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[wxWidgets.git] / include / wx / mac / classic / region.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: region.h
3// Purpose: wxRegion class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 1998-01-01
7// RCS-ID: $Id$
8// Copyright: (c) Stefan Csomor
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_REGION_H_
13#define _WX_REGION_H_
14
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15#include "wx/list.h"
16#include "wx/gdiobj.h"
17#include "wx/gdicmn.h"
18
19class WXDLLEXPORT wxRect;
20class WXDLLEXPORT wxPoint;
21
22enum wxRegionContain {
23 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
24};
25
26// So far, for internal use only
27enum wxRegionOp {
28wxRGN_AND, // Creates the intersection of the two combined regions.
29wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
30wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
31wxRGN_OR, // Creates the union of two combined regions.
32wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
33};
34
35class WXDLLEXPORT wxRegion : public wxGDIObject {
36DECLARE_DYNAMIC_CLASS(wxRegion);
37 friend class WXDLLEXPORT wxRegionIterator;
38public:
39 wxRegion(long x, long y, long w, long h);
40 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
41 wxRegion(const wxRect& rect);
42 wxRegion( WXHRGN hRegion );
43 wxRegion();
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44 wxRegion( const wxBitmap& bmp)
45 {
46 Union(bmp);
47 }
52479aef 48 wxRegion( const wxBitmap& bmp,
85f6b408 49 const wxColour& transColour, int tolerance = 0)
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50 {
51 Union(bmp, transColour, tolerance);
52 }
53
54 ~wxRegion();
55
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56 //# Modify region
57 // Clear current region
58 void Clear();
59
60 // Union rectangle or region with this.
61 bool Union(long x, long y, long width, long height)
62 { return Combine(x, y, width, height, wxRGN_OR); }
63 bool Union(const wxRect& rect)
64 { return Combine(rect, wxRGN_OR); }
65 bool Union(const wxRegion& region)
66 { return Combine(region, wxRGN_OR); }
67
68 // Intersect rectangle or region with this.
69 bool Intersect(long x, long y, long width, long height)
70 { return Combine(x, y, width, height, wxRGN_AND); }
71 bool Intersect(const wxRect& rect)
72 { return Combine(rect, wxRGN_AND); }
73 bool Intersect(const wxRegion& region)
74 { return Combine(region, wxRGN_AND); }
75
76 // Subtract rectangle or region from this:
77 // Combines the parts of 'this' that are not part of the second region.
78 bool Subtract(long x, long y, long width, long height)
79 { return Combine(x, y, width, height, wxRGN_DIFF); }
80 bool Subtract(const wxRect& rect)
81 { return Combine(rect, wxRGN_DIFF); }
82 bool Subtract(const wxRegion& region)
83 { return Combine(region, wxRGN_DIFF); }
84
85 // XOR: the union of two combined regions except for any overlapping areas.
86 bool Xor(long x, long y, long width, long height)
87 { return Combine(x, y, width, height, wxRGN_XOR); }
88 bool Xor(const wxRect& rect)
89 { return Combine(rect, wxRGN_XOR); }
90 bool Xor(const wxRegion& region)
91 { return Combine(region, wxRGN_XOR); }
92
93 //# Information on region
94 // Outer bounds of region
95 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
96 wxRect GetBox() const ;
97
98 // Is region empty?
99 bool Empty() const;
100 inline bool IsEmpty() const { return Empty(); }
101
102 //# Tests
103 // Does the region contain the point (x,y)?
104 wxRegionContain Contains(long x, long y) const;
105 // Does the region contain the point pt?
106 wxRegionContain Contains(const wxPoint& pt) const;
107 // Does the region contain the rectangle (x, y, w, h)?
108 wxRegionContain Contains(long x, long y, long w, long h) const;
109 // Does the region contain the rectangle rect?
110 wxRegionContain Contains(const wxRect& rect) const;
111
112 // Convert the region to a B&W bitmap with the white pixels being inside
113 // the region.
114 wxBitmap ConvertToBitmap() const;
115
116 // Use the non-transparent pixels of a wxBitmap for the region to combine
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117 // with this region. First version takes transparency from bitmap's mask,
118 // second lets the user specify the colour to be treated as transparent
52479aef 119 // along with an optional tolerance value.
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120 // NOTE: implemented in common/rgncmn.cpp
121 bool Union(const wxBitmap& bmp);
52479aef 122 bool Union(const wxBitmap& bmp,
85f6b408 123 const wxColour& transColour, int tolerance = 0);
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124
125 // Internal
126 bool Combine(long x, long y, long width, long height, wxRegionOp op);
127 bool Combine(const wxRegion& region, wxRegionOp op);
128 bool Combine(const wxRect& rect, wxRegionOp op);
129 const WXHRGN GetWXHRGN() const ;
130};
131
132class WXDLLEXPORT wxRegionIterator : public wxObject
133{
134 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
135
136public:
137 wxRegionIterator();
138 wxRegionIterator(const wxRegion& region);
139 wxRegionIterator(const wxRegionIterator& iterator);
140 ~wxRegionIterator();
141
142 wxRegionIterator& operator=(const wxRegionIterator& iterator);
143
144 void Reset() { m_current = 0; }
145 void Reset(const wxRegion& region);
146
147 operator bool () const { return m_current < m_numRects; }
148 bool HaveRects() const { return m_current < m_numRects; }
149
150 wxRegionIterator& operator++();
151 wxRegionIterator operator++(int);
152
153 long GetX() const;
154 long GetY() const;
155 long GetW() const;
156 long GetWidth() const { return GetW(); }
157 long GetH() const;
158 long GetHeight() const { return GetH(); }
159 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
160private:
161 void SetRects(long numRects, wxRect *rects);
162
163 long m_current;
164 long m_numRects;
165 wxRegion m_region;
166 wxRect* m_rects;
167};
168
169#endif
170 // _WX_REGION_H_