1) &&
1515 (reg2->extents.y1 <= reg1->extents.y1) &&
1516 (reg2->extents.x2 >= reg1->extents.x2) &&
1517 (reg2->extents.y2 >= reg1->extents.y2))
4c3c3844
DE
1518 {
1519 if (newReg != reg2)
1520 miRegionCopy(newReg, reg2);
1521 return 1;
1522 }
1523
ca65c044
WS
1524 miRegionOp (newReg, reg1, reg2, miUnionO,
1525 miUnionNonO, miUnionNonO);
4c3c3844
DE
1526
1527 newReg->extents.x1 = wxMin(reg1->extents.x1, reg2->extents.x1);
1528 newReg->extents.y1 = wxMin(reg1->extents.y1, reg2->extents.y1);
1529 newReg->extents.x2 = wxMax(reg1->extents.x2, reg2->extents.x2);
1530 newReg->extents.y2 = wxMax(reg1->extents.y2, reg2->extents.y2);
1531
1532 return 1;
1533}
1534
1535/*======================================================================
ca65c044 1536 * Region Subtraction
4c3c3844
DE
1537 *====================================================================*/
1538
1539/*-
1540 *-----------------------------------------------------------------------
1541 * miSubtractNonO --
ca65c044
WS
1542 * Deal with non-overlapping band for subtraction. Any parts from
1543 * region 2 we discard. Anything from region 1 we add to the region.
4c3c3844
DE
1544 *
1545 * Results:
ca65c044 1546 * None.
4c3c3844
DE
1547 *
1548 * Side Effects:
ca65c044 1549 * pReg may be affected.
4c3c3844
DE
1550 *
1551 *-----------------------------------------------------------------------
1552 */
1553/* static void*/
1554int REGION::
1555miSubtractNonO1 (
ca65c044
WS
1556 register Region pReg,
1557 register BoxPtr r,
1558 BoxPtr rEnd,
1559 register wxCoord y1,
1560 register wxCoord y2)
4c3c3844 1561{
ca65c044
WS
1562 register BoxPtr pNextRect;
1563
4c3c3844 1564 pNextRect = &pReg->rects[pReg->numRects];
ca65c044 1565
4c3c3844
DE
1566 assert(y1<y2);
1567
1568 while (r != rEnd)
1569 {
ca65c044
WS
1570 assert(r->x1<r->x2);
1571 MEMCHECK(pReg, pNextRect, pReg->rects);
1572 pNextRect->x1 = r->x1;
1573 pNextRect->y1 = y1;
1574 pNextRect->x2 = r->x2;
1575 pNextRect->y2 = y2;
1576 pReg->numRects += 1;
1577 pNextRect++;
1578
1579 assert(pReg->numRects <= pReg->size);
1580
1581 r++;
4c3c3844 1582 }
ca65c044 1583 return 0; /* lint */
4c3c3844
DE
1584}
1585
1586/*-
1587 *-----------------------------------------------------------------------
1588 * miSubtractO --
ca65c044
WS
1589 * Overlapping band subtraction. x1 is the left-most point not yet
1590 * checked.
4c3c3844
DE
1591 *
1592 * Results:
ca65c044 1593 * None.
4c3c3844
DE
1594 *
1595 * Side Effects:
ca65c044 1596 * pReg may have rectangles added to it.
4c3c3844
DE
1597 *
1598 *-----------------------------------------------------------------------
1599 */
1600/* static void*/
1601int REGION::
1602miSubtractO (
ca65c044
WS
1603 register Region pReg,
1604 register BoxPtr r1,
1605 BoxPtr r1End,
1606 register BoxPtr r2,
1607 BoxPtr r2End,
1608 register wxCoord y1,
1609 register wxCoord y2)
4c3c3844 1610{
ca65c044
WS
1611 register BoxPtr pNextRect;
1612 register int x1;
1613
4c3c3844 1614 x1 = r1->x1;
ca65c044 1615
4c3c3844
DE
1616 assert(y1<y2);
1617 pNextRect = &pReg->rects[pReg->numRects];
1618
1619 while ((r1 != r1End) && (r2 != r2End))
1620 {
ca65c044
WS
1621 if (r2->x2 <= x1)
1622 {
1623 /*
1624 * Subtrahend missed the boat: go to next subtrahend.
1625 */
1626 r2++;
1627 }
1628 else if (r2->x1 <= x1)
1629 {
1630 /*
1631 * Subtrahend preceeds minuend: nuke left edge of minuend.
1632 */
1633 x1 = r2->x2;
1634 if (x1 >= r1->x2)
1635 {
1636 /*
1637 * Minuend completely covered: advance to next minuend and
1638 * reset left fence to edge of new minuend.
1639 */
1640 r1++;
1641 if (r1 != r1End)
1642 x1 = r1->x1;
1643 }
1644 else
1645 {
1646 /*
1647 * Subtrahend now used up since it doesn't extend beyond
1648 * minuend
1649 */
1650 r2++;
1651 }
1652 }
1653 else if (r2->x1 < r1->x2)
1654 {
1655 /*
1656 * Left part of subtrahend covers part of minuend: add uncovered
1657 * part of minuend to region and skip to next subtrahend.
1658 */
1659 assert(x1<r2->x1);
1660 MEMCHECK(pReg, pNextRect, pReg->rects);
1661 pNextRect->x1 = x1;
1662 pNextRect->y1 = y1;
1663 pNextRect->x2 = r2->x1;
1664 pNextRect->y2 = y2;
1665 pReg->numRects += 1;
1666 pNextRect++;
1667
1668 assert(pReg->numRects<=pReg->size);
1669
1670 x1 = r2->x2;
1671 if (x1 >= r1->x2)
1672 {
1673 /*
1674 * Minuend used up: advance to new...
1675 */
1676 r1++;
1677 if (r1 != r1End)
1678 x1 = r1->x1;
1679 }
1680 else
1681 {
1682 /*
1683 * Subtrahend used up
1684 */
1685 r2++;
1686 }
1687 }
1688 else
1689 {
1690 /*
1691 * Minuend used up: add any remaining piece before advancing.
1692 */
1693 if (r1->x2 > x1)
1694 {
1695 MEMCHECK(pReg, pNextRect, pReg->rects);
1696 pNextRect->x1 = x1;
1697 pNextRect->y1 = y1;
1698 pNextRect->x2 = r1->x2;
1699 pNextRect->y2 = y2;
1700 pReg->numRects += 1;
1701 pNextRect++;
1702 assert(pReg->numRects<=pReg->size);
1703 }
1704 r1++;
1705 if (r1 != r1End)
1706 x1 = r1->x1;
1707 }
4c3c3844
DE
1708 }
1709
1710 /*
1711 * Add remaining minuend rectangles to region.
1712 */
1713 while (r1 != r1End)
1714 {
ca65c044
WS
1715 assert(x1<r1->x2);
1716 MEMCHECK(pReg, pNextRect, pReg->rects);
1717 pNextRect->x1 = x1;
1718 pNextRect->y1 = y1;
1719 pNextRect->x2 = r1->x2;
1720 pNextRect->y2 = y2;
1721 pReg->numRects += 1;
1722 pNextRect++;
1723
1724 assert(pReg->numRects<=pReg->size);
1725
1726 r1++;
1727 if (r1 != r1End)
1728 {
1729 x1 = r1->x1;
1730 }
4c3c3844 1731 }
ca65c044 1732 return 0; /* lint */
4c3c3844 1733}
ca65c044 1734
4c3c3844
DE
1735/*-
1736 *-----------------------------------------------------------------------
1737 * miSubtract --
ca65c044
WS
1738 * Subtract regS from regM and leave the result in regD.
1739 * S stands for subtrahend, M for minuend and D for difference.
4c3c3844
DE
1740 *
1741 * Results:
ca65c044 1742 * true.
4c3c3844
DE
1743 *
1744 * Side Effects:
ca65c044 1745 * regD is overwritten.
4c3c3844
DE
1746 *
1747 *-----------------------------------------------------------------------
1748 */
1749
9a6384ca 1750bool REGION::XSubtractRegion(Region regM, Region regS, register Region regD)
4c3c3844
DE
1751{
1752 /* check for trivial reject */
1753 if ( (!(regM->numRects)) || (!(regS->numRects)) ||
ca65c044 1754 (!EXTENTCHECK(&regM->extents, &regS->extents)) )
4c3c3844 1755 {
ca65c044 1756 miRegionCopy(regD, regM);
4c3c3844
DE
1757 return true;
1758 }
ca65c044
WS
1759
1760 miRegionOp (regD, regM, regS, miSubtractO,
1761 miSubtractNonO1, NULL);
4c3c3844
DE
1762
1763 /*
1764 * Can't alter newReg's extents before we call miRegionOp because
1765 * it might be one of the source regions and miRegionOp depends
1766 * on the extents of those regions being the unaltered. Besides, this
1767 * way there's no checking against rectangles that will be nuked
1768 * due to coalescing, so we have to examine fewer rectangles.
1769 */
1770 miSetExtents (regD);
1771 return true;
1772}
1773
9a6384ca 1774bool REGION::XXorRegion(Region sra, Region srb, Region dr)
4c3c3844 1775{
9a6384ca
WS
1776 Region tra = XCreateRegion();
1777
1778 wxCHECK_MSG( tra, false, wxT("region not created") );
1779
1780 Region trb = XCreateRegion();
1781
1782 wxCHECK_MSG( trb, false, wxT("region not created") );
4c3c3844 1783
4c3c3844
DE
1784 (void) XSubtractRegion(sra,srb,tra);
1785 (void) XSubtractRegion(srb,sra,trb);
1786 (void) XUnionRegion(tra,trb,dr);
1787 XDestroyRegion(tra);
1788 XDestroyRegion(trb);
1789 return 0;
1790}
1791
1792/*
ca65c044 1793 * Check to see if the region is empty. Assumes a region is passed
4c3c3844
DE
1794 * as a parameter
1795 */
9a6384ca 1796bool REGION::XEmptyRegion(Region r)
4c3c3844
DE
1797{
1798 if( r->numRects == 0 ) return true;
1799 else return false;
1800}
1801
1802/*
ca65c044 1803 * Check to see if two regions are equal
4c3c3844 1804 */
9a6384ca 1805bool REGION::XEqualRegion(Region r1, Region r2)
4c3c3844
DE
1806{
1807 int i;
1808
1809 if( r1->numRects != r2->numRects ) return false;
1810 else if( r1->numRects == 0 ) return true;
1811 else if ( r1->extents.x1 != r2->extents.x1 ) return false;
1812 else if ( r1->extents.x2 != r2->extents.x2 ) return false;
1813 else if ( r1->extents.y1 != r2->extents.y1 ) return false;
1814 else if ( r1->extents.y2 != r2->extents.y2 ) return false;
1815 else for( i=0; i < r1->numRects; i++ ) {
ca65c044
WS
1816 if ( r1->rects[i].x1 != r2->rects[i].x1 ) return false;
1817 else if ( r1->rects[i].x2 != r2->rects[i].x2 ) return false;
1818 else if ( r1->rects[i].y1 != r2->rects[i].y1 ) return false;
1819 else if ( r1->rects[i].y2 != r2->rects[i].y2 ) return false;
4c3c3844
DE
1820 }
1821 return true;
1822}
1823
9a6384ca 1824bool REGION::XPointInRegion(Region pRegion, int x, int y)
4c3c3844
DE
1825{
1826 int i;
1827
1828 if (pRegion->numRects == 0)
1829 return false;
1830 if (!INBOX(pRegion->extents, x, y))
1831 return false;
1832 for (i=0; i<pRegion->numRects; i++)
1833 {
1834 if (INBOX (pRegion->rects[i], x, y))
ca65c044 1835 return true;
4c3c3844
DE
1836 }
1837 return false;
1838}
1839
9a6384ca
WS
1840wxRegionContain REGION::XRectInRegion(register Region region,
1841 int rx, int ry,
1842 unsigned int rwidth,
1843 unsigned int rheight)
4c3c3844
DE
1844{
1845 register BoxPtr pbox;
1846 register BoxPtr pboxEnd;
1847 Box rect;
1848 register BoxPtr prect = &rect;
1849 int partIn, partOut;
1850
1851 prect->x1 = rx;
1852 prect->y1 = ry;
1853 prect->x2 = rwidth + rx;
1854 prect->y2 = rheight + ry;
ca65c044 1855
4c3c3844
DE
1856 /* this is (just) a useful optimization */
1857 if ((region->numRects == 0) || !EXTENTCHECK(&region->extents, prect))
1858 return(wxOutRegion);
1859
ca65c044
WS
1860 partOut = false;
1861 partIn = false;
4c3c3844 1862
ca65c044 1863 /* can stop when both partOut and partIn are true, or we reach prect->y2 */
4c3c3844 1864 for (pbox = region->rects, pboxEnd = pbox + region->numRects;
ca65c044
WS
1865 pbox < pboxEnd;
1866 pbox++)
4c3c3844
DE
1867 {
1868
ca65c044
WS
1869 if (pbox->y2 <= ry)
1870 continue; /* getting up to speed or skipping remainder of band */
1871
1872 if (pbox->y1 > ry)
1873 {
1874 partOut = true; /* missed part of rectangle above */
1875 if (partIn || (pbox->y1 >= prect->y2))
1876 break;
1877 ry = pbox->y1; /* x guaranteed to be == prect->x1 */
1878 }
1879
1880 if (pbox->x2 <= rx)
1881 continue; /* not far enough over yet */
1882
1883 if (pbox->x1 > rx)
1884 {
1885 partOut = true; /* missed part of rectangle to left */
1886 if (partIn)
1887 break;
1888 }
1889
1890 if (pbox->x1 < prect->x2)
1891 {
1892 partIn = true; /* definitely overlap */
1893 if (partOut)
1894 break;
1895 }
1896
1897 if (pbox->x2 >= prect->x2)
1898 {
1899 ry = pbox->y2; /* finished with this band */
1900 if (ry >= prect->y2)
1901 break;
1902 rx = prect->x1; /* reset x out to left again */
1903 } else
1904 {
1905 /*
1906 * Because boxes in a band are maximal width, if the first box
1907 * to overlap the rectangle doesn't completely cover it in that
1908 * band, the rectangle must be partially out, since some of it
1909 * will be uncovered in that band. partIn will have been set true
1910 * by now...
1911 */
1912 break;
1913 }
4c3c3844
DE
1914
1915 }
1916
ca65c044
WS
1917 return(partIn ? ((ry < prect->y2) ? wxPartRegion : wxInRegion) :
1918 wxOutRegion);
4c3c3844 1919}