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1 | # Microsoft Developer Studio Project File - Name="benchmark" - Package Owner=<4>\r |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00\r | |
3 | # ** DO NOT EDIT **\r | |
4 | \r | |
5 | # TARGTYPE "Win32 (x86) Console Application" 0x0103\r | |
6 | \r | |
7 | CFG=benchmark - Win32 Debug\r | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,\r | |
9 | !MESSAGE use the Export Makefile command and run\r | |
10 | !MESSAGE \r | |
11 | !MESSAGE NMAKE /f "benchmark.mak".\r | |
12 | !MESSAGE \r | |
13 | !MESSAGE You can specify a configuration when running NMAKE\r | |
14 | !MESSAGE by defining the macro CFG on the command line. For example:\r | |
15 | !MESSAGE \r | |
16 | !MESSAGE NMAKE /f "benchmark.mak" CFG="benchmark - Win32 Debug"\r | |
17 | !MESSAGE \r | |
18 | !MESSAGE Possible choices for configuration are:\r | |
19 | !MESSAGE \r | |
20 | !MESSAGE "benchmark - Win32 Release" (based on "Win32 (x86) Console Application")\r | |
21 | !MESSAGE "benchmark - Win32 Debug" (based on "Win32 (x86) Console Application")\r | |
22 | !MESSAGE \r | |
23 | \r | |
24 | # Begin Project\r | |
25 | # PROP AllowPerConfigDependencies 0\r | |
26 | # PROP Scc_ProjName ""\r | |
27 | # PROP Scc_LocalPath ""\r | |
28 | CPP=cl.exe\r | |
29 | RSC=rc.exe\r | |
30 | \r | |
31 | !IF "$(CFG)" == "benchmark - Win32 Release"\r | |
32 | \r | |
33 | # PROP BASE Use_MFC 0\r | |
34 | # PROP BASE Use_Debug_Libraries 0\r | |
35 | # PROP BASE Output_Dir "Release"\r | |
36 | # PROP BASE Intermediate_Dir "Release"\r | |
37 | # PROP BASE Target_Dir ""\r | |
38 | # PROP Use_MFC 0\r | |
39 | # PROP Use_Debug_Libraries 0\r | |
40 | # PROP Output_Dir "Release"\r | |
41 | # PROP Intermediate_Dir "Release"\r | |
42 | # PROP Target_Dir ""\r | |
43 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r | |
44 | # ADD CPP /nologo /W3 /GX /O2 /I "..\..\lib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r | |
45 | # ADD BASE RSC /l 0x1009 /d "NDEBUG"\r | |
46 | # ADD RSC /l 0x1009 /d "NDEBUG"\r | |
47 | BSC32=bscmake.exe\r | |
48 | # ADD BASE BSC32 /nologo\r | |
49 | # ADD BSC32 /nologo\r | |
50 | LINK32=link.exe\r | |
51 | # ADD BASE LINK32 /nologo /subsystem:console /machine:I386\r | |
52 | # ADD LINK32 libexpat.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\win32\bin\Release"\r | |
53 | \r | |
54 | !ELSEIF "$(CFG)" == "benchmark - Win32 Debug"\r | |
55 | \r | |
56 | # PROP BASE Use_MFC 0\r | |
57 | # PROP BASE Use_Debug_Libraries 1\r | |
58 | # PROP BASE Output_Dir "Debug"\r | |
59 | # PROP BASE Intermediate_Dir "Debug"\r | |
60 | # PROP BASE Target_Dir ""\r | |
61 | # PROP Use_MFC 0\r | |
62 | # PROP Use_Debug_Libraries 1\r | |
63 | # PROP Output_Dir "Debug"\r | |
64 | # PROP Intermediate_Dir "Debug"\r | |
65 | # PROP Target_Dir ""\r | |
66 | # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r | |
67 | # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\lib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r | |
68 | # ADD BASE RSC /l 0x1009 /d "_DEBUG"\r | |
69 | # ADD RSC /l 0x1009 /d "_DEBUG"\r | |
70 | BSC32=bscmake.exe\r | |
71 | # ADD BASE BSC32 /nologo\r | |
72 | # ADD BSC32 /nologo\r | |
73 | LINK32=link.exe\r | |
74 | # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r | |
75 | # ADD LINK32 libexpat.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\win32\bin\Debug"\r | |
76 | \r | |
77 | !ENDIF \r | |
78 | \r | |
79 | # Begin Target\r | |
80 | \r | |
81 | # Name "benchmark - Win32 Release"\r | |
82 | # Name "benchmark - Win32 Debug"\r | |
83 | # Begin Source File\r | |
84 | \r | |
85 | SOURCE=.\benchmark.c\r | |
86 | # End Source File\r | |
87 | # End Target\r | |
88 | # End Project\r |