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implementation changes to closer follow MSW, crashes fixed
[wxWidgets.git] / src / msw / button.cpp
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
cd0b1709 2// Name: msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
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8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
14f355c2 20#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
edccf428 21 #pragma implementation "button.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
edccf428 28 #pragma hdrstop
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29#endif
30
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31#if wxUSE_BUTTON
32
2bda0e17 33#ifndef WX_PRECOMP
bac409a0 34 #include "wx/app.h"
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35 #include "wx/button.h"
36 #include "wx/brush.h"
4e938f5b 37 #include "wx/panel.h"
8a4df159 38 #include "wx/bmpbuttn.h"
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39 #include "wx/settings.h"
40 #include "wx/dcscreen.h"
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41#endif
42
43#include "wx/msw/private.h"
44
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45// ----------------------------------------------------------------------------
46// macros
47// ----------------------------------------------------------------------------
48
51596bcb 49#if wxUSE_EXTENDED_RTTI
067e9be6 50
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51WX_DEFINE_FLAGS( wxButtonStyle )
52
3ff066a4 53wxBEGIN_FLAGS( wxButtonStyle )
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54 // new style border flags, we put them first to
55 // use them for streaming out
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56 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
57 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
58 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
59 wxFLAGS_MEMBER(wxBORDER_RAISED)
60 wxFLAGS_MEMBER(wxBORDER_STATIC)
61 wxFLAGS_MEMBER(wxBORDER_NONE)
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62
63 // old style border flags
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64 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
65 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
66 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
67 wxFLAGS_MEMBER(wxRAISED_BORDER)
68 wxFLAGS_MEMBER(wxSTATIC_BORDER)
69 wxFLAGS_MEMBER(wxNO_BORDER)
f3291a82 70
bc9fb572 71 // standard window styles
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72 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
73 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
74 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
75 wxFLAGS_MEMBER(wxWANTS_CHARS)
76 wxFLAGS_MEMBER(wxNO_FULL_REPAINT_ON_RESIZE)
77 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
78 wxFLAGS_MEMBER(wxVSCROLL)
79 wxFLAGS_MEMBER(wxHSCROLL)
80
81 wxFLAGS_MEMBER(wxBU_LEFT)
82 wxFLAGS_MEMBER(wxBU_RIGHT)
83 wxFLAGS_MEMBER(wxBU_TOP)
84 wxFLAGS_MEMBER(wxBU_BOTTOM)
85 wxFLAGS_MEMBER(wxBU_EXACTFIT)
86wxEND_FLAGS( wxButtonStyle )
067e9be6 87
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88IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
89
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90wxBEGIN_PROPERTIES_TABLE(wxButton)
91 wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
067e9be6 92
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93 wxPROPERTY( Font , wxFont , SetFont , GetFont , , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
94 wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
067e9be6 95
3ff066a4 96 wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
51741307 97
3ff066a4 98wxEND_PROPERTIES_TABLE()
51596bcb 99
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100wxBEGIN_HANDLERS_TABLE(wxButton)
101wxEND_HANDLERS_TABLE()
51596bcb 102
3ff066a4 103wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle )
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104
105
106#else
cd0b1709 107IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
51596bcb 108#endif
2bda0e17 109
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110// this macro tries to adjust the default button height to a reasonable value
111// using the char height as the base
1c4a764c 112#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
2bda0e17 113
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114// ============================================================================
115// implementation
116// ============================================================================
117
118// ----------------------------------------------------------------------------
119// creation/destruction
120// ----------------------------------------------------------------------------
121
122bool wxButton::Create(wxWindow *parent,
123 wxWindowID id,
124 const wxString& label,
125 const wxPoint& pos,
126 const wxSize& size,
127 long style,
128 const wxValidator& validator,
129 const wxString& name)
2bda0e17 130{
5b2f31eb 131 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
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132 return FALSE;
133
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134 WXDWORD exstyle;
135 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
136
137#ifdef __WIN32__
138 // if the label contains several lines we must explicitly tell the button
139 // about it or it wouldn't draw it correctly ("\n"s would just appear as
140 // black boxes)
141 //
142 // NB: we do it here and not in MSWGetStyle() because we need the label
143 // value and m_label is not set yet when MSWGetStyle() is called;
144 // besides changing BS_MULTILINE during run-time is pointless anyhow
145 if ( label.find(_T('\n')) != wxString::npos )
146 {
147 msStyle |= BS_MULTILINE;
148 }
149#endif // __WIN32__
150
151 return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle);
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152}
153
154wxButton::~wxButton()
155{
156}
edccf428 157
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158// ----------------------------------------------------------------------------
159// flags
160// ----------------------------------------------------------------------------
cd0b1709 161
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162WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
163{
164 // buttons never have an external border, they draw their own one
165 WXDWORD msStyle = wxControl::MSWGetStyle
166 (
167 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
168 );
f6bcfd97 169
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170 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
171 // each other in any resizeable dialog which has more than one button in
172 // the bottom
173 msStyle |= WS_CLIPSIBLINGS;
b0766406 174
f6bcfd97 175#ifdef __WIN32__
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176 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
177 // and wxBU_RIGHT to get BS_CENTER!
178 if ( style & wxBU_LEFT )
f6bcfd97 179 msStyle |= BS_LEFT;
5b2f31eb 180 if ( style & wxBU_RIGHT )
f6bcfd97 181 msStyle |= BS_RIGHT;
5b2f31eb 182 if ( style & wxBU_TOP )
f6bcfd97 183 msStyle |= BS_TOP;
5b2f31eb 184 if ( style & wxBU_BOTTOM )
f6bcfd97 185 msStyle |= BS_BOTTOM;
5b2f31eb 186#endif // __WIN32__
edccf428 187
5b2f31eb 188 return msStyle;
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189}
190
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191// ----------------------------------------------------------------------------
192// size management including autosizing
193// ----------------------------------------------------------------------------
194
f68586e5 195wxSize wxButton::DoGetBestSize() const
2bda0e17 196{
4438caf4 197 int wBtn;
1e023926 198 GetTextExtent(wxGetWindowText(GetHWND()), &wBtn, NULL);
edccf428 199
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200 int wChar, hChar;
201 wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
202
1e023926 203 // add a margin -- the button is wider than just its label
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204 wBtn += 3*wChar;
205
206 // the button height is proportional to the height of the font used
207 int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
edccf428 208
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209 // all buttons have at least the standard size unless the user explicitly
210 // wants them to be of smaller size and used wxBU_EXACTFIT style when
211 // creating the button
212 if ( !HasFlag(wxBU_EXACTFIT) )
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213 {
214 wxSize sz = GetDefaultSize();
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215 if (wBtn > sz.x)
216 sz.x = wBtn;
217 if (hBtn > sz.y)
218 sz.y = hBtn;
219
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220 return sz;
221 }
a63f2bec 222
1e023926 223 return wxSize(wBtn, hBtn);
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224}
225
e1f36ff8 226/* static */
1e6feb95 227wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 228{
8c3c31d4 229 static wxSize s_sizeBtn;
e1f36ff8 230
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231 if ( s_sizeBtn.x == 0 )
232 {
233 wxScreenDC dc;
a756f210 234 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
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235
236 // the size of a standard button in the dialog units is 50x14,
237 // translate this to pixels
238 // NB1: the multipliers come from the Windows convention
239 // NB2: the extra +1/+2 were needed to get the size be the same as the
240 // size of the buttons in the standard dialog - I don't know how
241 // this happens, but on my system this size is 75x23 in pixels and
242 // 23*8 isn't even divisible by 14... Would be nice to understand
243 // why these constants are needed though!
244 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
245 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
246 }
e1f36ff8 247
8c3c31d4 248 return s_sizeBtn;
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249}
250
4438caf4 251// ----------------------------------------------------------------------------
036da5e3 252// default button handling
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253// ----------------------------------------------------------------------------
254
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255/*
256 "Everything you ever wanted to know about the default buttons" or "Why do we
257 have to do all this?"
258
259 In MSW the default button should be activated when the user presses Enter
260 and the current control doesn't process Enter itself somehow. This is
261 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
262 Another aspect of "defaultness" is that the default button has different
263 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
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264 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
265 be unset if our parent window is not active so it should be unset whenever
266 we lose activation and set back when we regain it.
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267
268 Final complication is that when a button is active, it should be the default
269 one, i.e. pressing Enter on a button always activates it and not another
270 one.
271
272 We handle this by maintaining a permanent and a temporary default items in
273 wxControlContainer (both may be NULL). When a button becomes the current
274 control (i.e. gets focus) it sets itself as the temporary default which
275 ensures that it has the right appearance and that Enter will be redirected
276 to it. When the button loses focus, it unsets the temporary default and so
277 the default item will be the permanent default -- that is the default button
278 if any had been set or none otherwise, which is just what we want.
279
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280 NB: all this is quite complicated by now and the worst is that normally
281 it shouldn't be necessary at all as for the normal Windows programs
282 DefWindowProc() and IsDialogMessage() take care of all this
283 automatically -- however in wxWindows programs this doesn't work for
284 nested hierarchies (i.e. a notebook inside a notebook) for unknown
285 reason and so we have to reproduce all this code ourselves. It would be
286 very nice if we could avoid doing it.
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287 */
288
036da5e3 289// set this button as the (permanently) default one in its panel
edccf428 290void wxButton::SetDefault()
2bda0e17 291{
edccf428 292 wxWindow *parent = GetParent();
2bda0e17 293
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294 wxCHECK_RET( parent, _T("button without parent?") );
295
7fb1b2b4 296 // set this one as the default button both for wxWindows ...
036da5e3 297 wxWindow *winOldDefault = parent->SetDefaultItem(this);
036da5e3 298
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299 // ... and Windows
300 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE);
301 SetDefaultStyle(this, TRUE);
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302}
303
7fb1b2b4 304// set this button as being currently default
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305void wxButton::SetTmpDefault()
306{
307 wxWindow *parent = GetParent();
308
309 wxCHECK_RET( parent, _T("button without parent?") );
310
311 wxWindow *winOldDefault = parent->GetDefaultItem();
312 parent->SetTmpDefaultItem(this);
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313
314 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE);
315 SetDefaultStyle(this, TRUE);
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316}
317
7fb1b2b4 318// unset this button as currently default, it may still stay permanent default
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319void wxButton::UnsetTmpDefault()
320{
321 wxWindow *parent = GetParent();
322
323 wxCHECK_RET( parent, _T("button without parent?") );
324
325 parent->SetTmpDefaultItem(NULL);
326
327 wxWindow *winOldDefault = parent->GetDefaultItem();
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328
329 SetDefaultStyle(this, FALSE);
330 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), TRUE);
036da5e3 331}
8ed57d93 332
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333/* static */
334void
7fb1b2b4 335wxButton::SetDefaultStyle(wxButton *btn, bool on)
036da5e3 336{
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337 // we may be called with NULL pointer -- simpler to do the check here than
338 // in the caller which does wxDynamicCast()
339 if ( !btn )
340 return;
341
342 // first, let DefDlgProc() know about the new default button
343 if ( on )
5d1d2d46 344 {
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345 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
346 // focus at all any more
347 if ( !wxTheApp->IsActive() )
348 return;
cd0b1709 349
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350 // look for a panel-like window
351 wxWindow *win = btn->GetParent();
352 while ( win && !win->HasFlag(wxTAB_TRAVERSAL) )
353 win = win->GetParent();
354
355 if ( win )
be4017f8 356 {
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357 ::SendMessage(GetHwndOf(win), DM_SETDEFID, btn->GetId(), 0L);
358
359 // sending DM_SETDEFID also changes the button style to
360 // BS_DEFPUSHBUTTON so there is nothing more to do
be4017f8 361 }
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362 }
363
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364 // then also change the style as needed
365 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
366 if ( !(style & BS_DEFPUSHBUTTON) == on )
be4017f8 367 {
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368 // don't do it with the owner drawn buttons because it will
369 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
370 // BS_DEFPUSHBUTTON != 0)!
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371 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
372 {
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373 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
374 on ? style | BS_DEFPUSHBUTTON
375 : style & ~BS_DEFPUSHBUTTON,
376 1L /* redraw */);
036da5e3 377 }
7fb1b2b4 378 else // owner drawn
036da5e3 379 {
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380 // redraw the button - it will notice itself that it's
381 // [not] the default one [any longer]
382 btn->Refresh();
036da5e3 383 }
be4017f8 384 }
7fb1b2b4 385 //else: already has correct style
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386}
387
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388// ----------------------------------------------------------------------------
389// helpers
390// ----------------------------------------------------------------------------
391
392bool wxButton::SendClickEvent()
2bda0e17 393{
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394 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
395 event.SetEventObject(this);
396
397 return ProcessCommand(event);
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398}
399
edccf428 400void wxButton::Command(wxCommandEvent & event)
2bda0e17 401{
edccf428 402 ProcessCommand(event);
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403}
404
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405// ----------------------------------------------------------------------------
406// event/message handlers
407// ----------------------------------------------------------------------------
2bda0e17 408
33ac7e6f 409bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
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410{
411 bool processed = FALSE;
57c0af52 412 switch ( param )
edccf428 413 {
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414 // NOTE: Apparently older versions (NT 4?) of the common controls send
415 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
416 // buttons, so in order to send two EVET_BUTTON events we should
417 // catch both types. Currently (Feb 2003) up-to-date versions of
418 // win98, win2k and winXP all send two BN_CLICKED messages for
419 // all button types, so we don't catch BN_DOUBLECLICKED anymore
420 // in order to not get 3 EVT_BUTTON events. If this is a problem
421 // then we need to figure out which version of the comctl32 changed
422 // this behaviour and test for it.
423
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424 case 1: // message came from an accelerator
425 case BN_CLICKED: // normal buttons send this
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426 processed = SendClickEvent();
427 break;
edccf428 428 }
2bda0e17 429
edccf428 430 return processed;
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431}
432
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433long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
434{
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435 // when we receive focus, we want to temporary become the default button in
436 // our parent panel so that pressing "Enter" would activate us -- and when
437 // losing it we should restore the previous default button as well
be4017f8 438 if ( nMsg == WM_SETFOCUS )
678cd6de 439 {
036da5e3 440 SetTmpDefault();
be4017f8 441
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442 // let the default processing take place too
443 }
444 else if ( nMsg == WM_KILLFOCUS )
445 {
446 UnsetTmpDefault();
678cd6de 447 }
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448 else if ( nMsg == WM_LBUTTONDBLCLK )
449 {
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450 // emulate a click event to force an owner-drawn button to change its
451 // appearance - without this, it won't do it
452 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
453
036da5e3 454 // and continue with processing the message normally as well
a95e38c0 455 }
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456
457 // let the base class do all real processing
458 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
459}
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460
461// ----------------------------------------------------------------------------
462// owner-drawn buttons support
463// ----------------------------------------------------------------------------
464
465#ifdef __WIN32__
466
467// drawing helpers
468
469static void DrawButtonText(HDC hdc,
470 RECT *pRect,
471 const wxString& text,
472 COLORREF col)
473{
474 COLORREF colOld = SetTextColor(hdc, col);
475 int modeOld = SetBkMode(hdc, TRANSPARENT);
476
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477 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
478 ::DrawText(hdc, text, text.length(), pRect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
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479
480 SetBkMode(hdc, modeOld);
481 SetTextColor(hdc, colOld);
482}
483
484static void DrawRect(HDC hdc, const RECT& r)
485{
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486 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
487 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
488 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
489 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
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490}
491
492void wxButton::MakeOwnerDrawn()
493{
494 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
9750fc42 495 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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496 {
497 // make it so
498 style |= BS_OWNERDRAW;
499 SetWindowLong(GetHwnd(), GWL_STYLE, style);
500 }
501}
502
503bool wxButton::SetBackgroundColour(const wxColour &colour)
504{
505 if ( !wxControl::SetBackgroundColour(colour) )
506 {
507 // nothing to do
508 return FALSE;
509 }
510
511 MakeOwnerDrawn();
512
513 Refresh();
514
515 return TRUE;
516}
517
518bool wxButton::SetForegroundColour(const wxColour &colour)
519{
520 if ( !wxControl::SetForegroundColour(colour) )
521 {
522 // nothing to do
523 return FALSE;
524 }
525
526 MakeOwnerDrawn();
527
528 Refresh();
529
530 return TRUE;
531}
532
533/*
534 The button frame looks like this normally:
535
536 WWWWWWWWWWWWWWWWWWB
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537 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
538 WH GB H = light grey (LIGHT)
539 WH GB G = dark grey (SHADOW)
540 WH GB B = black (DKSHADOW)
541 WH GB
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542 WGGGGGGGGGGGGGGGGGB
543 BBBBBBBBBBBBBBBBBBB
544
545 When the button is selected, the button becomes like this (the total button
546 size doesn't change):
547
548 BBBBBBBBBBBBBBBBBBB
549 BWWWWWWWWWWWWWWWWBB
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550 BWHHHHHHHHHHHHHHGBB
551 BWH GBB
552 BWH GBB
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553 BWGGGGGGGGGGGGGGGBB
554 BBBBBBBBBBBBBBBBBBB
555 BBBBBBBBBBBBBBBBBBB
556
557 When the button is pushed (while selected) it is like:
558
559 BBBBBBBBBBBBBBBBBBB
560 BGGGGGGGGGGGGGGGGGB
561 BG GB
562 BG GB
563 BG GB
16162a64 564 BG GB
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565 BGGGGGGGGGGGGGGGGGB
566 BBBBBBBBBBBBBBBBBBB
567*/
568
569static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
570 bool selected, bool pushed)
571{
572 RECT r;
573 CopyRect(&r, &rectBtn);
574
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575 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
576 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
577 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
578 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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579
580 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
581
582 r.right--;
583 r.bottom--;
584
585 if ( pushed )
586 {
587 DrawRect(hdc, r);
588
589 (void)SelectObject(hdc, hpenGrey);
590 InflateRect(&r, -1, -1);
591
592 DrawRect(hdc, r);
593 }
594 else // !pushed
595 {
596 if ( selected )
597 {
598 DrawRect(hdc, r);
599
600 InflateRect(&r, -1, -1);
601 }
602
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603 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
604 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
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605
606 (void)SelectObject(hdc, hpenWhite);
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607 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
608 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
cd0b1709 609
16162a64 610 (void)SelectObject(hdc, hpenLightGr);
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611 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
612 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
16162a64 613
cd0b1709 614 (void)SelectObject(hdc, hpenGrey);
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615 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
616 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
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617 }
618
619 (void)SelectObject(hdc, hpenOld);
620 DeleteObject(hpenWhite);
16162a64 621 DeleteObject(hpenLightGr);
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622 DeleteObject(hpenGrey);
623 DeleteObject(hpenBlack);
624}
625
626bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
627{
628 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
629
630 RECT rectBtn;
631 CopyRect(&rectBtn, &lpDIS->rcItem);
632
633 COLORREF colBg = wxColourToRGB(GetBackgroundColour()),
634 colFg = wxColourToRGB(GetForegroundColour());
635
636 HDC hdc = lpDIS->hDC;
637 UINT state = lpDIS->itemState;
638
639 // first, draw the background
640 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
641
642 FillRect(hdc, &rectBtn, hbrushBackground);
643
644 // draw the border for the current state
645 bool selected = (state & ODS_SELECTED) != 0;
646 if ( !selected )
647 {
648 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
649 if ( panel )
650 {
651 selected = panel->GetDefaultItem() == this;
652 }
653 }
654 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
655
656 DrawButtonFrame(hdc, rectBtn, selected, pushed);
657
658 // draw the focus rect if needed
659 if ( state & ODS_FOCUS )
660 {
661 RECT rectFocus;
662 CopyRect(&rectFocus, &rectBtn);
663
664 // I don't know where does this constant come from, but this is how
665 // Windows draws them
666 InflateRect(&rectFocus, -4, -4);
667
668 DrawFocusRect(hdc, &rectFocus);
669 }
670
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671 if ( pushed )
672 {
673 // the label is shifted by 1 pixel to create "pushed" effect
674 OffsetRect(&rectBtn, 1, 1);
675 }
676
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677 DrawButtonText(hdc, &rectBtn, GetLabel(),
678 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
679 : colFg);
680
681 ::DeleteObject(hbrushBackground);
682
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683 return TRUE;
684}
685
686#endif // __WIN32__
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687
688#endif // wxUSE_BUTTON
689